Weapons
The weapons you use determine how effective you can be.
The Knife - Last resort, or humiliating finish...
- The Knife - The knife comes standard to any Counter-terrorist or Terrorist. Slashes do little damage, but are fast and have a slightly longer reach than the stab. The stab is slow but powerful. Two stabs can kill any player, even with armor. A backshot can kill in one hit.
Weapons and Equipment - tools of the trade...
- Glock
- USP
- Sig 228
- Desert Eagle
- Colt
- Aug
- Scout
- AWP
- FN Five Seven
- Dual Berettas
Weapons and Equipment - tools of the trade...
- Galil
- AK
- Commando
- FAMAS
- Colt
- Aug
- Scout
- AWP
- Sig
- G3
Equipment - accessorize your player...
- Grenades - If effectively used, you can substantially lower an opponents
health and gain a much needed advantage. Don't be afraid to bounce them off
of walls and throw them over buildings/walls, just be careful they dont bounce
back at you!
- Flashbangs - Flashbangs are used to blind you opponent. They are good for
opponents who don't expect you to rush. If they can't see, they don't know
where you are, which means they can't shoot you.
- Smoke grenades can be used to provide cover when rushing through an area.
If the snipers can't see you, what are they going to hit? Throw a smoke grenade
in their direction, then rush through, or go the other way and come up behind them.
- Night Vision - Might Vision Gives your screen a greenish tint, and brightens everything a little bit, giving you better sight in the darker maps. Night vision is expensive and its actual practicailty is questionable. Try it out for yourself, and see how it works.