I  Q     O  V  E  R  P  O  W  E  R     L  I  S  T

H E R O   A N D   S P E C I A L   C A R D S

* ANY HERO
     * ALIEN SYMBIOTE (AL) <IQ> {R}  She-Venom
     * POWER LEECH (BY) <IQ> {VR} [OPD]

* APOCALYPSE  <IQ> {VR}         E: 5   F: 5   S: 7   I: 6   (23)
     * AGELESS EVIL (AE) <IQ> {U}
     * TECHNO-VIRUS (HA) <IQ> {VR} [OPD]

* BANSHEE  <IQ> {R}                   E: 7   F: 5   S: 3   I: 5   (20)
~ Teammates' Training card bonues (BONUSES) are an additionl (ADDITIONAL) +1.
     * CASSIDY KEEP (BR) <IQ> {U} 
* BEAST  <IQ> {R}                         E: 2   F: 5   S: 6   I: 7   (20)

    * AMBIDEXTERITY (HC) <IQ> {U}
    * BRILLIANT DEDUCTION (HB) <IQ> {U} 
* BISHOP  <IQ> {R}                       E: 6   F: 7   S: 4   I: 3   (20)

    * PARAMILITARY SKILL (AR) <IQ> {C}
    * TEMPORAL ANOMALY (HD) <IQ> {VR} [OPD]


* BLACK CAT  <IQ> {R}                E: 3   F: 6   S: 3   I: 4   (16)
~ Power cards are +1 when used for defense.
     * FELINE FORTUNE (CM) <IQ> {C}
     * FELINE FURY (CD) <IQ> {U}

* BLACK WIDOW  <IQ> {R}          E: 4   F: 7   S: 3   I: 6   (20)
     * CHAMPION (CQ) <IQ> {U}
     * KGB INTELLIGENCE (AN) <IQ> {U}

* BLOB  <IQ> {R}                 E: 4   F: 5   S: 6   I: 1   (16)
~ May not be Spectrum KO'd with Strength Power cards
     * FLABBY FIGHTER (HE) <IQ> {VR} [OPD]

* BROOD  <IQ> {R}                E: 3   F: 6   S: 6   I: 4   (19)
~ May have duplicate "Brood Spawn" Specials.
     * PLAN OF CONQUEST (AA) <IQ> {C}
     * POWER HUNGRY MONSTERS (BY) <IQ> {VR} [OPD]

* CABLE  <IQ> {VR}               E: 7   F: 7   S: 4   I: 5   (23)
     * ASKANI'SON (AW) <IQ> {VR} [OPD]

* CAPTAIN AMERICA  <IQ> {R}      E: 2   F: 8   S: 4   I: 6   (20)
     * SENTINEL OF LIBERTY (GB) <IQ> {VR} [OPD]

* CARNAGE  <IQ> {R}              E: 5   F: 7   S: 4   I: 2   (18)
~ Team +5 to Venture Total when KO'd.
     * ANARCHY (HE) <IQ> {VR} [OPD]
     * DESTRUCTIVE MIND (CU) <IQ> {U}

* COLOSSUS  <IQ> {R}             E: 1   F: 5   S: 7   I: 4   (17)
~ May not be Cumulative KO'd with Strength Power cards.
     * MIGHTY METAL (AA) <IQ> {C}
     * ORGANIC STEEL (ET) <IQ> {U}

* CYCLOPS  <IQ> {R}              E: 7   F: 4   S: 4   I: 5   (20)
~ May play "Fearless Leader" from Reserve.
     * BATTLE SAVVY (AG) <IQ> {U}
     * X-MEN STRATEGY (EN) <IQ> {U}

* DAREDEVIL  <IQ> {R}            E: 2   F: 7   S: 4   I: 6   (19)
     * BLIND JUSTICE (ET) <IQ> {U}
     * RADAR COMBAT (HF) <IQ> {C}

* DEADPOOL  <IQ> {R}             E: 3   F: 7   S: 5   I: 3   (18)
~ May not be Spectrum KO'd with MultiPower Power cards.
     * DISTRACTING CHATTER (AG) <IQ> {U}
     * DON'T LOSE YOUR HEAD! (AS) <IQ> {VR} [OPD]

