Well, it is again some days since my last entry. As you no doubt have
guessed, I survived my night asleep in the woods. The Rune of Sending
I had painted on my head worked well, although I waited till just an
hour before I woke up to actually contact Master Nimoyan. I entered his
dreams, and once I figured out how to communicate in that alien realm, I
relayed to him the fact that we had been ambushed, and that Vien was slain.
I told him where to find the wreckage and Vien's body.
Soon after breaking contact with Nimoyan, I awoke. Just as the sun was
rising, I set off. Even though the new fallen snow will slow me considerably,
and leave a trail that even a blind man could follow in his sleep, I shall
travel off the road, for a while at least. The person or persons who set
the ambush knew IÕd be on the road, and if they know I have survived, they
will most probably watch it. So, covering signs of my departure as best
I could, I left VienÕs body and headed out into the woods. I wanted to be
long gone by the time the search party that Nimoyan will surely send out
arrives.
The rest of the next three days is of little note. I walked through snow
for many miles, avoiding the roads and humans whenever I could. Eventually
I arrived at the gates to Nvym-dar, and when they opened for the day, I
strode in.
I arrived at the Inn at which we had agreed to meet in the early morning,
just in time to catch Shali and Brianna at their breakfast. I was greeted
most joyously by Shali, and Brianna seemed very happy to see me as well.
I greeted them warmly, looked around this Inn, which is called the Arrow's
Flight and upon deciding that it was not too disreputable, ordered seven
pints of their best ale. Shali then showed me to the room they had taken,
and mentioned that Vaquez had caught the dread Wasting sickness.
So, for the next hour I drank the ale, which is watery and almost on the
verge of undrinkable, but at least you can tell they used hops in its making,
and told Shali of my adventure, the dogs, and Vien's death. Shali then
proceeded to tell me of her times in the city, which is cause for great
concern, as it now appears that someone is making a concerted effort to
kill all of our party.
Shali mentioned an incident where she had been walking down a somewhat busy
street with her two dogs, when a huge pile of masonry and construction tools
fell upon her, knocking her unconscious. Her dogs of course, defended her,
and would let no one approach. Someone who knew where Shali worked had to
run and get Felix to come and calm the dogs before any healer could approach.
It is a good thing she was not bleeding, or she would have been long dead by
the time the healers removed the rubble and carted her off the the temple
infirmary. But a day or two later, Shali was whole and on her feet again.
She related to me yet another instance, when her and Vasquez had been out
drinking at a local pub, and Shali had just happened to spy their drinks
being brought to them, and seen someone flip a small object of some sort
over the barmaidÕs shoulder, and into one of the drinks meant for them. She
of course, tried to get a good look at the man who had dropped the object
in the drink, but he left the tavern almost immediately. They of course,
did not drink that drink, but managed to get some of it out of the tavern
as they left for home. The next day they took it to a local alchemist, who
said that extracting anything from a substance as complex as ale would be
difficult, but he would give it a try. They paid his fee up front, and
returned in the evening time. The alchemist was very proud of his skill,
because he had indeed managed to isolate a substance from the ale. The
substance he isolated, he said, was a very powerful synthetic poison called
Heartwrench. It has a delay time of some 24 to 48 hours, and then causes
the victim to have a massive heart attack. The alchemist mentioned that
Heartwrench is very expensive and dangerous to manufacture, so whoever had
placed it in their drink, wanted them dead fairly badly. Vasquez and Shali
then went through the same pattern of thought that I did while out in the
woods, namely, trying to figure out who would go to such lengths to kill
us. And they came up with the same answers i did, which was... a depressingly
large number and variety of people.
Then Brianna told me her tale, of being out alone one night ( I did not ask
what she was doing out alone) and having a man with a dagger accost her and
demand her money. Well, Brianna would rather flee than fight, so she turned
and ran down a side street, where she saw another person with dagger drawn,
waiting for her. She then turned and bolted down an alleyway, right into the
arms of yet another person armed with a dagger. It began to dawn on Brianna
that perhaps these people did not just mean to rob her after all, but were
intent on a nastier business. So, instead of turning and fleeing yet again,
she continued running, straight into the fellow with the dagger. They went
down in a heap upon the ground. Now, Brianna may prefer not to fight, but
that is not due to lack of ability. She may not be a brawling champion, but
she can hold her own in a knife fight. After rolling around in the alley for
a while, Brianna heard the manÕs companions coming at a run to help. So, with
a good stroke she stunned her attacker, then rolled him off her and ran away.
