NOTE: All mecha built at 4K = 1T to represent their small size. All data likely to change at the drop of a 
hat.

MECHA OF THE ROBOTECH EXPEDITIONARY FORCE AND SENTINELS ALLIANCE

Note: The REF/Sentinels mainly use the VAF-6C/J/R Alpha and VBF-1A Beta (see REFMECH.DOC), 
as well as the conventional ASC Ground vehicles, which are not reproduced here for the sake of saving disk space. They also use the VF-1S/D Veritech and Super Veritech augmentation units, RDF Destroids, VF-3 Logan in limited numbers. The Zentraedi of the REF also use the Zentraedi mecha from RDFMECH.DOC for their forces when full-sized.

REF VERITECHS
Mecha Sheet

Name: VF-1B Veritech		Pilot: 			Weight: 43.5/54.5 Cost: 323.2/452.8
Configuration:		MV:	MR:	GMA:	FMA:		Manoeuvre pool: +67%
Battloid			-2		6 Hexes	16 Hexes	Piloting +MR: 
(Humanoid)				(108kph) (634kph)	Gunnery +MR: 
Guardian		-3		3 Hexes	24 Hexes	Mecha fighting +MR: 
(Hybrid)					(54kph)	(1642kph, Mach 1.4)
Fighter			-4		-	32 Hexes
B-mod: 0				(Taxi)	(3110kph, Mach 2.6)
Servo:		Type:	Space:	Kills:	CP:	Arm:	Type:	CP:	Total:
Main Body	MS	8	8	8	6	S	5	14
*Thrust packs	MS	9	-	-	4	S	-	8
Right Arm	MS	5	5	5	4	S	4	9
*Missile pack	MS	5	-	-	2	S	-	4
Left Arm	MS	5	5	5	4	S	4	9
*Missile pack	MS	5	-	-	2	S	-	4
Right Leg	MS	5	5	5	4	S	4	9
*Vernier pack	MS	5	-	-	2	S	-	4
Left Leg		MS	5	5	5	4	S	4	9
*Vernier pack	MS	5	-	-	2	S	-	4
Head		MS	4	4	4	4	S	4	8
Right Wing	MS	4	4	4	4	S	4	8
Left Wing	MS	4	4	4	4	S	4	8
					Weight:	37/43	Total cost:	74/98
Weapon:	WA:	Rng:	Dmg:	Shots:	Kills:	Loc:	Space:	Cost:	Notes:
GU-11 Gun Pod	0	5	3	*	3K	2 Hand	9	11.3	BV: 4 Var Ph
*Ammo		-	-	-	10	1K	Gun	(+1)	1	Std. Ammo
Lasergun	+1	4	1	Inf	1K	Head	0.8	1.9
Lasergun	+1	4	1	Inf	1K	Head	0.8	1.9
Lasergun	+1	4	1	Inf	1K	Head	0.7	1.9
Lasergun	+1	4	1	Inf	1K	Head	0.7	1.9
Chaff/Flares	-1	[4]	[1]	20	1K	MB	1	1.9	CM Only
Right Hand	0	-	1+1	-	1K	RA	1.5	1.5	Quick, Handy
Left Hand	0	-	1+1	-	1K	LA	1.5	1.5	Quick, Handy
*Missile pod	0	7	4	16	4K	MBC	3	8.1
*Missile pod	0	7	4	16	4K	MBC	3	8.1
*Missile pack	0	15	8	3	2K	RAC	3	3
*Missile pack	0	15	8	3	2K	LAC	3	3
					Weight:	4.5/9.5	Total cost:	24.8/47
System:		Loc:	Spc:	Kills:	Notes:				Cost:
Ejection		MB	-	-	Ejection Seat			1
Mount		MB	2	-	Mounts GU-11 in fighter mode	2
Hardpoints	R/LW	4/4	-	2 hardpoints per wing		12
Storag		MB	1	-	500kg Storag			1
Link		MB	-	-	Cross-Links Laserguns		6
Extras		MB	-	-	Lock, Alarm, Liftwire, Tapedeck	0.8
Searchlights	MB	-	-	2 Searchlights			0.4
Micromanipulator	LA	1	-	For Micromanipulating		1
*Verniers	RLC	4	-	B-mod to 0			4
*Verniers	LLC	4	-	B-mod to 0			4
					Weight:	-	Total cost:	25/33
Sensors:		Type:	Kills:	Space:	Range:	Comm:		Loc:	CP:
Main		MS	2	1	7km	1000km		Head	4
					Weight:	1	Total cost:	4
Movement:	MA:	Spc:	Eff:	CP:	Kills:	Loc:
Thrusters	5	5	-	5	-	RL
Thrusters	5	5	-	5	-	LL
Boosters		4	3	9.6	16.6	-	MB
Boosters		+2	2	7.8	13.7	-	MBC
		Total cost:	26.6	Weight:	-
Multiplier:	Space:	Loc:	Notes:					Mult:
Powerplant	-	-	XS: 1	Supercharged Fusion		x.3
Cockpit		1	MB	Open/Armoured Screen			x.0
Transformation	-	-	Fighter & Hybrid Forms			x.65
Sealing		-	-	Space sealing				x.05
Sealing		-	-	Re-entry sealing (Not Com. Armour)	x.1
Hydraulics	+1 ea	Com.	Space type (command armour only)	-x.1
							Total mult:	x1.1/.9+1
Notes: The REF only has a few old VF-1 Veritechs, most of which are -1B models, as well as some -1S 
for officers, and some -1Ds and -1Es.
	Normally the VF-1B does not use armour, but the details were given here. Any VF-1 veritech 
can be outfitted with the command armour for an extra 129.5CPs and 11 tons.

Weapon:	WA:	Rng:	Dmg:	Shots:	Kills:	Loc:	B-Mod:	Cost:	Notes:
SR missile Pod	0	7	4	5	1K	Hdpt.	0.05	2	
MR missiles	0	15	8	3	2K	Hdpt.	0.1	3	(1)
LR missiles	-2	484 max	10	2	1K	Hdpt.	0.05	4	LR (2)
LR missile	-2	484 max	10	1	1K	Hdpt.	0.05	2	LR (2)
Bomb Rack	0	Bomb	10	5	3K	Hdpt.	0.15	9.3	BR 1

Notes:
	(1) Standard issue- the others are rarely used
	(2) Only a maximum of three LRMS can be carried per wing

Mecha Sheet

Name: VAF-6A Alpha		Pilot: 			Weight: 19.75	Cost: 497.3
Configuration:		MV:	MR:	GMA:	FMA:		Manoeuvre pool: +67%
Battloid			-1		6 Hexes	16 Hexes	Piloting +MR: 
(Humanoid)				(108kph) (634kph)	Gunnery +MR: 
Guardian		-2		3 Hexes	24 Hexes	Mecha fighting +MR: 
(Hybrid)					(54kph)	(1642kph, Mach 1.4)
Fighter			-3		-	32 Hexes
					(Taxi)	(3110kph, Mach 2.6)
Servo:		Type:	Space:	Kills:	CP:	Arm:	Type:	CP:	Total:
Main Body	MS	8	8	8	6	S	6	14
Right Arm	MS	5	5	5	5	S	5	10
Left Arm	MS	5	5	5	5	S	5	10
Right Leg	MS	5	5	5	5	S	5	10
Left Leg		MS	5	5	5	5	S	5	10
Head		MS	4	4	4	4	S	4	8
Right Wing	MS	4	4	4	4	S	4	8
Left Wing	MS	4	4	4	4	S	4	8
					Weight:	39	Total cost:	78
Weapon:	WA:	Rng:	Dmg:	Shots:	Kills:	Loc:	Space:	Cost:	Notes:
GU-13 Gun Pod	0	5	3	*	3K	Hand	5	13.3	BV: 4 Var Ph
*Ammo		-	-	-	10	1K	Gun	(+1)	1	Std. Ammo
Missiles		0	7	4	8	2K	RA	1.5	8	Var. CM
Missiles		0	7	4	8	2K	LA	1.5	8	Var. CM
Missiles		0	7	4	10	3K	RA	1.5	10.1	Var. CM
Missiles		0	7	4	10	3K	LA	1	10.4	Var. CM
Missiles		0	7	4	12	3K	RL	4	10.9	Var. CM
Missiles		0	7	4	12	3K	LL	4	10.9	Var. CM
Chaff/Flares	-1	[4]	[1]	15	1K	RW	1.2	1.2	CM only
Chaff/Flares	-1	[4]	[1]	15	1K	LW	1.2	1.2	CM only
Right Hand	0	-	1+1	-	1K	RA	1.5	1.5	Quick, Handy
Left Hand	0	-	1+1	-	1K	LA	1	1.8	Quick, Handy
					Weight:	12	Total cost:	78.3
System:		Loc:	Spc:	Kills:	Notes:				Cost:
Ejection		MB	-	-	Ejection Seat			1
Link		MB	-	-	Links All Missile Racks		8
Hardpoints	MB	2	-	2 Hardpoints			7
Hardpoint	LA	1	-	1 Hardpoint			3.5
Hardpoints	R/LW	2	-	1 Hardpoint Per Wing		6
Extras		MB	-	-	Tapedeck, Lock, Alarm, Liftwire	0.8
Searchlight	Head	-	-	Its a Searchlight!			0.2
Storage Module	MB	1	-	Stores 500kg OR 1 Cyclone	1
[Efficiency	-	-	-	-12.5t				25]
					Weight:	-	Total cost:	27.5
Sensors:		Type:	Kills:	Space:	Range:	Comm:		Loc:	CP:
Main		MS	2	1	7km	1000km		H	4
					Weight:	1	Total cost:	4
Movement:	MA:	Spc:	Eff:	CP:	Kills:	Loc:
Thrusters	2	6	8.7	20.6		MB
Thrusters	3	1	-	1	-	RL
Thrusters	3	1	-	1	-	LL
Thrusters	3	1.5	-	1.5	-	RA
Thrusters	3	1	-	1.8	-	LA
		Total cost:	25.9	Weight:	-
Multiplier:	Space:	Loc:	Notes:					Mult:
Powerplant	-	-	XS: 1	Supercharged Power Cell		x.26
Cockpit		1	MB	Armoured/Open Screen			x.0
Transformation	-	-	Fighter & Guardian Modes w/VTOL &	x.85
				Weapons net
Sealing		-	-	Space & Re-entry				x.15
							Total mult:	x1.21+1
Notes: The older type of Alpha, as per used by the REF before the introduction of the VAF-6C, as well 
as the ASC's TASC and ND until the Invid Invasion. Most cannot connect with Betas, although some 
have been modified to do such. Optional Hardpoint weapons below.

