GemStone III Verbs
Last Updated 4/3/98
 

I've included as many verbs as I can remember. When you use some verbs, it will tell you that you can't do that, when you actually can. I've tried to list what others see, rather than what it tells you. Also, some verbs have different results when you are in different areas, and there are some not listed that you can only use in a specific situation.

Updated and expanded by Falya Snowdon. New verbs are always appreciated!

Words in UPPERCASE should be typed as shown. Shortened versions are usually allowed.

Words in italics should be replaced by an appropriate specific: GET object means you should type GET SWORD, say.

Words in are optional.

Words separated by a vertical stroke | indicate you may choose one or the other of the words: LEAN means you may LEAN LEFT or LEAN RIGHT.

A B C D E F G H I J K L M N O P Q R S T U V W X Y Z Other

A 

ACCEPT - Accept an offer or an exchange.

ACT - This verb allows you to perform customized actions. For example, act bats her eyes at you = (Chrysandra bats her eyes at you)

ADVICE - When you are new, this command will give you advice on what to do in your current situation

AMBUSH target <area> - directed attack against a body part, e.g. AMBUSH TROLL LEFT LEG. When ambushing from hiding, the wound's severity is increased.

APPLAUD

APPRAISE item- Used at the gemcutter, pawnshop, and furrier, to determine the value of an item before you sell it.

APPRAISE person - Gives a quick check on their health. Clerics also see the state of the person's spirit.

ASK - you can ask some NPC's about certain things

ASSIST - Requests an audience with a GameHost, or cancels a pending request.

ATTACK monster | player - best used on monsters :)

B

BABBLE

BATTER | BASH barrier | container

BEAM <person>

BITE person

BLANCH - same as PALE

BLINK <person>

BLUSH - You blush a nice shade of off-pink.

BOUNCE :

    You fling yourself against with childish glee!

BOW <person>

BUG - Report an error in the game software.

BURY item - in some places

BUY item - Used for merchants that don't have a catalog

C

CACKLE

CAST < target>- used to cast spells

CHANT - implemented, but can only be used in special places

CHARGE - It is possible to recharge wands in a certain place

CHECK IN - at an inn when you want to train or reroll

CHECK BALANCE - used to check what you have in your account at an Elanthian bank

CHEER - Claps your hands

CHUCKLE <person>

CLAP

CLENCH:

FIST: You clench your fist
JAW: You clench your jaw
TEETH: You grit your teeth
If you have something in your hand at the time, say for instance manna bread... ;)
FIST: You tighten your grip on your manna bread
FIST <person>: You tighten your grip on your manna bread and glance over at . Useful if you want to cause someone to cower fearfully away from you.
TATTOO: You bunch up your muscles in the area of the tattoo, showing it off.
CLIMB obstacle - Necessary in certain areas, such as trees, walls, etc. If the climb looks difficult, it is suggested that you do not attempt it unless you have trained in climbing.

CLOSE container - Can be used on personal pocketed items you are wearing, or doors and such

COMMON - resume speaking in the common dialect of the land, so that you are no longer speak in guild speak or in your racial language.

CON - tells you how much health you have left

COUGH

COWER <person>

CRAWL direction - Necessary in small areas

CRINGE

CRY - You burst into tears

CUDDLE person - You slide over to and cuddle him in your arms. You must be joined to a person for this to work. You also need to be standing.

CURTSY <person> - very imporant for showing proper respect

D

DANCE <person>- You dance around the room to music only you can hear. This is one of my favorite verbs. This is one of the verbs that varies depending on where you are. You can dance with someone if you are in the wedding tent or if a house is having a party, table dances at the tables in the inn, and perform a water ballet in some of Elanthia's bodies of water. On a dance-floor, the following verbs have special dance-related effects: HUG, NUDGE, POKE, PULL, PUSH, SPIN

DARK ELVEN - begin speaking in the Dark Elven tongue — if you're a dark elf!

