Hotspots - Unit Profiles


Unit NameGame PiecePt.CostSaving RollSpecial Capabilities
Infantry107Can cross streams.
Combat Engineer155Build and destroy things. See each mission for details.
Mobile Recon158Can not enter mountain or tree hex.
Mechanized Infantry227Can not enter mountain or tree hex.
Tank309Can not move into mountains.
Anti-Air135Can not enter mountain or tree hex. Must be revealed if firing.
Commando/Airmobile308May move with transport helicopter and can cross streams.
Artillery105Can fire a range of 2 hexes vs. land units. Must be revealed if firing.
Rocket Artillery65Firing range of 2 hexes vs. land units. Can not enter mountain or tree hex. Must be revealed if moved.
Paratroop207May jump from air transport except into mountains/trees. Can cross streams.
Guerilla76Can cross streams.
Police45May not move into mtns. or trees.
Transport Helicopter253May carry one airmobile unit.
Air Recon103
Air Transport305Can move with one ground unit.
Attack Helicopter355
Ground Attack556
Fighter555
Sea Transport507May move 3 ground units.
Frigate758Can attack units on waterfront.
Submarine8010