Weapon:	WA:	Rng:	Dmg:	Shots:	Kills:	Loc:	B-Mod:	Cost:	Notes:
Missile Pod	0	7	4	10	3K	RA Hdpt 0.15	7.8	Var. CM
Missile Launcher	0	7	4	5	1K	Hdpt.	0.05	3.6	Var. CM
Missile Rack	0	15	8	3	2K	Hdpt.	0.1	3
LR Missile	-2	484 max	10	1	1K	Hdpt.	0.1	2	Long Range

Mecha Sheet

Name: VHT-1A1 Hover Tank	Pilot: 			Weight: 24.75	Cost: 334.1
Configuration:		MV:	MR:	GMA:	FMA:		Manoeuvre pool: +33%
Battloid			-3		5 Hexes	6 Hex Leap	Piloting +MR: 
(Humanoid)				(90kph)	(300m)		Gunnery +MR: 
Gladiator		-5		-	6 Hex Leap	Mecha fighting +MR: 
(Gun platform)					(300m)
Transport		-4		9 Hexes	-
(Tank)					(162kph) (flightless)
Servo:		Type:	Space:	Kills:	CP:	Arm:	Type:	CP:	Total:
Main body	MW	12	12	12	6 (8)	S	6	18
Right arm	MW	7	7	7	6 (8)	S	6	13
Left arm		MW	7	7	7	6 (8)	S	6	13
Right leg	MW	7	7	7	6 (8)	S	6	13
Left leg		MW	7	7	7	6 (8)	S	6	13
Head		HS	5	5	5	5 (7)	S	5	10
					Weight:	40	Total cost:	80
Weapon:	WA:	Rng:	Dmg:	Shots:	Kills:	Loc:	Space:	Cost:	Notes:
Heavy cannon	0	8	8	*	8K	LB	8	12.8	Multi Feed 3
*Ammo		-	-	-	20	2K	LA	2.2	2.2	Std. Ammo
*Ammo		-	-	-	5	1K	LA	0.6	3.6	Burst Grnd I
*Ammo		-	-	-	5	1K	LA	0.6	2.4	AP. Hehe.
*Ammo		-	-	-	20	2K	RB	2.2	2.2	Std. Ammo
Pulse Plas. Gun	+1	5	1	Inf	1K	RB	5.8	6	BV: 6
EU-11 Gun Pod	+1	8	6	Inf	6K	Hand/mt 7.9	7.9
Right Hand	0	-	1+1	-	1K	RA	1.5	1.5	Quick, Handy
Left Hand	0	-	1+1	-	1K	LA	1.5	1.5	Quick, Handy
					Weight:	11.5	Total cost:	40.1
System:		Loc:	Spc:	Kills:	Notes:				Cost:
Cockpit		MB	1	-	Has ejection seat			1
Extras		MB	-	-	Liftwire, Lock & Alarm, Tape	0.8
Searchlights	MB/H	-	-	1 in head, 2 in MB		.6
Mount		MB	2	-	For EU-11 in transport mode	2
[Efficiency	All	-	-	-15.5t				31]
					Weight:	-	Total cost:	4.4
Sensors:		Type:	Kills:	Space:	Range:	Comm:		Loc:	CP:
Main		MS	2	1	7km	1000km		Head	4
					Weight:	1	Total cost:	4
Movement:	MA:	Spc:	Eff:	CP:	Kills:	Loc:
Jump rockets	2	8.2	-	8.2	-	MB
Jump rockets	2	1.4	-	1.4	-	RL
Jump rockets	2	1.5	-	1.5	-	LL
GES		4.5	5.6	-	5.6	-	RL
GES		4.5	5.5	-	5.5	-	LL
		Total cost:	22.2	Weight:	-
Shield:		DA:	Type:	SP:	Loc:	Spc:	Cost:	Spec:
Heavy binder	-1	S	7	RA	1	16.5	8 spaces
Heavy binder	-1	S	7	LA	1	16.5	8 spaces
		Total cost: 	33	Weight:	3.5
Multiplier:	Space:	Loc:	Notes:					Mult:
Powerplant	-	-	XS: 1	Overcharged fusion		x.15
Cockpit		1	-	Armoured/Open screen			x.0
Transformation	-	-	Gladiator and tank forms			x.55
Cond. movement	-	-	GES in tank form only			-x.1
Sealing		-	-	Space Sealing				x.05
							Total mult:	x.65 +1
Notes: It has a complex mess of weapons- In transport it can only use the EU-11, and in Gladiator it 
can only use the Heavy Cannon and Pulse Plasma Cannon. All weapons can be used in Battloid form.
	The VHT-1A1 is used by the Wolff pack in very limited numbers.

REF DESTROIDS
Mecha Sheet

Name: MBR-10 Mk I Exculiber II	Pilot: 			Weight: 28.75	Cost: 230.9
Configuration:		MV:	MR:	GMA:	FMA:		Manoeuvre pool: +67%
Destroid			-3		6 Hexes	-		Piloting +MR: 
(Humanoid)				(108kph)		Gunnery +MR: 
								Mecha fighting +MR: 
Servo:		Type:	Space:	Kills:	CP:	Arm:	Type:	CP:	Total:
Main Body	LH	18	12	14	6	S	6	20
Right Arm	MW	9	6	7	6	S	6	13
Left Arm	MW	9	6	7	6	S	6	13
Right Leg	MW	7	7	7	6	S	6	13
Left Leg		MW	7	7	7	6	S	6	13
Head		LH	9	6	7	6	S	6	13
					Weight:	20	Total cost:	85
Weapon:	WA:	Rng:	Dmg:	Shots:	Kills:	Loc:	Space:	Cost:	Notes:
Particle Cannon	+1	11	7	1 turn	7K	LA	7.5	10.5
Missile Pod	0	7	4	15	4K	MB	6	13.2	Var. CM
Missile Pod	0	7	4	15	4K	MB	6	13.2	Var. CM
Missile Rack	0	15	8	10	5K	MB	2	14
Missile Rack	0	15	8	10	5K	MB	2	14
Lasergun	+1	6	2	Inf	2K	Head	3	3
Lasergun	+1	6	2	Inf	2K	Head	2.5	3.3
Lasergun	+1	6	2	Inf	2K	Head	2.5	3.3
Right Hand	0	-	1+1	-	1K	RA	1.5	1.5	Quick, Handy
Left Hand	0	-	1+1	-	1K	LA	1.5	1.5	Quick, Handy
					Weight:	8.25	Total cost:	77.5
System:		Loc:	Spc:	Kills:	Notes:				Cost:
Ejection		MB	-	-	Ejection Seat			1
Link		Head	-	-	Links laserguns			2
Storag.		MB	1	-	500kg Storag			1
Extras		MB	-	-	Lock, alarm, liftwire, tapedeck	0.8
					Weight:	-	Total cost:	4.8
Sensors:		Type:	Kills:	Space:	Range:	Comm:		Loc:	CP:
Main		MW	2	1	15km	1500km		MB	9
					Weight:	0.5	Total cost:	9
Multiplier:	Space:	Loc:	Notes:					Mult:
Powerplant	-	-	XS: 1	Supercharged Power Cell		x.26
Cockpit		1	MB	Armoured Screen				x.0
Sealing		-	-	Space Sealing				x.05
							Total mult:	x.31+1
Notes: The replacement for the old RDF Exculiber. It's often used in front-line fighting alongside the 
REF Gladiator.