DECLINE - you can decline offers that people make you

DEPART - Used only when you are dead and have absolutely no hope of rescue

DEPOSIT amount - you can deposit your coins at a bank

DESCRIBE monster - gives you a detailed description of what you're fighting

DIAGNOSE < person > - tells you whether a person is injured or not

DIAGNOSE < person > FULL - gives you all of the person's injuries as well as the severity. You must have both hands free and it takes you 5 secs to do it

DIG - I've heard in some areas it is necessary to dig

DIR <place > - When you are new, use this command to get directions around town.  Does nto work after level 3.

DISARM chest - used on boxes to check for traps or to remove traps you've discovered

DISBAND - you can disband your group if you are the leader.

DRAG <object | person> <direction> - pulls something from one room to another. You must have one hand free. A person (dead or alive) must have her GROUP OPEN to be dragged. Direction can either be a compass direction (north, southeast, etc.) or a portal (e.g. door, corridor, gate).

DOWN - move down

DRINK liquid - you can drink a variety of beverages, as well as out of some pools if you're thirsty on a hunt ;)

DROOL

DROP item location>

DUCK - You duck your head.

DWARVEN - begin speaking in the inscrutable language of the dwarf clans — provided you're a dwarf!

E

EAST - move east

EAT <edible item> - self-explanatory,

<person | inedible item> - You bite person or item
ELVEN - begin speaking in the generic elven tongue. All people of elven ancestry can speak and understand generic elven.

EXAMINE - look at a person, item, in depth

EXCHANGE <object> WITH <person> FOR <amount> - recommended when you want to sell something to someone

EXIT - When you want to leave the lands

EXPERIENCE - gives a listing of your experience, fame, deeds, and mana

F

FALL - You fall over

FAME - see your personal and family fame.

<person> - see someone else's fame, provided they have FLAG FAME set on.
<profession | race | ALL> <page number> - view list of most famous adventurers who have FLAG FAME set on.
FIDGET

FIND person - check to see if someone is in the lands

FLAG <flag> - used to check or set your system flags

FLAIL - You flail your arms about.

if you are lying down - You thrash around on the floor.
FLINCH

FLIP object

FLUSTER

        Triscut blushes and babbles a few incoherent words, looking sincerely flustered.
        Triscut glances at you bashfully, blushes, and mumbles a few words, plainly embarrassed.

FORAGE herb - you can find useful herbs in different areas

FROWN <person>

FURROW BROW - You furrow your brow.

G

GAWK - Your jaw drops

<person> - You gawk at <person>
<yourself> - You cross your eyes.
GAZE - You gaze in wonder at your surroundings.
<yourself> - You wrinkle your nose.
- You gaze heavenward.
- You check your footing.
- You hang your head.
-You examine your fingernails.
<item in full view> - You gaze in awe at
<item in your backpack> - You survey the area.
<person> - opposite gender: You gaze fondly at .
Same gender: You gaze in awe at
Also, a sorceror doesn't appear to gaze at someone, they shift their eyes towards them
GEM - gives general information on Real Gems

GET object container>

GIANT - begin speaking in the racial dialect of Giantmen — provided you're a giantman!

GIBBER

GIGGLE

GIVE <object TO> person - you offer object or whatever is in your right hand to person

person amount - give person some silver coins
GLANCE - check what is in your hands
<object | person> - You glance at person
<object IN container> - Falya glance at something in her bodice. (oh my!)
GLARE <person>

GO direction - to go to places, or through portals, such as doors

GRIMACE

GRIN

GROAN person>

GROUP - tells you who is in your group and who is leading

- does not allow a person to join you or drag you
- allows a person to join or drag you
GROWL - You growl ferociously!

GRUMBLE

GUILD - begin speaking in "guild speak," only understandable to others of your profession. Use COMMON to return to speaking in the common tongue

GULP

H

HALF ELVEN - begin speaking in the polyglot language known only to half-elves — provided you're a half elf!

