Neo-Angeles E-SWAT

Much like many other cities around the globe, Neo-Angeles has adopted its own high-powered police force to fight boomers. The Neo-Angeles E-SWAT, or NA SWAT are somewhat different to their brethren in Megatokyo. They are a section of the normal police, rather than their own force, and find themselves constantly being reigned in by the normal police. They have no independant air support and minimal frontline troops, but make upo for it with an abundance of battlesuits and their own specially designed boomer.

E-SWAT Frontline Officer's Gear
Kit weight: 13.5 kg

Encumberance: -2 Dex,*

-2 Ref, -1 Move

Overall KD: 20

Helmet & Body KD: 22

Limb KD: 20

*Dex penalty is reduced to -1 if not wearing the helmet. Armour is
effective against all types of damage, including bullets, blades,
blunt trauma & fire.
Sidearm: Member Service Special.

Longarm: M42A1 short machinegun.

Melee weapon: Stun baton or laser-edged knife.

Optics: IR, low-light and targeting (+2 WA).
Equipment: Radio (10km), Filter mask (SP: 20 vs gasses),
Boomer deactivator

E-SWAT is in a unique position compared to other "special" police forces. Its officers are generally better equipped and they have superior numbers of mecha, but no independant air support and very few frontline troops. The standard combat armour consists of ballistic mesh weave with additional armour plates sewn in underneath the cloth on the arms and legs. This is topped with a torso plate of turtleshell armour and a thick, sturdy helmet. The weapons are mostly custom designed for E-SWAt, and consist of the ever reliable M42A1 short machinegun (an american made weapon exported to Japan) and a special "Member" anti-boomer pistol.

Member Service Special 14 CP
WA Range DC ROF Shots Cost
+0 50m 9D6AP 2 5 140,000

A high-powered pistol, derived from the "Member" line of anti-boomer handguns. This one is maximised for damage, and serves as the standard sidearm for E-SWAT frontline officers. It is supposedly unavailable elsewhere, but the recovery of some from Yakuza enforcers has lead to questions about the suppliers, Thor Weaponry.

Laser-edged Knife 8 CP
WA Range DC ROF Shots Cost
+0 - 4D6AP - - 80,000

An advanced melee weappn, designed to cut through armour with maximum efficiency. It is supplied to E-SWAt troops for use on berserk mannequins and androids, but rarely get used as they far prefer puimping endless amounts of rifle rounds into their targets.

Stun Baton 15 CP
WA Range DC ROF Shots Cost
+0 - 5D6* - - 150,000
*Causes Stun damage to boomers against their
SDP, with the same results and effects.

E-SWAT's alternate melee weapon, designed to deliver a powerful electric shock to its target. It can be disabling to boomers, and lethal to humans. Once again, it is usually left alone in preference of the rifle.

ST-17P Battlesuit

ST-17P "Blackjack"

90 CP

Weight: 1100kg

Maneuver: -4 REF & DEX

Strength: STR 11

Sensor Range: 3.5km

Armor: 50 KD

Power: 5 hours

Running: Max MOVE=8

Fly/Skim: 9 (144 kph) 2/UL

Comm Range: 100km

Structure: 65 SDP

Weapon WA RNG DMG LOC Special Notes
Autocannon 0 400m 11D6 Hand AP, ROF:20, 20 bursts
Knuckle Guard -1 - 28D6 A, A Punching attack
Hand-to-Hand 0 - 11D6 A, A Killing only
Subsystems
  • Life Support (full sealing vs Nuclear, Biological & chemical agents)
  • Sensor suite (optical, audio, radio, targeting, low-light vision,
    instrumentation, Head-Up Display with +1 Perception)
  • ECCM system (Rank=3) and radio scrambler.
  • 2 flight wings which allow the powered suit to "skim" along the
    surface and fly in short bursts (if a called shot at -3 is made and
    armour is penetrated, a wing is destroyed disabling flight and
    reducing skim speed by half).
  • Flight jets in rear.
  • Maneuvering vernier-rockets in legs.
  • Spotlight (top-mounted).
  • Emergency ejection function (blows wearer out of back of suit).
  • Armour is not fusion proof.

The ST-17P is a special modification of the US Army's ST-17D battlesuit that is used by E-SWAT teams throughtout the USA. It is designed to be able to outshoot most combat boomers; the solid steel knuckle guards were added only as an afterthought, considering the close-quarters combat that all-too-frequently spelt the death of an older ST-14P operator.