Then followed a chase through several streets and alleyways, until Brianna was
finally cornered and flanked by her pursuers, of whom she now counted seven.
In panic, Brianna threw her weight against the nearest door, and after a try or
two, managed to burst it open and dash inside, just as her pursuers caught up
with her.
Since Brianna is a Celestial mage, she can see almost as well in the dark as
in the day, so she had no trouble realizing that she had just burst into a
fishmongerÕs shop. She could also tell by the yelling and shouting coming
from upstairs that she had awakened the fishmonger and his wife. Hoping that
her pursuers could not see as well as she, Brianna upended several barrels
that were sitting near the walls, discovering as she did so that they contained
salted fish. She then bolted for the nearest door she saw, as the swarm of
armed men were pouring through the wrecked front door. This door, fortunately,
was not locked, and Brianna dashed into the room and slammed the door shut,
just as she heard the first of her attackers curse and slip on the salted fish
a few feet behind her.
When she looked around this new room, Brianna figured that she would have to
fight her way out, because she had just shut herself in the cold locker, and
was surrounded by blocks of ice, and large dead fish of every description, and
there was no other exit from the room other than the door she had just entered
through. After a minute of searching however, she found the set of fillet
knives the fishmonger kept, and so prepared one of those, figuring that it
would be more effective than her dagger against the leather armor these men
wore.
Her attackers gathered themselves, and proceed to try and batter down the
door to the locker, and one of them managed to get his arm around the door
in an attempt to grab Brianna. She however, wounded him badly in that arm
with the fillet knife.
After a few minutes of this, Brianna heard much yelling outside of the door,
and running of feet. Then she heard a loud voice demanding the she come out
in the name of Ishtar. It seems that the yelling of the fishmonger and his
wife had awakened their neighbors, who had also started yelling. All this
yelling had eventually summoned the town guard. The town guard dutifully
took Brianna's statement, and said they had seen a large group of armed men
running from the place just as they arrived, but were not able to catch any
of them. Brianna paid the fishmonger for his door and spoiled fish, then
came back to the Inn.
I listened to all these tales, and grew very concerned. But now my ales are
finished, and I am weary and still wounded from my adventure. So I shall to
bed.
Several days have passed since my last entry. I have stayed at the inn and
healed my wounds and tended to Vasquez. Shali has gone off to work every
day, and Brianna has either slept or practiced her spells quietly to herself.
The one thing I have done was to retrieve my armor! I figured what with all
that's been happening of late, it might come in handy.
What a piece of armor this is! The helmet is shaped in the visage of a
rampant boar, and the suit as a whole fits like a second skin, Bron Trovo
even added some decorative brass links to the ends of the chain mail, and
a small bit of scrollwork to the knee and shoulder pauldrons! I happily
gave him the balance of the monies I owed him. I also purchased an armor
stand and polishing/oiling kit. Then it was back to the Arrow's Flight in,
for I do not like to leave Vasquez unattended for long.
The Innkeeper has demanded that I either pay for my lodgings, or go elsewhere.
He does not mind people having guests for a few days, but my period of grace
is up. Since the fee for a room is only is about 3 silver per day, I pay for
several weeks. This makes the Innkeep very happy, but me less so, as I now
have but 1 Gold Shilling and a few paltry silver to my name, and I have as yet
to buy runesticks. I have some that can be refashioned, but I would really
prefer to use gilded runesticks now, as the strength they add to my castings
outweighs the difficulty of casting in my new armor.
Today is the day Merlaine was supposed to have returned from her sojourn at
Collage, but though Shali waited and waited at the reading room of the Enchanters,
no carriage showed. I think the tolling of the bell signaling the closing of
the city gates for the night is one of the more ominous sounds I have ever heard.
Shali has loaned me 100 Gold Shillings, and so on our way to meet Merlaine's
coach, we stopped by at the Rune MageÕs Hall, and ordered 60 runesticks of
gilded metal. They shall be done in but a few days.
One other thing we did, was to engage the services of a seer. We have sat
and wracked our brains for day on who might be behind these attacks on us,
and come up with no concrete answer. Shali thinks a seer might help. So,
we inquired at the AdventurerÕs Guild, and got the name and location of a
reputable seer. I tended Vasquez, while Shali and Brianna went to visit
this person, whom the guild had said operated out of a small tent in the
Thief's Market.