* DOC SAMSON  <IQ> {R}           E: 2   F: 2   S: 7   I: 6   (17)
     * CAUTIOUS ADVISOR (AM) <IQ> {U}
     * HEAD SHRINKER (AR) <IQ> {U}

* DOCTOR DOOM  <IQ> {VR}         E: 5   F: 3   S: 4   I: 8   (20)
     * DIPLOMATIC IMMUNITY (HG) <IQ> {VR} [OPD]
     * DOOMBOTS (DU) <IQ> {VR} [OPD]

* DOCTOR OCTOPUS  <IQ> {R}       E: 2   F: 5   S: 6   I: 7   (20)
     * BIG PLANS (EJ) <IQ> {U}

* DR. STRANGE  <IQ> {R}          E: 8   F: 3   S: 2   I: 6   (19)
     * CATASTROPHE MAGIC (CY) <IQ> {U}
     * DEFENDER (HG) <IQ> {VR} [OPD]


* DOMINO  <IQ> {R}               E: 4   F: 7   S: 3   I: 5   (19)
~ Energy Power cards are +2 when used for defense.
     * BATTLE MEDIC (ET) <IQ> {U}
     * DUMB LUCK (AP) <IQ> {U}

* ELEKTRA  <IQ> {R}              E: 2   F: 7   S: 4   I: 4   (17)
~ May not be Spectrum KO'd with Fighting Power cards.
     * INFILTRATION (DB) <IQ> {U}
     * NINJA TRAP (BS) <IQ> {VR} [OPD]

* FORGE  <IQ> {R}                E: 5   F: 5   S: 3   I: 7   (20)
~ Team Basic Universe card bonuses are an additional +1.
     * CHEROKEE MAGIC (HE) <IQ> {VR} [OPD]
     * CYBERNETIC LIMBS (BR) <IQ> {C}
     * FOOTSOLDIER TRAINING (HF) <IQ> {C}
     * THE MAKER (IF) <IQ> {C}
     * THE NEUTRALIZER (GA) <IQ> {C}

* GAMBIT  <IQ> {R}               E: 6   F: 6   S: 4   I: 4   (20)
~ May have duplicate "Charge Object" Specials.
     * KINETIC DETONATION (EJ) <IQ> {U}

* GHOST RIDER  <IQ> {R}          E: 6   F: 6   S: 6   I: 2   (20)
~ May only be Spectrum KO'd by four Power Types.
     * SKELETAL SUMMONING (DS) <IQ> {U}
     * SPIRITUAL DUALITY (FC) <IQ> {C}

* GREEN GOBLIN  <IQ> {U}         E: 4   F: 4   S: 6   I: 6   (20)
~ Intellect Power cards are +1 when used to attack.
     * EXPLOSIVE PUMPKINS (AR) <IQ> {U}
     * FLYING PLATFORM (AG) <IQ> {C}
     * GAUNTLET BLASTERS (ID) <IQ> {C}
     * GOBLIN LEGACY (IC) <IQ> {VR} [OPD]
     * MURDEROUS PLOY (IB) <IQ> {U}

* HAWKEYE  <IQ> {R}              E: 4   F: 7   S: 4   I: 2   (17)
~ May play "Dynamite Delivery" from Reserve.
     * FIELD DRESSING (AL) <IQ> {U}
     * QUIVER OF ARROWS (HH) <IQ> {U}

* HENRY PYM  <IQ> {R}             E: 3   F: 4   S: 3   I: 7   (17)
~ MultiPower Power cards are +2 when used for defense.
     * ANT-MAN (AD) <IQ> {C}
     * GIANT-MAN (AY) <IQ> {C} [OPD]
     * GOLIATH (EQ) <IQ> {C}
     * MEDICAL KNOWLEDGE (ET) <IQ> {U}
     * YELLOWJACKET (AA) <IQ> {C}

* HOBGOBLIN  <IQ> {U}             E: 4   F: 6   S: 6   I: 3   (19)
~ Strength Power cards are +1 when used to attack.
     * CYBERNETIC UPGRADE (ET) <IQ> {U}
     * GOBLIN CACHE (HI) <IQ> {U}

