========================================================================= 7. APPENDIX ========================================================================= ------------------------------------------------------------------------- 7.1 materia list ------------------------------------------------------------------------- This section lists each Materia and explains it's abilities and other information, listed alphabetically. ======================================================================= SPELL MATERIA GREEN ======================================================================= ----------------------------------------------------------------------- BARRIER spell name: mp cost: ap needed: can find/buy at: ----------------------------------------------------------------------- Level 1 Barrier 16 0 Rocket Town Level 2 MBarrier 24 5000 Level 3 Reflect 30 15000 Level 4 Wall 58 30000 Level 5 -- 45000 STATUS CHANGES: STRENGTH +02 VITALITY -01 MAGIC +02 MAGIC DEF +01 MAXHP -05% MAX MP +05% Barrier protects you from physical attacks, MBarrier does the same in regards to magical attacks, and Reflect will bounce back a spell cast on you. Note that two characters with Reflect can bounce a spell back between them for a long time. Wall acts like Barrier plus MBarrier. ----------------------------------------------------------------------- COMET spell name: mp cost: ap needed: can find/buy at: ----------------------------------------------------------------------- Level 1 Comet 70 0 Forgotten Capital Level 2 Comet 2 110 12000 Level 3 Demi 3 -- 60000 STATUS CHANGES: STRENGTH +02 VITALITY -01 MAGIC +02 MAGIC DEF +01 MAXHP -05% MAX MP +05% When used, causes physical damage x4 to one target (Comet), or to four targets (Comet 2). However, Comet 2's damage is four times weaker than that of Comet. ----------------------------------------------------------------------- CONTAIN spell name: mp cost: ap needed: can find/buy at: ----------------------------------------------------------------------- Level 1 Freeze 82 0 Mideel, Disc 2 Level 2 Break 86 5000 Give Mimett Level 3 Tornado 90 10000 greens to the Level 4 Flare 100 15000 white chocobo and Level 5 -- 60000 scratch it's ears STATUS CHANGES: STRENGTH -04 VITALITY -02 MAGIC +04 MAGIC DEF +02 MAXHP -10% MAXMP +10% Causes Ice, Earth, Wind, or Fire-element damage x4. Freeze also has a 10% percent chance of causing 'Paralyze', Break can cause 'Petrify', and Tornado can cause 'Confusion'. This materia has a great secondary use if used along with the Added Effect materia, allowing you to attack and hit with these status conditions. It's _especially_ good if you use the Master Command trick (see below) as well. ----------------------------------------------------------------------- DESTRUCT spell name: mp cost: ap needed: can find/buy at: ----------------------------------------------------------------------- Level 1 DeBarrier 12 0 Fort Condor Level 2 DeSpell 20 6000 (Shinra Mansion, Level 3 Death 30 10000 Disc 1) Level 4 -- -- 45000 Mideel, Disc 2-3 STATUS CHANGES: STRENGTH +02 VITALITY -01 MAGIC +02 MAGIC DEF +01 MAXHP -05% MAX MP +05% DeBarrier removes these special defenses: Barrier, MBarrier, Reflect, Peerless, Wall. DeSpell removes the effects of indirect spells and statuses: Regen, Haste, Slow, Stop, Resist, Death-Sentence (E. Skill). Death instantly kills the target. ----------------------------------------------------------------------- EARTH spell name: mp cost: ap needed: can find/buy at: ----------------------------------------------------------------------- Level 1 Quake 6 0 Kalm Town Level 2 Quake 2 28 6000 Costa Del Sol Level 3 Quake 3 68 22000 Level 4 -- -- 40000 STATUS CHANGES: STRENGTH -01 MAGIC +01 MAXHP -02% MAXMP +02% When used, causes earth-element damage (x1...x3). ----------------------------------------------------------------------- EXIT spell name: mp cost: ap needed: can find/buy at: ----------------------------------------------------------------------- Level 1 Escape 16 0 Rocket Town Level 2 Remove 99 10000 (Disc 2-3 only) Level 3 -- -- 30000 STATUS CHANGES: STRENGTH -01 MAGIC +01 MAXHP -02% MAXMP +02% Escape allows you to flee a battle. Remove will instantly kill all targets. ----------------------------------------------------------------------- FIRE spell name: mp cost: ap needed: can find/buy at: ----------------------------------------------------------------------- Level 1 Fire 4 0 Wall Market Level 2 Fire 2 22 2000 Costa Del Sol Level 3 Fire 3 55 18000 Fort Condor Level 4 -- -- 35000 Mideel (Red 13) STATUS CHANGES: STRENGTH -01 MAGIC +01 MAXHP -02% MAXMP +02% When used, causes fire-element damage (x1...x3). ----------------------------------------------------------------------- FULLCURE spell name: mp cost: ap needed: can find/buy at: ----------------------------------------------------------------------- Level 1 -- -- 0 Cosmo Canyon Level 2 FullCure 99 3000 Disc 2-3, back Level 3 -- -- 100000 of the Item Shop STATUS CHANGES: STRENGTH -04 VITALITY -02 MAGIC +04 MAGIC DEF +02 MAXHP -10% MAXMP +10% Restores all lost HP. ----------------------------------------------------------------------- GRAVITY spell name: mp cost: ap needed: can find/buy at: ----------------------------------------------------------------------- Level 1 Demi 14 0 Cosmo Canyon Level 2 Demi 2 33 10000 (after you kill Level 3 Demi 3 48 20000 Gi Nattak) Level 4 -- -- 40000 STATUS CHANGES: STRENGTH -01 MAGIC +01 MAXHP -02% MAXMP +02% When used, causes gravity-element damage (x1, x2, x2.5). Defenses don't prevent this spell from doing damage; it drains a foe's current HP by 1/4th, 1/2, or 3/4ths, respectively. ----------------------------------------------------------------------- HEAL spell name: mp cost: ap needed: can find/buy at: ----------------------------------------------------------------------- Level 1 Poizona 3 0 Kalm Town Level 2 Esuna 15 12000 Gongaga Village Level 3 Resist 120 52000 Upper Junon Level 4 -- -- 60000 STATUS CHANGES: STRENGTH -01 MAGIC +01 MAXHP -02% MAXMP +02% Poizona heals the 'Poison' status, Esuna heals any bad status ailment, and Resist prevents any bad status ailments. However, if you have any ailments when it is cast, you can't get rid of them! You can use this to your advantage by (for example), poisoning an enemy, then casting Resist on them so that they will stay poisoned. ----------------------------------------------------------------------- ICE spell name: mp cost: ap needed: can find/buy at: ----------------------------------------------------------------------- Level 1 Ice 4 0 Wall Market Level 2 Ice 2 22 2000 Costa Del Sol Level 3 Ice 3 55 18000 Fort Condor Level 4 -- -- 35000 Mideel (Cloud) STATUS CHANGES: STRENGTH -01 MAGIC +01 MAXHP -02% MAXMP +02% When used, causes ice-element damage (x1...x3). ----------------------------------------------------------------------- LIGHTNING spell name: mp cost: ap needed: can find/buy at: ----------------------------------------------------------------------- Level 1 Bolt 4 0 Wall Market Level 2 Bolt 2 22 2000 Costa Del Sol Level 3 Bolt 3 55 18000 Fort Condor Level 4 -- -- 35000 Mideel (Cloud) STATUS CHANGES: STRENGTH -01 MAGIC +01 MAXHP -02% MAXMP +02% When used, causes lightning-element damage (x1...x3). ----------------------------------------------------------------------- MASTER MAGIC can find/buy at: ----------------------------------------------------------------------- Level 0 Kalm Town (Disc 2/3 - trade the Earth Harp) Cosmo Canyon (bring mastered versions of all 21 spell materia to the Huge Green Materia). When equipped, you can cast any magic spell. ----------------------------------------------------------------------- MYSTIFY spell name: mp cost: ap needed: can find/buy at: ----------------------------------------------------------------------- Level 1 Confu 18 0 Gongaga Village Level 2 Berserk 28 12000 Cosmo Canyon Level 3 -- -- 25000 STATUS CHANGES: STRENGTH -01 MAGIC +01 MAXHP -02% MAXMP +02% Confu inflicts the 'Confusion' status (the enemy may attack themselves). Berserk makes one character attack incessantly, but their attack power increases (while their hit rate decreases). ----------------------------------------------------------------------- POISON spell name: mp cost: ap needed: can find/buy at: ----------------------------------------------------------------------- Level 1 Bio 8 0 Kalm Town Level 2 Bio 2 36 5000 Costa Del Sol Level 3 Bio 3 80 20000 Shinra Building Level 4 -- -- 38000 (in Floor 68) STATUS CHANGES: STRENGTH -01 MAGIC +01 MAXHP -02% MAXMP +02% When used, causes poison-element damage (x1...x3). It will continue to damage an enemy each round after it's intial casting, but will cause a smaller amount of damage. ----------------------------------------------------------------------- RESTORE spell name: mp cost: ap needed: can find/buy at: ----------------------------------------------------------------------- Level 1 Cure 5 0 Sector 5 Slums Level 2 Cure 2 24 2500 Wall Market Level 3 Regen 30 17000 Mideel, Ft.Condor Level 4 Cure 3 64 24000 Costa Del Sol Level 5 -- -- 40000 Mako Reactor #1 STATUS CHANGES: STRENGTH -01 MAGIC +01 MAXHP -02% MAXMP +02% Recovers lost HP. Regen will