Mecha Sheet

Name: MBR-09 Mk I Gladiator II	Pilot: 			Weight: 24.5	Cost: 155.4
Configuration:		MV:	MR:	GMA:	FMA:		Manoeuvre pool: +67%
Destroid			-2		6 Hexes			Piloting +MR: 
(Humanoid)				(108kph)		Gunnery +MR: 
								Mecha fighting +MR: 
Servo:		Type:	Space:	Kills:	CP:	Arm:	Type:	CP:	Total:
Main Body	LH	18	12	14	6	S	6	20
Right Arm	MW	7	7	7	6	S	6	13
Left Arm	MW	7	7	7	6	S	6	13
Right Leg	MW	7	7	7	6	S	6	13
Left Leg		MW	7	7	7	6	S	6	13
					Weight:	17.5	Total cost:	72
Weapon:	WA:	Rng:	Dmg:	Shots:	Kills:	Loc:	Space:	Cost:	Notes:
Particle Cannon	+1	7	5	Inf	5K	MB	6	6.9
Particle Cannon	+1	7	5	Inf	5K	MB	6	6.9
Pulse Laser	+1	4	1	Inf	1K	MB	2	4.7	BV: 4
Missile Rack	+1	6	1	18	1K	MB	2	2.5
Missile Launcher	0	7	4	8	2K	RL	5.8	5.8	Var. CM
Missile Launcher	0	7	4	8	2K	LL	5.8	5.8	Var. CM
Mace		0	-	6+1	-	6K	Hand	3	3
Right Hand	0	-	2+1	-	2K	RA	3	3	Quick, Handy
Left Hand	0	-	2+1	-	2K	LA	3	3	Quick, Handy
					Weight:	6.5	Total cost:	33.8
System:		Loc:	Spc:	Kills:	Notes:				Cost:
Ejection		MB	-	-	Ejection Seat			1
Link		MB	-	-	Links Particle Cannons		1
Storag.		MB	1	-	500kg Storag			1
Extras		MB	-	-	Lock, alarm, liftwire, tapedeck	0.8
					Weight:	-	Total cost:	3.8
Sensors:		Type:	Kills:	Space:	Range:	Comm:		Loc:	CP:
Main		MW	2	1	15km	1500km		MB	9
					Weight:	0.5	Total cost:	9
Multiplier:	Space:	Loc:	Notes:					Mult:
Powerplant	-	-	XS: 1	Supercharged Power Cell		x.26
Cockpit		1	MB	Armoured Screen				x.0
Sealing		-	-	Space Sealing				x.05
							Total mult:	x.31+1
Notes: The REF version of the Gladiator. It's mainly used for close-in fighting.

Mecha Sheet

Name: ADR-10 Mk II Raider X II	Pilot: 			Weight: 24.75	Cost: 310.4
Configuration:		MV:	MR:	GMA:	FMA:		Manoeuvre pool: +67%
Destroid			-2		6 Hexes			Piloting +MR: 
(Humanoid)				(108 kph)		Gunnery +MR: 
TM: 1								Mecha fighting +MR: 
Servo:		Type:	Space:	Kills:	CP:	Arm:	Type:	CP:	Total:
Main Body	MW	16	10	10	5	S	5	17
Right Arm	MW	13	4	7	4	S	4	11
Left Arm	MW	13	4	7	4	S	4	11
Right Leg	HS	6	6	6	4	S	4	10
Left Leg		HS	6	6	6	4	S	4	10
Head		MS	4	4	4	4	S	4	8
					Weight:	14.75	Total cost:	67
Weapon:	WA:	Rng:	Dmg:	Shots:	Kills:	Loc:	Space:	Cost:	Notes:
Laser Arm	-1	256 max	4	Inf	4K	RA	4	16	Long Range
Laser Arm	-1	256 max	4	Inf	4K	RA	4	16	Long Range
Laser Arm	-1	256 max	4	Inf	4K	RA	3	16.5	Long Range
Laser Arm	-1	256 max	4	Inf	4K	LA	4	16	Long Range
Laser Arm	-1	256 max	4	Inf	4K	LA	4	16	Long Range
Laser Arm	-1	256 max	4	Inf	4K	LA	3	16.5	Long Range
Missile Rack	0	15	8	10	5K	MB	4	13
Missile Rack	0	15	8	10	5K	MB	4	13
					Weight:	8.5	Total cost:	123
System:		Loc:	Spc:	Kills:	Notes:				Cost:
Ejection		Head	-	-	Ejection Seat			1
Links		MB	-	-	Cross-Links laser arms. Hehe.	11
Recon Systems	MB	7	4	Spotting Radar and ASP		20
Extras		H	-	-	Lock & Alarm, Liftwire, Tape Deck	0.8
Searchlights	MB	-	-	2 Searchlights			0.4
					Weight:	1	Total cost:	29.2
Sensors:		Type:	Kills:	Space:	Range:	Comm:		Loc:	CP:
Main		MW	2	1	15km	1500km		Head	9
					Weight:	1	Total cost:	9
Multiplier:	Space:	Loc:	Notes:					Mult:
Powerplant	-	-	XS: 1	Supercharged Power Cell		x.26
Cockpit		1	-	Armoured Screen				x.0
Targeting Comp.	-	-	+1 TM (ranged only)			x.05
Sealing		-	-	Space Sealing				x.05
							Total mult:	x.36+1
Notes: Great for long-range defence, hopeless otherwise.

Mecha Sheet

Name: SDR-10 Mk I Spartan II	Pilot: 			Weight: 23.25	Cost: 255.3
Configuration:		MV:	MR:	GMA:	FMA:		Manoeuvre pool: +33%
Destroid			-3		5 Hexes			Piloting +MR: 
(Humanoid)				(90kph)			Gunnery +MR: 
TM: 2								Mecha fighting +MR: 
Servo:		Type:	Space:	Kills:	CP:	Arm:	Type:	CP:	Total:
Main Body	HS	10	10	10	5	S	5	15
Right Arm	MW	13	4	7	4	S	4	11
Left Arm	MW	13	4	7	4	S	4	11
Right Leg	HS	6	6	6	4	S	4	10
Left Leg		HS	6	6	6	4	S	4	10
Head		S	3	3	3	4	S	4	7
					Weight:	14.5	Total cost:	64
Weapon:	WA:	Rng:	Dmg:	Shots:	Kills:	Loc:	Space:	Cost:	Notes:
Missile Drum	-2	484 max 10	20	13K	RA	12	53.9	Long Range
Missile Drum	-2	484 max 10	20	13K	LA	12	53.9	Long Range
Particle Cannon	+1	8	4	Inf	4K	MB	6	6
Right Hand	-1	-	1+1	-	1K	RA	1	1.3	Quick, Handy
Left Hand	-1	-	1+1	-	1K	LA	1	1.3	Quick, Handy
					Weight:	8	Total cost:	116.4
System:		Loc:	Spc:	Kills:	Notes:				Cost:
Ejection		MB	-	-	Ejection Seat			1
Extras		MB	-	-	Lock & Alarm, Liftwire, Tape Deck 0.8
Searchlights	H	-	-	6 Searchlights			1.2
					Weight:	-	Total cost:	3
Sensor:		Type:	Kills:	Space:	Range:	Comm:		Loc:	CP:
Main		MH	3	1	26km	2300km		MB	16
					Weight:	0.75	Total cost:	16
Multiplier:	Space:	Loc:	Notes:					Mult:
Powerplant	-	-	XS: 1	Overcharged Power Cell		x.13
Cockpit		1	MB	Armoured Screen				x.0
Targeting Comp.	-	-	+2 TM (Ranged Only)			x.1
Sealing		-	-	Space Sealing				x.05
							Total mult:	x.28 +1
Notes: AKA Shark. Long-range missile bombardment maniac!

