SONIC THE HEDGEHOG 2 FAQ's and Strategy Guides Bonus Points For extra points, pass any zone in a certain amount of time. For the best bonus, enter the Debug Mode code. The clock will freeze and you'll always score a 50,000 bonus! Time Points 0:30 50,000 0:45 10,000 1:00 5,000 1:30 4,000 2:00 3,000 3:00 2,000 4:00 1,000 5:00 500 Submitted by John Isles, IV Debug Mode To enter Debug Mode, play these sounds from the level select screen: 1, 9, 9, 2, 1, 1, 2, 4. Press Start and hold A. To start debugging, press B, then you can select any sprite in that level and put it on the screen. To select a different sprite, press A, and to place it on the screen, press C. Note that sprite selection is different from Zone to Zone. Also, instead of displaying the time elapsed, it displays the number of sprites currently on the screen. Easy Chaos Emeralds Start the game as you normally would. Get a Chaos Emerald, reset the game, and start the game from the options menu. You will keep the emeralds you have gained so far each time you start from the options menu. Emerald Hill Shortcut To breeze through Emerald Hill 1 and 2, connect Sonic & Knuckles with Sonic 2 and play as Knuckles. Climb as high as you can and glide to the right. You'll reach the end of the level in seconds! Extra Lives in the Chemical Plant If you have Sonic & Knuckles, hook it onto Sonic 2. Play until Chemical Plant Act 1. When you get to the wall with the Spiny badnik and the warp tube on the floor. Break open the tube and go through it. When you come out you will see a Ring Box next to a tower. Climb up the tower and on the top you will find one 1-up. Glide left and you will find another 1-up. Glide to the left one more time and you will find yet one more 1-up. Since you won't want to go through the level again just glide to the right until you get to the tower you started from. Get on that first tower and glide to the right. The Act will be over and you will have 3 lives more that how much you started the act with. Submitted by Reptile Raptor (mturza@ix.netcom.com) Game Genie Codes There are two versions of this game. If one set of codes doesn't work then try the other. SAST-DJ1A / SATA-DJTJ Rings worth 2--player 1 SAST-DN1A / SATA-DNTJ Rings worth 3--player 1 SAST-DT1A / SATA-DTTJ Rings worth 4--player 1 SAST-DY1A / SATA-DYTJ Rings worth 5--player 1 SAST-D21A / SATA-D2TJ Rings worth 6--player 1 SAST-D61A / SATA-D6TJ Rings worth 7--player 1 SAST-DA1A / SATA-DATJ Rings worth 8--player 1 AE8A-AAD2 / AE8A-AADN Start with 1 life instead of 3--player 1 AY8A-AAD2 / AY8A-AADN Start with 5 lives--player 1 A68A-AAD2 / A68A-AADN Start with 7 lives--player 1 BE8A-AAD2 / BE8A-AADN Start with 9 lives--player 1 DE8A-AAD2 / DE8A-AADN Start with 25 lives--player 1 GJ8A-AAD2 / GJ8A-AADN Start with 50 lives--player 1 KN8A-AAD2 / KN8A-AADN Start with 75 lives--player 1 NN8A-AAD2 / NN8A-AADN Start with 99 lives--player 1 JW3A-CA4J / JW3A-CA4Y Infinite lives--player 1 SATA-DJVW / SATA-DJW8 Rings worth 2--player 2 SATA-DNVW / SATA-DNW8 Rings worth 3--player 2 SATA-DTVW / SATA-DTW8 Rings worth 4--player 2 SATA-DYVW / SATA-DYW8 Rings worth 5--player 2 SATA-D2VW / SATA-D2W8 Rings worth 6--player 2 SATA-D6VW / SATA-D6W8 Rings worth 7--player 2 SATA-DAVW / SATA-DAW8 Rings worth 8--player 2 AE8A-AAD8 / AE8A-AADW Start with 1 life instead of 3--player 2 AY8A-AAD8 / AY8A-AADW Start with 5 lives--player 2 A68A-AAD8 / A68A-AADW Start with 7 lives--player 2 BE8A-AAD8 / BE8A-AADW Start with 9 lives--player 2 DE8A-AAD8 / DE8A-AADW Start with 25 lives--player 2 GJ8A-AAD8 / GJ8A-AADW Start with 50 lives--player 2 KN8A-AAD8 / KN8A-AADW Start with 75 lives--player 2 NN8A-AAD8 / NN8A-AADW Start with 99 lives--player 2 JXGA-CA7G / JXGA-CA7W Infinite lives--player 2 KBVT-CAE2 / KBVT-CAE2 Jump lower FVVT-CAE2 / FVVT-CAE2 Jump a little higher FOR CODES 35 AND 36, SWITCH OFF IF YOU GET STUCK SOMEWHERE OR WANT TO SINK IN WATER EBVT-CAE2 / EBVT-CAE2 Jump a lot higher CBVT-CAE2 / CBVT-CAE2 Jump really high A02T-CAF8 / A02T-CAGL Sonic stays invincible for a shorter time after getting hit 982T-CAF8 / 982T-CAGL Sonic stays invincible for a longer time after getting hit ALTA-CA8N / ALTA-CA82 Sonic becomes invisible and invincible for the rest of the level after getting hit--must have at least one ring (switch off and then on to make Sonic visible) ALTA-CA9J / ALTA-CA9Y Once invincible (stars), Sonic stays Invincible for the rest of the level ATTT-CA4W / ATTT-CA58 Sonic doesn't lose rings when hit ATTT-CA5G / ATTT-CA6W Tails doesn't lose rings when hit AH2T-CAH6/AH2T-CAHN Sonic needs only 1 ring instead of 50 to enter special stage after touching a star post WITH CODES 44 THRU 57, THE COUNTER DOESN'T SHOW THE EXTRA RINGS, BUT YOU DO GET THEM SBJA-HJWJ/SBJA-HJV2 Rings worth 2 in special stages--Sonic SBJA-HNWJ/SBJA-HNV2 Rings worth 3 in special stages--Sonic SBJA-HTWJ/SBJA-HTV2 Rings worth 4 in