When Shali and Bri returned from their visit with the seer, they had most
interesting news to relate. They had indeed had a seeing done, and Shali
had written it down verbatim as the seer had spoken it. The method the seer
used was tarot cards, and what she said was this: "You approach a crossroads.
Standing in the center of the crossroads is a man who carries a skull within
his skull, he is the keeper of the key and the pointer of the way. On his
right hand, lies the path of war, darkness and death, where waits a foe past
and present, the sender of serpents and scorpions. On his left hand lies
the path of mists and shadows, where waits the cold chill of the grave beyond
the grave."
This is not the most optimistic seeing I have ever had, to be sure. And like
all seeings, its meaning is not at all clear right now. One can only hope
that it becomes clear in time to do us some good.
Another day has passed, and still no Merlaine. We did not think that things
could get much more ill, but it seems as if they have. Today was the day
that Bob was returning from his stay at the Collage of earth. So, because
of the heightened threat to us, Shali went to wait at the Enchanter's Collage
in case Merlaine should show up, and Brianna went to wait for Bob at the
reading hall of the earth Collage, while I stayed here and watched over Vasquez.
A while af ter the tolling of the bell, Shali came back disheartened, for
Merlaine had not shown up. We ate supper, and began to wonder where Brianna
and Bob were. When the bell tolled midnight, Shali could stand the waiting
and worrying no longer, and set off into the night to the nearest guard post,
while I again stayed watch over Vasquez. Within a few hours, Shali returned
with most dread news. Both Brianna and Bob were dead! The town guard said
that their bodies had been found at the base of a tall building some few blocks
from the earth mageÕs hall. It appears as if they fell to their deaths from
the top of that building. Robbery is not suspected, for both Bob and Brianna
had all their possessions with them, and the gold on their person was still
there. The guard told Shali that the bodies had been preserved until the next
of kin could be notified, and were in the morgue at the temple complex.
This is news most grievous, for that means that in all probability, it is just
Shali and I left now, for Merlaine is missing, and Vasquez sick. With luck
Vasquez will recover, but with the way our luck seems to have been running,
who knows. At risk of stating the obvious, I do not believe Bob and Brianna
fell from the top of that building.
Oh Joyous news! Two days have past since my last entry, and this morning
Merlaine strode in the door of the ArrowÕs Flight! She looked much the worse
for wear however. She looked around the inn, ordered many glasses of wine,
and upon drinking it, began to curse most inelegantly in Elvish, although
weather she was cursing the wine, or the attack that had befallen her, I
could not tell.
After a glass or two of wine, Merlaine related her story to us. She was
headed home from Collage, when her carriage suffered a broken axle. Both
her and her guard were not badly injured in the wreck. Upon climbing out
however, they were set upon by ghouls! A large number of them according
to Merlaine. The undead quickly overwhelmed her guard, while Merlaine
attacked and dispatched several of the horrors. Then, the ones that were
left, having killed her guard, set upon her. From her telling, it was a
very long and nasty knife fight, for the ghouls dragged her to the ground.
But eventually, the ghouls lack of any real combat ability, and Merlaine's
skill with her main gauche won her free, and all the ghouls were dead, again.
It was as she was examining the horses, to see if either could be saved,
that the dead body of her guard rose up and started toward her... as did the
bodies of the ghouls she had just slain! No fool she, she ran. She easily
outdistanced her pursuers, and then set a good pace and headed for Nvym-Dar,
not stopping to sleep as had I; but then, she is a healer and could give
herself the medical attention she needed after her fight. Perhaps someday
healer is a craft I should learn, if only to patch up my own wounds should
no one else be around.
We informed Merlaine of Bob and BriannaÕs death, and she was as grief-stricken
as we all were. We also informed her that tonight was the ceremony of
Placement. She was happy that she had not missed it, and bade us a quick
goodnight even though it was morning, for she badly needed her sleep.
I spent the day making runesticks, and Shali and Brianna set about seeing
what was involved in getting Bob and/or Brianna returned to us from the
land of the dead. What they found out was disheartening. It seems as if
there are only eight people in all the Northern Kingdoms who have that
ability. And even though all but two of them are here in Nvym-Dar, the
chances of them turning their attentions to our plight any time soon are
not good.