HOLOCAUST
     * HORRIFYING IMAGE (AR) <IQ> {C}

* HULK  <IQ> {R}                  E: 1   F: 3   S: 8   I: 6   (18)
     * GAMMA TRANSFUSION (HJ) <IQ> {VR} [OPD]

* HUMAN TORCH  <IQ> {R}           E: 7   F: 4   S: 4   I: 4   (19)
 ~ May not be Cumulative KO'd with Energy Power cards.
     * FIRE CAGE (AX) <IQ> {U}
     * HOT HEAD (EI) <IQ> {U}

* ICEMAN  <IQ> {R}                E: 7   F: 4   S: 4   I: 3   (18)
~ May have duplicate "Snow Blind" Specials.
     * ICE TACTICS (AI) <IQ> {C}

* INVISIBLE WOMAN  <IQ> {R}       E: 6   F: 4   S: 3   I: 6   (19)
~ Team is +2 to Venture Total per battle.
     * PROTECTIVE WALL (AD) <IQ> {U}
     * TEAM COORDINATION (FE) <IQ> {U}

* IRON MAN  <IQ> {VR}             E: 5   F: 3   S: 7   I: 7   (22)
     * STEALTH ARMOR (AI) <IQ> {C}
     * WEAPONS INVENTOR (AE) <IQ> {U}

* JEAN GREY  <IQ> {R}             E: 7   F: 3   S: 2   I: 4   (16)
~ May play "Telepathic Unity" from Reserve.
     * PHOENIX EFFECT (AE) <IQ> {U}
     * PSYCHIC SOOTHING (ET) <IQ> {U}

* JUBILEE  <IQ> {R}              E: 6   F: 4   S: 2   I: 4   (16)
~ May have duplicate "Blinding Flare" Specials.
     * TROUBLEMAKER (DB) <IQ> {U}
     * WISECRACK (HK) <IQ> {U}

* JUGGERNAUT  <IQ> {R}           E: 4   F: 5   S: 8   I: 2   (19)
     * MAGIC HELM (CM) <IQ> {C}

* KINGPIN  <IQ> {R}              E: 2   F: 4   S: 5   I: 6   (17)
~ May play Teamwork cards from Reserve.
     * BUSINESS SAVVY (HQ) <IQ> {U} =>[OPD]
     * CRIME MAGNATE (HX) <IQ> {VR} [OPD]
     * SUMO KNOWLEDGE (AS)=>(HR) <IQ> {VR} [OPD]
     * UNDERWORLD HENCHMEN (HL) <IQ> {C}
     * WALKING STICK (HF) <IQ> {C}

* LONGSHOT  <IQ> {R}             E: 3   F: 7   S: 4   I: 3   (17)
~ Opponent's team is -2 to Venture Total per battle.
     * FORTUNATE ACCIDENT (HL) <IQ> {U}
     * PURITY OF THOUGHT (HM) <IQ> {VR} [OPD]

* MAGNETO  <IQ> {R}              E: 8   F: 5   S: 3   I: 6   (22)
     * MAGNETIC DEVASTATION (GJ) <IQ> {C}
     * MASTER OF MAGNETISM (HN) <IQ> {VR} [OPD]

* MANDARIN  <IQ> {R}             E: 7   F: 4   S: 3   I: 5   (19)
~ Fighting Power cards are +2 when used for defense.
     * ENERGY VOID (HE) <IQ> {VR} [OPD]
     * MASTER TACTICIAN (AE) <IQ> {U}

* MR. FANTASTIC  <IQ> {VR}       E: 2   F: 5   S: 2   I: 8   (17)
     * FANTASTIC MIND (AR) <IQ> {U}
     * INVENTIVE GENIUS (HQ) <IQ> {U} =>[OPD]

* MR. SINISTER  <IQ> {VR}        E: 4   F: 5   S: 4   I: 8   (21)
     * CLONING PROCESS (HS) <IQ> {VR} [OPD]
     * MARAUDER (HR) <IQ> {VR} [OPD]

* MOJO  <IQ> {U}                  E: 6   F: 3   S: 1   I: 6   (16)
~ MultiPower Power cards are +1 when used to attack.
     * CAUGHT ON FILM (HO) <IQ> {U}
     * DIRECTOR'S CUT (AO) <IQ> {U}