BU-58P E-SWAT boomer

BU-58P E-SWAT Boomer
Weight: 620kgType: Police (Combat)
Armor: 0.8K = 40 PD
Structure: 1.2K = 60 SDP
Running: 18 (54kph)
Jumpjets: 200m
REF: 5
DEX: 5
STR: 9
MOVE: 18
INT: 3
PRE: 3
WILL: 5
TECH: 3
AI Rating: Level 4
Skills: +4*
BODY: 12
REC: 12/t
Weapon WA RNG DMG LOC Special Notes
Autocannon 0 450m 14D6 Hands/back AP, ROF:30, 20 bursts
Hand-to-Hand 0 - 10D6 A, A Killing damage
Subsystems
  • Jumpjets in back
  • Shielded optics with targeting, low-light and IR functions.
  • Scrambled radio with 50km range.
  • Limited fusion ability: Can absorb, control and animate 214kg of
    mechanical material.
  • *Relevant skills include: Perception, Hand-to-hand, Firearms,
    Athletics
    and Melee.

The BU-58P is a cut-down combat boomer, designed for use in the local E-SWAT forces, made neccessary due to an immense lack of manpower. Its frame is based on that of a BU-55C, with the diguise function disabled. Some E-SWAT officers consider the BU-58P to be a godsend; to others it is a bad joke. Its eerie, inhuman appearance has lead to a good deal of unsettlement amongst teams assigned to work with the BU-58P.

Sergei Roschenko

Sergei Roschenko

Alias: None Age: 26 Job: E-SWAT Pilot
INT: 5 PRE: 4 WILL: 6 TECH: 4 MOVE: 4
REF: 6 DEX: 7 STR: 5 CON: 6 BODY: 6
LUCK: 11 MAX: 200kg LIFT: 100kg CAR: 50kg THRW: 12m
PNCH: 5d6 KICK: 6d6 RUN: 12m LEAP: 2m SWIM: 4m
STUN: 20 SD: 12 HITS: 40 RCVR: 11 RES: 18
SKILL LVL SKILL LVL OPTIONS LVL
Perception +4 Concentration +2 Dependant -8
Persuasion +2 Education +4 E-SWAT member 5
Social +3 Athletics +3 Hunch -
Teacher +2 Local knowledge +3 Contact: Boomer trader 3
Hand to hand +2 Streetwise +3 Contact: Yakuza 4
Firearms +4 Autofire +4 Wealth 2
Intimidate +4 Mechapilot +4 - -
Gunnery +4 Drive +3 - -
Interrogate +4 Expert: Law +3 - -
EQUIPMENT:

Motorbike, good apartment (moderate lifestyle)

Description:

Sergei was born the son of two executives whose work took them between Russia and the USA frequently. He attended schools in both countries, and as a result can speak both Russian and English flawlessly. His parents are still living, having now taken root in Neo-Angeles, and he has a younger sister.

He has always craved excitment in his younger life, and joined the newly founded E-SWAT for exactly that purpose. While rising through the ranks to his current post of mecha pilot, Sergei realised that the E-SWAT was far more important than he at first thought. He takes his job very seriously, and is supportive of his fellow members and chief while being strongly opposed to the inclusion of the BU-58P.

Sergei is a tall and solidly built man who speaks with a slight Russian accent. He is very stable and serious at work, while still being a touch of a daredevil. When more relaxed, he is friendly and chatty. He has had an on-and-off relationship with a good friend named Rebecca Kusumoto for years, including being occaisional lovers.

Karrina Farin

Karrina Farin

Alias: None Age: 17 Job: MARS pilot
INT: 5 PRE: 2 WILL: 7 TECH: 4 MOVE: 6
REF: 6 DEX: 7 STR: 3 CON: 4 BODY: 5
LUCK: 11 MAX: 100kg LIFT: 50kg CAR: 25kg THRW: 10m
PNCH: 3d6 KICK: 4d6 RUN: 18m LEAP: 3m SWIM: 6m
STUN: 20 SD: 10* HITS: 30 RCVR: 11 RES: 21
SKILL LVL SKILL LVL OPTIONS LVL
Perception +4 Concentration +4 Hates boomers -20
Persuasion +2 Education +3 Shy -8
Social +2 Athletics +5 Berserker -8
Teacher +2 Local kno. (Sydney) +3 MARS member 4
Hand to hand +4 Streetwise +3 Combat sense +3
Firearms +4 Melee +4 Beautiful 3
Autofire +3 Mechapilot +4 Wealth 1
Gunnery +4 Drive +2 High pain threshold 1*
Research +3 Detective +4 Martial artist -
EQUIPMENT:

Sportsbike, KD:5 bike leathers, KD:10 armoured clothes, Knife, small apartment.