Mecha Sheet

Name: MAC-03 Mk I "Little Monster"	Pilot: 			Weight: 103.5	Cost: 611.5
Configuration:		MV:	MR:	GMA:	FMA:		Manoeuvre pool: +33%
MAC			-9		3 Hexes			Piloting +MR: 
(Sort of humanoid)			(54kph)			Gunnery +MR: 
TM: 4								Mecha fighting +MR: 
Servo:		Type:	Space:	Kills:	CP:	Arm:	Type:	CP:	Total:
Main Body	MgH	22	22	22	11	A	13.8	35.8
Right Arm	MgH	12	12	12	11	A	13.8	25.8
Left Arm	MgH	12	12	12	11	A	13.8	25.8
Right Leg	MgH	12	12	12	11	A	13.8	25.8
Left Leg		MgH	12	12	12	11	A	13.8	25.8
Head		HS	5	5	5	7	A	8.8	13.8
					Weight:	34.75	Total cost:	152.8
Weapon:	WA:	Rng:	Dmg:	Shots:	Kills:	Loc:	Space:	Cost:	Notes:
40cm Cannon	-1	324 max	10	*	10K	MB-Mt1	22	33.9	Long Range
40cm Cannon	-1	324 max	10	*	10K	MB-Mt2	22	33.9	Long Range
40cm Cannon	-1	324 max	10	*	10K	MB-Mt3	22	33.9	Long Range
*Ammo		-	-	-	60	17K	MB	12	116.3	BG: I
Particle Cannon	+1	11	7	Inf	7K	RA	9.5	9.5
Particle Cannon	+1	11	7	Inf	7K	LA	9.5	9.5
Missile Pod	0	7	4	18	5K	Head	5	17	Var. CM	
					Weight:	16.5	Total cost:	339.5
System:		Loc:	Spc:	Kills:	Notes:				Cost:
Gunners		MB	2	-	2 Extra crew. Whizz!		4
Link		MB	-	-	LINKS ALL 40 CM CANNONS!	2
Link		MB	-	-	Links Particle cannons		2
Mounts		MB	6	-	Mounts 40cm Cannons		6
Extras		MB	-	-	Lock, alarm, liftwire, tapedeck	0.8
					Weight:	-	Total cost:	13.8
Sensors:		Type:	Kills:	Space:	Range:	Comm:		Loc:	CP:
Main		LH	2	1	20km	1800km		MB	12
					Weight:	0.5	Total cost:	12
Multiplier:	Space:	Loc:	Notes:					Mult:
Powerplant	-	-	XS: 1	Overcharged Power Cell		x.13
Cockpit		3	MB	Armoured Screen				x.0
Targeting Comp.	-	-	+4 TM (Ranged only)			x.2
Sealing		-	-	Space sealing				x.05
Inefficiency	-	-	Real MONSTER!				x.-2
							Total mult:	x.18+1
Notes: MAC- Mobile (Monster?) Artillery Cannon. A huge effing lump.
	An explanation- the RPG's "drum bombs" are obviously not such, as they would have 
absolutely no use on this mecha. Thus they were deleted.

Mecha Sheet

Name: MBR-12 Mk II Condor	Pilot: 			Weight: 23.5/25	 Cost: 274.1/314.3
Configuration:		MV:	MR:	GMA:	FMA:		Manoeuvre pool: +67%
Destroid			-2		6 Hexes	13 Hexes	Piloting +MR: 
(Humanoid)				(108kph) (374kph)	Gunnery +MR: 
(With Pod)		-3		6 Hexes	21 Hexes	Mecha fighting +MR: 
					(108kph) (Mach 1)
Servo:		Type:	Space:	Kills:	CP:	Arm:	Type:	CP:	Total:
Main Body	HS	10	10	10	6	S	6	16
Right Arm	HS	6	6	6	5	S	5	11
Left Arm	HS	6	6	6	5	S	5	11
Right Leg	HS	6	6	6	5	S	5	11
Left Leg		HS	6	6	6	5	S	5	11
Head		HS	5	5	5	4	S	4	9
Pod		MW	12	-	6	6	S	6	12
					Weight:	34.5/37.5 Total cost:	69/81
Weapon:	WA:	Rng:	Dmg:	Shots:	Kills:	Loc:	Space:	Cost:	Notes:
EP-12 Gun Pod	0	9	6	Inf	6K	R Hand	6	10.5
Missiles		0	7	4	10	3K	LA	1.5	10.1	Var. CM
Missiles		0	7	4	8	2K	RA	3	7.2	Var. CM
Missiles		0	7	4	8	2K	LA	1.5	8	Var. CM
Missiles		0	7	4	8	2K	RL	3	7.2	Var. CM
Missiles		0	7	4	8	2K	LL	3	7.2	Var. CM
Right Hand	0	-	1+1	-	1K	RA	1.5	1.5	Quick, Handy
Left Hand	0	-	1+1	-	1K	LA	1.5	1.5	Quick, Handy
					Weight:	9.5	Total cost:	53.2
System:		Loc:	Spc:	Kills:	Notes:				Cost:
Ejection		MB	-	-	Ejection Seat			1
Adv. Sensors	Head	4	4	Spotting Radar, ASP		21.5
Hardpoints	MB	2	-	2 Hardpoints			7
Link		MB	-	-	Links all (!) missiles		9
Extras		MB	-	-	Lock, Alarm, Liftwire, Tapedeck	0.8
					Weight:	2	Total cost:	39.7
Sensors:		Type:	Kills:	Space:	Range:	Comm:		Loc:	CP:
Main		MS	2	1	7km	1000km		Head	4
					Weight:	1	Total cost:	4
Movement:	MA:	Spc:	Eff:	CP:	Kills:	Loc:
Thrusters	5	7	10.9	22.5	-	MB
Thrusters	4	3	-	3	-	RL
Thrusters	4	3	-	3	-	LL
Thrusters	8	12	3	16.5	-	Pod
		Total cost:	28.5/45	Weight:	-
Multiplier:	Space:	Loc:	Notes:					Mult:
Powerplant	-	-	XS: 1	Supercharged Power Cell		x.26
Cockpit		1	MB	Armoured Screen				x.0
Sealing		-	-	Space & Re-entry				x.15
							Total mult:	x.41+1
Notes: A specialised transatmospheric assault destroid used by the REF. Many were later sent back to 
Earth, and fought alongside the ASC in their attempt to retake Earth from the Invid. The pod is an add-
on extra to boost the mecha's performance. Optional hardpoint weapons below:

Weapon:	WA:	Rng:	Dmg:	Shots:	Kills:	Loc:	B-Mod:	Cost:	Notes:
Missile Launcher	0	7	4	5	1K	Hdpt.	0.05	3.6	Var. CM
Missile Rack	0	15	8	3	2K	Hdpt.	0.1	3
LR Missile	-2	484 max	10	1	1K	Hdpt.	0.1	2	Long Range

Mecha Sheet

Name: Z-1 Tactical Battle Pod	Pilot: 			Weight: 17	Cost: 186.7
Configuration:		MV:	MR:	GMA:	FMA:		Manoeuvre pool: +67%
Battle Pod		-1		11 Hex	21 Hexes	Piloting +MR: 
(Humanoid)				(238kph) (Mach 1)	Gunnery +MR: 
								Mecha fighting +MR: 
Servo:		Type:	Space:	Kills:	CP:	Arm:	Type:	CP:	Total:
Main Body	HS	14	8	10	5	S	5	15
Right Arm	MS	5	5	5	4	S	4	9
Left Arm	MS	5	5	5	4	S	4	9
Right Leg	MS	5	5	5	4	S	4	9
Left Leg		MS	5	5	5	4	S	4	9
					Weight:	12.25	Total cost:	51
Weapon:	WA:	Rng:	Dmg:	Shots:	Kills:	Loc:	Space:	Cost:	Notes:
Particle Cannon	+1	7	5	Inf	5K	MB	1	9.4
Particle Cannon	+1	7	5	Inf	5K	MB	1	9.4
Lasergun	+1	4	1	Inf	1K	MB (R)	1	4.2	BV: 4
Lasergun	+1	4	1	Inf	1K	MB (R)	1	4.2	BV: 4
Autocannon	-1	4	1	*	1K	MB	1	2.5	BV: 4
Autocannon	-1	4	1	*	1K	MB	1	2.5	BV: 4
*Ammo		-	-	-	40	1K	MB	0.8	0.8	Std. Ammo
Right Hand	0	-	1+1	-	1K	RA	1.5	1.5	Quick, Handy
Left Hand	0	-	1+1	-	1K	LA	1.5	1.5	Quick, Handy
					Weight:	4.5	Total cost:	38.4
System:		Loc:	Spc:	Kills:	Notes:				Cost:
Ejection		MB	-	-	Ejection Seat			1
Link		MB	-	-	Links Particle Cannons		1
Link		MB	-	-	Links Laserguns			1
Link		MB	-	-	Links autocannons		1
Extras		MB	-	-	Lock, alarm, liftwire, tapedeck	0.8
Storag		MB	1	-	500kg Storag.			1
					Weight:	-	Total cost:	5.8
Sensors:		Type:	Kills:	Space:	Range:	Comm:		Loc:	CP:
Main		MS	2	1	7km	1000km		MB	4
					Weight:	0.5	Total cost:	4
Movement:	MA:	Spc:	Eff:	CP:	Kills:	Loc:
Thrusters	21	4.2	22.6	38.1	-	MB
		Total cost:	38.1	Weight:	-
Multiplier:	Space:	Loc:	Notes:					Mult:
Powerplant	-	-	XS: 1	Supercharged Power Cell		x.26
Cockpit		1	MB	Armoured Screen				x.0
Boosted Legs	1/leg	1/leg	+50% GMA				x.15
Sealing		-	-	Space Sealing				x.05
Cond. Movement	-	-	See notes				-x.1
							Total mult:	x.36+1
Notes: The battle pod is limited to MA 7 leaps in the atmosphere, but full FMA in space.
	A drastic improvement over the original Regult. But then again, anything's an improvement 
over the Regult.

