These combos are mainly design for multiplayer use, attempting some of these combos in a tournament may not work do to difficulty of getting them in play.
2 / 2 Abomination + False Orders 4 / 4 Abomination + Lure +/or Regeneration +/or Helm of Chatzuk + Aisling Leprechaun 4 / 3 Abomination + Lure /+ Sylvan Paradise /+ Regeneration or Green Ward 2 / 2 Abomination + Sleight of Mind 2 / 2 Abu Ja'far + General Jarkeld 4 / 2 Abu Ja'far + Blaze of Glory +/or Siren's Call /+ Flying (Jump, Flight, Updraft) 3 / 3 Abu Ja'far + Goblin War Drums /+ Firebreathing 4 / 1 Abu Ja'far + Lure 3 / 2 Abyssal Hunter + Binding Agony +/or Increase to Power (Soulshriek) 4 / 2 Acid Rain + Magical Hack +/or Dingus Egg 4 / 3 Amour Kithkin + Infinite Authority /+ Lure +/or means to keep alive (Regeneration) 2 / 1 Arcum's Weathervane + Cold Snap 2 / 1 Arcum's Weathervane + Hallowed Ground 3 / 2 Adarkar Sentinel + Diamond Valley or Life Chisel 2 / 1 AErathi Berserker + Effects that force additional blocker (Lure, Goblin War Drums) 4 / 2 AEther Storms(s) + Willow Priestess or Goblin Wizard or Didgeridoo 3 / 2 Aisling Leprechaun + Lure /+ Prismatic Ward /+An-havva Inn 4 / 4 Aisling Leprechaun + Abomination + Lure /+ Helm of Chatzuk +/or Regeneration 3 / 2 Aisling Leprechaun + CoP Green /+ Lure /+ Regeneration 4 / 5 Aisling Leprechaun + Green Ward /+ Lure /+ Helm of Chatzuk + Abomination 2 / 2 Alabaster Potion + Reset 2 / 1 Aladdin + Ashnod's Transmogrant (play on opponent's creature you want to take) 3 / 2 Aladdin + Dwarven Weaponsmith +/or Guardian Beast 2 / 1 Aladdin + Dwarven Weaponsmith +/or Orcish Mechanic +/or Atog 2 / 2 Aladdin + means to untap (Instill Energy or Twiddle) 1 / 2 Aladdin's Lamp + Power Surge 2 / 1 Alchor's Tomb + Hidden Path or Aysen highway 1 / 1 Alchor's Tomb + Norritt 4 / 2 Ali from Cairo + Anti-Magic Aura /+ Jade Monolith 3 / 2 Ali from Cairo + Jade Monolith or Blood of the Martyr (take your creatures' damage & live) 5 / 4 Ali from Cairo +Spectral Cloak /+ Counterspells or Regeneration 4 / 2 All Hallow's Eve + Bazaar of Baghdad + Huge Creatures /+ Tormod's Crypt 2 / 1 All Hallow's Eve + Eater of the Dead 2 / 1 All Hallow's Eve + Lost Order of Jarkeld 3 / 1 Amnesia + Hurkyl's Recall 3 / 2 An-havva Inn + Aisling Leprechaun + Lure /+ Prismatic Ward 3 / 0 An-havva Inn + Sylvan Paradise 1 / 2 Ancestral Memories + Nether Shadows and Ashen Ghoul 3 / 3 Ancestral Recall + Black Vise(s) +/or Underworld Dreams 2 / 1 Ankh of Mishra + means to tap or unsummon (Twiddle, Time Elemental) 4 / 4 Animate Dead + Ball Lightning /+ The Abyss + Tabernacle of Pendrell Vale +/or Skull of Orm 2 / 2 Animate Dead + Life Chisel or Diamond Valley + high toughness dead creature 2 / 1 Animate Dead + Safe Haven - Creature is returned alive with Upkeep reset 2 / 1 Animate Dead + Skull of Orm 1 / 1 Animate Dead + Unsummon or Boomerang X / X Ankh of Mishra + Non-land mana sources (Moxes, Lotus, Sol Ring, F. Stones,...) 0 / 0 Anvil of Bogardan + Maro 1 / 1 Anvil of Bogardan + Black Vise +/or Underworld Dreams 3 / 2 Arboria + Ivory Tower /+ Library of Leng /+ Eureka 3 / 1 Arcum's Weathervane + Avalanche 2 / 1 Arcum's Weathervane + Balduvian Conjurer 3 / 4 Arcum's Weathervane + Balduvian Conjurer /+ Minion of Tevesh Szat /+ Dingus Egg (kill opponent's land) 2 / 1 Arcum's Weathervane + Barbarian Guides 3 / 1 Arcum's Weathervane + Glacial Crevasses or Sunstone 1 / 1 Arcum's Weathervane + Icequake or Thermokarst 1 / 2 Arcum's Weathervane + Karplusan Giant or Drift of the Dead 2 / 2 Arcum's Weathervane + Withering Wisps 3 / 1 Arcum's Whistle + Seraph, Krovikan Vampire, or Sengir Vampire 3 / 1 Arena + Sengir Vampire or Krovikan Vampire or Baron Sengir or Seraph 2 / 2 Arenson's Aura + Thought Lash + Skull of Orm 3 / 3 Argivian Archaeologist + Atog /+ Argivian Archaeologist 3 / 2 Argivian Archaeologist + Bottle of Suleiman /+ Circle of Protection: Artifact 3 / 2 Argivian Archaeologist + Bottle of Suleiman /+ Martyrs of Korlis or Reverse Polarity 2 / 2 Argivian Archaeologist + Chaos Orb 1 / 1 Argivian Archaeologist + Dwarven Weaponsmith + low-cost Artifact 2 / 1 Argivian Archaeologist + Rocket Launcher 2 / 2 Argivian Archaeologist + Yawgmoth Demon /+ small artifact (Ornithopter, Copper Tablet) 1 / 1 Argivian Archaeologist + Urza's Chalice 3 / 2 Argivian Archaeologist + Jester's Cap or Jester's Mask 3 / 2 Armaggedon + Infernal Harvest 5 / 5 Armageddon + Land Equilibrium + Black Vise /+ Wrath of God +/or Moat +/or Gravity Sphere 5 / 4 Armageddon + Non-Land Mana Source + Taniwha /+ Wrath of God 5 / 4 Armageddon + Non-Land Mana Source + Shimmer + Disenchant 4 / 4 Armageddon + Pyramids +/or Consecrate Land +/or Dingus Egg 4 / 2 Armageddon + Zuran Orb /+ Dingus Egg 3 / 2 Armageddon Clock + Martyrs of Korlis /+ Artifact Ward 2 / 0 Armageddon Clock + Reverse Polarity or Reverse Damage 2 / 1 Army Ant + Lodestone Bauble 2 / 2 Arnjlot's Ascent + White Out 4 / 4 Arnjlot's Ascent + Earthquake /+ CoP: Red 4 / 4 Arnjlot's Ascent + Hurricane /+ CoP: Green (make opponent's Creatures flying) 1 / 1 artifact + Priest of Yawgmoth + X effect (ie fireball, howl from beyond) 1 / 1 Artifact Possession + Means to tap target artifact (Icy Manipulator, Twiddle) 1 / 1 Artifact Ward + Goblin Tickerer 3 / 2 Artifact Ward + Martyrs of Korlis /+ Armageddon Clock or Copper Tablet 2 / 1 Ashen Ghoul(s) + Skull Catapult(s) +/or Nether Shadow(s) 2 / 2 Ashes to Ashes + Circle of Protection: Black 2 / 1 Ashnod's Alter + Homarid Spawning Bed 1 / 1 Ashnod's Alter + Preacher 3 / 2 Ashnod's Altar + Snake Basket x2 2 / 2 Ashnod's Battle Gear + opponent's low toughness creature 2 / 1 Ashnod's Transmogrant + Artifact Destroyer (Disenchant, Divine Offering) 2 / 2 Ashnod's Transmogrant + Aladdin (play on opponent's creature you want to take) 3 / 2 Asimra, Holy Avenger + Tombstone Stairwell /+ Graveyard Removal 2 / 2 Asimra, Holy Avenger + Sacred Mese 2 / 1 Aspect of Wolf + Gaea's Liege 2 / 1 Atog + Aladdin 3 / 3 Atog + Tetravus /+ Argivian Archaeologist 5 / 15 Aurochs x4 + Clone x4 + Doppelganger x4 + Dance of the Many x4 /+ Matron Stromgald (16 33/19 trample creatures) 3 / 1 Avalanche + Arcum's Weathervane 1 / 1 Aysen Bureaucrats + Sorceress Queen 3 / 2 Aysen highway + Magical Hack 1 / 1 Bad Moon + Sleight of Mind 3 / 1 Balance + Land Unsummoning Effect (When opponent has 5+ cards) 1 / 2 Baki's Curse + Tranquility or Essence Filter 2 / 1 Balduvian Conjurer + Arcum's Weathervane 3 / 4 Balduvian Conjurer + Arcum's Weathervane /+ Minion of Tevesh Szat /+ Dingus Egg (kill opponent's land) 0+ / 2 Balduvian Shaman + White enchantment with color reference (Justice, Circle of Protection) 4 / 4 Ball Lightning + Animate Dead /+ The Abyss + Tabernacle of Pendrell Vale +/or Skull of Orm 4 / 4 Ball Lightning + Barbarian Guides /+ Arcum's Weathervane +/or Celestial Sword 1 / 1 Ball Lightning + Dragon Mask 2 / 1 Ball Lightning + Effect that temporarily removes creature from play (Safe Haven) 3 / 3 Ball Lightning + Tawnos's Coffin + Hematite Talisman + Kobolds 2 / 2 Ball Lightning + Vanishing 2 / 2 Banshee + Circle of Protection: Black 3 / 1 Banshee + Spirit Link 2 / 1 Barbarian Guides + Arcum's Weathervane 2 / 1 Barbarian Guides + Ball Lightning 1 / 1 Barbarian Guides + Celestrial Sword 2 / 1 Barbarian Guides + Dragon Whelp 2 / 1 Barbarian Guides + Nalathni Dragon 1 / 2 Barbed-Back Wurm + means to blocking creature green (Lifelace, Prismatic Lace, Sylvan Pradise) 2 / 2 Barbed-Back Wurm + means to color word (Mind Bend) 4 / 2 Barbed Foliage + Living Plane +/or Siren's Call 3 / 1 Baron Sengir + Arena or Fyndhorn Bow 2 / 2 Barreling Attack + Lure 4 / 3 Basalt Golem + Elvish Bard + Banding (Baton of Morale) /+Pyroclasm 2 / 2 Basalt Golem + False Orders 2 / 2 Basalt Golem + General Jarkeld 3 / 2 Basalt Golem + Goblin War Drums 4 / 3 Basalt Golem + Lure /+ Regeneration /+ Pyroclasm 5 / 4 Baton of Morale + Aisling Leprechaun + Abomination /+ Lure /+ Regeneration 2 / 2 Battle Frenzy + Sylvan Paradise 2 / 1 Bazaar of Baghdad + Library of Leng 4 / 2 Bazaar of Baghdad + All Hallow's Eve + Huge Creatures /+ Tormod's Crypt 3 / 1 Bazaar of Baghdad + Huge Creature + return dead creatures to play (Animate Dead) 3 / 2 Bazaar of Baghdad + Land Tax +/or Library of Leng 3 / 2 Bazaar of Wonders + Milling effect (Mill Stone, Helm of Obediance) 3 / 2 Bazaar of Wonders + Teferi's Imp +/or Helm of Obediance 3 / 1 Berserk + Creature with Power for mana ability (ie Dragon Whelp, Frozen Shade) 2 / 1 Berserk + Effect that temporarily removes creature from play (Safe Haven) 3 / 2 Berserk + Giant Growth or Howl from Beyond +/or Unblockable Creature 2 / 1 Betrayal + Sidar Jabari 2 / 2 Binding Agony + Blind Fury 2 / 1 Binding Agony + Creature only target effect (Abyssal Hunter) 4 / 1 Binding Agony + Fire Covenant 1 / 0 Birds of Paradise + Regeneration 2 / 1 Black Lotus + Argivian Archaeologist 6 / 6 Black Lotus + Eureka + Concordant Crossroads + 3 Big Creatures (7+ Power each) + 1 Land/Mox 1 / 1 Black Vise + Anvil of Bogardan 5 / 5 Black Vise + Armageddon + Land Equilibrium /+ Wrath of God +/or Moat +/or Gravity Sphere + Mystic Decree 2 / 1 Black Vise + Braingeyser or Ancestral Recall or Howling Mine or Hurkyl's Recall 4 / 2 Black