SORCERER FORUM! GM Romulus
will be hosting a
forum for Sorcerers
on Saturday night (980207)
starting at 9pm EST.
Type: FORUM INFO for more info about forums.
Striped tents will
be set up at: The Landing, Teras, RR and IMT
and will only allow
access to Premium Sorcerers and Hosts.
You see Lord Romulus Conundrum the Giantman
Sorcerer.
He appears to be in his 140's, has short,
wavy black hair, blue eyes, and tanned skin.
He is in good shape.
He is wearing some rare black myklian
scale armor, an enruned gold aventail, a plain ordinary pouch, a dark shadowy
manteau, a rare black myklian scale shield, a diamond helm, a belt pouch,
and a heavy backpack.
[Global Assembly Room]
The room is so full you can see nothing
around you! The only thing that you can make out is the stage with
a podium on it. A lone light shines down upon the podium.
Obvious exits: out.
Romulus says, "Anyhow, I'd like to
thank you for your patience as we were opening this up. I'll have
a few things to say, then I'll open things up for a few questions."
Romulus says, "Oh folks... DO NOT
use the LOOK command, it will likely dump you from the game."
Romulus says, "Anyhow, lets get
this thing started. :)"
Romulus says, "This is my first
opportunity to host a forum, so the mechanics are new to me. I'll
try to be as accomodating as possible and do my best to answer any concerns
you may have."
Romulus says, "Much of what I have
to say is macroed in so that you won't have to wait for me to share what
info I have to to initiate the points I want to make."
Romulus says, "This should help
to increase the quantity and the quality of the informatin significantly.
In order for us to accomplish the most in the time we have, I must ask
that you do your part too:"
Romulus says, "1) Please ensure
all questions or comments are on topic. Straying from the topic will
make it difficult to maintain the flow of this forum, and more difficult
to cover all of the topics planned."
Romulus says, "Some of your questions/concerns
may be relevant in a later topic. If we do not cover something that
concerns you in this forum, you should post your concern in the appropriate
Sorcerer BB topic."
Romulus says, "If you refuse to stay on
topic, you may be ejected from the forum. If you're really bad I
may lock you in a room until the forum is done so we can have a talk later.
I don't want to do that."
Romulus says, " 2) Please be respectful
of the opinions and concerns of others. Never attack the character
or the person behind the character for any questions or concerns they may
have."
Romulus says, "Nor should you user your
comments or questions as a method to attack another personally. Failure
to show proper respect, or if you are disruptive, may subject you to ejection
from the forum."
Romulus says, " 3) Please have any
initial questions or comments macroed if possible, or in your command line
buffer. This will save us a great deal of time."
Romulus says, "Waiting for someone
to compose a question reduces the amount of time available to cover the
planned topics."
Romulus says, " 4) Depending on the size
of the forum, I may turn on the ability to do stuff and have open discussions.
I would prefer to be able to do this if there aren't too many players participating."
Romulus says, "However, if the room
gets too disruptive or the screen scroll gets too bad, I will turn this
ability back off."
Romulus says, "Which, apparently
it is. ;)"
Romulus says, " 5) Disruptive or rude
players will be ejected from the forum at my descretion. I have very
little tolerance for either. Please purport yourself with the dignity
of your profession."
Romulus says, "GENERAL NOTE: For
those of you who do not keep up with or monitor the Sorcery related topics
on the player boards, much of this may be new information to you."
Romulus says, "If you want detailed
answers to any questions or concerns you may have, or if you have suggestions
you would like to make, the player boards are a very useful tool for you
to use for that purpose."
Romulus says, "The player boards
afford us all a better opportunity to compare and explore any suggestions
or problems at length and reflect on ideas and possible solutions in a
way not available in the forum."
Romulus takes the lid off the question
box. Use ASK to submit a question.
Romulus asks, "The list is open
for pertinant questions about what I just covered.. Any questions?"
Romulus says, "Well, none of the
first 10 questions had anything to do with what I just covered. ;)
However, I will be answering most of those questions as we move on."
Romulus says, "I will erase the
queue and give you another opportunity to ask questions about what I have
covered so far."
Romulus takes the lid off the question
box. Use ASK to submit a question.
Romulus smiles.
Romulus says, "Well, I still see
no questions about what I have already covered. Try to not do anything
that might dump your character."
Romulus says, "Since I have only
covered preliminary stuff, I'll move onto more important stuff."
Romulus says, "With all of that
preliminary stuff out of the way, now it is time for the main course of
the forum."
Romulus says, "It might be best
to start by clarifying what I am not prepared to cover in detail in this
forum: The Sorcerer's Guild, Demons, the Animate Dead spell or specific
changes to caster CS and target TD."
Romulus points up
Romulus says, "So please do not
ask questions concerning those topics."
Romulus says, "YOu guys can stop
rubbing your chins too."
Romulus smiles.
Romulus says, "We are still workig
on some of this forum code in the background."
Romulus sighs.
Romulus says, "Anyhow.."
Romulus says, " a) Reputation:
The Sorcery profession has a few PR problems, many of which seem to be
self-inflicted."
Romulus says, "oops"
Romulus lost his place..
Romulus mumbles something that you
don't quite catch.
Romulus says, " 1) Problems with
Sorcery (where we are comming from):"
Brevelan rubs Romulus gently.
Romulus says, " a) Reputation:
The Sorcery profession has a few PR problems, many of which seem to be
self-inflicted."
Romulus says, "First is the tendancy
to draw a few undesireable characters (not the majority by any means) due
to the powerful nature of our profession."
Romulus says, "Those who desire
to abuse others or desire to have control or power over others tend to
gravitate to what they preceive to be the most powerful professions."
Romulus says, "We aren't the only
profession with this problem: warriors, rogues and to some degree wizards
have a similar problem. But the problem they have isn't within the
realm of our responsibility."
Romulus says, "We have taken several
steps as needed to deal with abuse on an individual basis, but the problem
still exists that abusive players need to be identified early so they can
be dealt with promptly."
Romulus says, "To facilitate this,
I have begun to code in certain PvP and mechanics abuse checking and monitoring
code that will look for abuse of the Sorcery spells."
Romulus smiles.
Romulus says, "This code will also
message any onduty GMs, other GMs if none are onduty, of this suspected
abuse, and record the abuse or attempted abuse in the appropriate player
logs."
Romulus says, "In the case of mechanics
abuse to benefit empaths, the abuse or attempted abuse will also be recorded
in the logs of the empath about what I have just covered."
Romulus takes the lid off the question
box. Use ASK to submit a question.
Romulus says, "Silentwrath says,
'romulus does this coding take into account self defense since the courts
dont?'"
Romulus says, "This change will
only record and message what is happeing with the spell. We cannot
tell with code why a player casts something. But if we see a lot
of this type of activity (casting spells to harm others), we can be awefully
suspicious of the activity."
Romulus says, "Silentwrath says,
'romulus does this coding take into account self defense since the courts
dont?'"
Romulus says, "Well, depends on
what we find. If we see you injuring yourself or another on purpose
to benefit an empath, were gonna warn you and the empath officially."
Romulus says, "If we see you have
a long history of harming other players, well yer gonna have problems."
Romulus mumbles something that you
don't quite catch.
Romulus says, "Off topic."
Romulus says, "Their opinion means
nothing."
Romulus smiles.
Romulus says, "The Reality is that
we do have problems. We can fix them. We can filter out the
worst offenders."
Romulus says, "There will be a lot
of changes comming, but I'll cover many of these later."
Romulus says, "I will be covering
this later, but Maelstrom and Implosion will have a 'focusing' (aiming)
option added to them eventually. This will allow us to use the spell
in crouded rooms provided we train properly. More on this later."
Romulus says, "You can always defend
yourself. How enthusiatic you get at it is something that might cause
problems. You don't alwyas have to kill to solve a problem."
Romulus says, "Also, remember that
if you cast a damaging spell at another player, you just might be effective.
Be responsible with your powers."
Romulus smiles.
Romulus says, "Answered already."
Romulus says, "Off topic."
Romulus smiles.
Romulus points up
Romulus says, "Presently I don't
plan to put the same monitoring code in Mind Jolt unless it becomes an
abuse problem."
Romulus says, "I did not come prepared
to talk in depth about changes to CS or TD. Although I will be covering
some TD changes that are already going in."