* MORBIUS  <IQ> {R}               E: 5   F: 3   S: 6   I: 5   (19)
~ May only be Cumulative KO'd by 30 or more points.
     * INDUCE PANIC (HL) <IQ> {U}
     * SHADOWY ESCAPE (AD) <IQ> {C}

* MORPH  <IQ> {R}                 E: 4   F: 5   S: 3   I: 6   (18)
~ May not be Spectrum KO'd with Intellect Power cards.
     * RIDICULOUS BEHAVIOR (AD) <IQ> {C}
     * SUBSTITUTE DEATH (HP) <IQ> {VR} [OPD]

* MYSTERIO  <IQ> {U}              E: 6   F: 3   S: 4   I: 6   (19)
~ May not be Spectrum KO'd with Energy Power cards.
     * HOLOGRAPHIC DECOY (AD) <IQ> {C}
     * MYSTERYVISION (AP) <IQ> {U}

* MYSTIQUE  <IQ> {U}              E: 5   F: 6   S: 3   I: 6   (20)
~ Fighting Power cards are +1 when used to attack.
     * FATAL MARKSMAN (EI) <IQ> {U}
     * GOVERNMENT AGENT (GD) <IQ> {U}

* NAMOR  <IQ> {R}                 E: 2   F: 7   S: 7   I: 4   (20)
     * NEPTUNE'S ARMOR (CD) <IQ> {U}
     * SUB-MARINER (HG) <IQ> {VR} [OPD]

* NICK FURY  <IQ> {R}             E: 3   F: 7   S: 4   I: 6   (20)
     * AGENT OF S.H.I.E.L.D. (CM) <IQ> {C}
     * BATTLE STRATEGY (IE) <IQ> {VR} [OPD]
     * HOWLING COMMANDO (HN) <IQ> {U}
     * INFINITY FORMULA (ET) <IQ> {U}
     * WAR HERO (AA) <IQ> {C}

* NIGHTCRAWLER  <IQ> {R}          E: 6   F: 7   S: 3   I: 3   (19)
     * ACROBATIC PRECISION (HF) <IQ> {C}
     * POWER 'PORT (HT) <IQ> {VR} [OPD]

* OMEGA RED  <IQ> {R}             E: 6   F: 7   S: 5   I: 2   (20)
     * CARBONADIUM SYNTHESIZER (EZ) <IQ> {VR} [OPD]
     * TWIN TENTACLES (FC) <IQ> {C}

ONSLAUGHT
     * CANNON FODDER (CT) <IQ> {VR} [OPD]

POST
     * COVERT MANIPULATIONS (AF) <IQ> {U}

* PROFESSOR X  <IQ> {R}           E: 8   F: 2   S: 1   I: 7   (18)
     * MINDWIPE (AQ) <IQ> {VR} [OPD]
     * PSYCHIC SHIELD (AH) <IQ> {U}

* PSYLOCKE  <IQ> {R}              E: 7   F: 6   S: 3   I: 4   (20)
     * CRIMSON DAWN (EV) <IQ> {VR} [OPD]
     * LADY MANDARIN (HF) <IQ> {C}

* PUNISHER  <IQ> {R}              E: 3   F: 7   S: 4   I: 4   (18)
~ May not be Cumulative KO'd with Fighting Power cards. ~
     * DODGE (AD) <IQ> {U}
     * OUTWIT (ET) <IQ> {U}

* QUICKSILVER  <IQ> {R}           E: 7   F: 6   S: 3   I: 2   (18)
     * HIGH SPEED IMPACT (AS) <IQ> {VR} [OPD]
     * RAPID-FIRE PUNCHES (DG)=>(ID) <IQ> {C}

* RED SKULL  <IQ> {R}             E: 3   F: 5   S: 4   I: 7   (19)
~ May not be Cumulative KO'd with Intellect Power cards.
     * COSMIC CUBE (FD) <IQ> {VR} [OPD]
     * DEPRAVED EVIL (HZ) <IQ> {U}
     * DUST OF DEATH (HY) <IQ> {U}
     * EVIL SUPER SOLDIER (BA) <IQ> {VR} [OPD]
     * MASTER RACIST (AG) <IQ> {U}

