Anthias- Pre-Ikire Missiles

The following missile systems use a gratuitous amount of house rules in there construction. For one thing, missiles can use any projectile ammunition types for there warheads. The cost multiplier for any type of ammo is 1/2 that of any that is greater then x2. So an armor piercing warhead multiplier is x2 for a missile. Another thing, is that the area of effect multiplier also affects the weight of the missile (but not its toughness) for any type of warhead except smoke or scatter. With these two points in mind lets start.

All costs are in full, after scaling costs, cp.

Rockets/Mini-Missiles These are built using 1/5 scale rules and all use 2/5 (full scale) spaces. This means that 5 missiles can fit in two full scale spaces. Weapon accuracies do not reflect targeting mecha of other then 1/5 scale.

Short Range / Dogfight Missiles These missiles are built full x1 scale and each take up 1 full space. (The Wraith has extra padding to keep it interchanable with other missiles.)

Assault Missiles / Bombs These types all are bought at x1 scale. They also take up 2 full scal spaces.

Long Range Missiles: Long range missiles are often used in installations or ground moble units. They are built as x1 scale weapons and take up 8 spaces each.

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