Mecha Sheet

Name: Z-2 Officer's Battle Pod	Pilot: 			Weight: 19.75	Cost: 231.7
Configuration:		MV:	MR:	GMA:	FMA:		Manoeuvre pool: +67%
Battle Pod		-1		11 Hex	21 Hexes	Piloting +MR: 
(Humanoid)				(238kph) (Mach 1)	Gunnery +MR: 
								Mecha fighting +MR: 
Servo:		Type:	Space:	Kills:	CP:	Arm:	Type:	CP:	Total:
Main Body	MW	16	10	12	6	S	6	18
Right Arm	HS	6	6	6	5	S	5	11
Left Arm	HS	6	6	6	5	S	5	11
Right Leg	HS	6	6	6	5	S	5	11
Left Leg		HS	6	6	6	5	S	5	11
					Weight:	15	Total cost:	62
Weapon:	WA:	Rng:	Dmg:	Shots:	Kills:	Loc:	Space:	Cost:	Notes:
Particle Cannon	+1	7	5	Inf	5K	MB-Mt1	6.6	6.6
Particle Cannon	+1	7	5	Inf	5K	MB-Mt2	6.6	6.6
Particle Cannon	+1	7	5	Inf	5K	RA	3	8.4
Particle Cannon	+1	7	5	Inf	5K	LA	3	8.4
Autocannon	-1	4	1	*	1K	RA	1.6	2.2	BV: 4
*Ammo		-	-	-	20	-	RA	0.4	0.4
Autocannon	-1	4	1	*	1K	LA	1.6	2.2	BV: 4
*Ammo		-	-	-	20	-	LA	0.4	0.4
Lasergun	+1	4	1	Inf	1K	MB (R)	1	4.2	BV: 4
Lasergun	+1	4	1	Inf	1K	MB (R)	1	4.2	BV: 4
Right Hand	-1	-	1+1	-	1K	RA	1	1.3	Quick, Handy
Left Hand	-1	-	1+1	-	1K	LA	1	1.3	Quick, Handy
					Weight:	6.5	Total cost:	46.2
System:		Loc:	Spc:	Kills:	Notes:				Cost:
Ejection		MB	-	-	Ejection Seat			1
Link		MB	-	-	Links ALL Particle Cannons. Ow.	6
Link		MB	-	-	Links Autocannons		2
Link		MB	-	-	Links Laserguns			1
Mounts		MB	4	-	Mounts Particle Cannons		4
Storag		MB	1	-	500kg Storag			1
[Efficiency	MB	-	-	-4.5 tons				4]
					Weight:	-	Total cost:	15
Sensors:		Type:	Kills:	Space:	Range:	Comm:		Loc:	CP:
Main		MS	2	1	7km	1000km		MB	4
					Weight:	0.5	Total cost:	4
Movement:	MA:	Spc:	Eff:	CP:	Kills:	Loc:
Thrusters	21	7	24.1	43.2	-	MB
		Total cost:	43.2	Weight:	-
Multiplier:	Space:	Loc:	Notes:					Mult:
Powerplant	-	-	XS: 1	Supercharged Power Cell		x.26
Cockpit		1	MB	Armoured Screen				x.0
Boosted Legs	1/leg	1/leg	+50% GMA				x.15
Sealing		-	-	Space Sealing				x.05
Cond. Movement	-	-	See notes				-x.1
							Total mult:	x.36+1
Notes: The battle pod is limited to MA 7 leaps in the atmosphere, but full FMA in space.
	Used by REF Zentraedi officers. Female officers, and former fighter pod pilots use VAF-6 
Alphas.

Mecha Sheet

Name: RAT-1 Pegasus		Pilot: 			Weight: 1.7/0.65	Cost: 70.7
Configuration:		MV:	MR:	GMA:	FMA:		Manoeuvre pool: +0/+33%
Pegasus			-4		70 m	13 Hexes	Piloting +MR: 
(1/5th Avian)				(25kph)	(374kph)	Gunnery +MR: 
Spy Unit			-1		-	12 hexes		Mecha fighting +MR: 
(1/5th Drone)					(302kph)
Servo:		Type:	Space:	Hits:	CP:	Arm:	Type:	CP:	Total:
Main Body	MS	8	40	8	30	S	6	14
Right Foreleg	MS	5	25	5	25	S	5	10
Left Foreleg	MS	5	25	5	25	S	5	10
Right Hind Leg	MS	5	25	5	25	S	5	10
Left Hind Leg	MS	5	25	5	25	S	5	10
Tail		LW	2	10	2	10	S	2	4
*Drone Body	S	6	30	6	20	S	4	10
*Right Wing	MS	4	20	4	15	S	3	7
*Left Wing	MS	4	20	4	15	S	3	7
					Weight:	2.9/1.2	Total cost:	58/24
Weapon:	WA:	Rng:	Dmg:	Shots:	Hits:	Loc:	Space:	Cost:	Notes:
Hoof		0	-	10+15	-	10H	RFL	1	1
Hoof		0	-	10+15	-	10H	LFL	1	1
Hoof		0	-	10+15	-	10H	RRL	1	1
Hoof		0	-	10+15	-	10H	LRL	1	1
					Weight:	0.4	Total cost:	4
System:		Loc:	Spc:	Hits:	Notes:				Cost:
Passenger	MB	-	-	1 Passenger (Read: Looney)	1
Remote System	MB	8	-	Range 20/*, CM 1		8
*ASP		DB	2	-	Advanced Sensors		10
*Nightlights	DB	-	-	2 Nightlights			1
					Weight:	-	Total cost:	9/11
Sensors:		Type:	Kills:	Space:	Range:	Comm:		Loc:	CP:
Main		MS	10	1	7km	100km		Head	4
*Main		MS	10	1	7km	100km		DB	4
					Weight:	0.1/0.1	Total cost:	8
Movement:	MA:	Spc:	Eff:	CP:	Hits:	Loc:
*AG unit		10	3	3.5	8.5	-	DB
		Total cost:	8.5	Weight:	-
Multiplier:	Space:	Loc:	Notes:					Mult:
Powerplant	-	-	XS: 1	Standard Charge Power Cell	x.0
Cockpit		-	MB	Saddle Screen				x.0
Sealing		-	-	Space, Desert, Arctic			x.15
							Total mult:	x.15 +1
Notes: Used by the REF's Praxian allies. When not in use, the Drone's wings function as wings for the 
Pegasus, giving it +2 FMA.

CONVENTIONAL REF FIGHTERS
Mecha Sheet

Name: SF-6B Vulture		Pilot: 			Weight: 12.5	Cost: 94.2
Configuration:		MV:	MR:	GMA:	FMA:		Manoeuvre pool: +0
Astrofighter		-4		-	35 Hexes	Piloting +MR: 
					(taxi)	(Mach 3.2)	Gunnery +MR: 
Servo:		Type:	Space:	Kills:	CP:	Arm:	Type:	CP:	Total:
Main Body	MW	12	12	12	5	S	5	17
Right Wing	MW	6	6	6	5	S	5	11
Left Wing	MW	6	6	6	5	S	5	11
					Weight:	19.5	Total cost:	29
Weapon:	WA:	Rng:	Dmg:	Shots:	Kills:	Loc:	Space:	Cost:	Notes:
Particle Cannon	0	11	7	1 turn	7K	MB	6	11.3
Chaff/Flares	-1	[4]	[1]	15	1K	RW	1.2	1.2	CM only
Chaff/Flares	-1	[4]	[1]	15	1K	LW	1.2	1.2	CM only
					Weight:	4.5	Total cost:	13.7
System:		Loc:	Spc:	Kills:	Notes:				Cost:
Ejection		MB	-	-	Ejection Seat			1
Hardpoints	R/LW	4	-	2 hardpoints per wing		12
Hardpoint	MB	2	-	1 hardpoint			3
					Weight:	-	Total cost:	16
Sensors:		Type:	Kills:	Space:	Range:	Comm:		Loc:	CP:
Main		MW	2	1	15km	1500km		MB	9
					Weight:	1	Total cost:	9
Movement:	MA:	Spc:	Eff:	CP:	Kills:	Loc:
Thusters		12	2	8.8	14.2	-	MB
		Total cost:	14.2	Weight:	-
Multiplier:	Space:	Loc:	Notes:					Mult:
Powerplant	-	-	XS: 1	Standard Charge Fusion		x.0
Cockpit		1	MB	Armoured Screen				x.0
Sealing		-	-	Space & Re-entry Sealing			x.15
							Total mult:	x.15 +1
Notes: A Heavy fighter used by the REF, which was later replaced with the Beta. Many of them were 
sent back to Earth onboard the UES Hannibal, commanded by Major Carpenter.
Weapon:	WA:	Rng:	Dmg:	Shots:	Kills:	Loc:	B-Mod:	Cost:	Notes:
SR Missiles	0	7	4	5	1K	Hdpt.	0.05	2
MR missiles	0	15	8	3	2K	Hdpt.	0.1	3
LR missile	-2	484 max	10	1	1K	Hdpt.	0.05	2	Long Range
LR missiles	-2	484 max	10	2	1K	Hdpt.*	0.05	4	Long Range
ASP Pod	-	-	-	-	-	Hdpt.	0	10	Adv. Sensors

	*May only be carried on the main body hardpoint.