Description:

Karrina grew up in a moderate household in Sydney, Australia. Her parents and her younger sister were killed by a rampaging boomer when she was only twelve years old. She then went to live with a family friend whose job as a boomer technician brought him into contact with an illegaly recycled android that malfunctioned and killed him. She brought down the boomer with a knife before the Mobile Armoured Response Squads arrived.

Karrina was badly affected by her great losses, and saw all boomers as being responsible. She quickly joined MARS solely to destroy boomers, and fights them with viciousness and relentlessness. Her enthusiasm for the job and ruthlessness in combat saw her quickly promoted at such a young age to the position of mecha pilot. An exchange program was arranged between the Neo-Angeles E-SWAT and MARS, resulting in Karrina being posted to E-SWAT to learn their tactics and the like.

Karrina is cripplingly shy, doing anything in reason to avoid talking to new people. She is very reluctant to make friends for fear of losing them again. She has so far not been terribly popular with the E-SWAT officers she serves with, but as they figure, she doesn't have to be.

Bruno White

Alias: None Age: 39 Job: E-SWAT Captain
INT: 4 PRE: 6 WILL: 7 TECH: 4 MOVE: 4
REF: 5 DEX: 3 STR: 4 CON: 6 BODY: 5
LUCK: 9 MAX: 144kg LIFT: 72kg CAR: 36kg THRW: 10m
PNCH: 4d6 KICK: 5d6 RUN: 12m LEAP: 2m SWIM: 4m
STUN: 30 SD: 12 HITS: 20 RCVR: 10 RES: 21
SKILL LVL SKILL LVL OPTIONS LVL
Perception +5 Concentration +5 Leadership +7
Persuasion +3 Education +7 Fire/Auto +5
Social +6 Athletics +4 Driving +4
Teacher +5 Local knowledge +7 E-SWAT 7

A stern and honest man, Ben White retired from US army service to serve in E-SWAT. An injury early on in his police career kept him from frontline work, but he soon found his leadership talents in need and was promoted to the position of E-SWAt chief. He is a superb leader and organiser, but somewhat moody at times.

Amy Marsden

Alias: None Age: 22 Job: E-SWAT Operator
INT: 5 PRE: 5 WILL: 4 TECH: 3 MOVE: 4
REF: 5 DEX: 6 STR: 2 CON: 3 BODY: 3
LUCK: 10 MAX: 72kg LIFT: 36kg CAR: 18kg THRW: 6m
PNCH: 2d6 KICK: 3d6 RUN: 12m LEAP: 2m SWIM: 4m
STUN: 15 SD: 6 HITS: 15 RCVR: 5 RES: 12
SKILL LVL SKILL LVL OPTIONS LVL
Perception +5 Concentration +4 Computer +5
Persuasion +4 Education +5 Handgun +2
Social +4 Athletics +2 Driving +3
Teacher +4 Local knowledge +5 E-SWAT 3

Honest, hard-working, cute and more than just a touch annoying, Amy is just one of the many operators working at the Neo-Angeles E-SWAT headquarters. Her friednly smile and cheery demeanor garuntee her lots of friends, especially amongst the other staff. She seems to particularly enjoy tormenting Shamus, mostly because he reacts so well. She has been trying for a while to get a transfer to the piloting division; she's sure she has what it takes, but everyone else is rather skeptical.

James McKay

Alias: None Age: 27 Job: E-SWAT Officer
INT: 4 PRE: 4 WILL: 7 TECH: 4 MOVE: 5
REF: 7 DEX: 5 STR: 4 CON: 4 BODY: 5
LUCK: 11 MAX: 144kg LIFT: 72kg CAR: 36kg THRW: 10m
PNCH: 4d6 KICK: 5d6 RUN: 15m LEAP: 2.5m SWIM: 5m
STUN: 20 SD: 8 HITS: 30 RCVR: 8 RES: 21
SKILL LVL SKILL LVL OPTIONS LVL
Perception +5 Concentration +5 Mechapilot +4
Persuasion +3 Education +4 Gunnery +5
Social +2 Athletics +5 Handgun +4
Teacher +2 Local knowledge +5 E-SWAT 4

James is one of a number of E-SWAT pilots, and pretty much fits the mould. He is hard-working, athletic and extraordinarily stubborn. A good friend of both Shamus and Sergei, he is usually the one to haul them off to bars after work. In combat it is very serious, prefering to stand back and take down boomers with precision fire above other tactics. He supports the inclusion of the BU-58P in E-SWAT, a position that may cause rifts between him and his friends in the near future.

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