
None of the info on the
rumors page is official, some of it is rumors, some of it
very true but still unofficial. Don't count on all of
this to appear in the final game, although most of the
info we add is very reliable.
Heard an interesting rumor about Diablo2? Maybe you have
some news to report?
Report it here
Add-ons
I've heard a rumor that
Blizzard North is planning add-on packs for Diablo2I that
should be released in July and December of 1999.
It has also been said that in addition to new monsters,
levels, and items, each add-on pack will also include 2
new characters!
Wednesday, October 8, 1997 |
Exclusive -
Blizzard North interview at Gamestar magazine
The German magazine,
Gamestar, just had a 4 page interview with two of
Blizzard North's designers who shared some more info on
how Diablo2 will be like, and we at www.oocities.org/TimesSquare/Ring/4266 immediately put it up online
(first on the net... again!).
There will be 5 different character
classes in Diablo2. One is a genuine fighter, one is some
kind of sorcerer. 2 characters will be female. One of
them will be an Amazon who is very good in using bows and
spears, the other will probably be a female demon.
A new kind of weapons will be the
spears which can be thrown at enemies.
Every kind of character will have his
own spells. So in order to cast a certain spell you will
need to be playing a certain character. This will surely
add to Diablo2's replayablity value.
The inventory (number of boxes in
inventory screen) will also depend on the character
you'll be playing. For example, fighters will be able to
carry more than sorcerers.
Every part of worn equipment changes
the look of the character in play. You will see a
difference in your character's look if you hold a
scimitar or a longsword for example.
The cities will be populated by a lot
of different characters. They will not only stand in
their shop (as in the original Diablo) but walk around
and "live their lives". There will be different
kinds of shops, but not every shop type will be in every
town, so you will have to travel often.
There will be fights in the towns! An
example would be a big monster raid, where the character
would have to save the town.
There will be more interaction with the
NPC's. For example, two different characters would like
you to get them the same artifact. You will need to
decide to whom to give it and face the consequences.
There will be 4 cities in the game,
surrounded by a vast wilderness area.
You will not be able to get to all 4
towns at the start of the game. There will be a quest in
which you have to clear a passage through the monsters in
the mountain to gain access to the next town. A lot of
the quests will make you wander between the cities to
fulfill them.
You will be able to combine certain
items together in order to make them more effective. For
example, gold bracers will not be very powerful with
leather armor, but if you have a gold helmet, gold chain
mail and gold bracers, the bracers will be a lot more
effective!
The fighters will be able to learn some
special attack moves. Like an all-around-sweep, which
damages every monster standing around you, but leaves you
more vulnerable and taking more time than a normal
attack.
The upgraded engine will probably
include multi-colored lightsources and animated rivers
and lava that will actually flow downstream.
Blizzard are considering making
multiplayer games capable of hosting more then 4
characters at a time.
There will probably be something like a
trading post where players can meet with other players to
exchange items.
Blizzard North has about 20 people
working on Diablo2 right now, and for those of you
looking forward to Warcraft Adventures, it will probably
be pushed to the second quarter of 1998.
There will be 3 types of monsters in
the games:
Standard monsters - Like the skeletons in the original
Diablo, but this time they will come in a lot more
variations, they will wear different armor and hold
different weapons.
Special monsters - Like the unique monsters with their
own name in Diablo. They will almost always leave a
unique item when they die. Special spellcasting monsters
will use different spells then the rest of their kind.
Boss monsters - They will be really big and dangerous
freaks. They will each only be in a game once. As Erich
Schaefer said: "You will instantly know when you are
facing a boss!!!". This boss monsters will probably
always have quests built around them (Kill the certain
boss, get a certain weapon from a boss, etc.)
Thanks to Jimbo from Germany for letting me know of this
interview!
Thursday, September 25, 1997 |
The brothers
This is just a rumor, but it
is very possible that Diablo2 will include not only
Diablo himself, but also his brothers Baal and Mephisto.
Saturday, September 20, 1997 |
Exclusive
News - Multiplayer
Diablo2 Multiplayer will
bring up to 8 people together at one time.
Thursday, September 18, 1997 |
Exclusive
report from inside Blizzard's offices!
A source from Blizzard that
wishes to remain anonymous has given us the following
info:
There will be a much larger and more
involving plot, and each character has the chance to do
different quests. Depending on how you act throughout the
game, i.e. not doing a quest, your relationship with an
NPC may change, so certain things in the development of
the plot will be different.
You can hire help such as mercenaries.
Armor and weapon appearances change
depending on what you equip.
There are multiple endings to the game,
which one you get to depends on your actions and the
character you play.
There will be a lot more videos in
Diablo2!!!
|