Romulus says, "Yes, I hope to be
able to code who imbedded Maelstrom or Implosion on an item. Have
not asked for premission to do that yet, or even researched it."
Romulus says, "Also, this code will
not 'prevent' abuse, simply help us to identify and dispose of the abusive
players who refuse to modify their activities."
Romulus says, "In trouble, perhaps
not. But it will be recorded in your logs. If you do it a lot,
and it seens that the players keep dying afterwards... Well, you
get the picture."
Romulus says, "Also, if you do it
and they are taking damage that an empath can learn from. That will
be recorded also as possible mechanics abuse."
Romulus says, "Off topic so far.
Will cover that later."
Romulus says, "If a Sorcerer is
casign damage spells on themself or another player, this is game mechanics
abuse. A warnable offence."
Romulus mumbles something that you
don't quite catch.
Romulus says, "Sorry folks, just
found out yer not seeing the questions."
Romulus mumbles something that you
don't quite catch.
Romulus says, "Prestius says, 'Can
you specify which spells in particular will be targeted? I assume Blood
Burst (in reference to Empaths), but what others? Remember .. some
people *need* .. ahem .. "attitude adjustments".'"
Romulus smiles.
Romulus says, "Any damaging spell
will be targeted for abuse monitoring."
Romulus says, "Phobo says, 'is the
use of mind jolt "for fun" considered abuse?'"
Romulus says, "Yes."
Romulus says, "Using mind jolt to
shut up a snert may not be abusive, if you give them a chance to leave
after it wears off."
Romulus says, "Gespry says, 'Romulus,
is the sorcerer spell circle ever gonna be fully implimented?..if so, when?'"
Romulus says, "Yes, and I have no
idea. It will be several years at least."
Romulus says, "We have a lot of
new changes comming. A full list isn't all it's cracked up to be
either. But this is off topic."
Romulus says, "Drexla says, 'What
about those times say when you are fighting a titan, and Titaniia wanders
in just as you cast. At this point, you will always hit Titaniia,
will you get a permanent mark for that?'"
Romulus says, "The mark will be
there, be we can tell the difference between a stupid cast like 'cast t',
and a possible mistake like what you describe."
Romulus says, "Omenz says, 'I Have
Many Times Casted 702 on myself By Mistake trying to cast 102 ,, and Needed
Empuff Attention. How would you tell the diffrence between that and someone
705'ing themselves to help an Puff learn ?'"
Romulus says, "I suggest you be
more careful. :)"
Romulus says, "A lot would be weighed
on how often you make 'mistakes'."
Romulus says, "Finngus says, 'we
do not know the questions or comments that you are responding to. We just
hear cryptic answers.'"
Romulus says, "I hope that is fixed
now. :P"
Romulus says, "Jezbelle says, 'Off
topic...and just a general statement. The TD changes that have been
made hurt our profession considerably, the only way we can boost CS is
though training & 425. I find that I no longer have fun being
a sorcerer in the realms and have almost completely abandonned playing
this character that I rerolled at 34 and then retrained to 33. I
want to have fun hunting again, not just frustration every time I try to
hunt something my own level.'"
Romulus says, "yep, off topic.
When I have more info on the CS and TD changes, I'll probably request to
do another forum. yes, I am that crazy. :)"
Romulus wonders if Jaxxon saw that.
Romulus grins.
Romulus says, "Lylia says, 'Romulus,
will this force me to change my way of life? Will I have to be nice to
puppies and children? Will our hands be tied, or will we still be beholden
to the same authority, no more no less, than anyone else? Or will we be
held to a higher standard? '"
Romulus says, "For the near future
a higher standard. You should expect this type of abuse monitoring
to bleed through to other preofessions though."
Romulus says, "Perhaps you should
just ignore the children and eat the puppies till then. :)"
Romulus closes the question box.
Romulus says, "That is enough on
that topic for now. Moving on."
Romulus says, "Another area that
is being looked at is recording in the caster logs any time that a spell
of mass destruction (Malestrom / Implosion) is successfully imbedded into
a rub or raise activated item."
Romulus smiles.
Romulus says, "Possibly, this may
extend on to all damaging Sorcerer spells since raise and rub usually effect
the person with the item."
Romulus says, "We sorta covered
those areas earlier."
Romulus says, "The last item under
Sorcerer reputation is the power of the profession of Sorcery. I
realize this is a delecate subject..."
Romulus sighs.
Romulus says, "And I wish to assure
all of you from the onset that I have no desire to 'ruin' the profession
of Sorcery."
Romulus says, "Just hang on for
a bit, got a lot to say before the question box will be opened again.."
Romulus says, "But we do need to
find creative ways to bring our profession in line with the power range
that the Produce Manager, Assistant Product Managers/SGMs have in mind."
Romulus grumbles.
Romulus says, "still typoed it."
Romulus sighs.
Romulus says, "Ok, so yer all vegtables."
Romulus grins.
Romulus says, "'This means that
for the next few years several aspects of Sorcery may be in flux.
Any changes that we do implement..."
Romulus says, "I hope to be able
to give the players enough advanced notice so that they will be able to
adjust their training regimine so that they can adapt to forthcomming realities."
Romulus says, "All of the spells
will be looked into in time, and some spells will be adjusted in power
to more correctly reflect the amount of mana invested for the damage done."
Romulus says, "Stance and OHC, or
Hand Held Encumberance (my preferred method) will likely play a more important
role in the future. More info on this later."
Romulus says, "I will open the question
box now for any questions you may have relative to what we have covered
so far."
Romulus takes the lid off the question
box. Use ASK to submit a question.
Romulus says, "Charagos says, 'When
and how will spell aiming be implimented?'"
Romulus says, "Ugh. I really
didn't come prepared to answer thjat since the code is still under development.
Mostly I am still brainstorming it."
Romulus says, "The Spell aiming
for the focusing options will not be like the regular AS type spell aiming."
Romulus says, "Nor will it require
as much spell aiming skill. (under present plans) Mainly since
most Sorcerers don't train for it, nore do we want wide-scale reallocation,
or any at all if possible."
Romulus says, "Stardrake says, 'How
will the new changes affect our hunting?'"
Romulus says, "Hm.. Changes
implemented so far, no change. I do have a new version of MD that
is under consideration that is more powerful if you have a higher failure,
but less powerful for lower failures."
Romulus says, "I hope to give Sorcerers
more options on how to tort/ um, kill their prey."
Romulus says, "There is alot of
room for improvement in our list. I hope to make full use of that
asset."
Romulus smiles.
Romulus says, "Veralynn says, 'do
you suggest training in brawling now?'"
Romulus says, "I cannot say yet.
I don't want us to require OHC. But I do want open handed casting
to give us more power than casting with items in our hands."
Romulus says, "OHC practically requires
brawling skill, which should only be an option, not a requirement."
Romulus says, "I mentioned a hand
held encumberance that I prefer. This is a fairly new concept.
It means that you would have a modifier based on your ST or possibly another
bonus that could be compared to the weight of the items in your hands."
Romulus says, "Basically, the less
encumbered your hands are, and the better you could normally hold items,
the better you would be at casting with those items in your hands.
But, if you had ligher, or no, items in your hands, you would recieve an
even higher bonus."
Romulus says, "Note: this is all
in the conceptual stage at the moment."
Romulus says, "Kiestad says, 'When
you say targeted does that mean spells use the skill spell targeting (or
whatever it is called, wizzies would know)?'"
Romulus says, "yep."
Romulus says, "But not to the extent
that is required of them. I am thinking of a target of about half
what they train for, but there would be other modifiers too."
Romulus says, "Spindar says, '"If
a Sorcerer is casting damage spells on themselves, this is game mechanics
abuse." Will self-casted 708 be considered abusive?'"
Romulus says, "Yep. If it
is used to harm another, put them in danger or so that an empath could
learn from it."
Romulus says, "Hereafter says, 'What
do you plan to do to keep other vocal advocates for hamstringing sorcerers,
such as GM Gorlash, from doing so? He seems quite intent on making
us fight like wizards, stance dancing, one handed casting, and so forth.
If I wanted to be a wizard, I would roleplay an annoying hobbit, I suppose.'"
Romulus mumbles something that you
don't quite catch.