Vise + Restricted Mana (Land Destruction, Stasis, Winter Orb) 2 / 1 Black Vise + The Rack +/or Storm World 1 / 1 Blanket of Night + Drain Life or Soul Burn 3 / 2 Blanket Of Night + Karma /+ Circle of Protection: White 4 / 3 Blanket of Night + Kormus Bell + Mass Damage or Creature Killing effect /+ Land unsummoning effect 2 / 1 Blanket of Night + Roots Of Life +/or Swampwalk +/or Infernal Harvest 4 / 3 Blaze of Glory + a Wall (flying) /+ Glyph of Doom or Glyph of Reincarnation 4 / 3 Blaze of Glory + Abu Ja'far /+ Siren's Call /+ Flying (Jump, Updraft) 4 / 2 Blaze of Glory + Venom or Thicket Basilisk or Cockatrice 4 / 2 Blaze of Glory + Venomous Breath 2 / 2 Blazing Effigy + Despotic Scepter /+ any means to return to play (Hell's Caretaker, Enduring Renewal) 2 / 1 Blessing + El-Hajjaj +/or Spirit Link 2 / 1 Blight + Icy Manipulator or Twiddle 2 / 2 Blind Fury + Binding Agony 4 / 2 Blind Fury + Effects that give Trample (Stampeed, Beserk) 2 / 2 Blind Fury + Tidal Flats 1 / 1 Blinking Spirit + Planar Gate +/or Stone Calendar 3 / 3 Blinking Spirit + Unstable Mutation +/or Essence Flare 3 / 2 Blood Lust + Berserk 2 / 1 Blood Lust + Kobold 3 / 2 Blood Moon + Burrowing + BIG Creature (Rock Hydra) 3 / 2 Blood Moon + Goblin King + Goblins 2 / 2 Blood Moon + Lifeblood 3 / 1 Blood Moon + Rainbow Vale + Mountainwalkers 5 / 5 Blood Moon + Volcanic Eruption /+ Dingus Egg +/or Conversion +/or CoP: Blue +/or CoP: Artifact 2 / 1 Blood of the Martyrs + Ali from Cairo (you take all your creatures damage & live) 2 / 1 Blue Elemental Blast + Chaoslace 2 / 1 Bog Wrath + Phantasmal Terrain or Cyclopean Tomb or Evil Presence 1 / 2 Bogardan Phoenix + Shrieking Drake or Man-o'-War 1 / 1 Boomerang + Animate Dead 2 / 1 Boomerang + any artifact or enchantment that hurts all players 1 / 1 Boomerang + Tapped creature or Artifact 2 / 1 Boomerang + Winter Orb 3 / 2 Bottle of Suleiman + Argivian Archaeologist +/or Circle of Protection: Artifact 3 / 2 Bottle of Suleiman + Argivian Archaeologist +/or Martyrs of Korlis or Reverse Polarity 2 / 1 Bottle of Suleiman + Reverse Polarity or Reverse Damage 1 / 0 Bottomless Vault + Ley Druid 3 / 2 Bottomless Vault + other Storage Lands + Winter Orb 5 / 5 Braingeyser + Black Vises +/or Underworld Dreams +/or Mana Short or Drain Power 3 / 2 Braingeyser + Library of Leng +/or Ivory Tower 3 / 1 Brass Man + Vetran's Voice 2 / 3 Breathstealer's Crypt + Bring Dead creature into play effect (Miraculous Recovery) /+ Big Creature (Archangel) 2 / 1 Breeding Pit + Gate to Phyrexia 2 / 1 Breeding Pit + Lord of the Pit or Ebon Praetor 2 / 1 Breeding Pit + The Abyss 2 / 1 Brine Shaman + means to make more creatures (Breeding Pit) 2 / 2 Burning Balm Efreet + Harmattan Efreet 3 / 2 Burrowing + Blood Moon + BIG Creature (Rock Hydra) 2 / 1 Cadaverous Bloom + Oath of Lim-Dul 2 / 1 Candelabra of Tawnos + Lands with Special Effect (Maze of Ith, Mishra's Factory) 3 / 2 Candelabra of Tawnos + Power Surge (Untap opponent's land to deal damage) 4 / 3 Candelabra of Tawnos + Mana Flare /+ Hecatomb 3 / 2 Carrion + Creature Stealing effect (Ray of Command) 3 / 2 Carrion Ants + Dwarven Warrior or Tawnos's Wand 3 / 2 Carrion Ants + Power Surge 4 / 3 Castle(s) + Veteran Bodyguard or Daughter of Autumn 3 / 2 Caverns of Despair + Goblin War Drums /+ 2 BIG Creatures (ie Shivan Dragon x2) 2 / 1 Celestial Dawn + Large Specific Mana Requirements (Drain Life, Firebreathing) 1 / 1 Celestrial Sword + Barbarian Guides 2 / 1 Chaos Harliquin + Cards that see/sort library (Field of Dreams) /+Tawnos's Wand 2 / 2 Chaos Orb + Argivian Archaeologist 2 / 1 Chaoslace + Blue Elemental Blast 1 / 1 Chaoslace + Suffocation 4 / 3 Chronatog + Stasis/Kismet Lock 3 / 2 Circle of Despair + Creature Breeder (Breeding Pit) 3 / 2 Circle of Despair + Creature Thief (Seasinger) 1 / 1 Circle of Protection (any color) + multi-lacer (ie Dwarven Song + Heaven's Gate) 2 / 1 Circle of Protection (any) + spells with side effect damage (Inferno, Serendib Efreet) 2 / 2 Circle of Protection: Black + Ashes to Ashes 2 / 2 Circle of Protection: Black + Banshee 5 / 3 Circle of Protection: Black + Hellfire /+ Heaven's Gate +/or Touch of Darkness 4 / 2 Circle of Protection: Black + Pestilence /+ Castle 5 / 4 Circle of Protection: Blue + Volcanic Eruption /+ Dingus Egg +/or Blood Moon 3 / 3 Circle of Protection: Green + Aisling Leprechaun /+ Lure /+ Regeneration 2 / 1 Circle of Protection: Green + Fast Bound 3 / 2 Circle of Protection: Red + Mana Barbs + Mana Flare /+ Power Surge 2 / 3 Circle of Protection: Red + Orcish Artillery /+ Sorceress Queen 1 / 1 Circle of Protection: Red + Power Surge 2 / 3 Circle of Protection: Red + Primordial Ooze /+ Instill Energy 3 / 1 Circle of Protection (same color as opponent's creatures) + Jade Monolith 2 / 1 City of Shadows + Homarid Spawning Bed 3 / 2 Civic Guildmage + Reusable Creature Thief (Seasinger) 4 / 3 Cleanse + Touch of Darkness +/or Heaven's Gate 3 / 2 Cleansing + Pyramids +/or Consecrate Land 1 / 0 Cloak of Confusion + Crt with 0 damage non-blocked ability (Lim-Dul's Paladin) 2 / 2 Cloak of Invisibility + Bog Rat /+ Howl from Beyond 2 / 1 Cloak of Invisibility + Funeral March 2 / 1 Cloak of Invisibility + Juggernaut or Clockwork Swarm 1 / 1 Cloak of Invisibility + Tower of Coirall 3 / 1 Clockwork Swarm + Invisibility or Joven's Tools 3 / 2 Cockatrice + Elvish Bard + Banding (Baton of Morale) 2 / 2 Cockatrice + False Orders 2 / 2 Cockatrice + General Jarkeld 2 / 2 Cockatrice + Goblin War Drums 3 / 2 Cockatrice + Lure /+ Regeneration 2 / 2 Coercion + Nebuchadnezzar 2 / 1 Cold Snap + Arcum's Weathervane 3 / 2 Colossus of Sardia + Instill Energy 4 / 5 Concordant Crossroad + Eureka + BIG Creatures /+ Mind Twist 6 / 6 Concordant Crossroads + Eureka + 3 Big Creatures (7+ Power each) + Black Lotus + 1 Land/Mox 3 / 3 Conquer + Skull of Orm /+ means to sacrifice land (Zuran Orb) 2 / 2 Consecrate Land + Mishra's Factory /+ Candelabra of Tawnos 4 / 3 Consecrate Lands + Armageddon /+ Dingus Eggs 1 / 1 Consuming Ferocity + Crown of the Ages, Vanishing or Reality Ripple 1 / 1 Consuming Ferocity + Creature Neutralizer (Amber Prison, Pacifism) 3 / 2 Control Magic + Skull of Orm +/or Life Chisel or Diamond Valley 1 / 1 Conversion + Magical Hack 2 / 1 Conversion + Sunglasses of Urza 2 / 1 Copper Tablet + artifact sacrifice (Dwarven Weaponsmith) + Argivian Archaeologist 2 / 2 Copper Tablet + Obelisk of Undoing or Boomerang 4 / 3 Craw Giant + Lure /+ Regeneration 2 / 2 Creature (1 of many) + Lure /+ Heaven's Gate /+ White Ward ( other multi-lace & ward) 2 / 1 Creature (1 of many) + Lure /+ Regeneration 3 / 2 Creature Bond + Minion of Tevesh Szat (kill opponent's small creature and increase power) 2 / 2 Creature Bond + Ramses Overdark /+ effects that increase power (Unstable Mutation) 1 / 2 Crevasse + Magical Hack 1 / 1 Crown of the Ages + Consuming Ferocity 3 / 2 Crown of the Ages + Kudzu + Icy Manipulator + Living Plane 2 / 1 Crown of the Ages + Takklemaggot 0 / 1 Crypt Rats + Scars of the Vetran or Regeneration 3 / 2 Crypt Rats + Ward Of Lights/Black Ward/Prismatic Ward /+ Spirit Link 1 / 0 Crystal Rod + Sleight of Mind 2 / 1 Cursed Rack + Rack 4 / 3 Cursed Totem + Moat +/or Living Plane (or weaker version) 3 / 2 Cyclone + Circle of Protection: Green /+ Green Wards 2 / 1 Cyclone + Fungusaur 3 / 1 Cyclopean Tomb + Karma 2 / 1 Cyclopean Tomb + Seasinger + Magical Hack 3 / 2 Cyclopean Tomb+ Swampwalker /+ Power Increaser (Firebreathing, Howl from Beyond) 2 / 2 Dance of Dead + creatures that don't tap to attack (Serra Angle) 2 / 1 Dance of Dead + Safe Haven - Creature is returned alive with Upkeep reset 2 / 1 Dance of the Dead + Skull of Orm 2 / 1 Darring Aprentice + Enduring Renewal 2 / 2 Daughter of Autumn + Castle(s) 2 / 1 Daughter of Autumn + Sacred Boon 1 / 1 Deadfall + Erhnam Djinn 2 / 1 Deathgrip + Sleight of Mind 1 / 0 Death Watch + High Toughness creature (Wall of Stone) 2 / 1 Death Watch + Creature Destruction (Ramses Overdark) + Power +/or Toughness increaser (Creature Bond) 1 / 0 Delif's Cone + Dwarven Warrior or Tawnos's Wand 2 / 2 Demonic Attorney + effect that previews library (Natural Selection, Orcish Spy) 5 / 3 Demonic Consultation + Soldevi Digger + Time Walk 3 / 2 Demonic Hordes + Instill Energy +/or Jandor's Saddlebags 3 / 3 Demonic Tutor + Fork 1 / 1 Derelor + Sleight of Mind 0 / 1 Desertion + Own Creature/Artifact (interrupt speed summoning during your main phase) 2 / 2 Despotic Scepter + Rukh Egg or Blazing Effigy /+ any means to return to play (Hell's Caretaker, Enduring Renewal) 2 / 1 Detonate + Ashnod's Transmogrant 2 / 1 Diamond Valley + BIG Creature + Great Defender or Subdue 3 / 2 Diamond Valley + Control Magic /+ Skull of Orm 3 / 2 Diamond Valley + Creature that can increase toughness 3 / 1 Diamond Valley + Creature Thief (Rubinia Soulsinger, Seasinger, Old Man of the Sea) 2 / 2 Diamond Valley + Creatures + Khabal Ghoul(s) 2 / 1 Diamond Valley + Means to increase toughness (Holy Armor or Blessing) 2 / 1 Diamond Valley + Ray of Command 2 / 1 Diamond Valley + Rukh Egg 3 / 2 Didgeridoo + Feroz's Ban(s) +/or AEther Storm(s) 5 / 2 Dingus Egg + Armageddon + Reverse Damage/Polarity 4 / 2 Dingus Egg + Armageddon + Zuran Orb 5 / 3 Dingus Egg + Earthlink + Living Plane (Watch your own lands on this one) 4 / 3 Dingus Egg + Earthlink + mass creature death (Pyroclasm, Inferno) 4 / 4 Dingus Egg + Flooded Woodlands /+ Sylvan Paradise /+ Siren's Call 4 / 1 Dingus Egg + Land Destruction Effect (Acid Rain, Stench of Evil) 5 / 4 Dingus Egg + Volcanic Eruption /+ Blood Moon +/or CoP: Blue 3 / 1 Dingus Egg + Land Equilibrium 2 / 1 Disempower + Global effect of Enchantment or Artifact (Stasis) 2 / 1 Disenchant + Ashnod's Transmogrant 2 / 1 Divine Offering + Ashnod's Transmogrant 2 / 1 Divine Transformation + El-Hajjaj +/or Spirit Link 2 / 1 Drafna's Restoration + Jester's Mask(s) 1 / 1 Dragon Mask + Ball Lightning/Shallow Grave/Viashino Sandstalker 2 / 1 Dragon Whelp + Barbarian Guides 3 / 3 Dragon Whelp + Berserk 2 / 1 Dragon Whelp + Dwarven Warriors or Tawnos's Wand 2 / 1 Dragon Whelp + Effect that temporarily removes creature from play (Safe Haven) 2 / 2 Dragon Whelp + Freyalise Supplicant 1 / 1 Drain Life + Blanket of Night 5 / 4 Drain Power + Braingeyser or Ancestral Recall (on opp) + Black Vise +/or Underworld Dreams 2 / 1 Drain Power + Mana Barbs 4 / 3 Dread Specter + Elvish Bard + Banding (Baton of Morale) 2 / 2 Dread Specter + False Orders 2 / 2 Dread Specter + General Jarkeld 3 / 2 Dread Specter + Goblin War Drums 4 / 3 Dread Specter + Lure /+ Regeneration 1 / 2 Drift of the Dead + Arcum's Weathervane 3 / 1 Drop of Honey + Khabal Ghoul 5 / 4 Drought + Magical Hack (black player is shut down completely) 1 / 0 Dwarven Hold + Ley Druid 3 / 2 Dwarven Hold + other Storage Lands + Winter Orb 1 / 1 Dwarven Song + CoP: Red 4 / 4 Dwarven Song + Justice + Royal Decree /+ Siren's Call /+ Glacial Chasm 2 / 2 Dwarven Vigilantes + Farrel's Mantle /+ Means to make unblockable. 2 / 0 Dwarven Warrior + creature with non-block special ability 3 / 0 Dwarven Warrior + Creature with power increase ability (Dragon Whelp, Firebreathing) 2 / 1 Dwarven Warrior + Shapeshifter 2 / 1 Dwarven Weaponsmith + Aladdin 2 / 2 Dwarven Weaponsmith + Argivian Archaeologist + low-cost Artifact 1 / 1 Early Harvest + a spell or activation cost of X (Fireball) 1 / 1 Early Harvest + Waiting in the Woods 5 / 3 Earthlink + Living Plane /+ Dingus Egg (Watch your own lands on this one) 4 / 3 Earthlink(s) + mass creature death (Pyroclasm, Inferno) + Dingus Egg(s) 4 / 4 Earthquake + Arnjlot's Ascent /+ CoP: Red 2 / 2 Earthquake + Circle of Protection: Red 2 / 1 Eater of the Dead + All Hallow's Eve 2 / 1 Eater of the Dead + Tombstone Stairwell 4 / 1 Eater of the Dead + Vetran's Voice 2 / 1 Ebon Praetor + creature producer (The Hive, Breeding Pit) 3 / 2 Ebon Praetor + Creature thief (Preacher, Seasinger, Control Magic) 3 / 2 El-Hajjaj + Power Increaser (Firebreathing) /+ Tawnos's Wand or Dwarven Warrior 2 / 2 Elder Spawn + Circle of Protection: Blue 1 / 2 Electric Eel + Circle of Protection: Blue 2 / 2 Elemental Augury + Millstone or Ray of Erasure 3 / 3 Elemental Augury + Petra Sphinx +/or Vexing Arcanix 2 / 1 Elkin Bottle + effects that let you see top card of library (Field of Dreams, Portent) 3 / 3 Elkin Bottle + Zur's Weirding +/or Enduring Renewal /+ Field of Dreams 4 / 2 Elvish Bard + Thicket Basilisk or Cockatrice + Banding (Baton of Morale) 4 / 2 Elvish Bard + Venom or Venous Breath +/or Regeneration 3 / 2 Elvish Farmers + Thallids + Lure (on a Saproling) 1 / 0 Emberwilde Djinn + means to remove summoning sick (Chaos Charm) 00 Enduring Renewal see infinite combos 4 / 2 Enduring Renweal + 2 Sustaining Spirits 2 / 1 Enduring Renewal + Darring Aprentice 3 / 3 Enduring Renewal + Elkin Bottle /+ Field of Dreams 3 / 3 Enduring Renewal + Knowledge Vault /+ Field of Dreams 3 / 2 Enduring Renewal + Necropotence 2 / 2 Energy Flux + means to unsummon (Obelisk of Undoing, Boomerang) 5 / 3 Energy Storm + Moat + Gravity Sphere or Mystic Decree 1 / 1 Energy Tap + Lapis Lazuli Talisman + Creature with cost greater than 5 2 / 2 Erhnam Djinn + Magical Hack /+ Merfolk Assassin 1 / 1 Erhnam Djinn + means to stop forestwalking (Deadfall, Staff of the Ages) 1 / 0 Ersatz Gnomes + Summon Spell 3 / 3 Essence Flare + Blinking Spirit or Foul Familiar +/or Unstable Mutation 2 / 1 Essence Flare + Opponent's annoying n/1 creature 2 / 2 Eternal Warrior + Ogre Enforcer /+ Spectral Cloak 4 / 4 Eureka + BIG Creatures /+ Concordant Crossroad /+ Mind Twist 6 / 6 Eureka + Concordant Crossroads + 3 Big Creatures (7+ Power each) + Black Lotus + 1 Land/Mox 2 / 1 Evil Presence + Swampwalker /+ Power Increaser (Firebreathing, Howl from Beyond) 1 / 0 Exile + means to increase crts toughness (Subdue) 2 / 1 Eye for an Eye + Reverse Damage 3 / 2 Fallen Angel + Creature thief (Preacher, Seasinger, Control Magic) 5 / 5 Fallen Angel + infinite creature sacrifice (Nether Shadow (3rd ed) x4) /+ War Chariot 1 / 2 Fallen Angle + Ray of Command 3 / 3 False Demise + Ramses Overdark /+ Skull of Orm 2 / 2 False Orders + Killer Creature (ie Abu Ja'far , Thicket Basilisk, Craw Giant) 2 / 1 Farrel's Mantle + Crt with 0 damage non-blocked ability (Lim-Dul's Paladin) 2 / 1 Farrel's Mantle + El-Hajjaj +/or Spirit Link 3 / 2 Farrel's Mantle + Sengir Vampire /+ Spirit Link 3 / 2 Farrel's Mantle + Seraph, Krovikan Vampire or Sengir Vampire 2 / 2 Farrel's Zealot + Farrel's Mantle /+ Dwarven Warrior or Tawnos's Wand 1 / 1 Fast Bond + Circle of Protection: Green 2 / 2 Fastbond + Land Tax /+ Circle of Protection: Green 2 / 3 Fastbond + Land Tax /+ Mire Shade or Foratog /+ Feldon's Cane 5 / 3 Fastbond + Zuran Orb + Land Tax /+ Land's Edge 1 / 1 Fasting + Skull of Orm 1 / 1 Fear + Sleight of Mind 2 / 0 Fellwar Stone + Rainbow Vale 2 / 1 Femeref Archers + means to give flying (Harmattan Efreet) 1 / 1 Femeref Enchantress(es) + Instant casting Enchantments (Relic Ward) 3 / 2 Feroz's Ban(s) + Willow Priestess or Goblin Wizard or Didgeridoo 4 / 1 Festival + Siren's Call 3 / 2 Field of Dreams + Demonic Attorney 2 / 2 Field of Dreams + Petra Sphinx +/or Sindbad +/or Vexing Arcanix 2 / 1 Field of Dreams + Truce 1 / 2 Fireblast + Armageddon 2 / 3 Firebreathing + Abu Ja'far /+ effects that add block(ers/ed) creatures (Lure, Blaze of Glory) 3 / 3 Firebreathing + Berserk +/or Dwarven Warrior or Tawnos's Wand 2 / 1 Firebreathing + El-Hajjaj +/or Spirit Link 4 / 1 Fire Covenant + Binding Agony 4 / 0 Final Fortune + Time Vault 2 / 2 Fishliver Oil + Merfolk Assassin /+ Skull of Orm 1 / 0 Flash + Shrieking Drake +/or Man-o'-War (Unsummon target creature) 4 / 3 Flashfires + Magical Hack +/or Dingus Egg 2 / 1 Flight + Grapeshot Catapult 3 / 2 Flooded Shoreline + Balance 4 / 4 Flooded Woodlands + Sylvan Paradise /+ Siren's Call /+ Dingus Egg 3 / 1 Floodgate + Mystic Decree or Gravity Sphere + means to give flying 2 / 0 Floodgate + Teferi's Curse 1 / 1 Floodwater Dam + Psychic Venom 2 / 1 Flow of Maggots + Tower of Coirall 2 / 1 Fog + Siren's Call 2 / 3 Foratog + Fast Bond /+ Land Tax /+ Feldon's Cane 3 / 4 Forbidden Ritual + Nether Shadows +/or Ashen Ghouls (total x4+) 4 / 2 Force Field + Shield of the Ages 2 / 2 Force of Nature + Circle of Protection: Green 3 / 2 Force of Nature + Spirit Link 2 / 2 Forget + Stunted Growth (Cast Stunted Growth first ;) 3 / 3 Fork + Time Walk 3 / 2 Fork + Word of Command or Demonic Tutor 1 / 0 Foreshadow + Preview Library effect (Field of Dreams or Portent) 3 / 3 Foul Familiar + Unstable Mutation +/or Essence Flare 2 / 2 Freyalise Supplicant + red/white creature that can increase power (Dragon Whelp) 3 / 2 Frozen Shade + Initiates of Ebon Hand /+ Dwarven Warrior or Tawnos's Wand 3 / 3 Funeral March + Ramses Overdark /+ Skull of Orm 2 / 0 Funeral March + Tawnos's Coffin 2 / 1 Funeral March + Teferi's Curse or Cloak of Invisibility 2 / 1 Fungusaur + Pestilence or Cyclone 3 / 1 Fyndhorn Bow + Sengir Vampire or Krovikan Vampire or Baron Sengir or Seraph 1 / 0 Fyndhorn Elves + Regeneration 2 / 1 Gaea's Liege + Aspect of Wolf 2 / 1 Gaea's Liege + Life Tap 5 / 4 Gaea's Liege + Living Lands + Mana Short + Siren's Call /+ Dingus Egg 4 / 2 Gaseous Form + Mass Killer Creature (Thicket Basilisk) + Lure 2 / 1 Gate to Phyrexia + Breeding Pit 3 / 2 Gate to Phyrexia + Creature thief (Preacher, Old Man of the Sea) 4 / 3 Gaze of Pain + Seraph(s), Krovikan Vampire(s) +/or Sengir Vampire(s) 3 / 1 Gauntlet of Chaos + Crt with upkeep (Force of Nature) /+ Mishra's Groundbreaker 2 / 2 General Jarkeld + mass creature killer (Thicket Basilisk, Kjeldoran Frostbeast) 2 / 0 Glacial Chasm + means to alter land (Jinx) 5 / 3 Glacial Chasm + Mirror Universe +/or Illusions of Grandeur 4 / 2 Glacial Chasm x2 + Orcish mer 4 / 4 Glacial Chasm + Siren's Call /+ Justice + Royal Decree + Dwarven Song 3 / 1 Glacial Crevasses + Arcum's Weathervane 3 / 1 Gloom + Sleight of Mind 3 / 2 Glyph of Doom + a Wall + Blaze of Glory 3 / 2 Glyph of Reincarnation + a Wall + Blaze of Glory 3 / 2 Goblin King + Goblins /+Blood Moon 2 / 1 Goblin Recruiter + Song Of Blood 1 / 1 Goblin Swine-Rider + Ward Of Lights/Black Ward/Prismatic Ward 1 / 1 Goblin Tinkerer + Artifact Ward 3 / 2 Goblin War Drums + Caverns of Despair /+ 2 BIG Creatures (ie Shivan Dragon x2) 3 / 1 Goblin War Drums + Mass Creature killer (Thicket Basilisk, Abu Ja'far ) 3 / 1 Goblin