Defenders of Konigsberg:

General Aleksander Aistis with heavy armor on barded warhorse armed with bow, carrying Enchanted shield, Black Amulet and Sword of Justice.

Wisard Campion Kryvis Krivaitis with Cloak of Mists and Shadows; Book of Ashur (Battle Magic).

5 Knights of Blasing Sun, with Standart of Shielding, incl. Champion with Biting Blade.

10 Halflings with bows, light armor, shield.

7 Flagellants

War Wagon

Rob's Menslayers

General on Dark Pegasus wearing heavy armor, shield armed with Blade of Leaping Bronze, Black Amulet on the neck.

15 Black Arc Corsairs with add. hand weapons and repeater x-bows, with Standart of Shielding, incl. champ with Crown of Command, hiding an assasin with potion of Strengh.

War Hydra

I deployed first and started first.

After I surveyed his army I was happy to see no mages, but War hydra was something I did not expected to see in 1000 pts. battle. My magic items were pretty useless against it, so I prayed for Sigmar to give me something and I was rewarded with NET spell, alhgough Fear and Teleport self were not that usefull. At the start of the game we rolled dices twise: Does Std. of Shielding gives unmodified save 4+ for corsairs and Does Hydra can breath fire in HTH at any unit. Both times he won.

Turn one:

No movement, exept mage, who hide in the forest to be within 12" from War hydra. Shooting only Hochland long rifle has range and I KILL CHAMP in Corsair's unit. Yessss, although I had no idea how important that is. Magic: Fear does nothing (as all 3 times per battle).

Dark elves: General fly high, Hydra and Corsair move forward. Corsairs shoot at my general just to find out his super armor save:) During magic phase I stored Total Power.

Turn two:

Flagelants move to angle my front and prepare to charge flank of corsairs. In shooting phase halflings inflict one wound to hydra. Magic: Fear pssssss:( , but I still wait for total powered net.

General decides not to land (why?), hydra moves forward, corsairs march move forward.

Turn three:

War wagon and General charge corsairs, War wagon inflict one impact hit, no wounds, same does the crew, but horses kill 2 corsairs. General with Sword of Justice easily kills 3 more. That is all first rank. Corsairs break and flee, I pursue with War wagon and destroy them. (Rob didn't reveal his assasin hoping to use him with potion of strengh next turn). Knights and flagellants maneuvre to be able to charge hydra next turn. Magic: Total Powered NET on Hydra (Yessss).

Dark elves: His general charges mine. Inflicts no wounds, but rebounds one mine and rolls 1 (black amulet exhausted!) Although with one would I stand ground. During magic phase he dispelled Net :(

Turn four: My War Wagon turns to have Hydra or General in charge arc. Knights did not dire to charge Hydra without support from War wagon (I still have one turn left). Halflings shoot at Hydra and inflict one wound, repeater hand gun hits all 6 times, but fails to wound :( In hand to hand my General chops his almost naked (without Black amulet) General to pieces, and his pegasus flee, but was not cought by my general. Magic: I try to cast Net on Hydra and he rolls 1 needing 2+ to dispell.

Turn four:

War wagon passes terror test and charges helpless Hydra, but knights are not that brave and flee rather then charge. General charges fleeing pegasus, who flees of the board. War wagon inflicts 5 inpact hits, but only one wound. Crew and horses do nothing, but I win combat by one, hydra breaks and unable to flee is destroyed. END of COMBAT.

Glory for Sigmar, Emperor and Empire. On return home I will not see any widows crying - I lost not a single man it this battle.