slowly restore HP to a character as the rounds progress, however, not much HP is restored per round. ----------------------------------------------------------------------- REVIVE spell name: mp cost: ap needed: can find/buy at: ----------------------------------------------------------------------- Level 1 Life 34 0 Upper Junon Level 2 Life 2 100 45000 Gongaga Village Level 3 -- -- 55000 (Costa Del Sol, Disc 2-3 only) STATUS CHANGES: STRENGTH +02 VITALITY -01 MAGIC +02 MAGIC DEF +01 MAXHP -05% MAX MP +05% Life will revive one person with 1/4th their total HP. Life 2 revives them with full HP. ----------------------------------------------------------------------- SEAL spell name: mp cost: ap needed: can find/buy at: ----------------------------------------------------------------------- Level 1 Sleepel 8 0 Upper Junon Level 2 Silence 24 10000 (Costa Del Sol, Level 3 -- -- 20000 Disc 2-3 only) STATUS CHANGES: STRENGTH -01 MAGIC +01 MAXHP -02% MAXMP +02% Sleepel makes a person fall asleep. Silence status (the target can't use enemy skills, summons, or magic spells). ----------------------------------------------------------------------- SHIELD spell name: mp cost: ap needed: can find/buy at: ----------------------------------------------------------------------- Level 1 -- -- 0 Northern Crater Level 2 Shield 180 10000 Level 3 -- -- 100000 STATUS CHANGES: STRENGTH -04 VITALITY -02 MAGIC +04 MAGIC DEF +02 MAXHP -10% MAXMP +10% Causes the 'Peerless' status (aka pratically invincible). ----------------------------------------------------------------------- TIME spell name: mp cost: ap needed: can find/buy at: ----------------------------------------------------------------------- Level 1 Haste 18 0 Gongaga Village Level 2 Slow 20 8000 Rocket Town Level 3 Stop 34 20000 Level 4 -- -- 42000 STATUS CHANGES: STRENGTH +02 VITALITY -01 MAGIC +02 MAGIC DEF +01 MAXHP -05% MAX MP +05% Haste will make your Time Bar increase faster. Slow has the exact opposite effect. Stop freezes the Time Bar, so that the victim never has a chance to do anything. ----------------------------------------------------------------------- TRANSFORM spell name: mp cost: ap needed: can find/buy at: ----------------------------------------------------------------------- Level 1 Mini 10 0 North Corel Level 2 Toad 14 8000 Cosmo Canyon Level 3 -- -- 24000 Gongaga Village Mideel, Mt. Corel (Cait Sith) STATUS CHANGES: STRENGTH -01 MAGIC +01 MAXHP -02% MAXMP +02% Mini will shrink a target, causing their physical attacks to do only 1 point of damage. Toad turns an enemy into a frog, and in this state, they are considerably weaker. ----------------------------------------------------------------------- ULTIMA spell name: mp cost: ap needed: can find/buy at: ----------------------------------------------------------------------- Level 1 -- -- 0 N. Corel, Disc 2 Level 2 Ultima 130 5000 Save the town, or Level 3 -- -- 100000 at least get onto the train STATUS CHANGES: STRENGTH -04 VITALITY -02 MAGIC +04 MAGIC DEF +02 MAXHP -10% MAXMP +10% Causes heavy non-element damage to all foes. If you save Corel, you get this for free, otherwise, you have to buy it for 50,000 gil. If you don't even get onto the Shinra train, you can't get it. ======================================================================= COMMAND MATERIA YELLOW ======================================================================= ----------------------------------------------------------------------- DEATHBLOW command name: ap needed: can find/buy at: ----------------------------------------------------------------------- Level 1 D.Blow 0 Fort Condor, Rocket Town Level 2 -- 40000 Jungle (near Gongaga) Deathblow lets you perform an attack that will either miss or inflict double damage (50% chance of it hitting). You can ensure that it hits by giving your character a weapon with high accuracy (Vincent's Shortbarrel has a 255 accuracy, which is the highest possible score. He'll never miss a Deathblow attempt!) +1 bonus to Luck when worn. ----------------------------------------------------------------------- DOUBLE CUT command name: ap needed: can find/buy at: ----------------------------------------------------------------------- Level 1 2x-cut 0 In the wrecked plane at Level 2 4x-cut 100000 the bottom of the sea Level 3 -- 150000 (Gelnika). 2x-cut lets you attack one enemy twice. 