Mecha Sheet

Name: SA-8A Vampire		Pilot: 			Weight: 12.25	Cost: 120.2
Configuration:		MV:	MR:	GMA:	FMA:		Manoeuvre pool: +33%
Astrofighter		-3		-	40 Hexes	Piloting +MR: 
					(Taxi)	(Mach 4.2)	Gunnery +MR: 
Servo:		Type:	Space:	Kills:	CP:	Arm:	Type:	CP:	Total:
Main Body	MW	12	12	12	6	S	6	18
Right Wing	MW	6	6	6	5	S	5	11
Left Wing	MW	6	6	6	5	S	5	11
					Weight:	20	Total cost:	40
Weapon:	WA:	Rng:	Dmg:	Shots:	Kills:	Loc:	Space:	Cost:	Notes:
Lasergun	+1	7	3	Inf	3K	MB	4	4.8
Lasergun	+1	7	3	Inf	3K	MB	4	4.8
Chaff/Flares	-1	[4]	[1]	20	1K	MB	1	1.9	CM Only
					Weight:	3.5	Total cost:	11.5
System:		Loc:	Spc:	Kills:	Notes:				Cost:
Ejection		MB	-	-	Ejection Seat			1
Hardpoints	R/LW	4/4	-	2 Hardpoints per wing		12
Link		MB	-	-	Links Laserguns			1
Link		MB	-	-	Links all missile racks		4
Extras		MB	-	-	Lock, Alarm, Tapedeck		0.5
					Weight:	-	Total cost:	18.5
Sensors:		Type:	Kills:	Space:	Range:	Comm:		Loc:	CP:
Main		MW	2	1	15km	1500km		MB	9
					Weight:	1	Total cost:	9
Movement:	MA:	Spc:	Eff:	CP:	Kills:	Loc:
Thrusters	7	2	8.6	14.9	-	RW
Thrusters	7	2	-	2	-	LW
		Total cost:	16.9	Weight:	-
Multiplier:	Space:	Loc:	Notes:					Mult:
Powerplant	-	-	XS: 1	Overharged Power Cell		x.13
Cockpit		1	MB	Open Screen				x.0
Sealing		-	-	Space & Re-entry sealing			x.15
							Total mult:	x.28 +1
Notes: Used by the REF for long-range bombardment, but largely replaced by the Beta. Most of the 
REF's surviving fighters were sent back to Earth and used by the Southern Cross in their attempt to Re-
take Earth from the Invid. Optional Hardpoint weapons below:
Weapon:	WA:	Rng:	Dmg:	Shots:	Kills:	Loc:	B-Mod:	Cost:	Notes:
MR missiles	0	15	8	6	3K	Hdpt.	0.1	6
LR missiles	-2	484 max	10	2	2K	Hdpt.	0.1	4	Long Range

Mecha Sheet

Name: SVR-1A Vixen		Pilot: 			Weight: 	11.5	Cost: 143.9
Configuration:		MV:	MR:	GMA:	FMA:		Manoeuvre pool: +0
Fighter			-3			40 Hexes	Piloting +MR: 
(Astrofighter)					(5040kph)	Gunnery +MR: 
Guardian		-2			24 Hexes	Mecha fighting +MR: 
(Hybrid)						(1624kph)
Servo:		Type:	Space:	Kills:	CP:	Arm:	Type:	CP:	Total:
Main Body	MS	8	8	8	4	S	4	12
Right Leg	MS	5	5	5	3	S	3	8
Left Leg		MS	5	5	5	3	S	3	8
Right Wing	MS	4	4	4	3	S	3	7
Left Wing	MS	4	4	4	3	S	3	7
					Weight:	21	Total cost:	42
Weapon:	WA:	Rng:	Dmg:	Shots:	Kills:	Loc:	Space:	Cost:	Notes:
Chaff/Flares	-1	[4]	[1]	15	1K	RW	1.2	1.2	CM only
Chaff/Flares	-1	[4]	[1]	15	1K	LW	1.2	1.2	CM only
					Weight:	1	Total cost:	2.4
System:		Loc:	Spc:	Kills:	Notes:				Cost:
Extra Crew	MB	1	-	1 Extra crew			2
Ejection		MB	-	-	2 Ejection Seats			2
ASP		MB	3	-	ASP, Radio/Radar Analyser	15
Hardpoints	R/LW	2/2	-	1 Hardpoint per wing		6
					Weight:	-	Total cost:	25
Sensors:		Type:	Kills:	Space:	Range:	Comm:		Loc:	CP:
Main		MW	2	1	15km	1500km		MB	9
					Weight:	1	Total cost:	9
Movement:	MA:	Spc:	Eff:	CP:	Kills:	Loc:
Thrusters	4	1.6	-	1.6	-	MB
Thrusters	5	5	-	5	-	RL
Thrusters	5	5	-	5	-	LL
		Total cost:	11.6	Weight:	-
Multiplier:	Space:	Loc:	Notes:					Mult:
Powerplant	-	-	XS: 1	Standard Fusion			x0
Cockpit		2	MB	Open Screen				x0
Transformation	-	-	Astrofighter Form				x.35
Sealing		-	-	Space & Re-Entry			x.15
MVs		2/2/1	Ws/MB	+1 to MV				x.1
							Total mult:	x.6 +1
Notes: A fast recon plane used by the REF. Also used as a trainer aircraft. Optional hardpoint 
equipment below. Note that the missiles were rarely used.
Weapon:	WA:	Rng:	Dmg:	Shots:	Kills:	Loc:	B-Mod:	Cost:	Notes:
ECM Pod	-	-	-	-	-	Hdpt.	-	4	-3 Sensor
ECM Pod	-	-	-	-	-	Hdpt.	-	4	-3 Missile
Missile Pod	0	15	8	3	2K	Hdpt.	0.1	3

Mecha Sheet

Name: QAF-4A Vandal		Pilot: 			Weight: 12.5	Cost: 185.8
Configuration:		MV:	MR:	GMA:	FMA:		Manoeuvre pool: +33% (1)
Fighter			-3	3	-	32 hexes		Piloting +MR: 9
					(VTOL)	(Mach 2.6)	Gunnery +MR: 9
Servo:		Type:	Space:	Kills:	CP:	Arm:	Type:	CP:	Total:
Main Body	HS	14	8	10	6	S	6	16
Right Wing	MS	4	4	4	5	S	5	9
Left Wing	MS	4	4	4	5	S	5	9
					Weight:	16	Total cost:	34
Weapon:	WA:	Rng:	Dmg:	Shots:	Kills:	Loc:	Space:	Cost:	Notes:
GU-13 Gun Pod	0	5	3	*	3K	Mount	4	13.8	BV: 4 Var ph
*Ammo		-	-	-	10	1K	Gun	(+1)	1.1	Std. Ammo
Missile Pod	0	7	4	8	2K	MB	2.5	7.5	Var. CM
Missile Pod	0	7	4	8	2K	MB	2.5	7.5	Var. CM
Missile Rack	0	7	4	4	1K	MB	2.5	3.1	Var. CM
Missile Rack	0	7	4	4	1K	MB	2.5	3.1	Var. CM
Chaff/Flares	-1	[4]	[1]	15	1K	RW	1	1.3	CM only
Chaff/Flares	-1	[4]	[1]	15	1K	LW	1	1.3	CM only
					Weight:	6	Total cost:	38.7
System:		Loc:	Spc:	Kills:	Notes:				Cost:
Link		MB	-	-	Links Missile Pods		1
Link		MB	-	-	Links Missile Racks		1
Hardpoints	MB	-	-	2 Hardpoints			8
Hardpoints	R/LW	2	-	1 Hardpoint per wing		6.5
Mount		RW	2	-	Mounts Gun Pod			2
					Weight:	-	Total cost:	18
Sensors:		Type:	Kills:	Space:	Range:	Comm:		Loc:	CP:
Main		MS	2	1	7km	1000km		MB	4
					Weight:	1	Total cost:	4
Movement:	MA:	Spc:	Eff:	CP:	Kills:	Loc:
Thrusters	14	2	10.6	17.9	-	MB
		Total cost:	17.9	Weight:	-
Multiplier:	Space:	Loc:	Notes:					Mult:
Powerplant	-	-	XS: 1	Overcharged Power Cell		x.13
Int. Ottomation	1	MB	Lvl 6, Port 3				x.42
VTOL		-	-	VTOL Capability				x.05
Sealing		-	-	Space Sealing				x.05
							Total mult:	x.65 +1
Notes: An unmanned fighter used by the REF and ASC, developed from a nontransformable Alpha 
prototype. Optional hardpoint weapons below.