HALFLING - begin speaking the dialect known only to halflings — provided you're a halfling!

HEALTH - gives you the low down on your state of health

HELP - lists topics that you can get additional information on in the game

HICCUP

HIDE - you have to train in it to be good at it

HIGHSPEAK - same as GIANT; begin speaking in the dialect of giantfolk.

HOLD <person> - You bring them into your group

<yourself> - You wring your hands.
HOWL

HUMAN - same as COMMON; begin speaking the common dialect of the lands.

HUG <person, item>

I

INFO - tells you your name (in case you forget ;D ), age, level, as well as your stats

IMBED spell IN item USING RUB|WAVE FOR number CHARGES- you can imbed items if you know the spell

INVENTORY - tells you what your are wearing and holding

INVITE person - you can invite people to your table

INVOKE spell - you can invoke scrolls

J

JUMP <obstacle> - You jump up and down on like a 12-year-old. You can also jump off of and out of places, so be careful where you do it.

JOIN <person> - you become a member of that person's group

<list> - on the rare occasion you find a merchant that actually has a list. Merchants may have different names for their list, and that name may change as people join it.
K

KICK person | object

If you are lying down and you KICK - You throw a temper tantrum.
KILL - can also be used to attack something but a bit more specific in your intentions

KISS object | person <area> - you can kiss someone, or kiss them on the head, nose, cheek, ear, lips, neck, hand, wrist, and elbow. Some of the more intimate areas require that you be joined to the object of your affection.

KNEEL

KNOCK door

L

LATCH - some doors have latches

LAUGH

LEAN - You shift your weight

<person> - You lean on
<object> - You lean on object.
- You lean towards the right|left slightly.
- You lean forward.
- You lean back.
LEAP - same as jump

LEAVE - if you want to leave a group

LICK - You stick your tongue out.

<object>
<person> if you both are lying down or kneeling, and joined - You kiss deeply.
<person> at all other times - You make a rude suggestion to and get a firm punch for it.
LIE - you lay on the ground, not to be confused with fibbing

LIGHT    with -  For example: light cigar with match

LOCK - some doors can be locked

LOOK <object | person> - look at your surrounding, an item or a person

M

MANA - check to see how many mana points you have left

MEASURE <object> - tells you how much is left in a food, beverages, potions and the like

MEDITATE - Causes you to kneel and meditate. Increases rate of learning for clerics.

MOAN

MOUNT - This verb is still around, but I've been told it was used when they used to have horses in the Gladiator Games.  Still occasionaly used in private rooms.

MUMBLE - You mutter something under your breath.

MUTTER <topic> - You mutter something inaudible, or you mutter something about topic.

N

NEWS <topic number>- see what's happening

NOD < person >

NORTH - move north

NORTHEAST | NE - move northeast

NORTHWEST | NW - move northwest

NUDGE person - You give person a playful nudge.

object - You edge a little closer to object
O

ONDUTY - tells you which Game Masters and Game Hosts are on duty.

OPEN object

ORDER - used for some merchants

OUT - move out

P

PACE

        You   pace back and forth.
        You restlessly pace back and forth.

PALE

PANT

PAY amount - when you need to pay your debt

PEER <person | direction> - You peer quizzically at or into the next room in a very few places

PET - for those cute little animals

PICK box WITH lockpick - to open treasure chests

PINCH - You crack your knuckles.

<person> - You give person a good pinch.
<yourself> - You pinch yourself.
<item> - You idly pick at item
PLUCK instrument - Not to be confused with PLUCK Chicken

POWER - tells you how much mana you have left.

POINT person | direction | object
 
            - You point at yourself.

POKE person | object

POUR object - You pour it onto the ground.

object person - You pour it on a person
object INTO person - when you want to use a white flask or healing potion into a corpse
POUT

PRAY - You mumble a quick prayer

PREPARE - spells need to be prepared

PULL item - some things can be pulled

person - You try to pull person towards you, if standing; if seated, prone or kneeling, you may pull person to her feet.
PUNCH person - You punch person
object - You look like you were about ready to punch object
PUNISH person - You beat person severely.

