magic news:
Rising Mists will no longer work in neck-deep or deeper water. However, water up to that depth will decrease the amount of mana required to cast.
Frostbite now properly affects Swarm.
- Frostbite will now be much more effective against creatures if Rising Mists has been cast in the room.
- Static Discharge will now kill any hornets attacking you (Swarm).
- Zephyr will now regenerate more fatigue if cast at higher power.
- Sure Footing will now provide a more constant benefit to balance, as well as aid in staying afoot when Tremor is cast.
- Tremor has been completely re-written, and should be more useful in combat situations.