I've included as many verbs as I can remember. When you use some verbs, it will tell you that you can't do that, when you actually can. I've tried to list what others see, rather than what it tells you. Also, some verbs have different results when you are in different areas, and there are some not listed that you can only use in a specific situation.
Words in UPPERCASE should be typed as shown. Shortened versions are usually allowed.
Words in italics should be replaced by an appropriate specific: GET object means you should type GET SWORD, say.
Words in
Words separated by a vertical stroke |
indicate you may choose one or the other of the words: LEAN
A B C D E F G H I J K L M N O P Q R S T U V W X Y Z Other
A
ACCEPT
ACT - This verb allows you to perform customized actions. For example, act bats her eyes at you = (Chrysandra bats her eyes at you)
ADVICE - When you are new, this command will give you advice on what to do in your current situation
AMBUSH target <area> - directed attack against a body part, e.g. AMBUSH TROLL LEFT LEG. When ambushing from hiding, the wound's severity is increased.
APPLAUD
APPRAISE item- Used at the gemcutter, pawnshop, and furrier, to determine the value of an item before you sell it.
APPRAISE person - Gives a quick check on their health. Clerics also see the state of the person's spirit.
ASK - you can ask some NPC's about certain things
ASSIST
ATTACK monster | player - best used on monsters :)
BABBLE
BATTER | BASH barrier | container
BEAM <person>
BITE person
BLANCH - same as PALE
BLINK <person>
BLUSH - You blush a nice shade of off-pink.
BOUNCE
You fling yourself against
BOW <person>
BUG - Report an error in the game software.
BURY item - in some places
BUY item - Used for merchants that don't have a catalog
CACKLE
CAST <
CHANT - implemented, but can only be used in special places
CHARGE - It is possible to recharge wands in a certain place
CHECK IN - at an inn when you want to train or reroll
CHECK BALANCE - used to check what you have in your account at an Elanthian bank
CHEER - Claps your hands
CHUCKLE <person>
CLAP
CLENCH:
CLOSE container - Can be used on personal pocketed items you are wearing, or doors and such
COMMON - resume speaking in the common dialect of the land, so that you are no longer speak in guild speak or in your racial language.
CON - tells you how much health you have left
COUGH
COWER <person>
CRAWL direction - Necessary in small areas
CRINGE
CRY - You burst into tears
CUDDLE person
- You slide over to
CURTSY <person> - very imporant for showing proper respect
DANCE <person>- You dance around the room to music only you can hear. This is one of my favorite verbs. This is one of the verbs that varies depending on where you are. You can dance with someone if you are in the wedding tent or if a house is having a party, table dances at the tables in the inn, and perform a water ballet in some of Elanthia's bodies of water. On a dance-floor, the following verbs have special dance-related effects: HUG, NUDGE, POKE, PULL, PUSH, SPIN
DARK ELVEN - begin speaking in the Dark Elven tongue if you're a dark elf!
DECLINE - you can decline offers that people make you
DEPART - Used only when you are dead and have absolutely no hope of rescue
DEPOSIT amount - you can deposit your coins at a bank
DESCRIBE monster - gives you a detailed description of what you're fighting
DIAGNOSE < person > - tells you whether a person is injured or not
DIAGNOSE < person > FULL - gives you all of the person's injuries as well as the severity. You must have both hands free and it takes you 5 secs to do it
DIG - I've heard in some areas it is necessary to dig
DIR <place > - When you are new, use this command to get directions around town. Does nto work after level 3.
DISARM chest - used on boxes to check for traps or to remove traps you've discovered
DISBAND - you can disband your group if you are the leader.
DRAG <object | person> <direction> - pulls something from one room to another. You must have one hand free. A person (dead or alive) must have her GROUP OPEN to be dragged. Direction can either be a compass direction (north, southeast, etc.) or a portal (e.g. door, corridor, gate).
DOWN - move down
DRINK liquid - you can drink a variety of beverages, as well as out of some pools if you're thirsty on a hunt ;)
DROOL
DROP item
DUCK - You duck your head.
DWARVEN - begin speaking in the inscrutable language of the dwarf clans provided you're a dwarf!