Weapon:	WA:	Rng:	Dmg:	Shots:	Kills:	Loc:	B-Mod:	Cost:	Notes:
Missile Launcher	0	7	4	5	1K	Hdpt.	0.05	3.6	Var. CM
Missile Rack	0	15	8	3	2K	Hdpt.	0.1	3
LR Missile	-2	484 max	10	1	1K	Hdpt.	0.1	2	Long Range


CONVENTIONAL REF VEHICLES
Mecha Sheet

Name: AAT-40 Support Truck	Pilot: 			Weight: 	19.5	Cost: 33
Configuration:		MV:	MR:	GMA:	FMA:		Manoeuvre pool: +0
Truck			-3		9 hexes			Piloting +MR: 
(1/5th Mundane)				(162kph)		Gunnery +MR: 
Servo:		Type:	Space:	Hits:	CP:	Arm:	Type:	CP:	Total:
Main Body	MH	16	80	16	20	S	4	20
					Weight:	1	Total cost:	20
Weapon:	WA:	Rng:	Dmg:	Shots:	Hits:	Loc:	Space:	Cost:	Notes:
Pulse Laser	+1	5	25H	1 turn	25H	MB	5	43.1	BV: 5
					Weight:	0.25	Total cost:	43.1
System:		Loc:	Spc:	Hits:	Notes:				Cost:
Cargo Bay	MB	10	-	1 ton cargo			10
Extras		MB	-	-	2 Searchlights, Lock, Alarm, Stereo	0.9
					Weight:	-	Total cost:	10.9
Sensors:		Type:	Kills:	Space:	Range:	Comm:		Loc:	CP:
Main		MS	10	1	7km	100km		MB	4
					Weight:	0.1	Total cost:	4
Movement:	MA:	Spc:	Eff:	CP:	Hits:	Loc:
Wheel x3	-	-	-	2	10	MB
Wheel x3	-	-	-	2	10	MB
		Total cost:	12	Weight:	0.6
Multiplier:	Space:	Loc:	Notes:					Mult:
Powerplant	-	-	XS: 1	Standard Charge Power Cell	x0
Cockpit		0	-	Saddle Screen				x0
Sealing		-	-	Desert & Arctic				x.1
							Total mult:	x.1 +1
Notes: An armed heavy transport truck used by the REF. Fun but useless fact: The gun is an earlier 
version of the Logan's pulse laser.

MECHA OF THE REGENT'S INVID

Note: The Regent's forces also include the Scout/Pincer (and booster), the Trooper/Shock Trooper, the 
Enforcer (very rare) and the Urban Enforcer/Hive Guard from REFMECH.DOC

Mecha Sheet

Name: Hellcat			Pilot: Internal Automation	Weight: 2.35	Cost: 79.6
Configuration:		MV:	MR:	GMA:	FMA:		Manoeuvre pool: +67% (3)
Inorganic		-3	4	80 meters		Piloting +MR: 11
(1/5th Beastmech)			(29kph)			Mecha Fighting +MR: 11
Servo:		Type:	Space:	Hits:	CP:	Arm:	Type:	CP:	Total:
Main Body	MS	6	40	8	30	S	6	14
Right Foreleg	MS	3	25	5	25	S	5	10
Left Foreleg	MS	3	25	5	25	S	5	10
Right Hindleg	MS	3	25	5	25	S	5	10
Left Hindleg	MS	3	25	5	25	S	5	10
Head		MS	2	20	4	20	S	4	8
Tail		MS	2	20	4	20	S	4	8
					Weight:	3.5	Total cost:	70
Weapon:	WA:	Rng:	Dmg:	Shots:	Hits:	Loc:	Space:	Cost:	Notes:
Fangs		0	-	10+20	-	10H	Head	0.5	1.3
Claw		0	-	25+25	-	25H	RFL	3	6	AP
Claw		0	-	25+25	-	25H	LFL	3	6	AP
Claw		0	-	25+25	-	25H	RHL	3	6	AP
Claw		0	-	25+25	-	25H	LHL	3	6	AP
					Weight:	1.1	Total cost:	25.3
System:		Loc:	Spc:	Hits:	Notes:				Cost:
ASP		Head	0.5	-	Advanced Sensors		12.3
					Weight:	-	Total cost:	12.3
Sensors:		Type:	Kills:	Space:	Range:	Comm:		Loc:	CP:
Main		MS	10	1	7km	100km		Head	4
					Weight:	0.1	Total cost:	4
Multiplier:	Space:	Loc:	Notes:					Mult:
Powerplant	-	-	XS: 1	Supercharged Fusion		x.3
Internal Otto.	1	MB	Level 7, Port 3				x.49
Hydraulics	2 ea	all	Superheavy Hydraulics!			x.2
Sealing		-	-	Space, Desert, Arctic			x.15
							Total mult:	x1.14 +1
Notes: Used by the Regent's forces for reconnaissance and assaults, a sort of huge freaking 
bloodhound. Aka Cougar and Bad Kitty
	Int Otto. Skills are Piloting, Mecha Fighting, Awareness

Mecha Sheet

Name: Odeon			Pilot: Internal Automation	Weight: 2.85	Cost: 88
Configuration:		MV:	MR:	GMA:	FMA:		Manoeuvre pool: +0 (2)
Inorganic		-4	3	40 meters		Piloting +MR: 10
(1/5th Humanoid)				(14kph)			Gunnery +MR: 10
								Mecha fighting +MR: 10
Servo:		Type:	Space:	Hits:	CP:	Arm:	Type:	CP:	Total:
Main Body	MH	16	80	16	40	B	12	28
Right Arm	MH	9	45	9	35	B	10.5	19.5
Left Arm	MH	9	45	9	35	B	10.5	19.5
Right Leg	MH	9	45	9	35	B	10.5	19.5
Left Leg		MH	9	45	9	35	B	10.5	19.5
Head		MW	6	30	6	30	B	9	15
					Weight:	5	Total cost:	121
Weapon:	WA:	Rng:	Dmg:	Shots:	Hits:	Loc:	Space:	Cost:	Notes:
Laser Cannon	+1	7	50	Inf	50H	Hand	9	12.4
Right Hand	0	-	5+10	-	5H	RA	1.5	1.5	Quick, Handy
Leftt Hand	0	-	5+10	-	5H	LA	1.5	1.5	Quick, Handy
					Weight:	0.6	Total cost:	15.4
Sensors:		Type:	Kills:	Space:	Range:	Comm:		Loc:	CP:
Main		MS	10	1	7km	100km		Head	4
					Weight:	0.1	Total cost:	4
Multiplier:	Space:	Loc:	Notes:					Mult:
Powerplant	-	-	XS: 1	Standard Charge Fusion		x.0
Internal Otto.	1	Head	Level 7, Port 4				x.63
MVs		2.5/2.5	R/LA	+1 to MV				x.1
Sealing		-	-	Space, Desert, Arctic			x.15
							Total mult:	x.88 +1
Notes: IT'S A TANK!
	The standard infantry unit of the inorganics.
	Int otto skills are: Piloting, Gunnery, Mecha fighting and awareness.

Mecha Sheet

Name: Scrim			Pilot: 			Weight: 2.95	Cost: 126.4
Configuration:		MV:	MR:	GMA:	FMA:		Manoeuvre pool: +33% (2)
Inorganic		-4	3	50 Meters		Piloting +MR: 10
(1/5th Humanoid?)			(18kph)			Gunnery +MR: 10
								Mecha fighting +MR: 10
Servo:		Type:	Space:	Hits:	CP:	Arm:	Type:	CP:	Total:
Main Body	MW	12	60	12	35	B	10.5	22.5
Right Scythe Arm	MW	7	35	7	30	B	9	16
Left Scythe Arm	MW	7	35	7	30	B	9	16
Right Sub-Arm	MS	5	25	5	20	B	6	11
Left Sub-Arm	MS	5	25	5	20	B	6	11
Centre Sub-Arm	MS	5	25	5	20	B	6	11
Right Leg	MW	7	35	7	30	B	9	16
Left Leg		MW	7	35	7	30	B	9	16
Head		HS	5	25	5	25	B	7.5	12.5
					Weight:	5.4	Total cost:	132
Weapon:	WA:	Rng:	Dmg:	Shots:	Hits:	Loc:	Space:	Cost:	Notes:
Scythe		0	-	45+5	-	45H	RSA	7	10	AP
Scythe		0	-	45+5	-	45H	LSA	7	10	AP
Right Hand	0	-	5+5	-	5H	RS-A	1.5	1.5	Quick, Handy
Left Hand	0	-	5+5	-	5H	LS-A	1.5	1.5	Quick, Handy
Centre Hand	0	-	5+5	-	5H	CS-A	1.5	1.5	Quick, Handy
Nerve Gas	0	0	[10]	10	35H	MB	12	33.9	BR: 2, SFX
					Weight:	1.4	Total cost:	58.4
System:		Loc:	Spc:	Hits:	Notes:				Cost:
[Efficiency	MB	-	-	-1 ton				20]
					Weight:	-	Total cost:	-
Sensors:		Type:	Kills:	Space:	Range:	Comm:		Loc:	CP:
Main		MS	10	1	7km	100km		Head	4
					Weight:	0.1	Total cost:	4
Multiplier:	Space:	Loc:	Notes:					Mult:
Powerplant	-	-	XS: 1	Overcharged Fusion		x.15
Internal Otto.	1	Head	Level 7, Port 4				x.63
Sealing		-	-	Space, Desert, Arctic			x.15
							Total mult:	x.93 +1
Notes: The Foul Scrim
	SFX: The Weapon releases a cloud of toxic nerve gas. Everyone within the blast radius with 
no environmental protection (spacesuit or Mecha) must make D10 + Body type roll vs Diff 20 or die. 
The cloud lingers for a D10 turns. Scrims have been known to on occasion use the Odeon's 
Lasercannon in one of their hands.
	Int otto skills are: Piloting, Gunnery, Mecha fighting and awareness.