War Drums + Raging River 2 / 1 Goblin War Drums + Stalking Tiger 1 / 1 Goblin Warrens + Khabal Ghoul 3 / 2 Goblin Wizard + Feroz's Ban(s) +/or AEther Storm(s) 5 / 2 Gorilla Beserkers + Lure /+ Regeneration /+ Living Plane 1 / 2 Gosta Dirk + Magical Hack 2 / 1 Grapeshot Catapult + Jump or Flight 1 / 1 Grave Servitude + anti-black spell or effect (Northern Paladin) 1 / 0 Grave Servitude + benificial black effect (Bad Moon) 5 / 5 Gravity Sphere + Armageddon + Land Equilibrium + Black Vise +/or Moat 2 / 1 Gravity Sphere + Effect that gives flight (Goblin Kites, Stone Giant) 3 / 2 Gravity Sphere + Floodgate + effect that gives Flying (Jump) 3 / 2 Gravity Sphere + Subterrainean Spirit /+ Spirit Link 2 / 1 Grim Feast + Mass Creature Killer (Nevinyrral's Disk, Wrath of God) 5 / 3 Gravity Sphere + Moat + Energy Storm 5 / 3 Gravity Sphere + Moat /+ Land Tax + Land's Edge 3 / 1 Gravity Sphere + Raging River 2 / 1 Great Defender + BIG Creature + Life Chisel or Diamond Valley 1 / 2 Great Wall + Magical Hack 2 / 2 Greater Werewolf + General Jarkeld 3 / 2 Greater Werewolf + Goblin War Drums or Imposing Visage 4 / 2 Greater Werewolf + Lure /+ Regeneration 2 / 2 Greater Werewolf + False Orders 1 / 1 Green Scarab + Quirion Druid or Ovinomancer 2 / 2 Green Ward + Aisling Leprechaun 2 / 1 Grinning Totem + Lion's Eye Diamond 1 / 2 Guiding Spirit + Ball Lightning OR VS Big Critter Animate Deck 2 / 1 Hall of Gemstone + Large Specific Mana Requirements (Drain Life, Firebreathing) 2 / 1 Hallowed Ground + Arcum's Weathervane 2 / 2 Harmattan Djinn + Burning Palm Efreet 2 / 1 hazduhr the Abbot + Sacred Boon 2 / 2 Heat Wave + Sea King's Blessing 4 / 3 Heaven's Gate + Cleanse + Touch of Darkness 1 / 1 Heaven's Gate + CoP: White 5 / 4 Heaven's Gate + Hellfire /+ Circle of Protection: Black /+ Touch of Darkness 3 / 1 Heaven's Gate + Jovial Evil 4 / 3 Heaven's Gate + Martyr's Cry /+ multi-lace (Dwarven Song) /+ Black Vise(s) 4 / 2 Heaven's Gate + Omen of Fire 3 / 4 Heaven's Gate + Reign of Terror 2 / 2 Heaven's Gate + White Ward /+ Lure + Creature 4 / 3 Hecatomb + Candelabra of Tawnos /+ Mana Flare 2 / 1 Hecatomb + Sengir Autocrat 3 / 2 Hell's Caretaker + Creature thief (Preacher, Seasinger, Control Magic) 3 / 2 Hell's Caretaker + Homarid Spawning Bed 3 / 2 Hell's Caretaker + Khabal Ghoul 3 / 2 Hell's Caretaker + Life Chisel or Diamond Valley + high toughness dead creature 3 / 1 Hell's Caretaker + Meekstone (Creatures come back into play untapped) 5 / 4 Hellfire + Circle of Protection: Black /+ Heaven's Gate +/or Touch of Darkness 3 / 2 Hellfire + Sleight of Mind 5 / 4 Helm of Chatzuk + Aisling Leprechaun + Abomination /+ Lure /+ Regeneration 3 / 2 Helm of Obediance + Bazaar of Wonder /+ Teferi's Imp 3 / 1 Helm of Obediance + Cards that opp's see/sort library (Field of Dreams) 3 / 3 Hematite Talisman + Kobolds + Ball Lightning + Tawnos's Coffin 2 / 1 Hidden Path + Alchor's Tomb 1 / 0 Hollow Trees + Ley Druid 3 / 2 Hollow Trees + other Storage Lands + Winter Orb 2 / 1 Holy Armor + Life Chisel or Diamond Valley 2 / 2 Holy Armor + Psionic Entity 2 / 2 Holy Strength + Psionic Entity 3 / 2 Homarid Spawning Bed + City of Shadows +/or Ashnod's Alter 4 / 2 Homarid Spawning Bed + Hell's Caretaker 5 / 4 Homarid Spawning Bed + Sunken City + Huge Blue Creature + Means to return creature to play 2 / 1 Honorable Passage + Effect that turns target Red (Chaoslace) 2 / 1 Howl from Beyond + El-Hajjaj +/or Spirit Link 3 / 1 Howling Mine + Artifact Tapping Effect (Relic Barrier, Twiddle, Hyperion Blacksmith) 2 / 2 Howling Mine + Black Vise +/or Underworld Dreams 3 / 1 Hurkyl's Recall + Amnesia 2 / 1 Hurkyl's Recall + Black Vise 4 / 4 Hurricane + Arnjlot's Ascent /+ CoP: Green (make opponent's Creature flying) 2 / 0 Hymn to Tourach + The Rack 3 / 1 Hyperion Blacksmith + Global effect artifact (Winter Orb, Howling Mine) 2 / 0 Hypnotic Specter + The Rack 1 / 0 Icatian Store + Ley Druid 3 / 2 Icatian Store + other Storage Lands + Winter Orb 2 / 1 Ice Cauldron + a X spell (Fireball, Lava Burst, Alabaster Potion) 1 / 1 Icequake + Arcum's Weathervane 2 / 2 Icy Manipulator + Artifact Possession 2 / 2 Icy Manipulator + Blight 3 / 1 Icy Manipulator + Global effect artifact (Winter Orb, Howling Mine) 3 / 2 Icy Manipulator + Kudzu + Living Plane + Crown of the Ages 2 / 1 Icy Manipulator + Nettling Imp 2 / 1 Icy Manipulator + Royal Assassin 2 / 1 Icy Manipulator + Siren's Call 2 / 1 Icy Manipulator + Spirit Shackle 1 / 1 Icy Manipulator + Psychic Venom 3 / 3 Ifh-Biff Efreet + Circle of Protection: Green /+ Green Wards (1 on Ifh-Biff Efreet) 2 / 1 Illusionary Mask + Power Surge 5 / 3 Illusions of Grandeur + Glacial Chasm +/or Mirror Universe 5 / 4 Illusions of Grandeur + Lich /+ Concordant Crossroads or Time Walk 2 / 1 Immolation + opponent's low toughness creature 2 / 1 Imposing Visage + Stalking Tiger 1 / 1 Impulse + Sylvan Library or Preferred Selection 3 / 2 Infernal Harvest + Armaggeddon /+ Kormus Bell 2 / 0 Infernal Harvest + Binding Agony 4 / 3 Infernal Harvest + Land's Edge /+ Blanket Of Night 4 / 3 Infernal Medusa + Lure /+ Regeneration or Gaseous Form 2 / 1 Inferno + Circle of Protection: Red 3 / 3 Infinite Hourglass + Retribution of the Meek. 2 / 1 Initiates Of Ebon Hand + Frozen Shade 5 / 3 Insidious Bookworms + Enduring Renewal (see infinite combos) 3 / 6 Instill Energy + Polar Kraken/+ Skull of Orm + Time Elemental or Obelisk of Undoing 2 / 3 Instill Energy + Circle of Protection: Red + Primordial Ooze 3 / 2 Instill Energy + Colossus of Sardia or Leviathan 2 / 1 Instill Energy + Creatures with special ability (Demonic Hordes, Witch Hunter) 1 / 1 Instill Energy + Ley Druid + Wild Growth 3 / 2 Instill Energy + Orgg + Meekstone 2 / 2 Instill Energy + Retappable Thief (ie Aladdin, Scarwood Bandit) 5 / 2 Instill Energy + Stasis + Ley Druid or Birds of Paradise 3 / 1 Instill Energy(s) + Reveka, Wizard Savant 0 / 2 Instill Energy(s) + Soldiers of Fortune +/or Nature's Chosen(s) 3 / 1 Invisibility + Juggernaut or Clockwork Swarm 3 / 2 Invisibility + Bog Rat /+ Howl from Beyond 2 / 1 Invisibility + Tower of Coirall 1 / 0 Iron Star + Sleight of Mind 2 / 1 Island of Wak-Wak + Candelabra of Tawnos 1 / 1 Island Sanctuary + Magical Hack 3 / 1 Island Sanctuary + means to draw more cards (Howling Mine, Jayemdae Tome) 4 / 2 Island Sanctuary + Mystic Decree 1 / 0 Ivory Cup + Sleight of Mind 4 / 2 Ivory Tower + Library of Leng + Necropotence 4 / 3 Ivory Tower + Library of Leng /+ Arboria +/or Braingeyser 4 / 2 Ivory Tower + Library of Leng /+ Arboria /+ Eureka 2 / 1 Jade Monolith + Ali from Cairo 2 / 1 Jade Monolith + Circle of Protection (same color as opponent's creatures) 2 / 1 Jandor's Saddlebags + Creature with special ability (Demonic Hordes, Witch Hunter) 2 / 1 Jandor's Saddlebags + Meekstone 3 / 1 Jester's Mask + any means to return to hand/play (Argivian Archaeologist, Reconstruction) 3 / 3 Jester's Mask + Nebuchadnezzar * / 1 Jester's Mask + Tempest Efreet 3 / 1 Johtull Wurm + Venom or Venomous Breath 2 / 1 Jolt + Global effect artifact (Winter Orb, Howling Mine) 2 / 2 Jolt + Opponent's Untappable Thief Creatures (ie Old Man of the Sea, Seasinger) 2 / 1 Jolt + Retappable Thief Creature (ie Aladdin, Scarwood Bandits) 2 / 1 Jolt + Tap triggered Effects (Psychic Venom, Blight) 3 / 1 Joven's Tools + Juggernaut or Clockwork Swarm 2 / 1 Joven's Tools + Tower of Coirall 3 / 1 Jovial Evil + Heaven's Gate 3 / 1 Jovial Evil + Sleight of Mind 3 / 1 Juggernaut + Invisibility 2 / 1 Jump + Grapeshot Catapult 3 / 2 Justice + Dwarven Song /+ Chaoslace 4 / 4 Justice + Royal Decree + Dwarven Song /+ Siren's Call /+ Glacial Chasm 3 / 2 Juxtapose + Mishra's Groundbreaker + Crt with upkeep (Force of Nature) 2 / 1 Juzam Djinn + Spirit Link 3 / 2 Karma + Blanket Of Night /+ Circle of Protection: White 3 / 1 Karma + Cyclopean Tomb 3 / 1 Karma + Magical Hack 1 / 2 Karplusan Giant + Arcum's Weathervane 2 / 1 Karplusan Yeti + Rukh Egg 2 / 3 Katabatic Wind's + Effect that give flying (Harmattan Efreet) + Forced attack (Siren's Call) 3 / 1 Keeper of Tresserhorn + Cloak of Confusion or Farrel's Mantle 3 / 1 Keldon Warlord + Effects that make non-creatures creatures (Living Planes, Kormus Bell) 3 / 2 Khabal Ghoul + Drop of Honey 3 / 3 Khabal Ghoul + Mass Creature killer (Infernal Medusa) + Lure 4 / 3 Khabal Ghoul + Regeneration + Pestilence 3 / 2 Khabal Ghoul + Sacrificing Multiple Creatures (Life Chisel, Fallen Angle) 3 / 1 Khabal Ghoul + Tombstone Stairwell /+ Graveyard Removal (Tomrod's Crypt) 4 / 2 Khabal Ghoul + Wrath of God (Ghoul is cast after Wrath) 3 / 2 Killer Bees + Dwarven Warrior or Tawnos's Wand +/or Berserk 4 / 2 Kjeldoran Frostbeast + Elvish Bard + Banding (Baton of Morale) 2 / 2 Kjeldoran Frostbeast + False Orders 2 / 2 Kjeldoran Frostbeast + General Jarkeld 3 / 2 Kjeldoran Frostbeast + Goblin War Drums 4 / 2 Kjeldoran Frostbeast + Lure /+ Regeneration 3 / 2 Kjeldoran Royal Guard + Sacred Boon 3 / 3 Knowledge Vault + Zur's Weirding +/or Enduring Renewal /+ Field Of Dreams 2 / 1 Kobold + Blood Lust 3 / 3 Kobolds + Tawnos's Coffin + Hematite Talisman + Ball Lightning 4 / 3 Kormus Bell + Blanket of Night + Mass Damage or Creature Killing effect /+ Land