Paladin The Knights of Westmarch who felled the armies of mighty Leoric are pure at heart and follow closely the teachings of Zakarum, the Religion of the Light. A battle-ready warrior for whom faith is a shield, he fights for what he believes to be right. Furthermore, his steadfastness gives him powers to do good upon friends, and wreak cruel justice upon foes. There are those who call the Paladin an overwrought zealot, but others recognize in him the strength and goodness of the Light.

Five of the Paladin's skills have been announced so far. Holy Aura will create a sort of shield, which will protect him against and repel undead creatures; Shield Bash is a skill that allows the Paladin to use his shield as a weapon, pushing back attackers, and leaving them vulnerable to his swift blade; True Blade will allow the Paladin to temporarily infuse a weapon with Holy power. Then, using a weapon so enchanted, he may strike through even the heaviest armor and caprice of the foes of his faith, to find their quivering vitals; Arm of God with which by becoming himself a conduit for the powers of heaven, the Paladin moves with impossible quickness and inflicts grievous wounds upon his enemies, but there is a price to be paid, as this power damages the user as well; and Zealotry which boosts attack strength and hit points, but lowers speed.