Romulus says, "I don't agree with
everything other GMs think. But, I am the Sorcerer Guru and I do
plan to take the best care possible of the profession. The vote is
unanimous from the top staff I have talked to. Sorcerers will be
'adjusted'. I'll do my best to reserve any adjustments to be done
by me. However, I must also defer to higher staff members on what
and how much must be adjusted."
Romulus says, "I respect the opinions
of other GMs."
Romulus says, "I don't want stance
or OHC to be as important to Sorcerers as it is to other professions.
I don't think it should be."
Romulus says, "Kessi says, 'will
retraining be offered to us after to correct our training ?'"
Romulus says, "Not if I can help
it. I want to make changes in such a way so that re-training or reallocatoin
will not be required."
Romulus says, "I do have a plan
on how to build in a compromise in cases where normally the profession
would be significanly effected. However, I haven't run that possibility
by teh Seniors yet, so I shouldn't say anything here."
Romulus grins.
Romulus says, "I want any changes
I make to be reallocation-proof. But I'm sneeky that way."
Romulus smiles.
Romulus says, "Mayko says, 'Along
with all these changes is it remembered why they were made? Is it not seen
that we still maintan the highest cost for 21 out of 28 skills? Or
that the majority of us do not have well over 120 health to deal with things?
Or that our armor is limited to full for max effectiveness when using our
most fluant abilities? '"
Romulus says, "Ah, I remember this
from the boards."
Romulus smiles.
Romulus says, "I can't comment on
the armor changes. I was not involved in that project nor have I
discussed the changes with any other staff memebers."
Romulus says, "Changes will be made.
That has already been decided. But you will have to trust me that
a lot of 'good' changes will be intertwined in the the 'bad' changes."
Romulus says, "I am trying to take
my time with some of the more significant changes. I want to be sure
I get it right, rather than put something in that will have to be re-patched
over and over again."
Romulus says, "As far as the skill
training costs; the Art of Sorcerey is, has been and always will be a difficult
path. That will probably never change. It is the price of power."
Romulus says, "Bloodsnake says,
'romulus you say you'll give us enough time to adjust our training regimine...how
bout those of us who have next to no way to advance...i.e. too old to learn
from hunting or anything else and therefore havent trained in a long time
and won't be training for a long time to come....theres quite a few of
us out there...or are we talking about a timeframe of years here.'"
Romulus smiles at Bloodsnake.
Romulus says, "Good point.
I have a plan that will not require reallocation."
Romulus glances around nervously
for Banthis.
Romulus says, "Anyhow, there is
a way to allow players long periods of time to 'catch up' with their training.
And I bet a few GM's are wondering what the heck I'm talking about right
about now."
Romulus grins.
Romulus says, "Let me pass the idea
by the senior staff first before I say more about that. You old folks
are not forgotten in these changes."
Romulus says, "Elysis says, 'will
you make it so the imbedder or the person that uses the imbedded item will
git marked, because some times imbedded items like that are good an' wat
is the imbedder to judge the character of the other person, i mean when
you are in a swarm alone, implosion would make for good things'"
Romulus grins.
Romulus says, "Another good question."
Romulus says, "Accountability for
the imbedder. Well, you won't get charged with the crime, but if
we learn through logging the imbeds that your a Sorcerer that tends to
imbed things for someone to blast meetings and such, well I don't have
much sympathy for your lack of self control with your powers."
Romulus says, "We will learn who
you are and how often you contribute to mass mayhem."
Romulus says, "For most Sorcerers
this won't apply. it would take more than one or two occourances
for us to consider this a problem though."
Romulus says, "Charagos says, 'When
and how will spell aiming be implimented?'"
Romulus says, "hm.. I though I answered
that one before."
Romulus says, "Spell aiming will
be used for the focusing options of Maelstrom and Implosion. These
options will allow you to focus the energies of the spell on a specific
target. Provided you have enough training."
Romulus says, "Ah, ya aksed two
questions."
Romulus says, "I'm gonna clear this
list and allow more questions since this is an important part of this forum.
Please keep your questions on topic."
Romulus takes the lid off the question
box. Use ASK to submit a question.
Romulus smiles.
Romulus says, "Prestius says, 'I
realize you cannot comment on specifics of some of the upcoming changes
(i.e. Demons, Walking Wiz .. er Dead spell .. Targeted 720, etc ), but
can you give us some direction as to what types of training regimens we
should undertake in order to take advantage of the 'adjustments' you foresee?'"
Romulus says, "So far.. Train in
Spell Aiming and Perception."
Romulus says, "If/when I have more
info about other training changes, I'll post them as soon as possible on
the player boards."
Romulus says, "I can't help but
encourage yo to keep up with the Sorcery topics on the player boards.
I usually visit them and post 3 or 4 times a week."
Romulus says, "Astharot says, 'if
you tie CS and TD to stance, wouldn't that go against the nature of the
spells themselves? I thought the reason CS-based spells didn't affect
stance is because they are not physical attacks, but rather attacks to
the spirit. Therefore, tying them to stance would seem innaprorpiate.
Stance aids against elemental spells because you are diverting more or
less efforts to blocking a tangible attack (fireball, lighting bolt, etc.)
not so with our spells...'"
Romulus says, "I don't know if you
have noticed, but Mana Disrupt has been tied to stance and OHC since it's
creation."
Romulus smiles.
Romulus says, "Suprised? You
don't see it in the calculation, but it does change the final damage calculation.
Experiment with it."
Romulus says, "Other spells may
be the same. I haven't checked all of them."
Romulus says, "Somehow you have
survived with MD for the last several years being tied to stance and OHC."
Romulus says, "As I stated earlier,
I don't see stance, OHC or any hand held modifier as being as significant
for Sorcerers as it is for those casting AS-type bolt spells."
Romulus says, "Mildu says, 'Empaths
heal/transfer damage magically from the living. Sorcerers use their biomagic
for the opposite effect. Might there be a closer aligning between the two
professions in terms of effects on the magician? As in the sorcerer receiving
gradual damage with spell use and/or experience exemption for the empaths
treating them?'"
Romulus asks, "Huh?"
Romulus says, "If I understand the
question correctly, the answer is no."
Romulus says, "I see no reason why
a Sorcerer should be damaged for using the Art. Nor do I see a reason
an Empath's learning from healing a Sorcerer should ever be modified."
Romulus says, "Zeeleeia says, 'does
the aiming mean if a maelstorm is embedded in a wand and given to a Wizard
they will be more effective in using it? also since some of trained
in with the knowledge we would be casting from stance defense what spells
do you anticapte requiring the change in stance and will the airwall (102)
interfer with the spell like it would with a blade or Wizard spell?'"
Romulus says, "First of all, no
one casts from a defensive stance. I'll assume you mean guarded stance."
Romulus says, "Sorcerers will recieve
a negative modifier simply because they are attempting to use a Sorcerer
spell."
Romulus says, "I don't anticipate
any change in how airwall is used or effects our casting ability."
Romulus says, "If it were required
to be changed, then I would argue for a minor change at most since Sorcerer's
spells are typically both elemental and spiritual. Mentally based
spells; Mind Jolt, Torment, Nightmare, Evil Eye, etc, really should not
be effected by physical boundaries anyhow."
Romulus smiles.
Romulus says, "not in my opinion
anyhow."
Romulus says, "Trevic says, 'Will
the aiming of Maelstrom and Implosion only affect the creature that you
cast at or all the critters and not players? and When will the spell aiming
come into affect?'"
Romulus says, "I am working on the
basic utilities for this now. I may be over-reaching, but what I
have done to date is far more complex that the present casting TD/Defence
code. I hope to have a much more realistic AS and TD modification
code in place. Spell focusing options (aiming) will not be in place
for at least a month."
Romulus says, "The present plan
is that if you have trained enough, the focused option will only effect
that target, and no one/thing else."
Romulus says, "Siraris says, 'I
don't know if someone else asked this (just got here myself) but if you
have one handed casting, how will our DS be affected? '"
Romulus says, "Depends on your training.
I don't really want stance to be as important to Sorcerers as it is to
wizards or sword swingers. This needs to be hashed out among the
staff though."
Romulus says, "There must be some
consideration about the trade off of DS for added CS though. That
will be considered."
Romulus says, "Penstar says, 'Does
that hand encumbrance include gauntlets and gloves? And any items in them?'"
Romulus says, "no, just items that
are held in the hands."
