From: DarklancerNewsgroups: alt.games.sf2 Subject: SFEX PLUS FAQ Date: Mon, 14 Apr 1997 01:19:35 -0700 S T R E E T F I G H T E R S E X P L U S F A Q VERSION 1.0 Warning : This FAQ is NOT for sale nor for any profit purpose. Please ask the permission before distribute it on the internet. Warning2: This FAQ is solely made for personal interest of the game. The moves are translated from various Japanese Magazine and websites. The English move names are literally translated by the this FAQ author, it does not represent Official 's move names. None any part of this FAQ is to be published on profit purpose English articles like : Game magazine, hint books, ...etc. without the approve or credit of the author !!! ( I don't make this FAQ for others out there to copy it and make profit !!!!! E _ M , Understand !!??) [ Best viewed with MS-DOS EDITOR or WINDOW NOTEPAD ] Date created : 11 April 97 Version 0.9 [ Beta version ] Version 1.0 [ More infos added date 12 April 97] ----------------------------------------------------------------------------- Legend: LP MP HP LK MK HK QCF=QUARTER CIRCLE FORWARD QCB=QUARTER CIRCLE BACK HCF=HALF CIRCLE FORWARD HCB=HALF CIRCLE BACK 360=spin joystick once around s=store for 2 sec bk=back , fw=forward , dn=down , up=up ----------------------------------------------------------------------------- [ What is this FAQ about ? ] This is the Streetfighter EX PLUS movelist/FAQ, if you are looking for characters infos, please look for StreetFighter EX FAQ (http://home.pacific.net.sg/~lancer) , as I have excluded character background infos in this FAQ, (except for new hidden characters) BTW, my English sucks, so any corrections for my grammar,verbs.. are welcome. [ What is SFEX PLUS ? ] It is SFEX with a new look, new moves and new characters . [ What is different from SFEX ? ] 1.Characters ' outfits colour Each character (except for new hidden characters and Skullomania) have 3 types of colour schemes .I call the new colour scheme "EX PLUS colour". Actually, the colour scheme is taken from Streetfighter II Hyper Fighting. To access the EX PLUS colour, hold start then choose your character. 2.New Moves Some of the characters have 1 or more new moves added. I will indicate a "PLUS" beside new moves in this FAQ. 3.Stages All the stages have been modified. One obvious change is the colour setting. The stages ' description is in the character infos section. 4.More frames for each characters Some characters have added with more frames, that is mean, their actions are more smooth. And Fireball(eg.Hadoken) are bigger, look better. 5.Meter bar colour New colour scheme for Super Combo Meter. Blue meter for level 1, yellow meter for level 2 and red meter for level 3. 6.Super Combo Finish scene Level 1 SC finish : A meteor (has been better rendered than in SFEX) appears Level 2 SC finish : A meteor followed by another 2 more meteor Level 3 SC finish : Earth is shown in the background,it is hit by some meteors 7.Fight CPU 's Kairi, Darun, Allen, Blair Fight a total of 10 CPU characters. The 4 time-release characters of SFEX are added to these 10 CPU characters, so some CPU characters are not fight against with. 8.Characters from SFEX could be use without use of codes or time release. M.Bison, Garuda, Darun, Allen, Kairi, Blair can be access without the need of codes or time-release. 9.SuperCombo meter harder to charge up SuperCombo meter is more harder to charge up now as by simply pressing punch or kick will not increase it. It will only increase will doing a move or contact with opponent. (oh no, how will the non-projection throwing characters gonna beat CPU Garuda !!?? ) 10.CPU is more intelligent !! BEWARE !! CPU will use level 3 SuperCancel !!! 11.New characters (code needed) 2(?) new(alternate) characters are in this game. 12.More frame for the word "Here comes a new challenger" The word is presented better . 