Natural Abilities
I only got up to 50th level for Ryu and 40ths (except for Teepo, of course) for
the others, but I think my list is complete.
Ryu
Heal:
Purify - 4 AP - Cures Poison
Heal - 4 AP - Heals light wounds
Rejuvenate - 7 AP - Heals medium wounds
Remedy - 7 AP - Cures all status changes
Raise Dead - 10 AP - Chance of restoring a dead member
Restore - 12 AP - Heals heavy wounds
Vitalize - 20 AP - Heals medium wounds on all
Resurrect - 20 AP - Fully restores a dead member's HP
Vigor - 50 AP - Heal heavy wounds on all
Assist:
Shield - 4 AP - Raise Def on all
Barrier - 4 AP - Raises magic Def
Protect - 2 AP - Raises Def
Attack:
Accession - 0 AP - Turn into a dragon
Bonebreak - 0 AP - Very powerful attack that needs to be recharged
Teepo
Attack:
Frost - 2 AP - Frost attack
Simoon - 4 AP - Flame & Wind attack
Fireblast - 5 AP - Flame attack vs. all
Iceblast - 5 AP - Frost attack
Rei
Assist:
Silence - 2 AP - Stop magic use for all
Speed - 2 AP - Raises Agil
Slow - 1 AP - Lowers Agil
Attack:
Myollnir - 10 AP - One of the most powerful magic attacks (most powerful lightning attack vs. one)
Lightning - 7 AP - Lightning vs. all
Jolt - 3 AP - Lightning vs. all
Death - 5 AP - Destroy a target
Weretiger - 0 AP - Transform into a slowly berserking tiger
Pilfer - 0 AP - Steal items from target
Nina
Heal:
Drain - 3 AP - Steal target's HP
Leech Power - 0 AP - Steal target's AP
Assist:
Blunt (hee hee) - 1 AP - Lowers Pwr
Weaken - 1 AP - Lowers Def
Slow - 1 AP - Lowers Agil
Attack:
Sirocco - 12 AP - Flame & Wind attack vs. all
Blizzard - 10 AP - Frost vs. all
Myollnir - 10 AP - Ultimately powerful Lightning attack vs. one
Typhoon - 7 AP - Wind attack vs. all
Lightning - 7 AP - Lightning vs. all
Iceblast - 5 AP - Frost vs. one
Simoon - 4 AP - Flame & Wind vs. one
Cyclone - 3 AP - Wind vs. one
Jolt - 3 AP - Lightning vs. all
Frost - 2 AP - Frost vs. one
Momo
Heal: (check Ryu's Heal descriptions for info)
Purify
Heal
Rejuvenate
Remedy
Raise Dead
Vitalize
Assist:
Identify - 0 AP - Examines enemy
Foretell - 0 AP - Shows enemies' weakness (depending on the colors, I think lightning was yellow and fire was red)
Protect - 2 AP - Raises Def
Silence - 2 AP - Stop magic use for all
Sleep - 3 AP - Cast sleep on all
Confuse - 2 AP - Confuse all
Speed - 2 AP - Raises Agil
Might - 4 AP - Raises Pwr
Attack:
Quake - 7 AP - Earth attack on all
Ragnarok - 12 AP - Comet attack vs. all
Peco
Heal: (check Ryu's Heal descriptions for info)
Rejuvenate
Purify
Assist:
Dream Breath - 3 AP - Induce sleep on all
Venom Breath - 3 AP - Poison all
Attack:
Icebreath - 4 AP - Frost attack based on remaining HP
Firebreath - 4 AP - Flame attack based on remaining HP
Garr (natural immunity to fire)
Attack:
Pyrokinesis - 1 AP - Powerful flame & physical attack vs. one
Flare - 2 AP - Flame vs. one
Fireblast - 5 AP - Flame vs. all
Gambit - 0 AP - Critical damage if target is hit
Kyrie - 5 AP - Destroy undead
Inferno - 10 AP - Flame vs. all
Note: A used my knowledge and another source for this (BOF III Faq by Fritz Fraundorf erggibbon@aol.com). I checked it out, some are wrong ( which I fixed, but I don't know about the others). If you know any skills or find mistakes, please e-mail me at helliey@hotmail.com.
SKILL LEARNED FROM
Air Raid - Bomber, PipeBomb, Magmaite, Hopper
Aura - *Ladon
Backhand - *Durandal
Bad Back - Dragnier Elder, Codger
Barrier - *Emitai
Benediction - *Hondara
Berserk - *Giotto
Blind - Lizard, Tricker, GooTitan
Blitz - Proto Bot, Giant Orc
Blizzard - *Deis
Bone Dart - ZombieDr, D.Zombie
Burn - Mage Goo, Lava Man, TitanOoze, Goo King
Celerity - *Deis
Charge - Gonghead, Gonger, Mad Gong, *Fahl
Charm - *Meryleep
Chill - Revenant
Counter - *Fahl
Cure - Drak (use Remedy or Panacea on him to get him unparalyzed)
Demonbane - *Hachio
Disembowel - *Bunyan
Double Blow - Nut Troop, GntCrab, Elder, Egg Gang, Scorpion
Douse - GntRoach
Enlighten - *Emitai
Evil Eye - Vampire, Myria
Feign Swing - *Durandal
Flying Kick - Tricker, Magmaite
Focus - *Bunyan
Frost - *Mygas
FrostStrike - Bolt, Armor
Gloom - NightBat
Holy Strike - *Ladon
Inferno - *Deis
Influence - BossGobln
Intimidate - Hobgoblin, Dolphin, *D'lonzo
Jump - Rocky, Roach, GntRoach
Kyrie - *Hondara
Last Resort - Orc, Giant Orc
Lavaburst - Vulcan, Shroom
Magic Ball - *Mygas
Meditation - *Emitai
Mighty Chop - *Hachio
Mind Flay - Slasher
Mind's Eye - *Ladon
Mind Sword - *Emitai
Monopolize - *D'lonzo
Multistrike - Ammonite, Revenant
Myollnir - *Deis
Purify - *Hondara
Recall - *Yggdrasil
Resist - *Fahl
Risky Blow - *Bunyan
Sacrifice - Tank Bot
Sanctuary - *Yggdrasil
ShadowWalk - *Meryleep
Shield - *Yggdrasil
Sirocco - *Deis
SpiritBlast - Hobgoblin, Golem
Snap - Pooch, Scylla, Charybdis, Dragnfly, Plant 42
Steal - *D'lonzo
Sudden Death - *Giotto
Super Combo - *Bunyan
Target - Assassin
ThunderClap - MultiBot
ThunderStrike - Mist Man
Timed Blow - Thrasher
Tornado - Insector, Scorpion, Goo King
Transfer - TankBot
Triple Blow - Mist Man, Teepo as Dragon Lord
Trump - *Giotto
Tsunami - Dolphin, Ammonite
Typhoon - *Mygas
Unmotivate - Goblin, BlueGobln, Hobgoblin, *Durandal
Wall Of Fire - MultiBot
Ward Of Light - *Ladon
War Shout - *Meryleep
Not sure about the names
Normal - No special effect
Attack - Raises Pwr
Defense - Raises Def
Chain - All members' speed = Point Member's (you could make everybody as heavy as you want, but equip the Point Member lightly to make everybody agile. Learned from Bais.
Magic - Rear member's magic power is raised. Learned from Lee.
Refuge - Restores 1 HP after each turn. Learned from Wynn.