The only people who can return life to a dead person are the High Patriarchs
of the four Quarters of the Church of Ishtar, the High Priestess of Ishtar
herself, and the High Priest of the cult of Dianchecht. The Patriarchs and
Priestess of Ishtar are of course concerned with the welfare of their
followers first. I doubt if the Goddess Ishtar would look kindly upon a
priest who used his abilities to save a non-worshipper, while the needs of
the faithful went untended too. The same goes for Dianchecht. Since none
in our party swear any following to either of these religions, the prospects
do not look good. Also, there was a hefty fee mentioned as well..over 700
Gold Shillings Shali said. After our sojourn here in Nvym-Dar, none of us
could afford that kind of outlay. I suppose Shali could sell that magical
Boomerang we have been carting around for years without knowing how it works,
but I am loathe to even suggest parting with the only magical weapon we have
ever found.
In the evening we dressed for the ceremony. We bathed and donned our black
matching outfits. Shali feels these to be very appropriate, for the military
look about them will mesh well with the other people in attendance this eve.
We were pleasantly surprised when an Ishtaran Guard came to escort us to the
Church. On the way to the High Chapel, this guard explained the nature of the
Ceremony of Placement to us.
It seems that long ago, a High Priestess of Ishtar received a vision, a
prophecy of sorts. Her prophecy was that one day the High Temple would
fall, and be ruined, the city of Nvym-Dar would be engulfed in flames, and
all the ChurchÕs defenders would be slain. Then, would all the fallen
heros of Ishtar rise up, their souls released by Ishtar for one last time,
to do battle with the enemies of the Church and the Light. Weather or not
these returned heros were victorious or not was not revealed to her. So,
this ceremony calls IshtarÕs attention to the soul for whom the ceremony
is performed, informing Her that this Knight is worthy of returning, and
preparing a vessel for the soul. That is why a slain Knight must have
either their weapons or armor by their side. An unarmed and unarmored
Knight would be of no use in a battle. This guard told us that being
placed in the Hall of heros was the highest honor a Knight could hope for.
Once at the High Chapel, we began to realize the importance of this
ceremony, for not only were all four of the High Patriarchs in attendance,
the High Priestess was there as well, along with the slain Knight's family,
and his knightly order, the Order of the Silver Gryphon. We made a silent
and solemn procession through the Sanctuary, and through a small door in
the back of the Main Chapel. The feeling of being on consecrated ground
was overpowering, very disconcerting, yet somehow comforting at the same
time. I cannot explain it better, only that we knew our magic would not
work here. Not only would our magic not work here,but magic could not
touch us here. This was a place for divine magic, and divine magic only.
Then we wound down a spiral staircase cut completely from malachite. We
must have descended well over a hundred feet before we stopped. With great
reverence one of the High Patriarchs opened the huge bronze door before us
and quietly announced "The Hall of Heroes."
I admit, my knees nearly gave out at the sight. Before us was a great hall,
hundreds of feet in width and breadth. Every twenty feet or so a huge pillar
of marble stood, reaching to the ceiling, at least forty feet above us, lost
in the haze of incense and candle smoke. The base of each one of these pillars
had four statues around it. The statues were of warriors, exquisitely wrought,
and clad in armor of the most wondrous design, silvered to the last, set with
gems and covered almost completely in fine scrollwork. The armor worn by the
least of these statues put my newly bought suit to shame. And many of them
had weapons to match. Gilded weapons and armor worth more than the treasure
house of any kingdom winked at us as we proceed silently between the rows of
stone warriors.
Eventually we reached our destination; a pillar with four statues around it,
but one of these statues was covered with a shroud of black silk. Then the
High Priestess and the four Patriarchs started chanting, singing the praises
of the fallen. The priestesses words rang doubly in my ears, for I could not
but help think of Bob and Brianna, now walking the paths of the dead, as was
this Knight, Aenor. Tears formed in my eyes, and I let them flow, for to
raise my sleeve to wipe them would have been a disturbance beyond forgiveness
in this solemn time.
The Priestess and Patriarchs lit candles as they chanted, and swung braziers
full of myrrh and other incenses. All in our party at least, were aware
that magic was being done here. We could feel it flooding the room, causing
our spines to tingle, and that odd feeling of pressure behind the eyes. At
the height of the ritual, for ritual magic it surely was, the Knights of the
Silver Gryphon drew out and presented the sword Foehammer, the sword we had
recovered. With tender words and a loving gesture, the High Patriarch of the
Church Militant placed the sword in the hands of the statue, and the black
shroud was removed, a symbolic gesture signifying that Aenor's spirit was now
free to see his way back home when Ishtar needed his service once again.
