Jack Cross, Human Magic Knight
Written by Handle (Name) (E-Mail Address)
Level: 6
Total XP: 7,500

 STR: 11/22
 VIT: 06/20
 AGI: 07/20
 SPD: 06/20
 MAG: 03/16
 SPR: 08/22

 HP: 83 / 83 (d8)
 MP: 67 / 67 (d8)
 Attack%: Weapon Skill + 30 + LVL + (AGI x 2) = 110% + 20 = 130%
 Magic%: 100 + LVL + (MAG x 2) = 112%
 DEF: (SPD + AGI) =       13
 ARM: (Armour + Bonus) =  21
 MDEF: (MAG + SPR) =      11
 MARM: (Armour + Bonus) = 22
 Attack Damage:
 R HAND: 3 x STR + 1d8 = 33+1d8, (30% Slow)

Equipment (5000 Agt) 

Weapon: Stillblade       (3xSTR+d8)      (30% Slow)       950 Agt
Body:   Linen Robe    (11 ARM 16 MARM)   (No Effect)     1360 Agt
Arms:   Savage        (05 ARM 02 MARM)   (+10 Attk%)      580 Agt
Head:   Soldier Helm  (03 ARM 01 MARM)   (+10 Attk%)      170 Agt

Items 

 _________________________________ 
|                                 | 
| Stillblade      Leather Robe    | 
| Savage Gaunt.   Soldier Helm    | 
| Potion          Potion          | 
| Potion          Potion          | 
| --------------- --------------- | 
| --------------- --------------- | 
| --------------- --------------- | 
| --------------- --------------- | 
| --------------- --------------- | 
|_________________________________| 


Abilities and Effects 

Level 1: Water Strike
     - (5 MP) Make an Attack Action that inflicts Water damage

Level 1: Sleep Strike
     - (10 MP) Make an Attack Action with a 60% chance to cause Sleep (6)

SOS-Shell [Level 1]
Type: Support 

Not all of a Magic Knight's training focuses on offense. They are also trained to defend themselves when near death. When hit with sufficient force to drop current HP below 25% of maximum, the Magic Knight will instinctively erect a magical barrier that grants the Shell status. The instant current HP is raised above 25% of maximum, Shell expires. 


Skills 

Skill points: 0
 Skill              Pts/XX%
                           
 Swallows            60/60%
 Poach               30/30%
 Perception          44/44%
 Ettiquette          30/30%
 Intimidation        20/20%
 Negotiation         24/24%
 Trade               24/24%
 Instrument: Ocarina 20/20%
 Awareness           38/38%

Lore Points: 0

 Lang.: Common       00/50%
 Lore: Farming       60/60%
 Lore: Ferratus      40/40%
 Lore: Mana          26/26%
 Lore: Adepts        24/24%

Skill Aptitude: None

                     Advantages / Disadvantages 
                Charismatic (3) / (1) Sea Sickness
                                / (2) Learning Block (Weaponry)
                                

Appearance: 



Background:

    Source: geocities.com/tokyo/courtyard/Courtyard/4917/terranotos

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