PUSH object

PUT object container> - to drop or put objects somewhere

Q

QUIT - leave the game session

QUEST - Gives general information on Game Quests

R

RAISE - You raise your fist defiantly.

<weapon> - You raise your weapon in triumph.
- You raise your hand.
<chest> - You heft your find in the air for all to see
- You raise your eyebrows.
person> You raise your eyebrows at person.
READ object

RECITE verse - to recite a poem. Use semi-colons to start new lines.

REFER - check your status in the referral queue. Use ASSIST to summon a GameHost, who can refer you to a GameMaster.

REGISTER object - at Moot Hall to let the gods know what valuable items you have

REMOVE object - to take off something you're wearing

RENEW spellsong> - bards renew their songs

REPORT - report a problem to the GameMasters. Reports are monitored in real-time. Use BUG or TYPO to report a non-urgent problem, or ASSIST to speak to a GameHost.

ROLL (when you are lying down) - You roll around on the ground

(when someone else is lying down) You roll over
- You roll your eyes.
LAUGHING - You roll around on the ground laughing hysterically.
RUB object | person - shows sympathy to a person, or activates a magical item

S

SALUTE <person> - (if nothing is in your hand) - You turn towards person and render a sharp hand salute. You can also salute a person with something if it is in your hand.

<yourself> - You wipe the sweat from your brow
SAY message - speak aloud a message that all in the room can hear.

SCOWL

SCRATCH -

    Triscut scratches herself idly.
    Triscut reaches inside her wizard's mantle and scratches herself under the arm.
    Triscut scratches her fingernails at you!  Meeeowww!
    Triscut joins your group.
    Triscut scratches your back.
    Triscut scratches at her cap.

SCREAM

SCRY - Requires a scrying device.

SEARCH monster - finds any items and silvers a dead monster might have and causes it to decay. SKIN first if you want the pelt.

SELL item - Sell an item to a NPC merchant. They may not want to buy it. You might want to APPRAISE the item to make sure you like the price first

SEND # person - when you want to send mana to someone

SENSE - allows elderly mages to better understand the mana flows around them.

SET - toggles system settings

SHAKE -
                    HANDS WITH person
                    HEAD AT

SHARE    - used in group hunting, to share the coins found on a monster

SHIFT - Will give you a list of ICE age names and their modern equals

SHIVER

SHOW item TO person

SHRIEK -

      Triscut shrieks!
      Triscut faces you and shrieks at the top of her lungs!
      Triscut looks at a long table and shrieks at the top of her lungs.

SHRUG

SHUDDER

SIGNAL - Used in specific unmentionable guilds

SIGH - You sigh

SIGN - Used in spcific unmentionalble guilds

<adverb, such as sadly> - You sigh sadly.
emotion, such as frustration> - You give a sigh of frustration.
SING verse - for when you want to sing a song. See RECITE
< target> Activates a prepared or invoked bardic spellsong (replacing CAST)
SIT

SHUFFLE - You shuffle your feet.

SKILL - Shows your training in various skills

SKIN monster

SLAP person - You slap person alongside the head.

yourself - You slap yourself on the forehead.
SMELL person | object - Same as SNIFF

SMILE person | object - Smile at someone or something

SMILE text - puts any text after your smile. Example: "smile grimly as she bandages her wounds." produces "Falya smiles grimly as she bandages her wounds."
SMIRK

SMOOCH - You smack your lips

- You give a smooch
- You bite your lip.
SNAP - You snap your fingers.

        - You snap smartly to attention.

