Deck Name:In The Name Of Valen
Race: Minbari
# of Players: 4
Designer: Jean-François Haché
Email address: Shadows_@hotmail.com
Brief Summary of deck: Well, we all know that the Vorlons rule, so let's see them in action. The way Sinclair...euh, I, I mean Valen, would do it with the 
help of his Grey concil:)

Section 1: The Cards:

Aftermaths: Approval Of The Grey x3
Total # of aftermaths: 3

Agendas: Order Above All x2, Servants Of Order.
Total # of agendas: 3

Characters: Delenn, Lennier, Dhaliri, Rathenn, Shakat, Hedronn, Durlan, Kosh Naranek.
Total # of Characters: 8

Diplomacy Conflicts: Trade Pact x3
Total # of Diplomacy Conflicts:  3

Intrigue Conflicts: Forced Impairment x3
Total # of Intrigue Conflicts: 3

Military Conflicts: None
Total # of Military Conflicts: 0

Enhancements: Babylon 5 Unrest, Triluminary, Fixed in their Ways.
Total # of Enhancements:  3

Events: Not Meant To Be x3, Carpe Diem x3, News Of Galactic Import x3, Short Term Goals x3, Trade Windfall x3, Affirm Alliance x3, Contact With Vorlons x3, Who Are You x3, You Are Not Ready x3, Early Warning x3, Destined To Be x3.
Total # of Events: 33

Fleets: Homeworld Fleet, First Battle Fleet, Second Battle Fleet, Third Battle Fleet.
Total # of Fleets: 5

Groups: None
Total # of Groups: 0

Locations:  None
Total # of Locations: 0

Total # of cards in deck: 61

Section 2: Strategy

Opening Hand: Delenn, Kosh Naranek, Servants of Order, ???

Opening Strategy: Build up Vorlon's influennce a.s.a.p. with Kosh and Servants of Order by getting all those neat Vorlon cards for free, give Vorlon marks to Lennier so you can later bring out Order Above All and transfer influence every turn.

"The deck which was sent to me was seriously flawed in the opening hand, which is the reason for the ???.  My recommendation is to put either an Accident or the Triluminary in the vacant slot.  Use the accident to make an early friend or screw another deck.. the Triluminary doesn't really fit the Vorlon expansion in the mid-game, but it would be useful if you add the cards for Delenn Transformed (also a good idea)." - Patrick Lacz

Midgame Strategy: Once the Shadow War starts, no more need to worry about conflicts since it will cost too much to keep them going. If a conflict you don't aprove of still comes along and you can't stop it, replace Order Above All with the other one in your hand then just cancel the conflict again! Use the Destined to be to bring up the Grey Concil to your inner circle for free, and if needed, getsome help with Affirm Aliance.
 
Endgame Strategy: Save the Trade Windfall and the Shrot term goals for when you are about to win. Just the edge you need to get an extra 3 or 4 power really fast.

Weaknesses: This is a very powerfull startegy but if you happen to be playing against the Shadows, well, forget it...unless you are really quick with the Vorlons and manage to get the Forced Evolution Impaired!

Section 3: Variations

If you find yourself not doing to well with the Vorlons, add Power Politics, Minbar, Popular Support, Level The Playing Field and Diplomatic Corps and try the Diplomatic option. Not many fleets in this deck, but very powerfull to make your oppenents think twice before going for the military assault on you.

Overall:
Very interesting to play...people will be ticked off to wait to long for you to find the Vorlon cards, but what do you care...try to go unnoticed and blame the Shadows for eveything. I managed to get 2nd place Minbari in a 36 people tournament...I amde a few modifications and had I do to it all over again, things might turn out in my favor. Enjoy, and, in the Name Of Valen, may the Vorlons assist you well on your journey to victory!