Megaman X


by

Capcom (1995)


I'm sure everyone is familiar with the Megaman series. I think this is the first Megaman game that has crossed over from the Nintendo to the computer, although I am not really sure. You play as Megaman X who has been recently discovered by Dr. Cain, who was on an archeological dig. Although Cain was looking for evidence of Mesesoic plant life to support his "theory." Although he doesn't find the Mesozoic plant life he was after, he does discover the rementnats of Dr. Light's lab (don't you hate it when that happens?). After messing around with Dr. Light's designs, Dr. Cain creates a new batch of smarter, stronger, faster etc... robots which he names "Reploids." Unfortunately, the Reploids begin to go bad. So what do you do? Create MORE Reploids to hunt down the maverick Reploids. This new group of robots become known as "hunters" and are lead by the Reploid named Sigma.

Naturally, Sigma becomes a maverick and decides that humans are limiting the growth of the Reploids, therefore, humans must be destroyed (of course). However, luckily for the human population, Megaman X is willing to take up the job of hunting down the maverick robots.

It is at this point that you take over Megaman X's quest to pick up where the original Megaman left off (i.e., saving the world). Just like the old Nintendo games, you can choose to fight the bad guys in any order. However, in a newer twist, there are several powerups that Megaman X can acquire without defeating an end boss. These powerups also reveal some of the story and are told by Dr. Light. I guess it was just a good thing that these maverick robots decided to create bases where Dr. Light had conveniently placed powerups for his future superstar! But they do help keep the story line moving and make the game more holistic instead of just another game of mashing buttons (although there is plenty of that.)

This game was a lot of fun, espcially because I grew up plaing megaman on the NES. Naturally I looked forward to this game, and I was not disappointed either. Capcom ported Megaman X directly from their SNES version to the PC. The only major differences are that some of the areas in the SNES version are not present in the computer version, which is too bad.

In today's market of high powered graphics cards, many people will be disapointed by Megaman X's side scrolling perspective. Also, some of the graphics will look pretty dated when compared to new games like Quake III and Unreal Tournament. However, one advantage to both the side scrolling and the graphics is that they are very reminiscent to the SNES games, which has a nostalgic factor to it.

As for gameplay, I used a gravis gamepad which allowed me to customize my buttons. The characters respond well to your movements, and there is a quick learning curve to the various atacks and moves that Megaman can perform.

Rating

Graphics 8.2
Gameplay 9.3
Plot 8.4
Overall 8.9

Bottom Line: This game is a must for anyone who loves the Megaman series, and doesn't have a nintendo anymore. The overall game is a step down from the flashy graphics of most new games, but Megaman is such a classic that you don't even notice. I would like to say that it would be nice to see a PC-only version of Megaman.

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