unsummoning effect 4 / 2 Kormus Bell + Castle /+ Pestilence /+ Dingus Egg 3 / 0 Kormus Bell + Keldon Warlord 4 / 1 Kormus Bell + Magical Hack + Mana Short + Siren's Call 4 / 2 Kormus Bell + Magical Hack /+ Pestilence 3 / 1 Krovikan Vampire + Arcum's Whistle, Nettling Imp, Norritt 3 / 1 Krovikan Vampire + Arena or Fyndhorn Bow 5 / 4 Krovikan Vampire + Regeneration /+ Venom /+ Lure /+ Howl from Beyond 3 / 2 Krovikan Vampire(s) + Gaze of Pain or Farrel's Mantle 3 / 2 Kudzu + Icy Manipulator /+ Living Plane + Crown of the Ages 2 / 1 Kukemssa Pirate + Unblockability Effect (Dwarven Nomad) 3 / 1 Land Destruction Effect + Dingus Egg 5 / 5 Land Equilibrium + Armageddon + Black Vise /+ Wrath of God or Moat +/or Gravity Sphere 3 / 1 Land Equilibrium + Dingus Egg 4 / 2 Land Tax + Bazaar of Baghdad +/or Library of Leng 2 / 3 Land Tax + Fastbond /+ Circle of Protection: Green 2 / 3 Land Tax + Fastbond /+ Mire Shade or Foratog /+ Feldon's Cane 5 / 3 Land Tax + Land's Edge +/or Zuran Orb /+ Fastbond 5 / 3 Land Tax + Land's Edge /+ Moat + Gravity Sphere 5 / 3 Land's Edge + Land Tax /+ Moat + Gravity Sphere 5 / 3 Land's Edge + Land Tax /+ Zuran Orb /+ Fastbond 2 / 1 Land's Edge + Omen of Fire 2 / 1 Land's Edge + unsummon Land effect (Infernal Harvest, Ovinomancer) 4 / 1 Land Equalibrium + Storm Cauldron 1 / 0 Land-walking ability + Magical Hack 1 / 1 Lapis Lazuli Talisman + Energy Tap + Creature with cost greater than 5 3 / 1 Leviathan + Instill Energy 1 / 1 Ley Druid + Instill Energy + Wild Growth 3 / 1 Ley Druid + Maze of Ith /+ Instill Energy 1 / 0 Ley Druid + Storage Lands (ie Icatian Store, Bottomless Vault) 2 / 1 Lhurgoyf + mass creature death (Wrath of God, Pox, Inferno) 2 / 3 Library of Alexandria + Candelabra of Tawnos 4 / 2 Library of Leng + Bazaar of Baghdad +/or Land Tax 1 / 0 Library of Leng + force discard effects (Lim-Dul's Paladin) 4 / 3 Library of Leng + Ivory Tower /+ Arboria +/or Braingeyser 1 / 0 Library if Leng + Maro 4 / 2 Library of Leng + Necropotence + Ivory Tower 1 / 1 Library of Leng + Psychic Purge 3 / 0 Library of Leng + Wheel of Fortune 4 / 2 Library of Leng /+ Eureka /+ Ivory Tower /+ Arboria 5 / 4 Lich + Illusions of Grandeur /+ Concordant Crossroad or Time Walk 5 / 4 Lich + Mirror Universe 2 / 2 Lich + Personal Incarnation 2 / 2 Lich + Shahrazad (or other effect that lowers life) 2 / 1 Life Chisel + BIG Creature + Great Defender or Subdue 3 / 2 Life Chisel + Control Magic /+ Skull of Orm 3 / 2 Life Chisel + Creature that can increase toughness 3 / 1 Life Chisel + Creature Thief (Rubinia Soulsinger, Seasinger, Old Man of the Sea) 2 / 1 Life Chisel + Holy Armor or Blessing 2 / 1 Life Chisel + Ray of Command 3 / 1 Life Chisel + Rukh Egg 1 / 1 Life Lace + Green Ward or CoP: Green 2 / 2 Lifeblood + Blood Moon 2 / 2 Lifeblood + Magical Hack 1 / 0 Lightning Cloud + Kobolds 3 / 1 Lim-Dul's Paladin + Cloak of Confusion or Farrel's Mantle /+ Tawnos's Wand 1 / 1 Lion's Eye Diamond + Effect that sets spells aside (Gustha's Scepter, Grinning Totem) 1 / 0 Lion's Eye Diamond + Three Wishes 3 / 2 Living Land + Keldon Warlord /+ Titania's Song 4 / 2 Living Land + Magical Hack /+ Mana Short + Siren's Call 4 / 2 Living Plane + Barbed Foliage /+ Siren's Call 4 / 3 Living Plane + Cursed Totem +/or Moat 5 / 3 Living Plane + Earthlink /+ Dingus Egg (Watch your own lands on this one) 3 / 2 Living Plane + Kudzu + Icy Manipulator + Crown of the Ages 4 / 2 Living Plane + Keldon Warlord /+ Titania's Song 5 / 2 Living Plane + Lure + Gorilla Beserkers or Craw Giant 5 / 2 Living Plane + Mana Short + Siren's Call 1 / 0 Llanowar Elves + Regeneration 2 / 1 Lodestone Bauble + Army Ant 1 / 2 Lord Magnus + Erhnam Djinn 2 / 1 Lord of the Pit + creature producer (The Hive, Breeding Pit) 3 / 2 Lord of the Pit + Creature thief (Preacher, Seasinger, Control Magic) 2 / 1 Lost Order of Jarkeld + All Hallow's Eve 1 / 0 Lost Soul + Phantasmal Terrain or Cyclopean Tomb or Evil Presence 4 / 1 Lure + Abu Ja'far 2 / 2 Lure + Barreling Attack 3 / 2 Lure + Circle of Protection: Green + Aisling Leprechaun /+Regeneration or Green Ward 4 / 2 Lure + Craw Giant 2 / 2 Lure + Creature (1 of many) /+ Heaven's Gate + White Ward (other multi- lace & Ward) 3 / 1 Lure + Creature (1 of many) /+ Regeneration 4 / 3 Lure + Infernal Medusa or Abomination /+ Regeneration 4 / 3 Lure + Rampage Creature /+ Berserk 4 / 2 Lure + Rapid Fire /+ Creature with Trample 4 / 2 Lure + Thallids + Elvish Farmers (Lure on Saproling) 4 / 2 Lure + Thicket Basilisk or Cockatrice or Venom + creature /+ Regeneration 4 / 2 Lure + Varchild's War-Riders /+ Regeneration 4 / 1 Lure + Venomous Breath 0+ / 0+ Magical Hack + Cards that refer to Land Features (Acid Rain, War Barge, Elder Spawn) 3 / 1 Magical Hack + Cyclopean Tomb 2 / 2 Magical Hack + Erhnam Djinn /+ Merfolk Assassin 4 / 2 Magical Hack + Kormus Bell + Mana Short + Siren's Call 4 / 2 Magical Hack + Kormus Bell /+ Pestilence 4 / 2 Magical Hack + Land Destroyers + Dingus Egg 3 / 3 Magma Mine + Power Artifact /+ Relic Ward 2 / 1 Magnus of the Unseen + Opponent's Artifact with global effect (Winter Orb) 4 / 3 Malignant Growth + multiple Black Vise, Misers' Cage, and Underworld Dreams 2 / 2 Malignant Growth + Storm Seeker 1 / 0 Man-o'-War + Flash 2 / 1 Mana Barbs + Drain Power 3 / 2 Mana Barbs + Mana Flare + CoP: Red 1 / 1 Mana Clash + Circle of Protection: Red 4 / 3 Mana Flare + Candelabra of Tawnos /+ Hecatomb 3 / 2 Mana Flare + Mana Barbs + CoP: Red 4 / 4 Mana Short + Braingeyser or Ancestral Recall (on opp) + Black Vise +/or Underworld Dreams 4 / 2 Mana Short + Gaea's Liege + Living Lands + Siren's Call 4 / 2 Mana Short + Magical Hack + Kormus Bell + Siren's Call 3 / 2 Mana Short + Winter's Chill 2 / 1 Mangaras Equity + Prismatic Lace or Deathlace or Chaoslace 3 / 1 Mangaras Equity + Dwarven Song or Touch of Darkness 1 / 0 Maro + Library of Leng 5 / 3 Marton Stromgald + Stampede + Large number of Creatures (Thallids, Goblins) 5 / 3 Martyr's Cry + Heaven's Gate /+ multi-lace (Dwarven Song) /+ Black Vise 3 / 3 Martyrs of Korlis + Artifact Ward /+ Armageddon Clock, Time Bomb, or Copper Tablet 3 / 2 Martyrs of Korlis + Bottle of Suleiman /+ Argivian Archaeologist 2 / 1 Martyrs of Korlis + Veteran Bodyguard 3 / 2 Matron Stromgald + Effects that breed creatures (Thallids, Breeding Pit) 2 / 2 Maze of Ith + Candelabra of Tawnos 2 / 1 Maze of Ith + Ley Druid /+ Instill Energy 2 / 1 Meekstone + Artifact Tapping Effect (Relic Barrier, Twiddle, Hyperion Blacksmith) 2 / 1 Meekstone + Colossus Of Sardia +/or Leviathan +/or Paralyze (your creature) 2 / 1 Meekstone + Hell's Caretaker (Creatures come back into play untapped) 2 / 1 Meekstone + Jandor's Saddlebags 2 / 2 Meekstone + Obelisk of Undoing or Boomerang 3 / 2 Meekstone + Orgg + Instill Energy 4 / 2 Melee + mass creature killer (Thicket Basilisk, Venomed creature) 2 / 1 Merfolk Assassin + Fishliver Oil or Sandals of Abdallah 2 / 2 Merfolk Assassin + Magical Hack + Erhnam Djinn 2 / 1 Merfolk Assassin + Part Water 3 / 1 Merfolk Assassin + War Barge 3 / 2 Merieke Ri Berit + means to untap (Norritt, Elder Druid, Twiddle) 2 / 3 Mightstone(s) + Retribution of the Meek 2 / 2 Mill Stone + Sealed Fate 0+ / 0+ Mind Bend + Permanent that refer to Land Features (War Barge, Elder Spawn, Dirtwater Wraith) 0+ / 0+ Mind Bend + Permanent that refer to Color (Haunting Apparition, Cerulean Wyvern, Suq'Ata Firewalker) 1 / 1 Mind Harness + effect makes creature green or Red (Prismatic Lace) 4 / 4 Mind Twist + Eureka + BIG Creatures /+ Concordant Crossroad 3 / 1 Mind Twist + The Rack 2 / 1 Mindstab Thrull + Dwarven Warrior or Tawnos's Wand 3 / 0 Mindstab Thrull + The Rack 3 / 4 Minion of Tevesh Szat + Arcum's Weathervane + Balduvian Conjurer /+ Dingus Egg (kill opponent's land) 3 / 2 Minion of Tevesh Szat + Creature Bond (kill opponent's small creature and increase power) 3 / 1 Minion Tevesh Szat + Sorceress Queen 2 / 3 Mire Shade + Land Tax +/or Fast Bond /+ Feldon's Cane 5 / 3 Mirror Universe + Glacial Chasm /+ Illusions of Grandeur 5 / 4 Mirror Universe + Lich 1 / 2 Mirror Universe + Razor Pendulum 4 / 2 Misers' Cage + Restricted Mana (Land Destruction, Winter Orb) 2 / 2 Mishra's Factory + Candelabra of Tawnos 2 / 1 Mishra's Factory + Consecrate Land or Pyramids 3 / 2 Mishra's Groundbreaker + Juxtapose/Gauntlet of Chaos + Crt with upkeep (Force of Nature) 4 / 1 Misinformation + Land Destruction 5 / 5 Moat + Armageddon + Land Equilibrium + Black Vise +/or Gravity Sphere 4 / 3 Moat + Cursed Totem /+ Living Plane (or weaker version) 5 / 3 Moat + Energy Storm + Gravity Sphere or Mystic Decree 5 / 3 Moat + Gravity Sphere /+ Land Tax + Land's Edge 4 / 3 Moat + Mystic Decree /+ Leaping Lizard or hyalopterous Lemur or Urza's Avenger 4 / 3 Moat + Mystic Decree /+ means of giving flying (Jump, Flight) 2 / 1 Moor Fiend + Phantasmal Terrain or Cyclopean Tomb or Evil Presence 1 / 1 Mortal Wound + Prodigal Sorceror 1 / 1 Mountain Titans + Dark Rituals 2 / 1 Musician + means to Untap (Norritt, Infuse, Elder Druid) 3 / 1 Mystic Decree + Floodgate + effect to give flying (Harmattan Efreet) 4 / 2 Mystic Decree + Island Sanctuary 5 / 3 Mystic Decree + Moat + Energy Storm 4 / 3 Mystic Decree + Moat /+ Leaping Lizard or hyalopterous Lemur or Urza's Avenger 4 / 3 Mystic Decree + Moat /+ means of giving flying (Jump, Flight) 2 / 1 Nalathni Dragon + Dwarven Warrior or Tawnos's Wand 2 / 1 Nalathni Dragon + Effect that temporarily removes creature from play (Safe Haven) 2 / 1 Nalathni Dragon + Barbarian Guides 2 / 2 Nalathni Dragon + Freyalise Supplicant 2 / 2 Natural Balance + Zuran Orb 1 / 0 Natural Order + Green Biggies (Force of Nature, Vaevictis Asmadi) 2 / 2 Natural Selection + Demonic Attorney 3 / 2 Nature's Chosen + Colossus of Sardia or Leviathan 2 / 1 Nature's Chosen + Creatures with special ability (Witch Hunter) 3 / 2 Nature's Chosen + Orgg + Meekstone 3 / 6 Nature's Chosen + Polar Kraken/+ Skull of Orm + Time Elemental or Oblisk of Undoing 2 / 2 Nature's Chosen + Retappable Thief (ie Aladdin, Scarwood Bandit) 5 / 2 Nature's Chosen + Stasis + Ley Druid or Birds of Paradise 1 / 1 Nature's Chosen(s) + Ley Druid + Wild Growth /+ Instill Energy(s) 3 / 1 Nature's Chosen(s) + Reveka, Wizard Savant /+ Instill Energy(s) 0 / 2 Nature's Chosen(s) + Soldiers of Fortune +/or Instill Energy(s) 3 / 2 Natural Selection + Petra Sphinx +/or Sindbad 2 / 0 Nature's Lore + any land that counts as a Forest (Taiga, Tropical Island) 2 / 2 Nebuchadnezzar + Effects that let you see opponent's hand (Clairvoyance, Amnesia, Inquisition) 3 / 3 Nebuchadnezzar + Jester's Mask 2 / 1 Necrite + Dwarven Warrior or Tawnos's Wand 4 / 2 Necropotence + Ivory Tower + Library of Leng 3 / 3 Necropotence + Zur's Weirding +/or Enduring Renewal 2 / 1 Nether Shadow(s) + Skull Catapult(s) +/or Ashen Ghoul(s) 2 / 1 Nettling Imp + Effects that tap creatures (Twiddle, Icy Manipulator) 3 / 1 Netting Imp + Royal Assassin 3 / 1 Nettling Imp + Sengir Vampire 3 / 1 Nettling Imp + Seraph, Krovikan Vampire, or Sengir Vampire 3 / 2 Nevinyrral's Disk + Obelisk of Undoing or Boomerang 1 / 1 Norritt + Alchor's Tomb 3 / 2 Norritt + Merieke Ri Berit or Skeleton Ship 3 / 1 Norritt + Seraph, Krovikan Vampire, or Sengir Vampire 3 / 1 Norritt(s) + Reveka, Wizard Savant 2 / 1 Oath of Lim-Dul + Cadaverous Bloom 3 / 1 Obelisk of Undoing + any artifact or enchantment that hurts all players 3 / 1 Obelisk of Undoing + Winter Orb 3 / 6 Obelisk of Undoing + Polar Kraken + Instill Energy /+ Skull of Orm 2 / 2 Ogre Enforcer + Eternal Warrior +/or Spectral Cloak 1 / 1 Ogre Enforcer + Scar's Of Veteran 3 / 1 Old Man of the Sea + Diamond Valley or Life Chisel 4 / 2 Old Man of the Sea + Sorceress Queen + Sacrificing effect (Life Chisel, Soul Exchange) 4 / 2 Omen of Fire + Heaven's Gate 2 / 1 Omen of Fire + Land's Edge 3 / 3 Orcish Artillery + Circle of Protection: Red /+ Sorceress Queen 3 / 3 Orcish Cannoneers + Circle of Protection: Red /+ Sorceress Queen 4 / 2 Orcish mer + Glacial Chasm x2 2 / 2 Orcish Mechanic + Aladdin 2 / 2 Orcish Spy + Demonic Attorney 3 / 2 Orcish Spy + Petra Sphinx +/or Sindbad 4 / 2 Orcish Squatters + means to make them unblockable (Tawnos's Wand, Barbarian Guides) 3 / 2 Orgg + Meekstone + Instill Energy 3 / 2 Orgg + Meekstone + Jandor's Saddlebags 4 / 3 Ovinomancer + Fastbond + Concordiant Crossroads /+ Glacial Chasm or Reverse Damage 1 / 1 Ovinomancer + Green Scarab 0 / 2 Ovinomancer + Storm cauldron (x2) 2 / 0 Paralyze + Royal Assassin 1 / 1 Parapet(s) + Creatures that don't tap to attack (Archangle) 2 / 1 Part Water + Merfolk Assassin 2 / 1 Paupers' Cage + Cursed Rack 2 / 0 Paupers' Cage + effects that force opponent to discard (Mind Twist, Mindstab Thrull) 4 / 1 Peace Talks + Siren's Call 2 / 2 Personal Incarnation + Lich 3 / 2 Pestilence + Castle +/or Circle of Protection: Black 4 / 3 Pestilence + Castle /+ Kormus Bell + Magical Hack /+ Dingus Egg 2 / 1 Pestilence + Creatures Immune to Black (White Knight, Death Speakers) 2 / 1 Pestilence + Fungusaur 2 / 1 Pestilence + Varchild's War-riders 3 / 2 Petra Sphinx + any effect that lets you preview top of library (ie Orcish Spy, Visions) 3 / 3 Petra Sphinx + Elemental Augury 2 / 1 Phantasmal Fiend + means to increase Toughness (Piety) 2 / 1 Phantasmal Sphere + Despotic Sceptre or Control Magic 3 / 2 Phantasmal Terrain + land-walking creature /+ Power Increase (Firebreathing) 1 / 1 Phyrexian Devourer + means to see/sort library (Field of Dreams) 1 / 2 Phyrexian Dreadnought + Phyrexian Marauder 3 / 1 Phyrexian Gremlin + Global Effect Artifact (Howling Mine) 2 / 1 Phyrexian Gremlins + Artifact Possession 1 / 2 Phyrexian Marauder + Phyrexian Dreadnought 3 / 1 Phyrexian Vault + Creature Breeder (Breeding Pit, Carrion) 2 / 0 Pillar Tombs of Aku + Creature Generator (Breeding Pit) 1 / 3 Pillar Tombs of Aku + Nether Shadows +/or Ashen Ghouls (total x4) 1 / 1 Planar Gate + Blinking Spirit 3 / 6 Polar Kraken + Instill Energy /+ Skull of Orm + Time Elemental or Obelisk of Undoing or Barbarian Guides 1 / 0 Political Trickery + Thawing Glaciers, Rainbow Vale, or Undiscovered Paradise 3 / 1 Poltical Trickery + Sorrow's Path + means to tap land (Jolt) 1 / 1 Polymorph + Preview effect/spell (Visions, Portent) 1 / 1 Polymorph + Worldly Tutor 2 / 2 Power Surge + Aladdin's Lamp 3 / 2 Power Surge + Candelabra of Tawnos (Untap opponent's land to deal damage) 3 / 2 Power Surge + Carrion Ants 1 / 1 Power Surge + Circle of Protection: Red 2 / 1 Power Surge + Effects that can take mana anytime (Shivan Dragon, Firebreathing) 3 / 2 Power Surge + Obelisk of Undoing or Boomerang or Time Elemental 3 / 1 Preacher + Ashnod's Altar 3 / 1 Preacher + Diamond Valley or Life Chisel 1 / 1 Prefered Selection + Impulse 2 / 1 Priest of Yawgmoth + artifact + X effect (ie fireball, howl from beyond) 1 / 2 Priest of Yawgmoth + Sleight of Mind 2 / 2 Primordial Ooze + Circle of Protection: Red /+ Instill Energy 1 / 1 Prophecy + Field of Dreams 3 / 3 Prosperity + Underworld Dreams +/or Storm Seeker 1 / 1 Psionic Blast + Circle of Protection: Blue 2 / 1 Psionic Entity + Increase in Toughness (Spirit Shield, Holy Armor, Sacred Boon) 3 / 2 Psionic Entity + Sorceress Queen + effect to keep Entity alive (Holy Armor, Regeneration) 2 / 2 Psionic Entity + Jade Monolith /+ Circle of Protection: Blue 2 / 1 Psychic Allergy + Skull of Orm 2 / 2 Psychic Purge + Library of Leng 2 / 1 Psychic Venom + Effect that taps Land (Twiddle, Icy Manipulator) 2 / 1 Psychic Venom + Mole Worms 1 / 0 Purelace + White Ward or CoP: White 3 / 3 Pygmy Hippo + Early Harvest + X Spell/Snake Basket/Big Critter 1 / 1 Pyramids + Mishra's Factory 1 / 1 Quagmire + Magical Hack 1 / 1 Quirion Druid + Green Scarab 2 / 1 Quirion Druid + means to do 2 damage (Progical Sorcerer x2) 1 / 1 Quirion Rangers + Land's Edge 5 / 3 Raiding Party + Orcs /+ Magical Hack +/or Sleight of Mind 1 / 0 Raging Gorilla + First Strike (Aggression) 3 / 1 Raging River + Goblin War Drums 3 / 1 Raging River + Gravity Sphere 3 / 1 Rainbow Vale + Blood Moon + Mountainwalkers 2 / 0 Rainbow Vale + Fellwar Stone 1 / 0 Rainbow Vale + Political Trickery 1 / 1 Rainbow Vale + Wellspring 1 / 2 Raise Dead + Life Chisel or Diamond Valley + high toughness dead creature 2 / 2 Ramses Overdark + Creature Bond /+ effects that increase power (Unstable Mutation) 4 / 3 Ramses Overdark + False Demise +/or Funeral March +/or Creature Bond /+ Skull of Orm 4 / 2 Rapid Fire + Lure /+ Creature with Trample 2 / 3 Rashida Scalebane + Zirilan of the Claw + Soldevi Digger + BIG dragon (Shivan Dragon) 2 / 1 Ravenous Vampire + Creature Breeder (Breeding Pit, Carrion) 1 / 2 Ray of Command + Fallen Angle 2 / 1 Ray of Command + Life Chisel or Diamond Valley 1 / 2 Razor Pendulum + Mirror Universe 1 / 1 Reality Ripple + Consuming Ferocity 1 / 1 Reckless Embermage + Red Ward/Ward of Lights 2 / 1 Reconstruction + Jester's Mask 2 / 1 Red Elemental Blast + Thoughtlace 4 / 1 Regeneration + Ali from Cairo 1 / 0 Regeneration + Birds of Paradise/Llanowar Elves/Fyndhorn Elves 4 / 1 Regeneration + Lure + Creature (Mass killer preferable, Thicket Basilisk) 3 / 1 Regeneration + Veteran Bodyguard 3 / 4 Reign of Terror + means to make creatures green or White (Heaven's Gate) 3 / 3 Relentless Assault + Final Fortune 3 / 1 Relic Barrier + Winter Orb 3 / 1 Remove Enchantments + Venduran Enchantress(es) 2 / 2 Reset + Alabaster Potion 1 / 1 Reset + Volcanic Geyser 2 / 2 Resurrection + Life Chisel or Diamond Valley + high toughness dead creature 3 / 3 Retribution of the Meek + Mightstone(s) +/or Infinite Hourglass 3 / 2 Reveka, Wizard Savant + Instill Energy(s) +/or Norritt(s) 3 / 1 Reveka, Wizard Savant + Sorceress Queen 2 / 1 Reverse Damage + Damaging effect (Force of Nature, Bottle of Suleiman) 2 / 1 Reverse Damage + Eye for an Eye 3 / 2 Reverse Polarity + Bottle of Suleiman /+ Argivian Archaeologist 2 / 1 Reverse Polarity + Damaging Artifact effect (Bottle of Suleiman, Aladdin's Ring) 1 / 1 Righteous Avenger + Magical Hack 2 / 1 Righteousness + Swords to Plowshares 2 / 2 Riptide + Nettling Imp 2 / 2 Riptide + Royal Assassin 4 / 2 Riptide + Sea King's Blessing +/or Siren's Call 2 / 1 Rocket Launcher + Argivian Archaeologist 2 / 1 Rogue Skycaptain + Spirit Link 2 / 1 Roots of Life + Blanket of Night 1 / 0 Roterothopter +Power Artifact 1 / 0 Rowen + Sylvan Library 3 / 1 Royal Assassin + Effects that tap creatures (Nettling Imp, Twiddle, Icy Manipulator) 