Romulus says, "Sassee says, 'Why
do we need "adjustments"? Does the staff think we are all that powerful?
Have them watch us fight side by side with other professions. I get
less kills than warriors and ambushers younger than me.'"
Romulus says, "Yes, we are all that
powerful. We have all 5 fame pages full of legend level+ Sorcerers."
Romulus says, "The MD spell alone
is far more powerful than any spell even close to its mana cost."
Romulus says, "I have no problem
with Sorcerers being 'more powerful' than other professions. Sorcerers
should be. The question is on how much more powerful and at what
cost."
Romulus says, "Not all of the changes
are going to weaken Sorcerers. In fact most of the changes I have
planned will simply give us more variety and a greater reward for diversity.
Also a pinch of realism will be added."
Romulus says, "I also want to add
changes that will encourage roleplaying and association with more players.
I don't have time to go into that aspect though."
Romulus smiles.
Romulus says, "Omenz says, 'Howcome
Any of theze Changes are Being Made in the first place ? i Musta Missed
the Reason somewhere ,, I'm perfectly Happy the way i Is ,, why Now You
makin us train in skills that was never realy needed as a sorc before ?
Seems Like it Be Bad ta have a Younger Sorc Be able to use a spell that
a Legend Sorc Couldnt Because the Younger had the oppertunity to Train
from his birth ,, Kinda Unfair'"
Romulus says, "Not everything in
life is fair."
Romulus smiles.
Romulus says, "Well, the upper staff,
including myself agree that changes need to be made. We are looking
at what we see from a gamewide aspect, not a single professoin or a single
player point of view."
Romulus says, "Imbalances exist."
Romulus says, "Spindar says, 'wasn't
OHC originally conceptualized to differentiate pure-wizards from war-mages?
Whats the objective in bringing this to the Warding sphere? Increase
offenses, or reduce defenses? (If to reduce defenses, why not simply ignore
right hand defenses when recieving an attack during spell prep and RT?
This would blanket brawling as well)'"
Romulus says, "Actually OHC was
initially concieved as a Sorcerer requirement."
Romulus says, "Mana Disrupt was
initially named Touch of Disruption. It was supposed to require that
you actually touch the target with your bare empty hand."
Romulus says, "To put special checks
in gamewide code for Sorcerers would be more imbalancing, not less.
Changes need to be made within the Sorcerer code, not in the game-wide
code."
Romulus says, "It seems that so
may are thinking that these changes will radically effect their viability.
That is not the intended result."
Romulus says, "er so many..."
Romulus says, "We are basically
just beginning down this path. A lot of work needs to be done."
Romulus says, "Ok, that was the
last question on that list."
Romulus says, "I will open up to
general questions at the end of the forum. At least until my hands
completely die on me."
Romulus says, "Ok, for those of
you who don't keep up with the Sorcerer topics on the player boards (shame
on you!), you are probably wondering what changes are comming for our spell
list."
Romulus says, "Some spells will
be combined, such as the Limb Break/Limb Disruption and the Pain Infliction/Throes
of Pain spells."
Romulus says, "Some spells will
gain new features: A focusing (aiming) option for the Maelstrom and Implosion
spells. The option will require some Spell Aiming skill, so start
training in that skill."
Romulus says, "Possibly one spell
(Quake, since it's just an illusion) will be removed from the list and
turned into a Sorcerer's Guild illusion skill."
Romulus says, "I said 'Possibly'..
;)"
Romulus says, "At least two more
instant damage spells will be added to our list. I am looking at
Disintigrate or a Disintigrate clone so that it doesn't become a ray/bolt
spell (requiring Aiming skill)."
Romulus says, "I don't want any
'normal' base spell to require Spell Aiming skill."
Romulus says, "Options are a different
matter altogether."
Romulus smiles.
Romulus says, "I am also considering
Plasma, but have yet to come up with a way to make it a non-aiming spell.
I would happily consider other possible instant damage spells on the BB.
(Not here or now)."
Romulus says, "I like Plasma.
But it's so darn elemental, I don't know how to make it ours."
Romulus sighs.
Romulus says, "Some spells will
gain new features: A focusing (aiming) option for the Maelstrom and Implosion
spells. The option will require some Spell Aiming skill, so start
training in that skill."
Romulus says, "oops."
Romulus grins.
Romulus says, "I wish to remove
the caps on spells so that greater failures will result in greater damage.
Though less failure will be less effective."
Romulus says, "Some spells, like
MD have a cap of a failure of 80. Can't do any more damage."
Romulus says, "The version I have
under consideration doesn't have a cap. Well, the 'cap' is a failure
of over 670, so I don't really consider that a cap."
Romulus smiles.
Romulus says, "This means that a
high level Sorcerer should be able to obliterate a kobold with a low level
instant damage spell. Thalior should be able to knock the army boots
off of a dead kobold's mother."
Romulus grins.
Romulus says, "I have already begun
the process of altering the TD penalty for damage causing self-cast (such
as rubbed imbedded items, or simply casting at yourself) Sorcerer spells."
Romulus says, "The new TD penalty
is a negative TD modifier equal to the number of Sorcerer spells you know,
or equal to the level of the player or creature if not a Sorcerer."
Romulus says, "The old TD modifier
was a set -50 when self-cast. I will be adding the new TD modifier
to the spells as I go through them."
Romulus says, "This means that Imbedded
items and scrolls with Sorcerer spells on them will have less chance of
success and cause less damage to young Sorcerers or non-Sorcerers."
Romulus says, "For older and more
powerful Sorcerers the effects can be devastating. You will be held
more accountable for your magics."
Romulus grins.
Romulus says, "In the future, I
would like to add more options and more features to present spells like
Eye Spy."
Romulus says, "These types of features
would be learnable as a Sorcerer grows in power."
Romulus says, "Future training requirements:
At present, the only training changes I see that a Sorcerer needs to make
from 'traditional' Sorcerer training are Spell Aiming, and Perception."
Romulus says, "Full training in
those skills will not be a requirement. If any other skill
requirement changes appear neccisary in the future, I will post them as
soon as possible on the player boards."
Romulus says, "I hope to have another
forum in the late spring to bring you up to date on developments and future
plans."
Romulus says, "I will not open the
question box again. Please keep your questions on the topics we have
discussed. This is the end of the basic information I have prepared."
Romulus says, "er, I will now..."
Romulus mumbles something that you
don't quite catch.
Romulus takes the lid off the question
box. Use ASK to submit a question.
Romulus says, "Kentaur says, 'Will
higher spell aiming training make the spell more effective when targeted?
And wouldn't this lead to experimentation to see if one has enough training?
Possibly killing half yer party in the process? Or will thar be some
sort of message ta tell yas if yas don't have enough training to target
the spell, rather than it goin off in an area fashion? And could
we have a recap on the more immdiate changes we face?'"
Romulus says, "Most immediate changes
I am workign on now are the focusing (aiming) system for the options of
Maelstrom and Implosion. I am also re-coding the self-cast modifiers
and adding spell abuse code as I go through the spells."
Romulus says, "There should be a
functional limit on how much Spell Aiming skill will be required.
Mainly because the older players need a way to catch up."
Romulus says, "As far as what happens
if you fail the focused option, that is still being decided upon."
Romulus says, "Seldom says, 'since
I can't stand in front of a miner(at age 36) with one hand empty how do
you expect to implement ohc '"
Romulus says, "As I stated, traditional
OHC is not the only option. Using lighter weight weapons/shields
is an option I am persuing that would positivly modify your abilities."
Romulus says, "This is part of the
utility that is under development now and hasn't even been seen by other
staff members, so I can't be specific."
Romulus says, "Silentarmagedon says,
'will sorcerers receive a teleport in spell since we have the teleport
out spell. and if so... will it be something horrid?'"
Romulus smiles.
Romulus says, "For Sorcerers, everything
in the Art is 'horrid' to the target."
Romulus says, "There has been no
dicsussion about a teleport spell for Sorcerers."
Romulus says, "Lorekinn says, 'Even
though you say you want to make changes so that training in certain areas
will not be required but if we do not train in these areas will it not
hinder our abilities at least somewhat, and with one handed casting would
you have to have nothing in your hands or could you get say half the bonus
for having just one hand free?'"
Romulus says, "Anytime you have
a bonus for following a particular training path, no matter how significant
or insignificant the bonus, to not follow that path when others do would
be considered a penalty in reality."
