---------- AH Name: Arika (pronounced "A-rey-kah") Sumeragi RL: NPC, usually played by Skribulous E-mail: maramala@rocketmail.com ----- RANK & TRAITS Rank: 5 --- Attributes: Fast+ Impulsive --- Skills: Martial Arts Firearms+ Military Science- (includes Troop Leadership and Tactics) Psi (Ki) Powers- Streetwise (aka Urban Survival) Pilfering Monocycle Combat Riding ----- ATTITUDE Style: Ah's style is a combination of Ware-Ryuu Kenka Karate and Gunfighting. Ware-Ryuu Kenka Karate (Self-styled Fighting Bare Fist) - A weird hodgepodge of brawling, infighting, streetfighting and some other martial arts maneuvers picked up here and there. Clumsy and erratic-looking, the seemingly chaotic moves of this strangely effective style are not to be underestimated, as off-guarded opponents are most likely to end up as defeated opponents. Gunfighting - Practicing ridiculous amounts of time with any sort of conceivable firearms usually results in the formation of a style that revolves around doing trick shots and incredible maneuvers with guns. --- Methods: Tends to rely mostly on her vast array of ranged weaponry at her disposal -- all the better to keep 'em away. A team player, she fights best with teammates, as she does all she can for the team to win and/or succeed in their mission. After all, "the pay ain't so good if you ain't alive to spend it". Thus, Ah uses heavy weapons in extreme range, handguns in long to short ranges, and fights in close-in melee situations with knives. ----- SPECIALS Advatages: Standard martial arts abilities. Psionic. (Currently manifesting as psychometabolism, although more powers may be accesible to her later on.) Has a (super)natural affinity for guns. She can use any kind of firearm, even the occasional alien weapon, as long as it is classified as a gun. Has a strange, unexplainable tendency to show up (or just be around nearby) when someone says, "Ah." Always has A Bag Full of Guns (tm) nearby, if not carrying it around. --- Disadvatages: Gun Fetish. Will drop everything that she is currently doing (including fighting) to admire a good piece. Loses her cool and gets frantic without a gun (or three), or when she runs out of bullets. As a mercenary, she is obligated to fulfill any formal contract she accepts. --- Techniques (* - variants) Psychometabolism She has the psychic-based power to increase her own physical capabilities beyond the norm and what she is naturally capable of if she "puts her mind to it". She can run faster, jump higher, see farther, shout louder, resist mental attacks with sheer force of will, lift ATVs with one hand... This requires conscious effort. She gets hungry and tired with repeated use of this technique. X-Fire Blasts away with her guns, one on each hand, concentrating on one target. *X-Rain - she jumps up and makes an aerial X-Fire at her target. X-Slash Uses a bladed weapon to make an quick arcing "X" slash on one target. *Rising X - she jumps up and makes an aerial X-Slash at her target. Strafe Dashes around, firing a spray of gunfire at her targets. *X-Dance - advanced Strafe, "Dances" in the battle with her guns, firing wildly at all targets in range, including allies, while dashing and spinning around. Incredible waste of ammo. Blade Rush Dashes around, using bladed weapons to slash at her targets. *Wild Dervish - a variant combo of both X-Dance and Blade Rush that uses a knife in each hand. Deflec-Throw Whenever anything is thrown at her, she immediately catches it and sends it back to its source on conditioned reflex. She could return almost _anything_ solid without failure. The downside to this is that she is immediately interrupted from performing her last action, including specials. Backstab Do we need to explain this? *Multi-stab - improved Backstab, with multiple sharp piercing weapons. *$0d0m!ze - an advanced form of Backstab, using a gun to... well, you know... I don't think I should elaborate this further... ^_^;;; Humiliation Fires a water pistol at the target. Usually the target is really embarrassed by the insult. ^_^;;; ----------