After the ceremony was complete, we proceeded back up to the Chapel, where
each of the Knights of the Silver Gryphon thanked us in turn, some by shaking
our hand, some by hugging us tightly. Last came the boys parents. They
poured thanks on us for recovering their sonÕs weapon, not only taking it
out of the hands of evil, but giving it to the Church, so that Aenor could
take the place he had earned in the Hall of Heroes. They said that if there
was ever anything they could do for us, we had but to let them know. The
time seemed right, and we knew weÕd probably never get a better chance, so we
told Aenor's parents about our two dead companions.
They looked very grave as we told our story, and when we were finished, they
went over to the High Patriarch of the Church Militant, and asked him if there
wasn't any way he could see fit to attempt to return our companions to us.
They pointed out that Aenor was the second son of theirs who had given his
life in doing the ChurchÕs works, and that surely, two lives given was worth
two lives returned.
The Patriarch discussed the matter with the High Priestess, and they agreed
that the request should be granted. The High Priestess herself would attempt
Brianna's resurrection in a few days! The Priestess went on to add that there
was no way however, that she could waive the fee for such a ritual, and that
fee was 1000 Gold Shillings. Aenor's family told us that they would pay half
of the fees. Still, that leaves us with having to pay 500 Gold Shillings each
for the rituals. Our party may now be on the verge of bankruptcy, but we gladly
agreed to pay whatever was required. The companionship of Bob and Brianna is
beyond price, and Ishtar willing, they shall be returned to us in under a week.
Several day have passed, and both Bob and Brianna have returned to us from the
Paths of the Dead! It was wondrous to watch life seep back into what had been
a lifeless corpse. Both Bob and Bri came through the experience only a little
the worse for wear, and they both need many days of bed rest, but they are alive!
We were also able to get out of them the story of what happened. It seems that
as Bob stepped out of the carriage that had conveyed him from his Collage back
into the city, a thief grabbed one of his belt pouches and was off into the
crowd like an arrow. Bob and Brianna of course gave chase, and came close to
catching the rouge. The thief however, ducked into an unused warehouse, and
after a merry chase up stairways and down corridors and through rooms; Bob and
Brianna found themselves at the end of a long corridor, the thief having just
slammed and bolted a stout door in their face.
It was at that moment that a crushing pressure forced them flat against the
door. According to Bob, they could not see the source of this pressure, nor
could they move their arms much, and their cries for help went unheard. Just
as they were both on the verge of death, the door gave way under the pressure
and they tumbled into an empty room. Bob was unconscious from the assault,
and Brianna was hardly better off. Brianna then watched helplessly as a man
walked over to her and raising a desert style dagger known as a Katar, brought
it down upon her, ending her life.
Brianna was taught well by her father in the ways of observing things, and
before her life was ended, she got a good look at the man who did the deed,
as well as his dagger, and she also noted that he had a red scorpion tattooed
under his right arm ( she only saw this as his arm was raised for the deathblow).
We have spent the past few days inquiring as to the meaning of this tattoo,
but so far no one has been able to tell us its significance.
The other thing of interest that happened recently was that we got the results
of our various Collage's reports on the attacks upon myself, Merlaine and Bob.
The Collages take it very seriously when one of their own is attacked while
under their care, so naturally they sent out investigators. They found that
the carriage which had carried myself and Vien in it bore the residual traces
of having had a Warp Wood spell, which is Necromantic in origin, cast upon it.
The road in the area of the carriage's wreck bore traces of having had a
Ritual of Warding laid on it. The same spells and rituals had been laid
upon Merlain's carriage, and her Collage also found traces of a Ritual of Summon
and Binding lesser Undead in the area, as well as a Raise Dead spell on the
corpse of her driver, and the ghouls which she had slain. In addition, the
Collage of Earth said that Bob and Brianna had been subjected to a Ram of Force
spell... also Necromantic in origin.
So, it appears as if someone, or some number of someones ( for the thief who
nabbed Bob's pouch bore little resemblance to the man with the scorpion tattoo),
is seriously set against us, and that they are a Necromancer, or have a
Necromancer in their employ. This is cause for worry, for they have
demonstrated their profiency already by killing two of us. Who knows what
they shall try next. Needless to say, I will be glad when we are well away
from this city and back on the trail, on our own turf of mountain and woods,
rather than the crowded streets and narrow alleyways, which are the home to
assassins.
And that is all I shall write in this missive for now, as I must finish two
runesticks this night, and then to bed.
By My Hand This Twenty Eighth day of Marech
In The Year of Our Lady 540
Drashak Khea Malari
holwinkle@oocities.com