Mecha Sheet

Name: Crann			Pilot: 			Weight: 2.33	Cost: 82
Configuration:		MV:	MR:	GMA:	FMA:		Manoeuvre pool: +67% (3)
Humanoid		-2	5	60 meters		Piloting +MR: 12
					(22kph)			Gunnery +MR: 12
								Mecha fighting +MR: 12
Servo:		Type:	Space:	Hits:	CP:	Arm:	Type:	CP:	Total:
Main Body	HS	10	50	10	30	B	9	19
Right Arm	HS	6	30	6	25	B	7.5	13.5
Left Arm	HS	6	30	6	25	B	7.5	13.5
Right Leg	HS	6	30	6	25	B	7.5	13.5
Left Leg		HS	6	30	6	25	B	7.5	13.5
Head		MW	6	30	6	25	B	7.5	13.5
					Weight:	3.55	Total cost:	86.5
Weapon:	WA:	Rng:	Dmg:	Shots:	Hits:	Loc:	Space:	Cost:	Notes:
Laser		+1	7	15	Inf	15H	MB	4.5	4.5
Energy Tounge	0	2	15	-	25H	Head	4	6.4	Entangle
Laser Cannon	+1	7	50	Inf	50H	Hand	6	13.9
Right Hand	0	-	5+10	-	5H	RA	1.5	1.5	Quick, Handy
Leftt Hand	0	-	5+10	-	5H	LA	1.5	1.5	Quick, Handy
					Weight:	1	Total cost:	27.8
Sensors:		Type:	Kills:	Space:	Range:	Comm:		Loc:	CP:
Main		MS	10	1	7km	100km		Head	4
					Weight:	0.1	Total cost:	4
Multiplier:	Space:	Loc:	Notes:					Mult:
Powerplant	-	-	XS: 1	Supercharged Fusion		x.3
Internal Otto.	1	Head	Level 7, Port 4				x.63
Sealing		-	-	Space, Desert, Arctic			x.15
							Total mult:	x.1.08 +1
Notes: The Cran is used for reconnaissance missions, and is comparatively harmless.
	Int otto skills are: Piloting, Gunnery, Mecha fighting and awareness.

Mecha Sheet

Name: Red Guard		Pilot: Stage IV Invid	Weight: 16.5	Cost: 113.7
Configuration:		MV:	MR:	GMA:	FMA:		Manoeuvre pool: +0
Battloid			-3		5 Hexes	12 Hexes	Piloting +MR: 
(Humanoid)				(90kph)	(302kph)	Gunnery +MR: 
								Mecha fighting +MR: 
Servo:		Type:	Space:	Kills:	CP:	Arm:	Type:	CP:	Total:
Main Body	S	6	6	6	5	S	5	11
Right Arm	S	4	4	4	4	S	4	8
Left Arm	S	4	4	4	4	S	4	8
Right Leg	S	4	4	4	4	S	4	8
Left Leg		S	4	4	4	4	S	4	8
Head		LW	2	2	2	2	S	3	5
					Weight:	24	Total cost:	48
Weapon:	WA:	Rng:	Dmg:	Shots:	Kills:	Loc:	Space:	Cost:	Notes:
Plasma Rifle	+1	7	3	Inf	3K	2 Hand	8	16.3	BV: 5
Lasergun	+1	6	2	Inf	2K	RA	3	3
Lasergun	+1	6	2	Inf	2K	LA	2	3.5
Right Hand	0	-	1+0	-	5H	RA	1	1.8	Quick, Handy
Left Hand	0	-	1+0	-	5H	LA	1	1.8	Quick, Handy
					Weight:	4.5	Total cost:	26.4
System:		Loc:	Spc:	Kills:	Notes:				Cost:
Link		MB	-	-	Links Laserguns			2
					Weight:	-	Total cost:	2
Sensors:		Type:	Kills:	Space:	Range:	Comm:		Loc:	CP:
Main		S	5	1	4km	80km		Head	2
					Weight:	0.05	Total cost:	2
Movement:	MA:	Spc:	Eff:	CP:	Kills:	Loc:
Thrusters	12	5	9.9	19.9	-	MB
		Total cost:	19.9	Weight:	-
Shield:		DA:	Type:	SP:	Loc:	Spc:	Cost:	Spec:
Buckler		-1	Std.	8	LA	1	10	-
		Total cost: 	10	Weight:	4
Multiplier:	Space:	Loc:	Notes:					Mult:
Powerplant	-	-	XS: 1	Standard Fusion			x.0
Cockpit		1	MB	Armoured Screen				x.0
Sealing		-	-	Space Sealing				x.05
							Total mult:	x.05+1
Notes: The Red Guards are used as commanders, strike units and bodyguards exclusively by the 
Regent.

Mecha Sheet

Name: Assault Speeder		Pilot: Red Enforcer	Weight: 5.5	Cost: 55.4
Configuration:		MV:	MR:	GMA:	FMA:		Manoeuvre pool: 0
Mecharider		-3		-	28 hexes		Piloting +MR: 
						(Mach 2)	Gunnery +MR: 
								Mecha fighting +MR: 
Servo:		Type:	Space:	Kills:	CP:	Arm:	Type:	CP:	Total:
Main Body	MW	12	12	12	6	S	6	18
					Weight:	9	Total cost:	18
Weapon:	WA:	Rng:	Dmg:	Shots:	Kills:	Loc:	Space:	Cost:	Notes:
Force Screen	+1	-	6	Inf	2K	MB	9	9	AF: 1
					Weight:	1	Total cost:	9
System:		Loc:	Spc:	Kills:	Notes:				Cost:
Searchlights	MB	-	-	2 Searchlights			0.4
					Weight:	-	Total cost:	0.4
Sensors:		Type:	Kills:	Space:	Range:	Comm:		Loc:	CP:
Main		MW	2	1	15km	1500km		MB	9
					Weight:	1	Total cost:	9
Movement:	MA:	Spc:	Eff:	CP:	Kills:	Loc:
Thrusters	28	2	9.6	16.4	-	MB
		Total cost:	16.4	Weight:	-
Multiplier:	Space:	Loc:	Notes:					Mult:
Powerplant	-	-	XS: 1	Standard Charge Fusion		x.0
Sealing		-	-	Space Sealing				x.05
							Total mult:	x.05 +1
Notes: Used by the Red Guards for transport. The force shield is used in ramming attacks to plow 
straight through opponents.

APPENDIX: CONVERSIONS

	Most of the mecha in this file have no Japanese counterparts. The notes for the few that do 
are below:

VF-1B Veritech
	Japanese Name: VF-1B Valkyrie (Super Dimensional Fortress Macross)
	Appears: Never
	This mecha is an upgraded Version of the VF-1 Valkyrie which entered service after Space 
War One and replaced the VF-1A and -1J. No statistical changes.

VAF-6A Alpha
	Japanese Name: Alpha
	Appears: Sentinels Video
	In the flight simulator scene in the Sentinels video, an Alpha used by Jack Bake can be seen 
to use a projectile weapon (indicated by the red coloured weapon fire and the sound effects), as well as 
lack the sensor pod found on other Alphas. This is assumed to be an earlier model of Alpha. Thanks to 
Daniel George for pointing out the differences. While it probably doesn't exist in MOSPEADA, it could 
be used to represent an earlier version of the AFC-01 Legios. (AFC-01A?)

MBR-12 Mk II/III Condor
	Japanese Name: NB-01 Condor (Genesis Climber MOSPEADA)
	Appears: Episode #71
	This mecha was the predecessor to the Legios, as used by the First Recapture force in 2080. 
No statistical changes.	

QAF-4A Vandal Drone Fighter
	Appears: Episode #71
	Japanese name: Legios (?) (Genesis Climber MOSPEADA)
	This mecha was derived from information given by Peter Walker in the background from the 
Alpha fighter, derived from the appearance of unmanned Alphas in one episode. All the data is pure 
speculation.

SF-6B Vulture
	Japanese Name: Unknown (Super Dimensional Cavalry Southern Cross)
	Appears: Episode #47
	This fighter is apparently the main fighter if the Liberte‚ space army. No known statistical 
changes.

SA-8A Vampire
	Appears: Episode #71
	Japanese name: AF-01 Combat (?) (Genesis Climber MOSPEADA)
	This fighter was used alongside the Condor by the First Recapture force in 2080. No statistical 
changes.

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