* RHINO  <IQ> {R}                 E: 2   F: 6   S: 7   I: 1   (16)
     * ANIMAL STAMINA (DQ) <IQ> {C}

* ROGUE  <IQ> {R}                 E: 4   F: 4   S: 7   I: 2   (17)
~ May not be Spectrum KO'd with Special cards.
     * COMBINATION PUNCH (AE) <IQ> {C}
     * SOUTHERN BELLE (AZ) <IQ> {C}

* SABRETOOTH  <IQ> {R}            E: 2   F: 8   S: 6   I: 3   (19)
     * DANGEROUS MIND (EJ) <IQ> {C}
     * GOVERNMENT OPERATIVE (AD) <IQ> {U}

* SCARLET SPIDER  <IQ> {R}        E: 3   F: 7   S: 6   I: 5   (21)
     * CLONAL CONFUSION (HU) <IQ> {C}

* SCARLET WITCH  <IQ> {R}         E: 7   F: 3   S: 2   I: 5   (17)
~ Opponent's team -5 to Venture Total when KO'd.
     * IMPROBABILITY HEX (HL) <IQ> {U}
     * WITCHCRAFT (AD) <IQ> {C}

* SENTINELS  <IQ> {R}             E: 7   F: 5   S: 7   I: 1   (20)
     * MUTANT COUNTERMEASURES (GA) <IQ> {C}
     * ROBOT MENTALITY (AR) <IQ> {C}

* SHADOWCAT  <IQ> {U}             E: 6   F: 3   S: 3   I: 6   (18)
     * COMPUTER GENIUS (HQ) <IQ> {C} =>[OPD]
     * ELECTRONIC SCRAMBLE (AD) <IQ> {U}
     * GHOSTLY PHASE (AG) <IQ> {U}
     * PRYDE AND WISDOM (AE) <IQ> {C}
     * SOULSWORD (EJ) <IQ> {C}

* SHE HULK  <IQ> {R}              E: 1   F: 4   S: 7   I: 5   (17)
~ May have duplicate "Public Defender" Specials.
     * BRAINS & BRAWN (CC) <IQ> {C}
     * PUBLIC DEFENDER (AD) <IQ> {C}

* SILVER SABLE  <IQ> {U}          E: 4   F: 6   S: 2   I: 6   (18)
~ May play Fighting Teamwork cards from Reserve.
     * BATTLE PLANS (HV) <IQ> {C}
     * SANDMAN (EB) <IQ> {C}

* SILVER SURFER  <IQ> {R}         E: 7   F: 3   S: 6   I: 5   (21)
     * COSMIC AWARENESS (HF) <IQ> {C}

* SPIDER-MAN  <IQ> {VR}           E: 3   F: 7   S: 6   I: 5   (21)
     * CLONAL CONFUSION (HU) <IQ> {C}
     * SCIENCE WHIZ (DM) <IQ> {C}

* SPIDER-WOMAN  <IQ> {U}          E: 6   F: 3   S: 6   I: 4   (19)
~ Energy Power cards are +1 when used to attack.
     * FORCE WORKS (AF) <IQ> {C}
     * RESCUE OPERATION (AD) <IQ> {C}

* STORM  <IQ> {R}                 E: 7   F: 5   S: 3   I: 4   (19)
~ Intellect Power cards are +2 when used for defense.
     * MORLOCK COMBAT (CD) <IQ> {C}
     * X-MEN LEADER (HF) <IQ> {C}

* STRONG GUY  <IQ> {R}            E: 3   F: 4   S: 7   I: 3   (17)
~ May play "Pile It On" from Reserve.
     * BODYGUARD (AD) <IQ> {C}
     * SIMPLE STRATEGY (AE) <IQ> {C}

* SUPER SKRULL  <IQ> {R}          E: 6   F: 4   S: 7   I: 4   (21)
     * ALIEN METHODS (HW) <IQ> {C}
     * FANTASTIC ENEMY (HN) <IQ> {C}

* THING  <IQ> {R}                 E: 1   F: 5   S: 8   I: 3   (17)
     * BUCKET O' SHAME (DL) <IQ> {U}

* THOR  <IQ> {VR}                 E: 7   F: 5   S: 7   I: 4   (23)
     * GIFT OF THE GODS (DS) <IQ> {C}
     * VIKING PYRE (IG) <IQ> {VR} [OPD]

