Obsidian2 200SB-8440
Advanced Voodoo2 based realtime 3D
graphics accelerators for professional applications
Obsidian2 200SB-8440 - Optimized for full screen realtime
visual simulation & training, PC-based Coin-op/LBE and interactive digital content
visualization applications.
Single board SLI design saves PCI slots
Designed with a unique 66 MHz PCI bridge chip architecture, the
Obsidian 200SB delivers better performance and improved reliability than dual board
SLI designs. Plus, its 66 MHz PCI interface provides twice the triangle and
texture download throughput of conventional Voodoo2 designs. The Obsidian2 200SB-8440V
features an optional MGV 2000 companion 2D/VGA windows accelerator daughter card that also
uses the PCI bridge to deliver the most powerful 2D/3D combination in the industry -- all
in a single PCI slot.
SwapLock capability for multi-channel applications
To eliminate frame synchronization artifacts between adjacent
monitors or projectors in multi-channel LBE and vis sim applications, the Obsidian 200SB
features a SwapLock capability that provides master/slave vsync, hsync, pixel
clock, and buffer swap sync for up to 16 independent graphics channels. In addition, the
200SB is the only Voodoo2 based board with driver support for multi-board/single-system
applications.
Simultaneous RGB and TV-Out
The Obsidian 200SB delivers simultaneous RGB XGA/SVGA/VGA and NTSC
or PAL TV-out outputs in either S-Video or composite formats - perfect for direct to video
or cost sensitive applications where large screen monitors are a requirement.
Authentication
The Obsidian 200SB features a unique, OEM-customizable
authentication capability that provides enhanced protection against unauthorized use -
perfect for coin-op/LBE games and other copyright sensitive applications.
Features and Performance Overview
Advanced Texturing
- 6-chip configuration fully exploits Voodoo2 patent pending
texture-streaming architecture
- Dynamic texture download and paging capability for complex scene
management and video texture support
- Support for 14 texture formats (including narrow channel compressed
and 8-bit per texel color indexed)\
- Single pass texture compositing including detail and projected
texture mapping
- Bilinear and trilinear texture filtering with per-pixel LOD MIP
mapping
- Perspective correct texture mapping
- Texture morphing and animation
- Gouraud modulated textures
Performance
- 66 MHz bus interface with write-combining for unmatched
PCI performance
- Automatic hardware-based back-face culling
- Full floating point hardware triangle setup
- Support for multi-triangle strips and fans
- 2.5 Million textured triangles/sec
- 384-bit memory architecture delivers up to 4.3 GB/sec graphics memory
bandwidth
- 180 Mpixels/sec trilinear fill rate
Image Quality
- Transparency and chroma-key support with dedicated color mask
- Per-pixel atmospheric effects with alpha blending
- 22-bit per pixel effective Z-buffer precision
- 22-bit per pixel effective color depth
- Sub-pixel and sub-texel positioning
- Edge based polygonal anti-aliasing
- Single, double and triple buffering
- OpenGL-compliant alpha blending
Primary 3D API Support
- Microsoft® Direct3D
- 3Dfx Interactive Glide
- 3DfxGL (OpenGL® subset for GLQuake)
- Quantum3D SimGL (OpenGL® subset for realtime exclusive mode
applications)
Scene Management Software Compatabilty
- Datapath RealiMation
- Numerical Design Ltd. NETIMMERSE
- Gemini Technology OpenGVS
- Paradigm Simulation Vega
- nDimension SimStudio
- Criterion RenderWare
- Sense8® WorldToolKit
- Soft Reality SoftVR
- Hybrid SurRender
- Argonaut BRender
- SciTech MGL
Board Level Specifications
- 66 MHz PCI 2.1 compliant bus interface
- NTSC/PAL TV-Out with S-Video and RCA outputs
- MGV 2D/VGA daughter card connector
- SwapLock connector (SwapLock cable assembly optional)
- Software Authentication protection feature
- VESA video BIOS extensions (with MGV 2000)
- VESA Display Power Management (DPMS)
- High density DB-26 VGA monitor/pass through connector
- Microsoft® Plug and Play ready
- Display Data Channel (DDC) 2b compliant
Obsidian2 Performance |
200SB-8440 |
Maximum Screen Resolution |
1024 x 768 |
Effective Texture Memory |
8 MB |
Total Memory Configuration |
24 MB |
Maximum Sustained Trilinear Fill Rate (A) |
180 Megapixels/Second |
Maximum Sustained Textured Mesh Rate (B) |
2.5 M |
Dedicated Graphics Memory Bandwidth (C) |
4.32 Gigabytes/Second |
NOTES:
A) Measured in filtered megapixels per second with LOD MIP mapping, Z-buffering, alpha
blending, perspective correction, sub-pixel positioning and per-pixel fog enabled.
B) Measured in 10 pixel triangles per second with LOD MIP mapping, Z-buffering, alpha
blending, perspective correction, sub-pixel positioning and per-pixel fog enabled.
Performance may vary based on application, system configuration, operating system and
other variables.
C) Measured at 90 MHz graphics clock speed |
MGV 2D/VGA Daughter Card Specifications
- Alliance AT3D 128-bit graphics processor
- 2MB frame buffer memory
- Optimized for 1024 x 768 x 16-bpp @ 75 Hz
- Full motion 30+ fps digital video playback
- Bilinear X/Y digital video interpolation
Minimum System Requirements
- 33/66 MHz PCI 2.1 compliant system
- Available mid-length PCI expansion slot
- MS-DOS®, Windows® 95 or Windows® NT 4.0
- Quantum3D MGV 2000 2D/VGA daughter card or separate
- VGA Windows® display adapter
- VGA and/or NTSC/PAL compatible monitor
Regulatory Compliance
- FCC Class B and CE conformity
Warranty
- One year Return to Factory limited parts and labor
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