Romulus says, "Any bonuses or penalties
would be based on a variety of factors, including what was in either or
both hands."
Romulus says, "I don't want to see
any single factor be so awsomely important that you simply 'must' take
advantage of it."
Romulus says, "To my thinking that
would be counter productive."
Romulus says, "I want a lot of modifiers
that would allow you to become varsatile in a variety of skills, yet allow
you the ability to basically ignore some modifiers without suffering."
Romulus says, "Without suffering
significantly anyhow."
Romulus says, "Baisal says, 'Why
would sorcerers benifit any differntly in perception then they do now?'"
Romulus smiles.
Romulus says, "Part of the utility
code that I have written so far and that has received good comments is
one of the modifiers that requires perception to help you locate the target
you are attempting to focus on (focused option only) when that target is
in a darkened room is blurred, in a fogged room or some other effect that
should normally require good perception."
Romulus says, "The amount needed
isn't what I would call excessive.. Again, even in the skill there
would be a functional limit required for now so that older players could
catch up if needed."
Romulus says, "Kaledor says, 'You
say train in spell aim....well I use straight CS and my weapon (when feeling
a little crazy in the Pyros), since I'm almost 70 its a little late for
me, and I know a bunch of older sorc's in the same boat with me, are we
going to get to reallocate, I know you said you are going to try to make
it so we don't, but if spell aim is required, we are out of it then, or
are you going to let some of us reallocate?'"
Romulus says, "So far, reallocation
will not be needed, nor is it an option. I'll do everything in my
power to prevent reallocation from being required."
Romulus says, "As I stated eralier,
there is a way to get around reallocation. I haven't run it by the
higher staff yet, so I can't divulge it here, but I think they will like
it as a viable option."
Romulus smiles.
Romulus says, "There is always a
way for a flexible mind."
Romulus says, "I have an older practitioner
of Sorcery too, and these will be changes for mine too. Several of
the areas I am expected to make changes in, my character is not trained
in either."
Romulus smiles.
Romulus says, "Kessi says, 'could
you please hint at what the perception skill will be helping us with?'"
Romulus says, "I answered that already."
Romulus says, "Duelstar says, 'Why
are spells and mechanics that work and are already implemented being worked
on rather than implementing spells that have been LONG promised (ie. demons)
and getting the spell lists fully implemented and THEN tweaking them ?'"
Romulus says, "Demons are being
worked on. They are a massive project that will not be done soon.
GM Banthis wants Demons in by the end of the year. Whether they will
be or not, I cann't guarantee. Demons will not be some Sorcerer familiar
or toy." on rather than implementing new ones... Well, I'm less concerned
with filling up a list than I am in ensuring what we have is stable first
and fulfills all of our needs for now and in the future. There have
been a lot of bugs and just plain, um, well, improper coding in many of
our Sorcery spells."
Romulus says, "The choice for Implosion
and Maelstrom was to either make them viable and 'safe', or get rid of
them."
Romulus says, "I like them being
on our list. They are sort of a hallmark of Sorcery."
Romulus says, "So the question occours,
if we are to keep them, how do I keep them useful, deadly and safe at the
same time."
Romulus says, "The only thing I
could come up with is a focusing option. I don't want to neuter Sorcerer
spells. I don't want to remove the mystique of the profession and
tame our spell list."
Romulus says, "I think Sorcerers
should be powerful and deadly. So I want to give us the option to
be different than those who are losing their mass effect spells."
Romulus says, "Striict says, 'Romulus,
you talk of these changes and briefly comment on things like STR and Dext
being factors. Are not those tasks an issue for "physical" warriors, we
are "mental" warriors and the changes that you talk of I belief should
reflect that fact and depend on our INT, WIS, DISC skills..... Comment?
Warriors would not be told that they are being changed in some way and
that their "low" INT is the deciding factor...yanno?'"
Romulus says, "Yes, we are mostly
'mental' spell casters. That should never change. However,
wea are also in this physical world and are subject to how it effects us."
Romulus says, "Soem spells, like
mind jolt, evil eye, torment, forget and nightmare are basically pure mental
spells and should not be effected by teh physical realm. I would
like these spells to be less effected by elemental based defenses.
However, that is not up to me to decide."
Romulus says, "Sorry, my hands are
getting really tired."
Romulus sighs.
Romulus says, "Prestius says, 'OK
... I missed the whole Plasma thread on the BB (damn Sorcs are a talky
bunch).. can you elaborate? What is it .. where would it fit on the
list. . and how can I use it for world domination...'"
Romulus says, "Well, I am having
trouble with plasma. It's so darn elemental. I can't see how
to implement it without it being a bolt-type spell."
Romulus says, "I'll listen to any
suggestions on the BB for how to implement it or any replacement instant
damage spell."
Romulus says, "While ensuring they
are warding spells, not some silly bolt spell that requires aiming."
Romulus says, "I don't want any
base spell to require aiming skill in its initial form. Optional
spell usages are a different matter."
Romulus says, "We need two more
instant damage spells on our spell list. I really want Disintigrate,
or some mutate form o fit and one other spell. I like plasma but
haven't figured out how to make it work for us yet."
Romulus says, "You don't need plasma
for world domination. Your a Sorcerer, we already dominate."
Romulus smiles.
Romulus says, "Kentaur says, 'If
the purpose of the changes is ta make the area attack spells safe, why
not just make em player friendly, like yall did with the cloud spells?
Same effect fer critters, no harm to players?'"
Romulus says, "As I said before,
I don't like neutering the spells. I prefer having options.
Making the spells 'safe' in my opinion weakens the profession. This
may not be popular or policitally correct thinking on my part, but I think
i'll survive it."
Romulus says, "Seldom says, 'since
I can't stand in front of a miner(at age 36) with one hand empty how do
you expect to implement ohc '"
Romulus says, "Oops, old question."
Romulus says, "I'll empty the question
bin and open it back up again for more."
Romulus takes the lid off the question
box. Use ASK to submit a question.
Romulus glances warrily at the question
box as it fills up in a flash.
Romulus sighs.
Romulus says, "Dromen says, 'we
live in a wild untamed land in a frontier type society, there must be dangers,
even in the most tame of society a child or someone jest plain stupi...err
not very smart may wel pick up a sword or a firecracker<implosion amulet
and hurt themselves or others, so why is there so much worry over such
spells and implode and mael..?'"
Romulus says, "Well, this kinda
started at a wwedding where a newbie (an obvious throw away character),
cam running into a wedding and rubbed and implosion amulet. Another
one happend later at a bard singing event at one of our Houses at the Landing."
Romulus says, "Some of you may remember
this."
Romulus says, "This type of activity
must be stopped. One way to stop it is to find out who created imbedded
implosion. We know who rubbed it. We need to find the source
of the problem, not the end result."
Romulus says, "Karhl says, 'Will
warding spells in other spell circles be affected by the alleged 'bonus'
to be provided in a more agressive stance? If not, why not? Also,
will non-warding spells in the sorcerer circle (maelstrom, implosion),
and non-warding spells in other circles (call lightning, boil earth) require
stance changes to be effective, or more effective? If not, why not?
'"
Romulus says, "They already are.
Spell AS is already effected greatly by stance."
Romulus says, "I have nothing to
do with spell changes in other circles."
Romulus says, "presently, I only
plan for stance changes to initially effect the focused optoins to Maelstrom
and Implosion. This will give us a limited test run of how or where
we need to make any modifications prior to any further implementations."
Romulus says, "Kenste says, 'why
not just make 710 and 720 unimbeddable?'"
Romulus says, "That is a thought.
I don't like it, but if I have to, I'll do that."
Romulus says, "I do not desire to
remove the ability of a Sorcere to be dangerous. I would prefer us
to be powerful and to be able to control ourselves. 95+% of you can
handle yourselves and your power. I don't want to cripple you because
the remainder are unable to control themselves."
Romulus says, "However, in order
to do this I must build checks into the code because there will always
be those who have little or no self control."
Romulus says, "or who think they
can get away with abusing the system or other players."
Romulus says, "Hadiar says, 'Any
chance Sorcerers will get a maneuver based attack spell, such as a Wizards
Boil Earth? Also, any plans to make Phase a tad more...::cough::...useful?'"
Romulus says, "There is no manuver
based spell planned."