13.Show Damage % for first hit and reversal Screen will show "F.attack Gage __%" for the first attack, and calculate how much damage has been done in %. [ what is still same ? ] Blair 's name is still "Brair" under the life meter ... ----------------------------------------------------------------------------- [ Game System ] Play is just like other Streetfighters games, but include new systems like : GUARD BREAK : To destroy opponent 's defence, and leave the opponent open for hits. The command for G.B(guard break) is same for all characters: press LP+LK or MP+MK or HP+HK . It consumes 1 super meter . SUPER CANCEL: After using a super combo , another super combo can be used immediately. [ EX PLUS Characters and Stages Description ] Pullum Purna : EX PLUS colour: Pink jacket, dark blue pant. Stage : Inside a Middle East type palace , with red curtains , and marble pillars .The whole scene in setting of pink. Hokuto : EX PLUS colour: Red top, low black Stage : Nighttime, a square, a beautiful Pagoda can be seen at the back, with Cherry Blossom trees surrounding the square. The whole scene is in setting of Green. Chunli : EX PLUS colour: Grey outfit Stage : Dusk(?), China 's "Tian An Muan" square . MORE birds in the background. The People's Assembly Hall is in the other direction. The text left of Chairperson Mao's pic says "Long live the People's Republic of China." The text right of Chairperson Mao's pic says "The people of the world [something]." Doctrine Dark : EX PLUS colour: dark green outfit Stage : In a sewage tunnel, characters ' legs are inmerged in the water.Dim lights and graffiti on the wall ... Some more rubbishs laying against the walls. The water is flowing faster.The whole scene is in setting of red !!(even the water looks like blood !) Zangief : EX PLUS colour: black shorts Stage : Foggy , an Industry site . Skullomania : EX PLUS colour: Default of SFEX Stage : In a Amusement Park . At the back is a design of an devil, and a merry-go-round ... It is also snowing ... Whole scene in setting of orange. Cracker Jack : EX PLUS colour: Black vest, red shirt, red tie, black pant Stage : Evening(?), Europe . European style houses and a small fountain in the background. Whole scene is in setting of dim blue. Guile : EX PLUS colour: Blue Tshirt, blue pant Stage : Dusk, a airbase.Fighter planes, some buildings and some yachts added to the background. Ken : EX PLUS colour: Bright yellow outfit Stage : Daytime Countryside .It looks like Autumn. Trees shade the whole scene. The 2 deers are gone. Ryu : EX PLUS colour: light blue outfit, white headband Stage : Looks like a rocky beach at the base of some cliffs. Some red banners in the background in one direction; a red Japanese gateway and a large Buddhist statue in the background in another direction. There is a also a RAINBOW in the background. Vega (M.Bison): EX PLUS colour: Black outfit, with some red and white outline. Stage : Dusk, Thailand.Golden Temples, a Thai 's style golden boat, some palm trees .... Gouki (Akuma) : EX PLUS colour: Dark Green outfit Demo : as about to fight Vega, the view zoom in, then black out, with sparks of hits combo, the word "Here comes a new challenger" flips onto the screen. Stage : same as Vega . Garuda : EX PLUS colour: Very Dark Blue ????? Stage : Dark Japanese room with doors decorated with drawings. Most likely in a temple .A gateway of somesort can be seen... The floor is in setting of red, while the ceiling is in setting of blue . The number of mice running about on the floor is lessen. Allen Snider : EX PLUS colour: Orange Stage : same as Guile Blair Dame : EX PLUS colour: Pink outfit, black boots. Stage : Same as C.Jack Darun Mister : EX PLUS colour: Red short, red boots, silver gaunlets Stage : same as Vega Kairi : EX PLUS colour: bare top, white pant Stage : same as Hokuto B.Ryu : EX PLUS colour: 1P is Black outfit, 2P is brown outfit Stage : none? Background info: He is called "Satsui no Ryu" in Japan, "EvilRyu" outside Japan and "B.Ryu" in this game .