4x-cut lets you attack four times against randomly-picked foes. +2 bonus to Dexterity when worn. ----------------------------------------------------------------------- ENEMY SKILL command name: can find/buy at: ----------------------------------------------------------------------- Level 0 Enemy Skill Shinra Building (Floor 67), Upper Junon (Respectable Inn), Forgotten Capital, Chocobo Sage's house (the green chocobo) You can learn and use the skills of enemies. See the 'Ansers to the Most-Asked Questions' section for a listing of Enemy Skills. ----------------------------------------------------------------------- MANIPULATE command name: ap needed: can find/buy at: ----------------------------------------------------------------------- Level 1 Manip. 0 Fort Condor, Rocket Town Level 2 -- 40000 (Disc 2-3 only) (Cait Sith) Control and command one enemy. The neat thing about this is that a manipulated enemy has a Dexterity rating of zero, so even the quickest enemy (like the cactus men in the Corel Prison or the other type of cactus monsters on Cactaur Island), can be hit 100% of the time. ----------------------------------------------------------------------- MASTER COMMAND can find/buy at: ----------------------------------------------------------------------- Level 0 Kalm Town (Disc 2/3 - trade the Earth Harp) Cosmo Canyon (bring mastered versions of Deathblow, Throw, Manipulate, Morph, Mime, Sense, and Steal to the Huge Yellow Materia) When equipped, you can use the same commands that you could use with the materia listed above. There's a slick little trick you can do with this materia, though. Attach it to a Support Materia, then equip a Command materia that can't be supported (specifically, Slash-All or Double Cut). You can now use non-spell related support materia WITH either of these materia, allowing you to, for example, use the Morph ability with Slash All, or use Mug with Double Cut. ----------------------------------------------------------------------- MIME command name: ap needed: can find/buy at: ----------------------------------------------------------------------- Level 1 Mime 0 Cave in the Wutai Area Level 2 -- 100000 beyond the mountains Imitate the last action performed (recast spells, Limit Breaks, etc.) This even includes miming a character who chose to defend! Note that you can only mimic your own Limit Breaks. Very useful in that a mimicked action costs no MP, etc.--it's a free usage. ----------------------------------------------------------------------- MORPH command name: ap needed: can find/buy at: ----------------------------------------------------------------------- Level 1 Morph 0 Temple of the Ancients Level 2 -- 40000 Turn a killed enemy into an item. Your attack with this materia will cause greatly reduced damage unless you're using an Ultimate Weapon, though. ----------------------------------------------------------------------- SENSE command name: ap needed: can find/buy at: ----------------------------------------------------------------------- Level 1 Sense 0 Kalm Town Level 2 -- 40000 Upper Junon Wall Market Playground Lets you see an enemy's statistics. After looking at them with Sense, you can always see their current / maximum HP amount afterwards by pressing SELECT and highlighting that enemy. ----------------------------------------------------------------------- SLASH-ALL command name: ap needed: can find/buy at: ----------------------------------------------------------------------- Level 1 Slash-All 0 In the Ancient Forest Level 2 Flash 100000 Level 3 -- 150000 Slash-All will attack all enemies at once. Flash kills all enemies that you are facing. ----------------------------------------------------------------------- STEAL command name: ap needed: can find/buy at: ----------------------------------------------------------------------- Level 1 Steal 0 Midgar City Sewers Level 2 Mug 40000 Kalm Town Level 3 -- 50000 Steal can be used to swipe an item from an enemy. Mug lets you steal and attack at the same time. +2 bonus to Dexterity when worn. ----------------------------------------------------------------------- THROW command name: ap needed: can find/buy at: ----------------------------------------------------------------------- Level 1 Throw 0 Fort Condor / Rocket Level 2 Coin 45000 Town (Disc 2-3 only) Level 3 -- 60000 (Yuffie) Throw lets you toss any weapon at an enemy excluding Red's hairpins. The damage done is the attack difference times 10. The Coin ability lets you select how much Gil you want to toss at your enemy. Every 1000 coins inflict 100 points of damage, up to 9999 damage. +1 bonus to Vitality when worn. ----------------------------------------------------------------------- W-ITEM command name: ap needed: can find/buy at: ----------------------------------------------------------------------- Level 