Romulus says, "About Phase, yes.
But I would like to add features to Phase (and Eye Spy) that can be learned
as a Sorcerer gets more skilled. it will be a while before any of
this would see implementation though."
Romulus says, "Teritt says, 'why
not make items imbedded with spells like maelstrom and implosion similar
to vultite where younger characters cant handle them?'"
Romulus says, "That is a possibility
too."
Romulus says, "Actually, I had not
considered that one. Thank you for the suggestion."
Romulus says, "But that only limits
who can use the imbedded item. That does not give us information
leading to the source of the imbedded item."
Romulus says, "Trevalen says, 'when
do you expect a new spell for us'"
The tingling sensation and sense
of security leaves Greentide.
Romulus says, "Depends on what you
consider new. I really can't put any date on spell changes or option
implementation or new spells. In order to get a new spell or optoin
implmented a lot of discussin must take place between staff members.
Thses people include Myself, Zamperon, Jaxxon, Banthis, Issigri, Mhorigan
and if she has time Fawn."
Romulus says, "Mmyng says, 'how
about tying some sort of sentient spirit to the elemental plasma concept,
and having a spell that attaches itself to the target and tries to reduce
it to a plasma state?'"
Romulus says, "I like that. :)"
Romulus grins.
Romulus says, "I'll have to chew
on that idea for a while cause I really like Plasma. :)"
Romulus says, "Arstine says, 'Are
the aim requirements going to be the same for focusing maelstrom and implosion
or are there going to be 2 different codes for them?'"
Romulus says, "Yes, same for both.
Focusing to actually be able to target the prey and your CS to hit it."
Romulus says, "Sort of like direction
and power."
Romulus says, "Allequerie says,
'When will the combined break limb and limb disruption spell be implemented?'"
Romulus says, "I wish they were
already implemented. The combination for them and the pain spells
are partially coded now. But I want the focusing options in first.
I already have a prospective version of MD in our development area for
staff testing too."
Romulus says, "I hope to have the
combined spells in by late this spring."
Romulus says, "Omenz says, 'With
710 and 720 Changeing Into a Targeted Spell ,, Will They Become A Single
Critter Spell , Leaveing Us With No Room Spells ? if Not ,, How would they
still Stay a room spell if there targeted ? And Will You Be Targeting The
Spell at Yourself When you Just Prep And Cast At Nothing ? And Also How
Bout Makin the Plasma thing Kinda a Cross Between MD and Disease, where
it hits for damage immideatly , then continues to eat away at them ? :o)'"
Romulus says, "They are not changing
to a targeted spell. They are aquiring a targeted option."
Romulus says, "The optional use
will allow you to target a single prey. The room cast will still
be there."
Romulus says, "As with other aimed
spells, if you cast at something and it leaves on you, you get a 'Cast
at what?', or else your spell will disipate."
Romulus says, "Your Plasma idea
is a possibility. Will have to consider it for a while."
Romulus says, "Dromen says, 'you
seem to be saying blame should be placed on a person who imbedds and item
that will cause hurt to another ..... does the mean that when the weaponsmith
sells a sword to a person and that person kills, maims or otherwise inflicts
pain on a person with said sword we can expect the weaponsmith..tynkel?
to get a mark on his record or a repremand ooh and how about the enchanter
of said sword for making it more dangerous?'"
Romulus says, "Apples and oranges...."
Romulus sighs.
Romulus says, "No the 'blame' does
not belong on the head of the imbedder. However, if a particular
Sorcerer is found to have been frequently supplying imbedded implosion
of maelstrom amulets that are used for mass destruction, we need to know
who that person is and have a discussion."
Romulus says, "Ok, I have gone through
this set of questions. I'll clear it out for another set."
Romulus takes the lid off the question
box. Use ASK to submit a question.
Romulus says, "Baisal says, 'When
stance and OHC become more of a factor, will it effect those of us with
lower reflexes.. if so how much?'"
Romulus says, "I don't think reflexes
will be much if any of a factor in CS/TD modifications due to stance or
OHC."
Romulus says, "Spindar says, 'what
say you about Combat Maneuver training? The going forward answer
is obvious (i.e: don't). What about all those points many have devoted
on this skill for DS purposes, now to find we'd have been better off spell
tripling more often since a higher CS means higher DS, since we can then
afford to cast from a more defensive posture? (creatures TD will undoubtedly
continue to rise as a result of these new "bonuses", and on can never "catch-up"
in triple-training's missed).'"
Romulus says, "Hm..."
Romulus says, "In the CS utility
I am working on, CM is a factor for a certain portion of the modifier code."
Romulus says, "I really can't go
into detail since I have not shown this code to any other staff member
yet, much less those who hav the responsibility to approve or disapprove
it."
Romulus says, "I'm not certain that
a higher CS equals a higher DS. Part of the trade off is that you
give up some DS for added CS. Take some risk for some gain."
Romulus says, "Critter TD doesn't
have to be increased if the player DS is decreased enough to compensate
for any CS bonuses."
Romulus says, "Not my decision though."
Romulus says, "Achmal says, 'Is
it safe to say that future creature tweaks will take OHC into account,
and that those who don't choose that training path will be left behind?'"
Romulus says, "Generally, any time
a character does not take advantage of possibilities for betterment, they
will be 'left behind'. I hope to have enough options available that
you will have to pic and choose how to train in order to create the characteristics
of a Sorcerer that you like while being able to sacrifice other characteristics
that you really don't need."
Romulus says, "It's all about having
more options than you can possibly have TP's for."
Romulus says, "I hope anyhow."
Romulus smiles.
Romulus says, "Dharnyth says, 'You
mentioned that some spells(e.g. Quake) may be removed from the list and
replaced as a Guild Skill. If this does happen, will the empty space
be filled(For example, 710 would become 709, 711 become 710, etc.) or would
a new spell replace said removed spell?(One of the spells you mentioned
that you wanted, like disintegration, or plasma, if implemented at the
time the change occurs.)'"
Romulus says, "I have listed on
the BB the spells I plan to combine and where I want to locate those combined
spells. We have two major types of Art that are comming our way.
They are ones that come from the proposed Amimate Dead (725) spell and
the two Demon handling spells. In order to make us more adept at
these two Arts, I also want to implement a spell that makes Sorcerers less
subject to fear effects, fear spells or mental control from outside sources."
Romulus says, "This in a large way
is the 'why' of the shuffling and combining of our spell list. Another
major reason is that we need more instant damage spells between MD and
DC."
Romulus says, "In order to get the
Disintigration and possible Plasma spells into our spell list, something
needs to move. :)"
Romulus says, "Hellishsoul says,
''do we have to start training in spell aim to use mealstorm and implode
if we want to aim them and what else has been discussed, i just got here.
have you discussed necromancy'"
Romulus says, "You will need the
Spell Aiming skill to use the focused option of Maelstrom and Implosion.
No, we really haven't discussed the Art of Necromancy yet. Although
I did mention the Animate Dead spell. That project is not shot down,
but it is pretty far back on the burner."
Romulus says, "I haven't much to
share with you about the Art of Necromancy."
Romulus says, "Mortara says, 'Romulus,
a question about damaging spells, if you don't mind... nightmare is often
requested by the subject of the spell, I understand, and yet it does damage.
How is that looked upon by your PvP coding?'"
Romulus says, "It would be recorded
in your logs that you cast the spell on another. If the player dies
from your cast, you may be charged with murder. If the spell was
cast so that an empath can learn from it, a message will be logged in both
yours and the empaths records stating that the spell was cast that that
it may possibly be system mechanics abuse."
Romulus says, "There will also be
a message sent to onduty staff to monitor your activities."
Romulus smiles.
Romulus says, "And if no gm is onduty,
then any other staff memembers may get the message. The message for
the players is that though you may not actually be involved in mechanics
abuse, if you are there is a good chance you will be caught."
Romulus says, "Mildu says, 'How
about an ebola spell?'"
Romulus's face turns slightly pale.
Romulus says, "Save that for the
empaths."
Romulus says, "We already have disease."
Romulus says, "Tsalaroth says, 'In
the case of targeted implosion/maelstrom, will multiple separate targets
be possible with a single cast, or is it either all or one?'"
Romulus says, "Initially the targeted
option will only allow a single target. However, the future may very
well hold other possibilities."
Romulus smiles.
