Command
You must choose a Warboss to act as detachment commander.
Up to one Weirdboy . . . . . . . . . . . . . . . 20 points
Extra cost to:
Upgrade to a Weirdboy Tower . . . . . . . . . . . . . . . . . +4 points
Wild Boyz Mob . . . . . . . . . . . . . . . . . . . . 9 points per unit
Consists of 1 to 4 Wildboyz units
Gretchin Mob . . . . . . . . . . . . . . . . . . . . 5 points per unit
Consists of 2 to 4 Gretchin units
Cyberwyverns . . . . . . . . . . . . . . . . . . . . 15 points per unit
Consists of 1 to 3 Cyberwyverns
Squig Catapult . . . . . . . . . . . . . . . . . 22 points
Up to one Madboyz Mob . . . . . . . . . . . . . . . . 8 points per unit
Consists of 1 to 4 Madboyz units
Notes: If the Warboss is eliminated the new HQ for the detachment will be the next in the chain of command.
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