Evil Sunz Boyz Mob . . . . . . . . . . . . . . . . . 9 points per unit
Consists of 1 to 4 Evil Sunz units
Extra cost to:
Upgrade all units to Shooty Boyz* . . . . . . . . . . . +8 points per unit
Upgrade all units to Nobz* . . . . . . . . . . . . . . +5 points per unit
(*Choose one upgrade only.)
Skullwagons Mob . . . . . . . . . . . . . . . . . . 12 points per unit
Consists of 1 to 3 Skullwagons
Gutrippas Mob . . . . . . . . . . . . . . . . . . . 16 points per unit
Consists of 1 to 3 Gutrippas
Speed Freeks Mob . . . . . . . . . . . . . . . . . 11 points per unit
Consists of 1 to 3 Buggies
Bikeboyz Mob . . . . . . . . . . . . . . . . . . . 13 points per unit
Consists of 1 to 3 Bikeboyz units
Scorchas Mob . . . . . . . . . . . . . . . . . . . 18 points per unit
Consists of 1 to 3 Scorchas
Flakwagon . . . . . . . . . . . . . . . . . . 20 points
Notes: If the Warlord commands a Gargant it may be any type (Mega-, Great or plain old Gargant), but the Warlord's Gargant must be the most expensive one in the army and he may take no bodyguards (they're all crewing the Gargant). The Warlord's Gargant always has the maximum number of power fields.
A Commander and his bodyguard form a single detachment. Detachments which have their HQ within 30cm of the
Commander become Stubborn and may re-roll their tests. If the Commander (not just his bodyguard) participates in an
assault or firefight you may re-roll the dice for that combat.