(Baby Ryu?? ^_^;) ----------------------------------------------------------------------------- [ MOVE LIST ] RYU ----------------------------------------------------------------------------- Sakotsuwari : G.B Senpukyaku : fw,MK HADOKEN : QCF , PUNCH SHORYUKEN : fw,dn,fwdn , PUNCH HURRICANE KICK : ( QCB , KICK ) x 3 [ Super Combos ] Shinkuu Hadoken : QCFX2 , PUNCH Shinkuu Tatsumakisenpukyaku : QCBX2 , KICK Air Shinkuu Tatsumakisenpukyaku : in air , QCBx2 , Kick KEN MASTER ----------------------------------------------------------------------------- Inazuma kakato wari (Lighting heel cut) : G.B Forward roll : QCB,Punch Jigokukazaguruma (Windmill of Hell) : in air,near enemy,bk or fw or dn+MP HADOKEN : QCF,PUNCH SHORYUKEN : fw,dn,fwdn PUNCH HURRICANE KICK : ( QCB,KICK ) x 4 [ SUPER COMBOS ] Shoryureppa : QCFX2,PUNCH Shinryuken : QCFX2,KICK CHUN-LI ----------------------------------------------------------------------------- Senenshuu : G.B Sou Shou Da (Double Blow) : fw,MP Yousoukyaku (Eagle Claw ) : jump , dn + MK Ryuseiraku (DragonStar Throw) : in air,near enemy,dn or fw or bk + MP SPINNING BIRD KICK : QCF KICK HIENJYUU (Flying Swallow Kick) : QCB KICK HYAKUNETSUKYAKU (HUNDRED KICK) : KICK repeatedly [ SUPER COMBOS ] KIKOSHOU (INNER STRENGHT PALM) : QCFX2,PUNCH SENNETSUKYAKU (THOUSAND KICK) : QCFX2,KiCK GUILE ----------------------------------------------------------------------------- Elbow Stamp G.B Spinning Back Knuckle fw,HP Rolling Sabot fw or bk ,MK Heavy Stab Kick fw or bk ,HK Flying Buster Drop in air,near enemy,dn or fw or bk + MP SONIC BOOM back,s,forwd ,PUNCH SOMMERSAULT KICK down,s,up , KICK [ SUPER COMBOS ] Opening Gun Bit bk,s,fw,bk,fw PUNCH DOUBLE SOMMERSAULT KICK bkdn,s,fwdn,bkdn,up,K ZANGIEF ----------------------------------------------------------------------------- DYNAMITE HEADBUTT G.B Flying Body Attack Jump , dn + HP Back Drop near back of enemy , fw + HK DOUBLE LARIAT ALL PUNCH QUICK DOUBLE LARIAT ALL KICK S. PILEDRIVER 360,PUNCH SIBERIAN SUPLEX 360,KICK [ SUPER COMBOS ] FINAL ATOMIC BUSTER 360 x 2,PUNCH or ALL PUNCH (level3) SUPER STOMPING QCFX2,KICK STOMPING CANCEL During Super Stomping ,QCB Kick HOKUTO --------------------------------------------------------------------- Bukyakuzan (Dancing Slash) : G.B Chuuhou (Elbow Crash) : fw,HP Gaishuu (Snipe Kick) : fw,HK Ryusui (Flowing Water) : near, bk,HCB Punch Chuugekihou (Elbow Attack Crash) : QCF Punch Shougekiha (Crushing Blow) : during Chuugekihou , QCF Punch Gokyakukou (counter attack) : bk,dn,bkdn, Punch Shinnkuugeki (Swift Attack) : QCB Punch Shinnkyakugeki (Swift Kick) : QCB Kick Shin (Swift) : during Shinnkuugeki or Shinnkyakugeki , QCB P or K [ Super Combos ] Kineneki ("Qi" shoot) : QCB x 2 Hold Punch Kyakuhougi (Skill of Phoenix) : QCB x 2 Kick PULLUM PURNA ------------------------------------------------------------------------- Arakuru star Ankuru G.B Arakuru Risuto fw,MP Arakuru Risuto Jump dn,MP Dance.Uindo in air near enemy,fw or dn or bk+MP FUeMINAUINDO (double jump) in air ,up once Purim Kick fw,dn,dnfw Kick Ten' el Kick QCB Kick Drill Purrus QCF Kick Drill Purrus 40,60,80 Jump QCF hold Kick (brounce back) -PLUS- [ super combos ] Puraekh Ra'am QCB x 2 Kick (can be done in air) Res Al khana QCF x 2 Kick DOCTRINE DARK ------------------------------------------------------------------------ SHUDDER Blade : G.B KNIFE nightmare : fw,MP DEATH spinkick : fw,MK KILL Blade : fw,dn,dnfw Punch DARK Wire : QCF Punch DARK Hold : when D.wire hit , bk + Punch DARK Spark : when D.wire hit , punch EX-plosive : QCF Kick [ super combos ] KILL Trump : QCF x 2 Punch DARK Shackle : QCF x 2 Kick SKULLOMANIA ------------------------------------------------------------------ Taunt : 360 + HP Skullopunch : G.B Step in Upper : fw ,MP Kakato otoshi : fw ,MK SkulloDash : fw,fw (can hit enemy) SkulloBackflip : bk,bk Skullohead : fw,dn,dnfw Punch SkulloCrasher : QCF Punch SkulloSlider : QCF Kick SkulloDive : bk,dn,dnbk Punch SkulloTkatchov : bk,dn,dnbk Kick , hold LP+MK+HP for score (technical term of gymnastics) [ super combos ] Super SkulloCrasher : QCF x 2 Punch Super Skulloslider : QCF x 2 Kick Skullo Dream : LP,LP,fw,LK,HP Skullo Dream Final : During Skullo Dream , hold LP+MK, dn,bk,fw,fw,dn,bk , enter the move immediately when first hit . CRACKER JACK ----------------------------------------------------------------------------- Double Arm Punch : G.B Dash Straight : bk s fw Punch Dash Upper : bk s fw Kick Final Turn Punch : hold all Punch or all Kick ,then release Batting Hero : HCF Punch /* can hit away projections ! */ Soccer Ball Kick : HCF Kick /* can kick away projections! */ [ super combos ] Home Run Hero : QCB x 2 Punch Crazy Jack : bk s fw,bk,fw Punch , then press P for straight , or K for Upper Lazing Baffulo : bk s fw,bk,fw Kick DARUN MISTER ----------------------------------------------------------------------------- Ganges Chop : G.B *(Ganges:a river in India) Ganges DDT : in air ,near fw or dn or bk + HP Daran Catch (counter) : bk,dn,bkdn punch Lariat : fw,dn,fwdn punch /* Lariat hit away projection!*/ Ganges DDT : fw,dn,fwdn Kick Brahma Bomb : 360 punch (*Brahma:a Hindu god) Indora Hashi (Bridge of Indra) : 360 kick (*Indra:a Hindu main god) [ supercombos ] Tasogane Lariat (Lariat of Dusk) : QCF x 2 punch Indora ~~ Hashi (Bridge of Indra) : QCB x 2 kick Chouuzetsukishin Bomb : 360 x 2 punch ("SuperDevilGod" Bomb,translate:"Dynamic" Bomb) KAIRI ----------------------------------------------------------------------------- Bukyaku (Martial kick) : G.B Ryubu (Martial of Dragon) : fw MK Shinkihatsudou (God Force Initialise) : QCF punch Maryuunetkou (Demon Dragon's Flash) : fw,dn,fwdn punch Mouryuukasen (Phantom Whirl) : QCB kick [ supercombos ] Sairoukyoushu (Coyote Murderer) : QCB x 2 punch Shinkihatsudou (God Demon Initialise) : in air QCF x 2 punch Kyoujyanenbu (Evil Omen Dance) : LP LP fw LK HP ???????????? : in air QCF x 2 Kick -PLUS- ALLEN SNIDER ----------------------------------------------------------------------------- Jumping knuckle : G.B Uriya-! Kick : fw, MK Uotsushiya-!! : near HCB Kick (Its pronunciation is Uossha-) Soul Force : QCF punch Raising Dragon : fw,dn,fwdn punch Justice Fist : bk,dn,bkdn punch /* can hit away projection!*/ [ supercombos ] Fire Force : QCF x 2 punch Triple Break : QCF x 2 kick BLAIR DAME ----------------------------------------------------------------------------- Trick Kick : G.B Te Gatana(Hand chop) : fw MP Step side kick : fw MK Lightning Knee : fw,dn,fwdn Kick Shoot Kick : QCB kick , QCB Kick, QCB Kick Shoot Upper : fw,dn,fwdn Punch Sliding Arrow : QCF Kick [supercombos] Mirage Combo Kick : QCF x 2 punch SpinSide Shoot : QCF x 2 kick VEGA ( M.BISON ) ----------------------------------------------------------------------------- --------?-------- : G.B VEGA WARP : fw,dn,fwdn or bk,dn,bkdn + 3P or 3K DOUBLE KNEE PRESS : bk s fw Kick HEAD STOMP : dn s up Kick SOMMERSUALT SKULL DIVER : after headstomp, punch PSYCHO CRUSHER : bk s fw punch [ super combos ] PSYCHO SHOT(FIELD) : bk s fw, bk, fw + hold P KNEE PRESS NIGHTMARE : bk s fw, bk, fw + K GOUKI ( AKUMA ) ----------------------------------------------------------------------------- GOUHAKEN : G.B Forward Roll : QCB punch SENPUUKYAKU : fw + MK TENMAKUJINKYAKU (Demon Dive Kick) : jump , dn MK ASHURA SENKUU (War God Warp ) : fw,dn,fwdn or bk,dn,bkdn + 3P or 3K GOUHADOKEN (Great! Fireball) : QCF punch SHAKUNETSU HADOKEN (Flamming Fireball) : HCB punch ZANKU HADOKEN (Air Slash Fireball) : in air QCF punch GOUSHORYUKEN (Great! Dragonpunch) : fw,dn,fwdn punch TATSUMAKI ZANKUU KYAKU (Hurrican Air Slash Kick) : (QCB kick)x4 [ super combos ] MESATSUGOUHADO (Destructive Great Fireball) : QCBx2 punch MESATSUGOUSHORYU (Destructive Great DragonPunch): QCFx2 punch TENMAGOUZANKUU (Demon Great Air Slash ) : in air QCFx2 punch SHUN-GOKU-SATSU (Instant Hell Murder) : LP,LP,fw,LK,HP level 3 only GARUDA ----------------------------------------------------------------------------- Saiga : G.B Shoulder attack(?) : fw + HP Triple Kick(?) : fw + HK Garuda Warp(?) : fw,dn,fwdn + 3P Kizan (Demon Slash) : fw,dn,fwdn + P Zyazan (Snake Slash) : bk,dn,dnbk + P Shuuga (Attack Fang) : QCF + P Gouga (Bomb Fang ) : HCF + K Gen (Illusion ) : when being hit ?? ?? ?? Raiga (Lighting Fang) : fw,dn,fwdn + P [ supercombos ] Kienbu (Dance of Demon Swallow) : QCBx2 + P (can be done in air) ?? ?? ?? ? ? : QCFx2 + P B.RYU ----------------------------------------------------------------------------- Sakotsuwari : G.B Senpukyaku : fw,MK ASHURA SENKUU (War God Warp ) : fw,dn,fwdn or bk,dn,bkdn + 3P or 3K HADOKEN : QCF , PUNCH SHORYUKEN : fw,dn,fwdn , PUNCH HURRICANE KICK : ( QCB , KICK ) x 4 [ Super Combos ] Shinkuu Hadoken (Vacuum Fireball) : QCFX2 , PUNCH Shinkuu Tatsumakisenpukyaku : QCBX2 , KICK (can be done in air) Shin Shoryuuken (Real Dragon Punch) : QCFX2 , KICK SHUN-GOKU-SATSU (Instant Hell Murder): LP,LP,fw,LK,HP level 3 only ----------------------------------------------------------------------------- [ CODES , TRICKS , HIDDEN STUFFS ] << Conditions to fight Gouki ( Akuma ) >> -- Get 8 wins streak continuously against CPU . (That means you can still lose a round in stage 1 or stage 9) or -- Get 32 wins streak against human player . << SKULLOMANIA 's alternative colour >> -- hold start ,press : LP = black (default) MP = red HP = purple LK = green MK = yellow HK = pink << Conditions to fight Garuda >> --Get 2 perfects, get 4 super finishes on last round, use level 3 's supercancel once or Zangief 's level 3 F.A.B./Gouki 's level 3 Demon Rage (Red flashing light indicate level 3) (exception for Kairi and C.Jack ,they only need level 2) and require minimum combo hits for each character : 6 hits : Allen ,Darun 7 hits : Ryu ,Ken ,Zangief ,Pullum ,C.Jack ,Blair 8 hits : Guile ,Hokuto ,Skullomania ,Kairi 9 hits : Gouki 11hits : D.Dark 12hits : Chunli ??hits : Garuda, M.Bison, B.Ryu << Condition to use Satsui no Ryu >> -- Now printing -- << Condition to use Shura(?) no Hokuto >> -- ???????????????????? ----------------------------------------------------------------------------- Thanks : ----------------------------------------------------------------------------- English translations of Hiragana/Kanji move names are author 's translation (literally),it does not represent Official 's move names. ----- WANTED !! 2.Seiyuu (Voice Actors) of SFEX PLUS ----------------------------------------------------------------------------- SFEX PLUS FAQ version 1.0 ------- 12 April 97 BY Lancer : http://home.pacific.net.sg/~lancer lancer@pacific.net.sg Warning : This FAQ is NOT for sale nor for any profit purpose. Please ask the permission before distribute it on the internet. Warning2: This FAQ is solely made for personal interest of the game. The moves are translated from various Japanese Magazine and websites. The English move names are literally translated by the this FAQ author, it does not represent Official 's move names. None any part of this FAQ is to be published on profit purpose English articles like : Game magazine, hint books, ...etc. without the approve or credit of the author !!! ( I don't make this FAQ for others out there to copy it and make profit !!!!! E _ M , Understand !!??) --------------- [ SFEX PLUS FAQ ] Translated in Singapore -----------------
Text file Source (historic): geocities.com/tokyo/4413
geocities.com/tokyo(to report bad content: archivehelp @ gmail)
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