* VENOM  <IQ> {R}                 E: 5   F: 6   S: 7   I: 2   (20)
     * EDDIE BROCK: REPORTER (EM) <IQ> {C}
     * HEALING BOND (ET) <IQ> {U}

* VISION  <IQ> {R}                E: 5   F: 4   S: 6   I: 6   (21)
~ May play "Android Endurance" from Reserve.
     * ANDROID AVENGER (AE) <IQ> {C}
     * CALCULATED ATTACK (AA) <IQ> {C}

* WAR MACHINE  <IQ> {R}           E: 5   F: 4   S: 7   I: 3   (19)
     * WAR DRONE (BR) <IQ> {U}

* WHITE QUEEN  <IQ> {R}           E: 7   F: 2   S: 2   I: 6   (17)
     * COLD-HEARTED ENEMY (GG) <IQ> {C} [OPD]
     * HELLFIRE LEADER (AN) <IQ> {C}
     * MENTAL OVERRIDE (AA) <IQ> {C}
     * MUTANT HEADMISTRESS (FA) <IQ> {C}
     * TELEPATHIC MANIPULATOR (IA) <IQ> {VR} [OPD]

* WOLVERINE  <IQ> {R}             E: 2   F: 8   S: 5   I: 4   (19)
     * CANUCKLEHEAD (HG) <IQ> {VR} [OPD]
     * SAVAGE REGRESSION (EQ) <IQ> {U}


P O W E R   C A R D S
 MULTIPOWER
  * 1M {C}  Chamber
  * 2M {C}  Havok
  * 3M {U}  X-Man
  * 4M {R}  Black Bolt

 INTELLECT
  * 1I {C}  Lizard
  * 2I {C}  Lady Deathstrike
  * 3I {C}  Kraven
  * 4I {C}  Modok
  * 5I {C}  Sebastian Shaw
  * 6I {C}  Ultron
  * 7I {U}  Leader
  * 8I {R}  Doom 2099


U N I V E R S E   C A R D S

TEAMWORK

ENERGY
  * 7E FI +2+2  <IQ> {C}  Cyclops, Jean Grey & Cable
  * 8E FI +2+3  <IQ> {C}  Professor X, White Queen & Banshee
  * 8E SI +2+3  <IQ> {C}  Magneto, Quicksilver & Scarlet Witch

FIGHTING
  * 6F SI +1+2  <IQ> {C}  Mystique, Forge & Strong Guy
  * 8F EI +2+3  <IQ> {C}  Captain America, Iron Man & Thor
  * 8F SI +2+3  <IQ> {C}  Maverick, Wolverine & Sabretooth

STRENGTH
  * 7S FI +2+2  <IQ> {C}  War Machine, Hawkeye & Spider-Woman
  * 8S EI +2+3  <IQ> {C}  Galactus, Silver Surfer & Adam Warlock

INTELLECT
  * 6I ES +1+2  <IQ> {C}  Shadowcat, Nightcrawler & Colossus
  * 7I FS +2+2  <IQ> {C}  Henry Pym, Vision & Black Widow
  * 8I FS +2+3  <IQ> {C}  Mr. Sinister, Apocalypse & Dark Beast

ALLY
ENERGY
  * 8E 3E  <IQ> {C}  Moira MacTaggart (Professor X)

 FIGHTING
  * 6F 1F  <IQ> {U}  Edwin Jarvis (Black Widow)
  * 8F 3F  <IQ> {C}  Bucky Barnes (Captain America)

 STRENGTH
  * 6S 1S  <IQ> {U}  Mary Jane Watson-Parker (Spider-Man)
  * 8S 3S  <IQ> {C}  Rick Jones (Hulk)

 INTELLECT
  * 8I 3I  <IQ> {C}  Kristoff Vernard (Doctor Doom)


C H E C K L I S T   C O D E   K E Y

(XX)   Special card two-letter codes (reference: Guide to Playing Specials)
=>     Actual => correction or official errata
<IQ>   IQ Marvel expansion
{C}    Common rarity level
{U}    Uncommon rarity level
{R}    Rare rarity level
{VR}   Very Rare rarity level
[OPD]  One Per Deck designation