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Pick and Mix Rules


Each team is allowed a total of two (2) players from other races. A player of another race costs 50% more than his list price. Star Players and Rookie Big Guys cannot be bought unless already allowed.
These players contribute their list price for Team Rating purposes, not the price actually paid.

Note: See the table below.

If you attempt to hire from a race that has a number in parenthesis ie (4+), you must roll that number or higher on a d6. If you do so, you may purchase this player. Otherwise you must wait for five (5) games before you may try again. You do not lose any money if you fail, but you do lose any special play cards used in the attempt.

You can trade for a player from another race. You must pay 50% of the player's list cost for 'arbitration'.

If you trade a player with 26 or more Star Player Points to a team of another race, you lose one Fan Factor.


Chaos
1 Chaos, 1 Goblin, 1 Orc
Chaos Dwarf
1 Chaos Dwarf, 1 Dark Elf, 1 Skaven, Undead (6+)
Dark Elf
2 Chaos
Dwarf
Halfling (4+), 2 Human, 2 Norse
Goblin
Chaos Dwarf (6+), 2 Orc
Halfling
Dwarf (6+), 2 Human, 2 Wood Elf
High Elf
Human (4+), 2 Wood Elf
Human
2 Dwarf, 2 Halfling, 2 Norse, High Elf (4+), Wood Elf (4+)
Norse
2 Dwarf, 2 Human
Orc
Chaos Dwarf (4+)
Skaven
2 Chaos, Undead (6+)
Undead
Chaos (6+), Skaven (6+)
Wood Elf
Halfling (6+), 2 High Elf, 1 Human

Nota: Esta regla ha quedado reemplazada por la regla Mixed Race Teams, publicada también en el Citadel Journal posteriormente.

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