2 / 1 Royal Assassin + Paralyze 4 / 4 Royal Decree + Justice + Dwarven Song /+ Siren's Call /+ Glacial Chasm 3 / 3 Rubinia Soulsinger + Diamond Valley or Life Chisel 3 / 1 Rukh Egg + Life Chisel or Diamond Valley 3 / 2 Rukh Egg + Despotic Scepter /+ any means to return to play (Hell's Caretaker, Enduring Renewal) 2 / 1 Rukh Egg + Karplusan Yeti or Tracker (power increased by 1) 2 / 1 Sacred Boon + hazduhr the Abbot or Daughters of Autumn 2 / 1 Sacred Boon + Psionic Entity 3 / 2 Sacred Boon + Veteran Bodyguard or Kjeldoran Royal Guard 2 / 1 Sacrifice + Creature thief (Control Magic, Seasinger) 1 / 1 Sacrifice + Sleight of Mind 2 / 1 Safe Haven + Berserk 2 / 1 Safe Haven + Return Creature to play (Animate Dead) - Creature is returned alive with Upkeep reset 3 / 2 Safe Haven + Wrath of God /+ Tawnos's Coffin 1 / 0 Sand Silos + Ley Druid 3 / 2 Sand Silos + other Storage Lands + Winter Orb 3 / 0 Scarab of the Unseen + Venduran Enchantress(es) 1 / 1 Sea King's Blessing + CoP: Blue 2 / 2 Sea King's Blessing + Heat Wave 4 / 2 Sea King's Blessing + Riptide /+ Siren's Call 2 / 2 Sealed Fate + Controled milling effect (Mill Stone) 3 / 2 Seasinger + Cyclopean Tomb + Magical Hack 3 / 2 Seasinger + Diamond Valley or Life Chisel +/or Phantasmal Terrain 2 / 1 Sengir Autocrat + Hecatomb 3 / 1 Sengir Vampire + Arcum's Whistle, Nettling Imp, Norritt 3 / 1 Sengir Vampire + Arena or Fyndhorn Bow 3 / 2 Sengir Vampire + Farrel's Mantle /+ Spirit Link 3 / 1 Sengir Vampire + Nettling Imp 3 / 2 Sengir Vampire(s) + Gaze of Pain or Farrel's Mantle 3 / 1 Seraph + Arcum's Whistle, Nettling Imp, Norritt 3 / 1 Seraph + Arena or Fyndhorn Bow 5 / 4 Seraph + Regeneration /+ Venom /+ Lure /+ Power Increase (Blessing) 3 / 2 Seraph(s) + Gaze of Pain or Farrel's Mantle 1 / 1 Serendib Djinn + Circle of Protection: Blue 1 / 1 Serendib Efreet + Circle of Protection: Blue 2 / 1 Serendib Efreet + Spirit Link 2 / 1 Serpent Generator + Yawgmoth Demon 2 / 2 Serra Angle + Dance of the Dead 3 / 2 Shadow Guildmage + Reusable Creature Thief (Seasinger) 2 / 2 Shahrazad + Lich 1 / 1 Shallow Grave + Library Stacking effect (Bone Harvest) 1 / 1 Shallow Grave + Vanishing 2 / 1 Shapeshifter + Dwarven Warrior or Tawnos's Wand 2 / 1 Shatter + Ashnod's Transmogrant 3 / 3 Shauku Endbringer + multiple Instill Energy and Nature's Chosen 2 / 1 Sheltered Valley + Soldevi Sage 4 / 2 Shield of the Ages + Force Field 3 / 3 Shivan Dragon + Berserk 1 / 0 Shrieking Drake + Flash 2 / 1 Shrink + Transmutation 1 / 2 Sibilant Spirit + Underworld Dreams +/or Black Vise(s) 2 / 1 Sidar Jabari + Betrayal 2 / 1 Sindbad + any effect that lets you preview top of library (ie Orcish Spy, Visions) 2 / 1 Singing Tree + Transmutation 4 / 2 Siren's Call + Barbed Foliage +/or Living Plane 2 / 1 Siren's Call + Effects that tap creatures (Twiddle, Icy Manipulator) 4 / 1 Siren's Call + Festival 4 / 4 Siren's Call + Flooded Woodlands + Sylvan Paradise /+ Dingus Egg 2 / 1 Siren's Call + Fog or Spore Cloud 4 / 4 Siren's Call + Glacial Chasm /+ Justice + Royal Decree + Dwarven Song 4 / 1 Siren's Call + Peace Talks 4 / 2 Siren's Call + Riptide /+ Sea King's Blessing 2 / 1 Siren's Call + Royal Assassin 3 / 2 Skeleton Ship + Means to untap (Norritt, Elder Druid, Twiddle) 2 / 1 Skull Catapult(s) + Ashen Ghoul(s) +/or Nether Shadow(s) 4 / 4 Skull of Orm + Animate Dead + Ball Lightning /+ The Abyss + Tabernacle of Pendrell Vale 2 / 1 Skull of Orm + Animate Dead or Dance of the Dead 2 / 2 Skull of Orm + Arenson's Aura 3 / 3 Skull of Orm + Conquer /+ means to sacrifice land (Zuran Orb) 3 / 2 Skull of Orm + Control Magic /+ Life Chisel or Diamond Valley 2 / 1 Skull of Orm + Enchantment that is self-destructive (Fasting, Psychic Allergy) 3 / 6 Skull of Orm + Polar Kraken + Instill Energy + Time Elemental or Obelisk of Undoing 3 / 3 Skull of Orm + Ramses Overdark /+ Funeral March +/or False Demise +/or Creature Bond 2 / 2 Skull of Orm + Thought Lash + Arenson's Aura 0+ / 0+ Sleight of Mind + Cards that refer to Color (Sunglasses of Urza, Thoughtlace) 1 / 1 Sleight of Mind + Hydroblast or Pyroblast 3 / 2 Snake Basket x2 + Ashnod's Alter 3 / 2 Snow Fortress + Diamond Valley or Life Chisel 2 / 3 Sol'kanar the Swampking + Sleight of Mind +/or Magical Hack 2 / 3 Soldevi Digger + Rashida Scalebane + Zirilan of the Claw + BIG Dragon (Crimson Hellkite) 5 / 3 Soldevi Digger + Time Walk /+ Demonic Consultation 1 / 1 Soldevi Golem + Effects that tap any of opponent's creature (Icy Manipulator) 2 / 1 Soldevi Sage + Sheltered Valley 3 / 1 Soldevi Sage + Thawing Glaciers 0 / 2 Soldiers of Fortune + Nature's Chosen(s) +/or Instill Energy(s) 2 / 1 Song of Blood + Goblin Recruiter 3 / 2 Sorceress Queen + 2 direct damage points (Psionic Entity, Prodigal Sorcerer x2) 3 / 1 Sorceress Queen + Minion Tevesh Szat 3 / 2 Sorceress Queen + Old Man of the Sea + Sacrificing effect (Life Chisel, Soul Exchange) 3 / 1 Sorceress Queen + Reveka, Wizard Savant 2 / 1 Sorceress Queen + Spirit Shackle 3 / 1 Sorceress Queen + Torture 2 / 1 Sorceress Queen + Transmutation 3 / 2 Sorceress Queen +Circle of Protection: Red + Orcish Artillery 1 / 1 Sorceress Queen + Aysen Bureaucrats 1 / 1 Soul Burn + Blanket of Night 3 / 2 Soul Exchange + Creature thief (Preacher, Seasinger, Control Magic) 2 / 2 Soul Exchange + Thrull /+ Life Chisel or Diamond Valley + high toughness dead creature 4 / 3 Spectral Cloak + Ali from Cairo (see Ali from Cairo) 2 / 2 Spectral Cloak + Ogre Enforcer /+ Eternal Warrior 2 / 2 Spiney Starfish + Means of do 1 targeted damage (Progical Sorcerer) /+ Sunken City (Cast after generating several tokens) 2 / 1 Spirit Link + any BIG creature (including opponents) 3 / 1 Spirit Link + Banshee 3 / 1 Spirit Link + Force of Nature 2 / 1 Spirit Link + Juzam Djinn or Serendib Efreet 2 / 1 Spirit Link + Power Increaser (Blessing, Farrel's Mantle) 2 / 1 Spirit Link + Rogue Skycaptain 2 / 1 Spirit Shackle + Icy Manipulator 2 / 1 Spirit Shackle + Sorceress Queen 2 / 1 Spiritual Sanctuary + Magical Hack 2 / 1 Splintering Wind + Circle of Protection: Green 3 / 2 Spoils of Evil + Fireball /+ mass creature death 5 / 3 Spoils of Evil + Spoils of War /+ mass creature and/or artifact destruction (Nevinyrral's Disk) 3 / 1 Spore Cloud + Siren's Call 1 / 1 Staff of the Ages + Erhnam Djinn 2 / 1 Stalking Tiger + Imposing Visage or Goblin War Drums 5 / 3 Stampede + Marton Stromgald + Large number of Creatures (Thallids, Goblins) 1 / 1 Stampeding Wildebeasts + Yavimaya Ants 3 / 1 Stasis + Black Vise 4 / 2 Stasis + Instill Energy + Ley Druid or Birds of Paradise 4 / 2 Stasis + Obelisk of Undoing or Boomerang or Time Elemental 4 / 1 Stasis + Skull of Orm 5 / 3 Stasis + Storm Cauldron /+ Kismet 3 / 2 Stasis + Trade Caravan x2 1 / 1 Stone Calendar(s) + Blinking Spirit 2 / 1 Stone Giant + Gravity Sphere 1 / 0 Stone Giant + Regenerating Creature (Drudge Skeleton, Uthden Troll) 2 / 1 Stone Giant + Rukh Egg 3 / 2 Stone Spirit + Flying (Arnjlot's Ascent, Snow Devil, Flight) 6 / 5 Storm Cauldron + Black Lotus + Mana Crypt + 2 Lands (one green) + Fastbond + Glacial Chasm + X damage spell 5 / 3 Storm Cauldron + Fastbond /+ Reverse Damage 4 / 1 Storm Cauldron + Land Equalibrium 5 / 3 Storm Cauldron + Stasis /+ Kismet 2 / 1 Storm Elemental + Cards that see/sort library (Field of Dreams) 2 / 2 Strom Seeker + Malignant Growth 2 / 2 Storm Seeker + Prosperity 2 / 2 Stunted Growth + Forget (Cast Stunted Growth first) 3 / 2 Stunted Growth + Misinformation or Lodestone Bauble 2 / 1 Subdue + BIG Creature + Life Chisel or Diamond Valley 1 / 1 Subdue + Wall (any) 3 / 2 Subterrainean Spirit + Gravity Sphere +/or Spirit Link 1 / 1 Suffocation + Chaoslace 1 / 0 Summer Bloom + unsummon land effect (Bull Elephant, Jungle Basin) 1 / 2 Summer Bloom + mass deaw effect (Three Wishes, Prosperity) 2 / 1 Sunglasses of Urza + Conversion 5 / 4 Sunken City + Homarid Spawning Bed + Huge Blue Creature + Means to return creature to play 3 / 2 Sunken City + Spiney Starfish +/or Homirid Spawning Bed 3 / 2 Sunstone + Arcum's Weathervane 4 / 2 Sustaining Spirit + Anti-Magic Aura /+ Jade Monolith 3 / 2 Sustaining Spirit + Jade Monolith or Blood of the Martyr (take your crts' damage & live) 5 / 4 Sustaining Spirit + Spectral Cloak /+ Counterspells or Regeneration 4 / 2 Sustaining Spirits (2) + Enduring Renewal 2 / 1 Swamp Mosquito + Cloak of Confusion or Farrel's Mantle /+ Tawnos's Wand 2 / 1 Swords to Plowshares + Righteousness 1 / 1 Sylvan Library + Impulse 3 / 3 Sylvan Library + Petra Sphinx +/or Sindbad 1 / 0 Sylvan Library + Rowen 3 / 0 Sylvan Paradise + An-havva Inn 2 / 2 Sylvan Paradise + Battle Frenzy 3 / 1 Sylvan Paradise + CoP: Green 1 / 2 Sylvan Paradise + Green Ward /+ Lure 4 / 4 Sylvan Paradise + Flooded Woodlands /+ Siren's Call /+ Dingus Egg 3 / 4 Sylvan Paradise + Reign of Terror 2 / 1 Takklemaggot + Crown of the Ages 5 / 4 Taniwha + Wrath of God +/or Armageddon + Non-Land Mana Source 2 / 1 Tawnos's Coffin + Berserk 2 / 0 Tawnos's Coffin + Funeral March 3 / 3 Tawnos's Coffin + Hematite Talisman + Kobolds + Ball Lightning 3 / 2 Tawnos's Coffin + Wrath of God /+ Safe Haven 2 / 1 Tawnos's Coffin + Yavimaya Ants 2 / 1 Tawnos's Wand + Shapeshifter 2 / 0 Teferi's Curse + Floodgate 2 / 1 Teferi's Curse + Funeral March 3 / 2 Teferi's Puzzle Box + Underworld Dreams 3 / 2 Teferi's Imp + Bazaar of Wonder /+ Helm of Obediance 3 / 3 Tetravus + Atog /+ Argivian Archaeologist 2 / 1 Tetravus + Obelisk of Undoing or Time Elemental 4 / 2 Thallids + Elvish Farmers + Lure (on a Saproling) 1 / 0 Thawing Glaciers + Political Trickery 3 / 1 Thawing Glaciers + Soldevi Sage 4 / 2 The Abyss + Artifact Creatures 4 / 4 The Abyss + Ball Lightning + Animate Dead /+ Tabernacle of Pendrell Vale +/or Skull of Orm 2 / 1 The Abyss + Breeding Pit 2 / 1 The Hive + Yawgmoth Demon 3 / 1 The Rack + Cursed Rack 3 / 0 The Rack + effects that force opponent to discard (Mind Twist, Mindstab Thrull) 4 / 3 Thelonite Druids + Keldon Warlord +/or Matron Stromgald /+ Titania's Song 1 / 1 Thermokarst + Arcum's Weathervane 4 / 2 Thicket Basilisk + Elvish Bard + Banding (Baton of Morale) 2 / 2 Thicket Basilisk + False Orders 2 / 2 Thicket Basilisk + General Jarkeld 3 / 2 Thicket Basilisk + Goblin War Drums or Imposing Visage 4 / 2 Thicket Basilisk + Lure /+ Regeneration 2 / 1 Thoughtlace + Red Elemental Blast 2 / 2 Thought Lash + Skull of Orm + Arenson's Aura 2 / 3 Three Wishes + Lion's Eye Diamond +/or Summer Bloom 1 / 0 Throne of Bone + Sleight of Mind 3 / 1 Time Elemental + any artifact or enchantment that hurts all players (Stasis, Energy Flux) 1 / 1 Time Elemental + Circle of Protection: Blue 3 / 6 Time Elemental + Polar Kraken + Instill Energy /+ Skull of Orm 4 / 3 Time Elemental + War Barge 4 / 0 Time Vault + Final Fortune 3 / 3 Time Walk + Fork 5 / 3 Time Walk + Soldevi Digger /+ Demonic Consultation 3 / 2 Timetwister + Underworld Dreams 3 / 2 Tombstone Stairwell + Ashnod's Altar /+ Iniate of Ebon Hand + Drain Life 2 / 2 Tombstone Stairwell + Asmira, Holy Avenger 2 / 1 Tombstone Stairwell + Graveyard removal (Tomrod's Crypt) 2 / 0 Tombstone Stairwell + Khabal Ghoul 2 / 1 Tomrod's Crypt + Tombstone Stairwell 3 / 1 Torture + Sorceress Queen 4 / 3 Touch of Darkness + Cleanse /+ Heaven's Gate 1 / 1 Touch of Darkness + CoP: Black 5 / 3 Touch of Darkness + Hellfire + Circle of Protection: Black /+ Heaven's Gate 2 / 3 Touch of Darkness + Whirling Dervish /+ Howl from Beyond 2 / 1 Tower of Coirall + Flow of Maggots 2 / 1 Tower of Coirall + Joven's Tools or Invisibility 2 / 2 Tracker + power increased by 1 + Rukh Egg 3 / 2 Trade Caravan x2 + Stasis 2 / 1 Trailblazer + Poison Creature (Marsh Viper) 2 / 1 Transmutation + means to increase Toughness (Piety) 2 / 1 Transmutation + Shrink 2 / 1 Transmutation + Singing Tree 2 / 1 Transmutation + Sorceress Queen 4 / 3 Tremor + Kormus bell /+ Mind bend or Magical hack /+ Dignus Egg 2 / 1 Triskelion + Obelisk of Undoing or Time Elemental 2 / 1 Triskelion + Sacrificing Effect (Ashnod's Alter, Burnt Offering) 2 / 1 Truce + Field of Dreams 4 / 3 Tsunami + Magical Hack +/or Dingus Egg 1 / 1 Twiddle + Artifact Possession 2 / 1 Twiddle + Blight 2 / 1 Twiddle + Global effect artifact (Winter Orb, Howling Mine) 2 / 1 Twiddle + Nettling Imp 2 / 2 Twiddle + Opponent's Untappable Thief Creatures (ie Old Man of the Sea, Seasinger) 1 / 1 Twiddle + Psychic Venom 2 / 1 Twiddle + Retappable Thief Creature (ie Aladdin, Scarwood Bandits) 2 / 1 Twiddle + Royal Assassin 2 / 1 Twiddle + Siren's Call 1 / 0 Uktabi Orangutan + Ashnod's Trasmorgrant 3 / 2 Underworld Dreams + draw card effects (Teferi's Puzzle Box, Prosperity, Anvil of Bogardan) 1 / 2 Underworld Dreams + Sibilant Spirit 4 / 5 Underworld Dreams + Wheel of Fortune +/or Timetwister /+ Fork 1 / 0 Undiscovered Paradise + Political Trickery 1 / 1 Unerring Sling + Untap effect (Eater of the Dead, Battle Cry, Jolt) 2 / 2 Unlikely Alliance + Phantasmal Fiend or Transmutation 3 / 3 Unstable Mutation + Blinking Spirit or Foul Familiar +/or Essence Flare 1 / 1 Unsummon + Animate Dead (Bring creature back without -1 to Power) 1 / 1 Unsummon + Tapped creature (to untap target creature after recasting it) 1 / 2 Ur-Drago + Magical Hack 1 / 1 Urza's Chalice + Argivian Archaeologist 1 / 1 Vanishing + Consuming Ferocity 1 / 1 Vanishing + end of turn destruction (Ball Lightning, Shallow Grave) 4 / 2 Varchild's War-Riders + Lure /+ Regeneration 2 / 1 Varchild's War-Riders + means of killing all 1/1 crts (Pestilence) 3 / 1 Venduran Enchantress(es) + unsummon enchantments (Scarab of the Unseen) 4 / 2 Venom + Creature + Lure /+ Regeneration 4 / 2 Venom + Elvish Bard /+ Regeneration 3 / 1 Venom + Johtull Wurm 4 / 1 Venomous Breath + Blaze of Glory or Lure 3 / 1 Venomous Breath + Johtull Wurm 2 / 1 Veteran Bodyguard + Martyr's of Korlis 3 / 1 Veteran Bodyguard + Regeneration 4 / 3 Veteran Bodyguard + Castle(s) /+ Sacred Boon 4 / 2 Vetran's Voice + crt with untap ability (Brass Man) 3 / 3 Vexing Arcanix + Elemental Augury 1 / 1 Vexing Arcanix + Mirage Tutor (Worldly Tutor) 3 / 2 Viscerid Armor + Venduran Enchantress(es) 2 / 1 Viscerid Drone + Magical Hack 2 / 1 Vibrating Sphere + Effects that tap artifacts (Icy Manipulator or Phyrexian Gremlins) 4 / 3 Vision charm + Mass Land-type destruction spell (Acid Rain) /+ Dignus Egg 2 / 2 Visions + Demonic Attorney 3 / 2 Visions + Petra Sphinx +/or Sindbad 2 / 3 Volcanic Eruption + Circle of Protection: Blue 5 / 4 Volcanic Eruption + Dingus Egg /+ Blood Moon +/or CoP: Blue 1 / 1 Volcanic Geyser + Reset(s) 1 / 1 Wall (any) + Subdue 3 / 2 Wall (any) +Blaze of glory +/or Glyph of Doom or Glyph of Reincarnation 1 / 1 Waiting in the Woods + Early Harvest 3 / 1 War Barge + Merfolk Assassin 2 / 1 Ward (any) + creatures that would die by a color effect (Cyclone, Pestilence) 2 / 1 Web + Psionic Entity 1 / 1 Wellspring + Rainbow Vale 1 / 1 Worldly Tutor + Polymorph 3 / 2 Wrath of God + means to temporarily remove creature from play (Safe Haven) 4 / 2 Wrath of God + Phasing Creatures (Sandbar Crocodile) 3 / 2 Wheel of Fortune + Effect that returns a card to hand (Unsummon, Boomerang) 3 / 1 Wheel of Fortune + Library of Leng 4 / 5 Wheel of Fortune + Underworld Dreams /+ Fork 2 / 1 Whirling Dervish + means to make unblockable (Joven's Tools) 2 / 3 Whirling Dervish + Touch of Darkness /+ Howl from Beyond 2 / 2 White Out + Arnjlot's Ascent 2 / 2 Withering Wisps + Arcum's Weathervane 2 / 2 Wiitigo + Arcum's Whistle, Nettling Imp, Norritt 1 / 1 Wild Growth + Instill Energy + Ley Druid 4 / 2 Willow Priestess + Feroz's Ban(s) +/or AEther Storm(s) 3 / 1 Winter Orb + Artifact Tapping Effect (Relic Barrier, Twiddle, Hyperion Blacksmith) 3 / 1 Winter Orb + Black Vise 3 / 2 Winter Orb + Obelisk of Undoing or Boomerang or Time Elemental 3 / 2 Winter Orb + Storage Lands (Icatian Store, Hollow Trees) 3 / 2 Winter's Chill + Mana Short or Power Sink 2 / 3 Winter's Night + Storm Cauldron 1 / 0 Wooden Sphere + Sleight of Mind 3 / 4 Word of Command + Demonic Consultation (opponent's) 3 / 2 Word of Command + Fork 1 / 1 Wrath of God + Cards that return creatures to hand (Unsummon, Boomerang) 5 / 5 Wrath of God + Earthlink 5 / 5 Wretched + Lure /+ Living Planes +/or Titania's Song +/or means to keep Wretched alive 1 / 1 Yavimaya Ants + Stampeding Wildebeast 2 / 1 Yavimaya Ants + Tawnos's Coffin 3 / 3 Yawgmoth Demon + Argivian Archaeologist /+ Copper Tablet 2 / 1 Yawgmoth Demon + Artifact generator (The Hive or Serpent Generator) 2 / 3 Zirilan of the Claw + Soldevi Digger + Rashida Scalebane + BIG dragon (Firestorm Hellkite) 3 / 3 Zur's Weirding + Elkin Bottle /+ Field of Dreams 3 / 3 Zur's Weirding + Knowledge Vault /+ Field of Dreams 3 / 2 Zur's Weirding + Necropotence 4 / 2 Zuran Orb + Armageddon /+ Dingus Egg 5 / 3 Zuran Orb + Fastbond + Land Tax /+ Land's Edge 2 / 2 Zuran Orb + Natural Balance Combo Rating System The first number is how powerful the combo is. 0 - Marginal effect, cards do what they are supposed to. (Regenerating Sprites) 1 - Small effect. (1 to 3 points damage, self regenerating creatures) 2 - Medium effect. Kill any creature, (5 to 10 damage) 3 - Large effect. Kill a couple of creatures, 10 to 15 points damage. 4 - Mass damage/life, Mass killing of creatures 5 - Killer combo, Game Lock, Kill all of opponent's creatures, artifact, lands 6 - First Round Kill The second number is ease of seeing in play. +1 for every 2 cards over 2. (3-4 +1, 5-6 +2) +1 per restricted card +1 per card of same name needed over 1. +1 per color beyond the first. +1 per 5 mana needed in a single turn (Not derived from combo itself). +1 if relies on opponent playing certain cards (Plains, creatures) +3 if relies on opponent playing a specific card (to deathward opponent's Abu Ja Far) *************************************************************************** Thanks to Lord of the Flames for finding many of the new combos. *************************************************************************** These combos are listed here to help players understand Magic. The cards listed are copyrighted by Wizards of the Coast and used without permission. Please distribute to other players. Please do not alter combos except for translating into another language. (If you do alter the list remove Killer Combos title and any reference to me. ) Lord Archive.Tap to go back to Lord Archive's Main Page.
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