1 W-Item 0 Midgar City (Disc 2); at Level 2 -- 250000 the end of the subway With this materia, you can use two items in one turn. You can also duplicate any item! The only requirement is that they have to be usable in battle. To duplicate an item, select the one you want a copy of, then select any other item. Cancel that item, then choose another item, then cancel it, too. Every time you cancel the second item, the one you chose initially increases by one! ----------------------------------------------------------------------- W-MAGIC command name: ap needed: can find/buy at: ----------------------------------------------------------------------- Level 1 W-Magic 0 Northern Crater; look Level 2 -- 250000 near the trees in the area with the light Cast two magic spells in one turn with this materia. ----------------------------------------------------------------------- W-SUMMON command name: ap needed: can find/buy at: ----------------------------------------------------------------------- Level 1 W-Summ. 0 Gold Saucer's Battle Level 2 -- 250000 Square; buy for 65000 BP Call two summoned allies in one turn with this materia. ======================================================================= INDEPENDANT MATERIA PURPLE ======================================================================= ----------------------------------------------------------------------- CHOCOBO LURE effect: ap needed: can find/buy at: ----------------------------------------------------------------------- Level 1 1.0 0 Buy at the Chocobo Farm. Level 2 1.5 3000 In Disc 2-3, you can Level 3 2.0 10000 find it near the pen's Level 4 3.0 30000 righthand corner. The chocobo encounter rate increases when you equip this materia. You'll get a +1 bonus to Luck when this materia is equipped. ----------------------------------------------------------------------- COUNTER ATTACK effect: ap needed: can find/buy at: ----------------------------------------------------------------------- Level 1 +20% 0 Mt. Nible (after you Level 2 +40% 10000 destroy the Materia Level 3 +60% 20000 Keeper). Level 4 +80% 50000 Gold Saucer's Chocobo Level 5 +100% 100000 Square. If attacked, the person wearing this will counterattack a certain amount of the time. You can counterattack once for every Counter Attack materia you have equipped. ----------------------------------------------------------------------- COVER effect: ap needed: can find/buy at: ----------------------------------------------------------------------- Level 1 +20% 0 Wall Market, Sector 6 Level 2 +40% 2000 Slums (the garden). Level 3 +60% 10000 Level 4 +80% 25000 Level 5 +100% 40000 When an ally is attacked, the person wearing this materia will guard them from attack a certain amount of the time, specified above. You'll get a +1 bonus to Vitality when this materia is equipped. ----------------------------------------------------------------------- ENEMY AWAY effect: ap needed: can find/buy at: ----------------------------------------------------------------------- Level 1 1/2 0 Gold Saucer's Chocobo Level 2 1/4 8000 Square. Level 3 -- 50000 The enemy encounter rate drops when you equip this materia. You'll get a +1 bonus to Luck when this materia is equipped. ----------------------------------------------------------------------- ENEMY LURE effect: ap needed: can find/buy at: ----------------------------------------------------------------------- Level 1 1.5 0 Gold Saucer's Battle Level 2 2.0 8000 Square. Level 3 -- 50000 The enemy encounter rate increases when you equip this materia. You'll get a -1 deficiency to Luck when this materia is equipped. ----------------------------------------------------------------------- EXP. PLUS effect: ap needed: can find/buy at: ----------------------------------------------------------------------- Level 1 x1.5 0 Gold Saucer's Wonder Level 2 x2.0 60000 Square. Level 3 -- 150000 You'll earn more exp. after winning a battle when this materia is worn. You'll get a +1 bonus to Luck when this materia is equipped. ----------------------------------------------------------------------- GIL PLUS effect: ap needed: can find/buy at: ----------------------------------------------------------------------- Level 1 x1.5 0 Gold Saucer's Wonder Level 2 x2.0 80000 Square. Level 3 -- 150000 You'll earn more gil after winning a battle when this materia is worn. You'll get a +1 bonus to Luck when this materia is equipped. ----------------------------------------------------------------------- HP PLUS effect: ap needed: can find/buy at: ----------------------------------------------------------------------- Level 1 +10% 0 Cosmo Canyon Level 2 +20% 10000 Mideel Village Level 3 +30% 20000 Level 4 +40% 30000 Level 5 +50% 50000 Your maximum HP amount increases when this materia is worn. ----------------------------------------------------------------------- HP<->MP effect: ap needed: can find/buy at: ----------------------------------------------------------------------- Level 1 -- 0 Cave in the desert Level 2 -- 80000 near Mt. Corel When worn, you maximum HP and MP scores are switched. ----------------------------------------------------------------------- LONG RANGE effect: ap needed: can find/buy at: ----------------------------------------------------------------------- Level 1 -- 0 Mythril Mine, on the Level 2 -- 80000 ledge above the vine. When worn, you can attack from the back row with no penalty. You can also attack out-of-reach enemies (usually the flying sort), with close-range weapons. This materia will affect all 'target' materia as well, allowing you to Morph or Steal from normally out of range enemies, for example. ----------------------------------------------------------------------- LUCK PLUS effect: ap needed: can find/buy at: ----------------------------------------------------------------------- Level 1 +10% 0 Temple of the Ancients Level 2 +20% 15000 Level 3 +30% 30000 Level 4 +40% 60000 Level 5 +50% 100000 Your Luck score increases when this materia is worn. ----------------------------------------------------------------------- MAGIC PLUS effect: ap needed: can find/buy at: ----------------------------------------------------------------------- Level 1 +10% 0 Cave beyond the Level 2 +20% 10000 Forgotten Capital. Level 3 +30% 20000 Search near the bottom Level 4 +40% 30000 of the long ladder. Level 5 +50% 50000 Your Magic score increases when this materia is worn. ----------------------------------------------------------------------- MEGA ALL effect: ap needed: can find/buy at: ----------------------------------------------------------------------- Level 1 -- 0 In the Northern Crater. Level 2 -- 10000 Press O while jumping Level 3 -- 50000 between levels to grab Level 4 -- 80000 the floating materia Level 5 -- 160000 from the Lifestream. When worn, any command usable in battle affects all targets. This includes Attack, which will become Slash-All. ----------------------------------------------------------------------- MP PLUS effect: ap needed: can find/buy at: ----------------------------------------------------------------------- Level 1 +10% 0 Cosmo Canyon Level 2 +20% 10000 Mideel Village Level 3 +30% 20000 Level 4 +40% 30000 Level 5 +50% 50000 Your maximum MP amount increases when this materia is worn. ----------------------------------------------------------------------- PRE-EMPTIVE effect: ap needed: can find/buy at: ----------------------------------------------------------------------- Level 1 +6% 0 Gold Saucer's Battle Level 2 +12% 8000 Square. Level 3 +24% 20000 Level 4 +36% 40000 Level 5 +48% 80000 The person wearing this has a higher chance of attacking first during a battle. You'll get a +2 bonus to Speed when this materia is equipped. ----------------------------------------------------------------------- SPEED PLUS effect: ap needed: can find/buy at: ----------------------------------------------------------------------- Level 1 +10% 0 Gold Saucer's Battle Level 2 +20% 15000 Square. Level 3 +30% 30000 Level 4 +40% 60000 Level 5 +50% 100000 Your Speed score increases when this materia is worn. ----------------------------------------------------------------------- UNDERWATER effect: ap needed: can find/buy at: ----------------------------------------------------------------------- Level 1 -- 0 Kalm Town (trade the Guide Book for it). Negates the 20-minute time limit when fighting the Emerald Weapon. You can get as many of these as you want (as long as you have Guide Books), and since you can store an infinite number of AP on this materia, it's really handy to sell for money or to give to characters who benefit from having high AP amounts (like Barret and his Missing Score weapon). ======================================================================= SUPPORT MATERIA BLUE ======================================================================= Note that the DOUBLE CUT and SLASH-ALL materia cannot be supported unless you use my trusty Master Command trick (see the Master Command materia entry for more info.) ----------------------------------------------------------------------- ADDED CUT effect: ap needed: can find/buy at: ----------------------------------------------------------------------- Level 1 -- 0 Great Glacier; look on Level 2 -- 200000 the 2nd screen of the northern 'switching crossroads' path. After using the materia that this is combined with, your character will make a single physical attack against the enemy targeted by the previous materia use (a random target is chosen if the materia affected a random or all targets). Don't link this to a materia you can use on your allies, or you'll attack them. Can support any magic, command, or summon materia. ----------------------------------------------------------------------- ADDED EFFECT effect: ap needed: can find/buy at: ----------------------------------------------------------------------- Level 1 -- 0 Cosmo Canyon, in the Level 2 -- 100000 Gi Tribe cave. If this materia and the materia it is connected to are attached to your weapon, any attack you make can inflict the ailment of the attached materia (i.e. equip Poison, and when you attack an enemy, you may be able to poison them). If both materia are attached to your armor, you are protected from the status ailment that materia can inflict (using the previous example, you'd be immune to poisonous attacks). Can support Mystify, Poison, Seal, Time, Transform, Destruct, Contain, Choco/Mog, Hades, and Odin. Note that this can be used to bypass certain limitations; for example, you can turn a flying enemy into a frog by attaching Transform or Hades to your weapon (this isn't normally possible). ----------------------------------------------------------------------- ALL effect: ap needed: can find/buy at: ----------------------------------------------------------------------- Level 1 1 time 0 Sector 7 Slums Level 2 2 times 1500 Shinra Building (Fl. 68) Level 3 3 times 6000 Cargo Ship / Mt. Nibel Level 4 4 times 18000 Great Glacier Level 5 5 times 35000 Fort Condor (Disc 2-3) You can change the range of the attached materia so that it affects all targets instead of one. The tradeoff is that the power of that materia decreases. You can make sure to only target one enemy by pressing R1 when targetting the attached materia. This materia works outside of battle, too. Can support Restore, Heal (Poizona/Esuna), Fire, Ice, Lightning, Earth, Poison, Gravity, Seal, Mystify, Time, Barrier, Destruct, and FullCure. ----------------------------------------------------------------------- COUNTER effect: ap needed: can find/buy at: ----------------------------------------------------------------------- Level 1 +30% 0 Northern Crater. Look Level 2 +40% 40000 for it in the area with Level 3 +60% 80000 trees and the patch of Level 4 +80% 120000 shiny light. Level 5 +100% 200000 Wearing this will make your character counterattack with the attached materia. Can support any command materia except Enemy Skill and Master Command. ----------------------------------------------------------------------- ELEMENTAL effect: ap needed: can find/buy at: ----------------------------------------------------------------------- Level 1 Halved * 0 Shinra Building, Fl. 62 Level 2 No Damage * 10000 Mt. Corel Level 3 Absorbed HP * 40000 Nibelheim (Tifa's piano) Level 4 -- 80000 This works just like the 'Added Effect' materia, but it effects elemental damage types. Equip it to your weapon along with a materia and you can attack and cause elemental damage. Equip it to your armor and you are defended from that sort of element. Can support Fire, Ice, Lightning, Earth, Poison, Gravity, Choco/Mog, Ifrit, Shiva, Ramuh, Titan, Leviathan, Phoenix, Alexander, Bahamut, Neo-Bahamut, Bahamut Zero. * These apply to armor only. The element will do half damage to you, then no damage at level 2, and at level 3, you will gain back HP equal to the damage that would have been inflicted by that element attack. ----------------------------------------------------------------------- FINAL ATTACK effect: ap needed: can find/buy at: ----------------------------------------------------------------------- Level 1 1 time 0 Win Dio's special battle Level 2 2 times 20000 at the Gold Saucer's Level 3 3 times 40000 Battle Square Level 4 4 times 80000 Level 5 5 times 160000 When an ally wearing this is killed, they will use the connected materia before dying. The power of the materia will always be the strongest one available. This materia can only be used so many times per battle. Note that it doesn't always work, either. A smart tactic is to attach this to the Revive or Phoenix materia so that you'll be protected from dying. Works with any materia! ----------------------------------------------------------------------- HP