LEDSign V3.1 中文字型相容版修正方法
本修正方法係參考Jyh-Shin Shue修正LEDSign V2.7之方式修改之

Index.java
******
{
   public byte ch;
   public int width;
修改成下面三行:
{
   public char ch;
   public char ch_low;
   public int width;
******
   Index(byte b, int w, int h)
   {
修改成下面兩行:
   Index(char b,char l,int w, int h)
   {
******
      ch = b;
   }
修改成下面三行:
      ch = b;
      ch_low = l;
   }
******

LEDMessage.java
******
      {
         len += (let.getLetter(fi.text.charAt(i))).width+1;
      }
修改成下面八行:
      {
        if ( fi.text.charAt(i) >= (char)128){
         len += (let.getLetter(fi.text.charAt(i),fi.text.charAt(i+1))).width+1;
         i++;
        } else{
         len += (let.getLetter(fi.text.charAt(i),fi.text.charAt(i))).width+1;
        }
      }
******
         // get letter i in fi.text in LED format
         index = let.getLetter(fi.text.charAt(i));
修改成下面七行:
         // get letter i in fi.text in LED format
         if ( fi.text.charAt(i) >= (char) 128) {
                 index = let.getLetter(fi.text.charAt(i),fi.text.charAt(i+1));
                 i++;
         } else{
                 index = let.getLetter(fi.text.charAt(i),fi.text.charAt(i));
        }
******

Letters.java
******
      int a,b,c;
      byte ch;     // the character of the letter
      int i,j,k;
修改成下面三行:
      int a,b,c;
      char ch,ch_low;     // the character of the letter
      int i,j,k;
******
            ch = 2;
            width = 10;
修改成下面三行:
            ch = 2;
            ch_low = 2;
            width = 10;
******
               {
                  ch = (byte)s.charAt(0);
                  done = true;
修改成下面五行:
               {
                  ch = s.charAt(0);
                  if ( ch >= (char) 128 ) ch_low = s.charAt(1);
                  else ch_low = ch;
                  done = true;
******
            // initialize the struct
            index[i] = new Index(ch,width,h);
修改成下面兩行:
            // initialize the struct
            index[i] = new Index(ch,ch_low,width,h);
******
                  {
                     if(s.charAt(k) == '#')
                        index[i].letter[k][j] = true;
修改成下面三行:
                  {
                     if(s.charAt(k) != ' ')
                        index[i].letter[k][j] = true;
******

         index[num] = new Index((byte)32,swidth,h);
修改成下面一行:

         index[num] = new Index((char)32,(char)32,swidth,h);
******
   // find the LED letter and return it
   public Index getLetter(char c)
   {
修改成下面三行:
   // find the LED letter and return it
   public Index getLetter(char c,char c_low)
   {
******
         j = 0;
         while(c != index[j].ch && j < num)
            j++;
修改成下面三行:
         j = 0;
         while( (c != index[j].ch|| c_low != index[j].ch_low)  && j < num)
            j++;
******

Script.java
******
         b = 0;
         while(b < tmp.length())
         {
            if(tmp.charAt(b) == '\\')  // if there is a '\' does the following
修改成下面十一行:
         b = 0;
orig:    while(b < tmp.length())
         {
            if ( tmp.charAt(b) >= (char)128) {
                fi.color = fi.color.concat(new Character(c).toString());
                b++;
                fi.color = fi.color.concat(new Character(c).toString());
                b++;
                continue orig;
            }
            if(tmp.charAt(b) == '\\')  // if there is a '\' does the following
******

lED.java
linkList.java
FuncInfo.java
******
以上三個檔案不須修改即可

修改完上面幾個檔案後, 只要執行javac *.java即可編譯出需要的*.class檔案
再利用WinZIP將這些*.class壓成com.dc3.applet.LEDSign.zip檔即可
至於LEDSign.*這些檔案似乎都不需要修改即可!

From chungwen@ms1.hinet.net (1/1/1997)

    Source: geocities.com/tokyo/5763/LEDSign

               ( geocities.com/tokyo/5763)                   ( geocities.com/tokyo)