EAST - move east
EAT <edible item> - self-explanatory,
EXAMINE - look at a person, item, in depth
EXCHANGE <object> WITH <person> FOR <amount> - recommended when you want to sell something to someone
EXIT - When you want to leave the lands
EXPERIENCE - gives a listing of your experience, fame, deeds, and mana
FALL - You fall over
FAME - see your personal and family fame.
FIND person - check to see if someone is in the lands
FLAG <flag> - used to check or set your system flags
FLAIL - You flail your arms about.
FLIP object
FLUSTER
Triscut blushes and babbles a few incoherent words, looking sincerely flustered.
Triscut glances at you bashfully, blushes, and mumbles a few words, plainly
embarrassed.
FORAGE herb - you can find useful herbs in different areas
FROWN <person>
FURROW BROW - You furrow your brow.
GAWK - Your jaw drops
GET object
GIANT - begin speaking in the racial dialect of Giantmen provided you're a giantman!
GIBBER
GIGGLE
GIVE <object TO> person - you offer object or whatever is in your right hand to person
GO direction - to go to places, or through portals, such as doors
GRIMACE
GRIN
GROAN
GROUP - tells you who is in your group and who is leading
GRUMBLE
GUILD - begin speaking in "guild speak," only understandable to others of your profession. Use COMMON to return to speaking in the common tongue
GULP
HALF ELVEN - begin speaking in the polyglot language known only to half-elves provided you're a half elf!
HALFLING - begin speaking the dialect known only to halflings provided you're a halfling!
HEALTH - gives you the low down on your state of health
HELP - lists topics that you can get additional information on in the game
HICCUP
HIDE - you have to train in it to be good at it
HIGHSPEAK - same as GIANT; begin speaking in the dialect of giantfolk.
HOLD <person> - You bring them into your group
HUMAN - same as COMMON; begin speaking the common dialect of the lands.
HUG <person, item>
INFO - tells you your name (in case you forget ;D ), age, level, as well as your stats
IMBED spell IN item USING RUB|WAVE FOR number CHARGES- you can imbed items if you know the spell
INVENTORY - tells you what your are wearing and holding
INVITE person
INVOKE spell - you can invoke scrolls
JUMP <obstacle> - You jump up and down on like a 12-year-old. You can also jump off of and out of places, so be careful where you do it.
JOIN <person> - you become a member of that person's group
KICK person | object
KISS object | person <area> - you can kiss someone, or kiss them on the head, nose, cheek, ear, lips, neck, hand, wrist, and elbow. Some of the more intimate areas require that you be joined to the object of your affection.
KNEEL
KNOCK door
LATCH - some doors have latches
LAUGH
LEAN - You shift your weight
LEAVE - if you want to leave a group
LICK - You stick your tongue out.
LIGHT - For example: light cigar with match
LOCK - some doors can be locked
LOOK <object | person> - look at your surrounding, an item or a person
MANA - check to see how many mana points you have left
MEASURE <object> - tells you how much is left in a food, beverages, potions and the like
MEDITATE - Causes you to kneel and meditate. Increases rate of learning for clerics.
MOAN
MOUNT - This verb is still around, but I've been told it was used when they used to have horses in the Gladiator Games. Still occasionaly used in private rooms.
MUMBLE - You mutter something under your breath.
MUTTER
NEWS <topic number>- see what's happening
NOD < person >
NORTH - move north
NORTHEAST | NE - move northeast
NORTHWEST | NW - move northwest
NUDGE person - You give person a playful nudge.
ONDUTY - tells you which Game Masters and Game Hosts are on duty.
OPEN object
ORDER - used for some merchants
OUT - move out
PACE
You
You restlessly pace back and forth.
PALE
PANT
PAY amount - when you need to pay your debt
PEER <person
| direction> - You peer quizzically at
PET - for those cute little animals
PICK box WITH lockpick - to open treasure chests
PINCH - You crack your knuckles.
POWER - tells you how much mana you have left.
POINT person
| direction | object
POKE person | object
POUR object - You pour it onto the ground.
PRAY - You mumble a quick prayer
PREPARE - spells need to be prepared
PULL item - some things can be pulled
PUSH object
PUT object
QUIT - leave the game session
QUEST - Gives general information on Game Quests
RAISE
RECITE verse - to recite a poem. Use semi-colons to start new lines.