ABSORB effect: ap needed: can find/buy at: ----------------------------------------------------------------------- Level 1 -- 0 Northern Crater Level 2 -- 100000 If the connected materia can inflict damage on an enemy, 1/10th of that damage is given back to you in the form of HPs. Can support Fire, Ice, Lightning, Earth, Poison, Gravity, Meteorite, Contain, Ultima, Steal (Mug), Deathblow, Manipulate, Morph, Throw, Slash-All, Double Cut, Master Command, Mimic (if you mimicked something that did damage), W-Summon, W-Magic (using one of the abovementioned spells), or any summon materia. ----------------------------------------------------------------------- MAGIC COUNTER effect: ap needed: can find/buy at: ----------------------------------------------------------------------- Level 1 +30% 0 Gold Saucer's Chocobo Level 2 +40% 40000 Square. Level 3 +60% 80000 Level 4 +80% 160000 Level 5 +100% 300000 Wearing this will make your character counterattack with the attached materia, always casting the best possible spell level available. Can support any magic or summon materia. ----------------------------------------------------------------------- MP ABSORB effect: ap needed: can find/buy at: ----------------------------------------------------------------------- Level 1 -- 0 Wutai (you must complete Level 2 -- 100000 Yuffie's quest first). If the connected materia can inflict damage on an enemy, 1/10th of that damage is given back to you in the form of MPs. Can support Fire, Ice, Lightning, Earth, Poison, Gravity, Meteorite, Contain, Ultima, Steal (Mug), Deathblow, Manipulate, Morph, Throw, Slash-All, Double Cut, Master Command, Mimic (if you mimicked something that did damage), W-Summon, W-Magic (using one of the abovementioned spells), or any summon materia. ----------------------------------------------------------------------- MP TURBO effect: ap needed: can find/buy at: ----------------------------------------------------------------------- Level 1 +10% 0 Temple of the Ancients Level 2 +20% 10000 Level 3 +30% 30000 Level 4 +40% 60000 Level 5 +50% 120000 When attached to a materia, the standard MP cost increases. However, that spell becomes more effective by a certain percentage as well. Can support any Magic or Summon materia, and the Enemy Skill materia. ----------------------------------------------------------------------- QUADRA MAGIC effect: ap needed: can find/buy at: ----------------------------------------------------------------------- Level 1 1 time 0 In the cave at the end Level 2 2 times 40000 of the chain of Level 3 3 times 80000 penninsulas near Mideel Level 4 4 times 120000 Level 5 5 times 200000 When you cast any spell, summon, or enemy skill, it will be cast four times in succession with no increase in MP cost. However, you cannot pick your targets for the successive castings, and the effectiveness of the spell, skill, or summon drops by 2/5ths. Can support any Magic and Summon materia (except Knights of the Round), and the Enemy Skill materia. ----------------------------------------------------------------------- SNEAK ATTACK effect: ap needed: can find/buy at: ----------------------------------------------------------------------- Level 1 +20% 0 Gold Saucer's Chocobo Level 2 +35% 20000 Square. Level 3 +50% 60000 Level 4 +65% 100000 Level 5 +80% 150000 When worn, the person with this materia equipped has a percent chance of stepping forward before the first round has begun and using the attached materia. This effect functions regardless of Pre-Emptive or Ambush-style battles. The target of the attached materia is always chosen at random, and the CPU will always make your character use the best ability he has (Coin instead of Throw, Cure 3 instead of Cure 2, etc.) Note that there is a direct relation between your Dexterity level and the success rate of this materia. Wearing a Speed Plus materia, or an accessory that increases Dexterity, will make this materia more effective. Can support any spell, command, or summon materia, excluding anything that causes the 'Slash-All' effect. ----------------------------------------------------------------------- STEAL AS WELL effect: ap needed: can find/buy at: ----------------------------------------------------------------------- Level 1 -- 0 Wutai. Beyond the fire Level 2 -- 200000 pits in the Dachao area. After using the materia that this is combined with, your character will make one Steal attempt against the enemy the previous materia targeted (it works like 'Added Cut'). Can support any magic, command, or summon materia. |