SNARL

SNEAK

SNEER <person>

SNEEZE

SNICKER

SNIFF <object | person>

SNORT

SNUGGLE person - You snuggle up to person and rest your head on his shoulder. (you must be joined to the person)

SOB

SOUTH - move south

SOUTHEAST | SE - move southeast

SOUTHWEST | SW - move southwest

SPELL - shows what spells you know

SPIN object | person - some objects can be spun. Your dance partner can also be spun.

SPLASH <person> - Can be done in some bodies of water

SPLUTTER - Otherwise known as a rassberry or a bronx cheer

SQUINT - You squint

<person> - You squint at
<yourself> - You narrow your eyes.
STALK

STANCE

STAND

STARE - You stare off into space

<person | object> - You stare at person | object
STATUS - shows you how many people are in the lands, and what gm's (same as WHO)

STEAL person - not recommended if you want to make friends

STOP SINGING <spellsong | ALL> - causes a bard to stop singing one or all of her spellsongs.

STRETCH

SWAP - change the objects you are holding from one hand to the other

SWIM direction

SWOON - You faint

SYLVEN - begin speaking the sylven dialect of Elven — provided you're of the Sylvenkind.

SYMBOL - Activate a symbol taught to you in the Order of Voln

T

TACKLE target

TAP - You tap your foot impatiently

<person> You lightly tap on the shoulder.
<yourself> - You tap yourself on the chest.
<object> - You tap object. Some magical items are activated this way.
TELL familiar to:
      LOOK: see what familiar sees
      GO : your familiar can go through any possible exits
      FIND : your familiar will attempt to find that person, depending on
                                     where they are located
      RETURN: your familiar will try to return to your location
      SAY : your familiar will say whatever you wish...
      STOP watching: stop seeing what familiar sees
      SLEEP: have your little creature take a nap after a long day
      you can also try to have your familiar do some of the other verbs....
TEND person | MY area - used to tend bleeding wounds. To tend Bardon's bleeding head, you TEND BARDON HEAD; to tend your own, TEND MY HEAD

THINK - You scratch your chin thoughtfully (only if you are not on the telepathic net)

person> message - to send a message on one of the telepathic nets. Use TO to send a private message
yourself> - You appear lost in thought.
THUMP - a vein starts to pulse in your forehead
<person> - You thump person. (If you are a Lord or Lady, this can possibly stun a person if they have had less than 5 trainings.
<yourself> - You rub your eyes.
THROW object | monster

TICKLE person

TOSS object - some objects can be tossed

TOUCH object | person
 
              You touch one finger to your lips.

TRANSFER person area | ANY- used by empaths to transfer wounds from others

TURN - certain objects can be turned. Rogues can TURN LOCKPICK to twirl their lockpicks.

TWITCH

TYPO text - reports a typographic area in a room description, etc.

U

UNHIDE - when you want to come out of hiding

UNLATCH door - you can unlatch doors that have latches :)

UNLOCK door - some doors can be unlocked

UNWRAP person | MY area - a tended area needs to be unwrapped before it can be tended again

UP - move up

W

WAGGLE
 
    Balrung waggles his fingers at the bloodstone.  Nothing happens.
    Balrung waggles his fingers mystically at you!  Ooh!  Scary!
    Balrung waggles his fingers mystically.  Ooh...impressive.

WAIT - You look like you are waiting for something, also incures a 3 second RT.

WARTRICK - used to preform special skills form the Warrior guild

WAVE <person | object> - Ciao! Or activates a magical item.

       You fan yourself.

WEALTH - when you want to check to see how much money you have with you

WEAR object - you can wear certain items

WEST - move west

WEIGH object - it tells you about how much an item weighs

Person - You look admiringly at person
You admire yourself.
WHIMPER

WHINE

WHISPER person | GROUP message - if you want to have a private conversation with someone

WHISTLE - bards are best at this

WHO - tells you how many people are in the lands

WINK

\WITHDRAW amount - you can withdraw your money or a note from the bank

X

Y

YAWN

YELL message - shout out a message that can be heard in all immediately adjacent areas.

 Z

Other

' (quote) message - Speak aloud.