REFER - check your status in the referral queue. Use ASSIST to summon a GameHost, who can refer you to a GameMaster.
REGISTER object - at Moot Hall to let the gods know what valuable items you have
REMOVE object - to take off something you're wearing
RENEW
REPORT - report a problem to the GameMasters. Reports are monitored in real-time. Use BUG or TYPO to report a non-urgent problem, or ASSIST to speak to a GameHost.
ROLL (when you are lying down) - You roll around on the ground
SALUTE <person> - (if nothing is in your hand) - You turn towards person and render a sharp hand salute. You can also salute a person with something if it is in your hand.
SCOWL
SCRATCH -
SCREAM
SCRY - Requires a scrying device.
SEARCH monster - finds any items and silvers a dead monster might have and causes it to decay. SKIN first if you want the pelt.
SELL item - Sell an item to a NPC merchant. They may not want to buy it. You might want to APPRAISE the item to make sure you like the price first
SEND # person - when you want to send mana to someone
SENSE - allows elderly mages to better understand the mana flows around them.
SET
SHAKE -
HANDS WITH person
HEAD AT
SHARE
SHIFT - Will give you a list of ICE age names and their modern equals
SHIVER
SHOW item TO person
SHRIEK -
SHRUG
SHUDDER
SIGNAL - Used in specific unmentionable guilds
SIGH - You sigh
SIGN - Used in spcific unmentionalble guilds
SHUFFLE - You shuffle your feet.
SKILL - Shows your training in various skills
SKIN monster
SLAP person - You slap person alongside the head.
SMILE person | object - Smile at someone or something
SMOOCH - You smack your lips
SNARL
SNEAK
SNEER <person>
SNEEZE
SNICKER
SNIFF <object | person>
SNORT
SNUGGLE person - You snuggle up to person and rest your head on his shoulder. (you must be joined to the person)
SOB
SOUTH - move south
SOUTHEAST | SE - move southeast
SOUTHWEST | SW - move southwest
SPELL
SPIN object | person - some objects can be spun. Your dance partner can also be spun.
SPLASH <person> - Can be done in some bodies of water
SPLUTTER - Otherwise known as a rassberry or a bronx cheer
SQUINT - You squint
STANCE
STAND
STARE - You stare off into space
STEAL person - not recommended if you want to make friends
STOP SINGING <spellsong | ALL> - causes a bard to stop singing one or all of her spellsongs.
STRETCH
SWAP - change the objects you are holding from one hand to the other
SWIM direction
SWOON - You faint
SYLVEN - begin speaking the sylven dialect of Elven provided you're of the Sylvenkind.
SYMBOL
TACKLE target
TAP - You tap your foot impatiently
THINK - You scratch your chin thoughtfully (only if you are not on the telepathic net)
TICKLE person
TOSS object - some objects can be tossed
TOUCH object
| person
TRANSFER person area | ANY- used by empaths to transfer wounds from others
TURN - certain objects can be turned. Rogues can TURN LOCKPICK to twirl their lockpicks.
TWITCH
TYPO text - reports a typographic area in a room description, etc.
UNHIDE - when you want to come out of hiding
UNLATCH door - you can unlatch doors that have latches :)
UNLOCK door - some doors can be unlocked
UNWRAP person | MY area - a tended area needs to be unwrapped before it can be tended again
UP - move up
WAGGLE
Balrung waggles his fingers at the bloodstone. Nothing happens.
Balrung waggles his fingers mystically at you! Ooh! Scary!
Balrung waggles his fingers mystically. Ooh...impressive.
WAIT - You look like you are waiting for something, also incures a 3 second RT.
WARTRICK - used to preform special skills form the Warrior guild
WAVE <person
| object>
WEALTH - when you want to check to see how much money you have with you
WEAR object - you can wear certain items
WEST - move west
WEIGH object - it tells you about how much an item weighs
WHINE
WHISPER person | GROUP message - if you want to have a private conversation with someone
WHISTLE - bards are best at this
WHO
WINK
\WITHDRAW
amount
YAWN
YELL message - shout out a message that can be heard in all immediately adjacent areas.
' (quote) message - Speak aloud.