Romulus says, "Zeeleeia says, 'in
regards to your response to Trevic's question are you saying that in a
swarm if you cast 710 it will only effect the first critter you cast at?
If so wouldn't it be more effective to get rid of the spell totally and
give us a spell that is useable for critter swarms? and how about giving
us some less expensive spells for fighting undead? Wizards have 4
relativly cheap spells that can be used on living and undead we have 702
as 703 is a useless spell 701 doesn't work on undead.'"
Romulus says, "ONce again. I am
not taking away the base spell or its mechanics. Implosion and Maelstrom
will function as they do now, but, you will have the initial added feature
of an optional focusing ability that will alllow you to target a single
critter."
Romulus says, "I plan to add more
instant damage spells between MD and DC that should be effective on a variety
of critters, even the undead. Incorporeal undead or other incorporeal
beings have not been addressed yet in relation to the proposed new spell
additions. I'll need to work on that."
Romulus says, "Vadric says, 'Will
break limb/limb disruption be targeted as well? I'd love to be able to
specify which limb on a creature to smash. And.. will we be able to target
large groups of hostiles in our room, with implosion and maelstrom.. IE..
if you're very good at aiming, be able to target all of the creatures in
the room, and not any benevolent humanoids?'"
Romulus says, "I hope that eventually
we will be able to target these too. Seems like a natural progression
of these spells."
Romulus says, "The extra Spell aiming
provides good logical reasoning for the added ability to target more than
one critter in a room at the same time. However, I would have to
look at the mechanics in the code first to see if it can be done."
Romulus says, "Ok, I have gone though
another queue of questions. I'll empty out the box and start it up
again."
Romulus takes the lid off the question
box. Use ASK to submit a question.
Romulus says, "Phobo says, 'followup
to the nightmare question: so if you heal yourself or if the target heals
themself using herbs/scrolls/etc, are we in the clear?'"
Romulus says, "As far as mechanics
abuse or murder are concerned, yes. But the ercord would already
have been recorded that the spell was cast and damage was done."
Romulus says, "That record would
be there to attempt to show any trend for mechanics abuse or PvP."
Romulus says, "Kentaur says, 'I'm
sorry to say this, but it seems that if yas make 710 and 720 player friendly,
yas wouldn't have ta worry bout it being imbedded, monitoring who's imbedding
it, and no one would have ta worry bout new training rituals. Or
is it that yas already have this partialy done and yer too stuborn to change
what yas already have planned, like with yer plasma idea? I don't
see how it could be abused, and many share my opion. Can we at least
have a vote or sumthin like that?'"
Romulus chuckles.
Romulus says, "Well, it's not really
a democracy here."
Romulus says, "However, I would
say that from what I have seen on the player boards, there are a lot of
Sorcerers that do not want to loose the options they already have."
Romulus says, "And yes, sometimes
I am stubborn."
Romulus says, "Everyone is entitled
to their opinion. You are more than welcome to visit the player boards
and participate the the discussions on these matters. These discussions
have been active for several months on these very topics."
Romulus says, "Spindar says, 'since
we're told that the changes to CS based on stance will be "marginal," someone
who triples-triples-triples will not ONLY have the best CS in offensive
stance, but, can also reduce their stance significantly and maintain a
CS near that of their peers forced to fight more agressively. This
structure would seem to promote the "vanilla Sorcerer spell tripling model"
(triple whenever possible, as often as possible). I'm confused as
to how this adds diversity. Can you critique this ? ;-)'"
Romulus smiles.
Romulus says, "I could spend the
next hour attempting to.. However the utility code is nowhere near
finished that would outline and determine the weighting of all of the involved
modifiers."
Romulus says, "Consider how the
room terrain, room environment, room effects, room spells, clouds and storms
inthe room, multiple citters in the room of the same type, multiple critters
of different types, number of players in your group, number of players
who are not in your group, your blood loss, number and types of injuries
to yourself or your target (player or criter), weight of the items in either
hand, your stance, if your prone, kneeling or standing, spirit point loss,
caster size vs target size and a whole slew of other modifiers. it
gets quite complex."
Romulus says, "Many of these modifiers
would be countered positively or negatively by stats and positively by
training in several different skills."
Romulus says, "There would be other
things you could do, such as hunting in a group that would make it easier
for you. The logic for that is that you don't have to worry about covering
yor back. (these are part of the utility that I have not even propoesd
yet)"
Romulus says, "Striict says, 'Romulus,
my teacher Bloodsnake and I have a errr... odd sense of teaching. When
I gain in power she tests me in one way or another (I die, plainly put).
Will there be a system of sorts that She/I both could scroll Feedback to
have such offenses cleared?'"
Romulus says, "Ok, we are getting
into a 'grey' area here. Some of this happens to fall under the fact
that we 'know' certain players. Also, if you are not opposed to being
killed this way, then I don't see where the 'conflict' part of PvP comes
into this."
Romulus says, "Roleplaying is an
important part of this too. But, if you get zapped and start hollering
on the net, someone just may be hiding in the shadows watching what is
going on."
Romulus says, "net = GMnet (Report)."
Romulus says, "Alecsys says, 'How
about learning curses before being able to use them. (Curses for items
and for creatures) , specific diseases with different effects (some could
f.ex cause mayor damage, others might inhibit casting ... ) etc. (ie make
your character's unique by choice). (In order to study these one may have
to leave some tps free, and spend some cash paying to learn them .. . |||
re: plasma ideas, transform the armor of the target into plasma.. 100%
succ. armor goes poof and burns the target for a few rounds.. etc . '"
Romulus says, "You can always train
ahead of your level."
Romulus says, "Let me just say that
Disease and Curse may not always remain as they are now. I don't
want to say any more on that now. ;)"
Romulus says, "I have more than
enough work to do now."
Romulus says, "I don't see why anyone
would need to spend cash to learn a spell."
Romulus says, "I don't think we
want players destroing each other's armor. And the problem still
exicst on how to get the plasma effect onto the target."
Romulus says, "Khajel says, 'Any
ideas floatin around about making races other than Darkelf more viable
as a sorcerer, not to surpass a Darkelf but atleast some reason not to
be one? We could really use a little more diversity in our profession.
'"
Romulus says, "There is already
diversity to the profession. Any Dark Elf benefits can be surpassed
with proper training. The CS difference can become minor in time.
Besides, I have found that when hunting, tactics is far more important
than race."
Romulus says, "I don't know of any
plans to adjust the abilities of other races."
Romulus says, "Duelstar says, 'Do
you have any say in other spells that are either implemented or changed?
One that I have in mind is the new mana leech. I think its VERY sorcish
and they should not be memicking sorcerey as an art. Dont get me wrong,
I think wizards needed a way to get mana other than by natural means....but
not through sorcery. Perhaps 516 should have been a way for them to summon
some type of element (ie. pillar of fire or ice) to suck mana from the
elements. Were you consulted about this beforehand?'"
Romulus sighs.
Romulus says, "No, I was not consulted."
Romulus mumbles something that you
don't quite catch.
Romulus says, "When I found out
about mana Leach, I screamed bloody murder everywhere. I also wasted
my breath. It was a done deal."
Romulus says, "I agree with you
that it is very much a Sorcery-type spell."
Romulus sighs.
Romulus says, "Raivella says, 'Romulus,
how about making the plasma spell so that the plasma in a creature can
be manipulated to cause damage internally then externally?'"
Romulus asks, "Plasma in a creature?"
Romulus says, "I supppose you mean
that the plasma spell would start internal to the target then burn its
way out."
Romulus says, "If you mean that
the creature already had plasma and that that plasma would somehow be drawn
out of the critter.."
Romulus says, "Ah, you are thinking
of plasma as in blood/plasma.. ;)"
Romulus smiles.
Romulus says, "Wrong type of plasma.
Think of a highly active and intensly hot ionized gas or vapor."
Romulus says, "Psycat says, 'It
seems to me that a sorcerer does not have the defensive capability with
their own spells to fight from an offensive stance. Would defensive spells
be worked into the sorcerer circle?'"
Romulus says, "Presently there are
no plans for a defensive spell in our base circle. With the single
exception of one that would make us more resistant to fear type atacks.
But, you have hit on one of my main reasons for wanting to leave unimplemented
slots in our base list. It all depends on how far we have to go with
all of these changes."