special stages--Sonic SBJA-HYWJ/SBJA-HYV2 Rings worth 5 in special stages--Sonic SBJA-H2WJ/SBJA-H2V2 Rings worth 6 in special stages--Sonic SBJA-H6WJ/SBJA-H6V2 Rings worth 7 in special stages--Sonic SBJA-HAWJ/SBJA-HAV2 Rings worth 8 in special stages--Sonic SBJA-HJWR/SBJA-HJV8 Rings worth 2 in special stages--Tails SBJA-HNWR/SBJA-HNV8 Rings worth 3 in special stages--Tails SBJA-HTWR/SBJA-HTV8 Rings worth 4 in special stages--Tails SBJA-HYWR/SBJA-HYV8 Rings worth 5 in special stages--Tails SBJA-H2WR/SBJA-H2V8 Rings worth 6 in special stages--Tails SBJA-H6WR/SBJA-H6V8 Rings worth 7 in special stages--Tails SBJA-HAWR/SBJA-HAV8 Rings worth 8 in special stages--Tails Codes 1 THRU 16 also work for Tails in a one-player game. There is only one total for Sonic's rings in a one-player game. Normally, you have to grab all seven chaos emeralds, get at least 50 rings, and jump to turn into Super Sonic (and be invincible). But by choosing from among Codes 58 thru 64 and 65 thru 69, you can reduce the number of emeralds and rings you have to get. With Code 70, you won't lose your rings with time and drop back down to regular Sonic. To help you become Super Sonic on the last level, where there are normally no rings, Codes 58, 65 and 72 will do the trick--just jump. Finally, access the level select menu with Code 71. Green Sonic Glitch To get green sonic you must enter the level select and debug code. Then you must choose one of the emerald hill zone levels because the code only works in emerald hill zone (1 or 2.) When you start the level press B, you will be a ring,then press a four times,you will be four rings in a row going up or down,you then hold c and right for about 5 seconds,then you go back to the begining, keep pressing a until your the top of a waterfall. You may not see yourself but you're there. Now do the same thing as before, hold c and right for about five seconds. Then press b and you'll be green. Submitted by chris m.t. (ytrp@hotmail.com) Level Select From the main screen, select Options. Select Sound Select and play sounds 19, 65, 9, 17, then push C. Press Start to return to the main screen, and when Sonic and Tails appear, hold A and press Start. More Continues First enable the level select. Then, at the options screen, play these sounds in this order: 1, 1, 2, 4. Now move the highlight to the "Player Select" field of the options screen and press Start. Oil Ocean Music Here's a way to play the Oil Ocean music through the whole game. Go to the OPTIONS screen and enter sounds 1, 9, 9, 2, 1, 1, 2, 4. You should hear the Oil Ocean music. Next, hold A + Start and you should return to the SEGA screen with the Oil Ocean music still playing. Submitted by Roadkill! (roadkill6@hotmail.com) Play at Night To play at night, enter the Debug code, then hold C and press Start to begin a level. Shielded Tails To give tails a sheild, enter debug mode and hit a shield. Then place a teleport box down and hit that. Now tails has a permenant sheild. Submitted by The Code Wizard (the_code_wizard@hotmail.com) Slow Motion First enable Level Select. While playing, you can pause the game and use A to restart, B for slow motion, and C for frame advance. Super Sonic To become Super Sonic without getting all the Chaos Emeralds, first enable the level select. At the level select menu, go to the sound test item, and play sounds in this order: 4, 1, 2, 6. You should hear the music you get when you win a chaos emerald. Now select any level, get 50 rings, and jump. Super Tails While in Debug Mode, create and position a "Transfer Box" monitor. When you hit it and you are Super Sonic, you lose all your powers but stay yellow. Tails looks the same but has invincibility (little stars flashing around him.) To regain Super Sonic, let yourself get hit, then turn into a ring (press B) and place at least 50 rings on Tails. Exit debug mode (press B) and jump to become Super Sonic with Super Tails as a follower. Tails/Miles Mode At the title screen press Up, Up, Up, Down, Down, Down, Up or Up, Up, Down, Down, Up, Up, Up, Up. A chime will sound and Tails will be called Miles or vice versa. Submitted by Bo Bayles and sybrgoku@rocketmail.com Two Tails Enter the level select and debug codes, then go to the Sky Chase level. Using debug mode, create a transfer box and break it open. When you hear Sonic die press B to enter debug mode again. Move the cursor up until you see Tails and exit debug mode. To finish, jump and you'll have two Tails. Submitted by Bo Bayles (bbayles@geocities.com) Wing Fortress Shortcut In Wing Fortress, go as far as you can to the right without climbing. Make sure you have some rings. When you see blades blocking your way, go ahead and hit them. As soon as you are invincible, walk through them. Jump on the platforms to the right and half the level will be finished.
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