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The Knights of Westmarch who felled
the armies of mighty Leoric are pure at heart and
follow closely the teachings of Zakarum, the
Religion of the Light. A battle-ready warrior for
whom faith is a shield, he fights for what he
believes to be right. Furthermore, his
steadfastness gives him powers to do good upon
friends, and wreak cruel justice upon foes. There
are those who call the Paladin an overwrought
zealot, but others recognize in him the strength
and goodness of the Light.
Five of the Paladin's skills have been announced
so far. Holy Aura will create a sort of shield,
which will protect him against and repel undead
creatures; Shield Bash is a skill that allows the
Paladin to use his shield as a weapon, pushing
back attackers, and leaving them vulnerable to
his swift blade; True Blade will allow the
Paladin to temporarily infuse a weapon with Holy
power. Then, using a weapon so enchanted, he may
strike through even the heaviest armor and
caprice of the foes of his faith, to find their
quivering vitals; Arm of God with which by
becoming himself a conduit for the powers of
heaven, the Paladin moves with impossible
quickness and inflicts grievous wounds upon his
enemies, but there is a price to be paid, as this
power damages the user as well; and Zealotry
which boosts attack strength and hit points, but
lowers speed.
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