Romulus says, "Wildlightningg says,
'Would it be possible to use the encrypting for the imbedds as well as
a age limit <maybe my eye's only but I think just having it were a youngster
couldn't hold it would stop 99% of the problem alone ? and if we would
have more stance option spells is there a way to add more defensive capabilities
to compensate some? And I've also heard a rumor never nothing in writing
about Wall of force <150 being taken from the sorcerer's grasp...
is there anything to this?'"
Romulus says, "I talked with Banthis
about WoF. He has no plans to have it moved from where it is now."
Romulus says, "I see no reason that
a Sorcerer who is too young to cast Implosion should not have the ability
to use an imbedded item when hunting. I don't care for age based
limitations."
Romulus says, "Cleaaring the question
queue again and resetting for more questions."
Romulus takes the lid off the question
box. Use ASK to submit a question.
Romulus says, "Isault says, 'It
seems like Gemstone is being neglected for the other games that Simu is
creating, and will continue to be so. Why don't they work on improving
(and finishing) what they have rather than throwing off a number of half-thought
out, half-implemented games? (I'm referring to the "several years to get
the spell circle fully implemented" comment)'"
Romulus smiles.
Romulus says, "Gee, we have about
40 GMs dedicated to GemStone. I wouldn't call that 'neglected'."
Romulus says, "Karhl says, 'The
wizard Life Leech spell was recently replaced with a Mana Leech spell.
So far as I know, the Life Leech spell was in good working order at that
time. Has there been, or can you initiate, any discussion amongst
the Gemstone staff about putting this spell somewhere on the Sorcerer base
list?'"
Romulus says, "I would like to."
Romulus says, "I think I'll ask
Banthis about the spell."
Romulus smiles.
Romulus says, "Nodrah says, 'slightly
off topic, but dealing with the advancing at higher levels that Bloodsnake
eluded to earlier . Is there any plan to bring back gaining experience
for imbedding? Currently Empaths/Clerics/Rogues can sit all day in town
and advance and wizards get some exp from enchanting. The little
amount of experience we would get from imbedding would still be nothing
compared to the exp the empaths/clerics/rogues get without having to hunt
at all but would help a little.'"
Romulus says, "Wizards don't get
that much exp from enchanting."
Romulus says, "Any profession can
train in lockpicking for experience."
Romulus says, "The exp for imbed
is limited to one imbed a day I believe. At least that was the last
I heard."
Romulus says, "The problem with
imbed is that we had some who had it macroed. They would be running
in auto-mode while the player behind them was gone somewere. I seriously
doubt that any significant learning will be returing to that skill."
Romulus says, "Duelstar says, 'can
you give us an overall view of what the finished spell list will look like?
(ie. 701 blood burst, 702 MD, 703 forget...etc) after the combination of
some spells and other spells that will be added?'"
Romulus says, "hm... I have
it around here somewhere..."
Romulus says, "Blood Burst (701),
Mana Disrupt (702), Forget (703), Phase (704), Damage spell (705), Mind
Jolt (706), Eye Spy (707), Limb destruction (708), Quake (for now 709),
Energy Maelstrom (710). More comming..."
Romulus says, "Word of Pain (711),
Damage spell (712), Nightmare (713), Will enhancement (fear resistance
and mental fortitude 714), Curse (715), Disease (716), Evil Eye (717) Torment
(718), Dark Catalyst (719), Implosion (720), Animate Dead (725), Demonic
Dispelling (730), Demonic Summoning (750), Counter warding (775)."
Romulus says, "The damage spells
are instant damage spells, such as Disintigration and possibly Plasma."
Romulus says, "The Will enhancement
spell would make Sorcerers more resistant to fear spells and make us better
able to handle the animated dead and demons."
Romulus says, "Wyrd says, 'What
about phase quake and life burst anything goin to be done with them?'"
Romulus says, "Yes, yes and I don't
know. The 'I don't know' depends on what if anything we need after
go through this first series of changes. The list I gave is a proposed
list. There are still other creative ways to compat the list even
further, such as making diseas into a curse option and moving the will
enhancement spell into the quake slot.."
Romulus says, "Evocator says, 'perhaps
this plasma idea can draw the necessary particles from the body of the
critter cast at to make the cloud doing base damage and igniting and burning
for a duration as second hand damage?'"
Romulus says, "I dunno. Plasma
is such an elementalish spell."
Romulus sighs.
Romulus says, "Hard to see how you
could get the kind of energy needed just from the body of the target.
Perhaps it should consume some of the targets mana too. In order
to feed the effect."
Romulus says, "Trimie says, ''why
is it that wizards have 2 spells implemented/improved ? we have had nothing?
I heard that wizard have 2 more spells to be changed implementedsoon? is
that true? Also, is there going to be any help for us in spotting a trap
not necessarily the type of trap, just that one is there.'"
Romulus says, "No help for traps."
Romulus says, "As far as Sorcerer
spells vs wizard spells; their list has been actively worked on for years.
The Sorcerer list's code has been neglected for years and is in sorry shape.
Also, multiple GM's are working on the wizard list wearas I am working
solo on our list. Since I have started I have squashed several bugs
in our list's code. There are more in there too. I have greatly
re-coded the Blood Burst spell. I have re-coded the MD spell and
it is being checked to see if it will be approved. I have developed
some new methods for calculating damage and better logging of damage.
I have spent most of the last month working on this new set of utilities
for our focusing options. Stuff is happening."
Romulus says, "Isault says, 'With
40 GM's working full-time on Gemstone, why aren't the spell lists fully
implemented yet?'"
Romulus says, "I could throw something
in there pretty quick. But then I would just have to take some right
back out again due to changes comming down the road."
Romulus says, "I would rather prepare
our profession and do it right the first time."
Romulus says, "Karhl says, ' Some
have suggested that sorcerers be given access to lower level Major (closed)
spell circles, in exchange for having no access to upper level Minor (open)
list spells. As this would also serve to reduce sorcerer defenses,
has this suggestion been given any consideration? If
not, why not? Also, with stance affecting CS, how will this work
with our current stanced based curses? Will the increased CS simply
not be available for some curses?'"
Romulus says, "Initially, that was
the plan from what I recall."
Romulus says, "The part about access
to the first 10 spells on the Major list as the origional plan I believe.
But it seems that plan was lost several years ago."
Romulus smiles.
Romulus says, "I have never heard
anything about losing access to the upper minor list."
Romulus says, "The way the base
code system is set up though, there are only three spell fields available."
Romulus says, "To change to a system
like that would require a change in the actual player data fields and in
the base code that runs the game. I don't think that kind of change
will happen."
Romulus asks, "If you will notice,
the Stance offensive curse is exactly the same curse you get at stance
advanced. Leaves room for one more doesn't it?"
Romulus says, "Actually, I see no
reason we couldn't have a curse for every stance."
Romulus smiles.
Romulus says, "I like more options."
Romulus says, "Changes in CS vs
changes in stance based curses... Well the value of each curse would
need to be considered and which curse is avalable for which stance would
need to be ordered by difficulty to success in cursing your target."
Romulus says, "Astharot says, 'any
planned changes to 707? Like the ability of communicating telepathically
with others via the eye? (by focusing the eye on them)... And also, might
Phase be enhanced? i.e. you could phase out a foe's heart, or their brains,
or some other vital organ, depending on warding or stance or CM, or whatever?
Any possibility of such offensive implem for the phase spell? It RPs well
and seems a natural and logical extension of the spell. Last, mayhaps Plasma
can reach target a bit like DC (suddenly engulfing it)?'"
Romulus says, "Communicate via eye
spy? I think not. it is only an eye. ;)"
Romulus says, "I owuld like to see
eye spy gain more abilities as a Sorcerer becomes more skilled though.
Some thoughts are ability to look in a container, ability to watch a room,
ability to see people talking, etc. Eyes don't talk though."
Romulus says, "Yes, I would like
to see Phase have added features too. Possibly as an attack spell.
We will see what I can sneek in there. :)"
Romulus says, "Ok folks, I'm all
wore out."
Romulus says, "I thank you for comming
and showing an interest in your profession. Please visit the player
boards often. We willbe able to discuss several details I wasn't
able to cover here. I hope to have another forum later this spring.
Perhaps we hcan have it run a bit smoother then. ;)"
Romulus says, "IN case you haven't
noticed, I'm bugging outa here."