| WISEMAN Raven Microcybernetics Cyberspace Commando Full Conversion |
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The glittering matrix of cyberspace ties together the entire world, encompassing corporate hierarchies, underground piracy, military espionage and boundless virtual frontiers. It's said he who masters the Net masters the world; if that's true, then none are better qualified to master the world than a Wiseman. Utilizing the effiency of Full Cybernetic Conversion, the processing power of a supercomputer, and the focused fusion of pure human genius, Raven Micocyb's Wiseman embodies that ethereal communion with the global information system which Netrunners seek like nirvana.Once brought over from the meat world to his new incarnation, the reborn Wiseman will never experience "plain vanilla" reality again. To enhance the cyborg's affinity to Netspace, his mind will experience the outside world through RMC's patented TechGnosisTM interface. This operating system interprets all five sensory stimuli and translates them into binary data-this machine language is fed to the mind as a Netspace simulation, acclimiting the Wiseman with the environment of the Net until it is second nature to him. One Wiseman interviewed on the subject commented that the relative difference he percieved between Realspace and the Net was like the difference between standing on the beach and swimming in the ocean. Some people find it difficult to relate to a Wiseman, but seldom would this bother such an evolved cyborg. The Wiseman's TechGnosisTM operating system also serves as a link to his NeuroNet® parallel-processing network. Spread throughout the cyborg's chassis is a multitude of slaved "dogbrains" whose psuedo-intelligence routines effectively give a Wiseman the equivaent of 11.4 pounds of brain. Hardwired into a superconductive nervouse system, these slaveminds allow the Wiseman think faster and act more often than any human and even most computer mainframes. When jacked in, a Wiseman is as efective as a squad of assault-programmers-when in realspace, a Wiseman can often be observed holding two or three conversations at once. Beyond the Wiseman's impressive suite of wetware, this full body conversion boasts every option a cyberspace savante could ever hope for. The core of the Wiseman's system is a cellular cybermodem with complete response enhancement., intrusion hardening and a central HOLO-RAM storage bank with a 40MU capacity. Furthermore, the Wiseman's limbs each house a secondary 20MU databank-all data storages consist of hyperspeed crystals stored in a liquid suspension matrix of non-conductive and impact-neutral gel, linked to the main system by monofilament transmission media. For maximum response times, the cybermodem can only access one memory at a time (it takes one action to switch drives) but across-the-board access can be also achieved (for a -5 to initative) The cybermodem's Intrusion Countermeasure Electronics are configurable to preference through an internal ROM-burner, allowing the secondary databanks to be protected hierarchically. The linkages provided by the NeuroNet® also connect the cyborgs mind and slavebrain coprocessors with all memory storages directly, granting computing power superior to Microtech's much-vaunted IIKL workstation (runs the same way; runs programs, INT 3, can use compumods, etc). A neural flip-switch annd an optionally-enabled auto-punchout system maintain full control over the cyborg's transitions between realities, and thanks to an I-G algorithmic interpreter, the Wiseman can employ Net-Vision at any time. Onboard satellite up/downlink equipment grants direct access to the Global Grid, and needless to say, full shielding from microwaves, electrostatics and EMP is standard! On the realspace front, Wisemen can program for days at a time if necessary; a 72-hour BioSupport system is housed in the abdomen (the interchangable nutrient canister can be replaced with a fresh one-30eb from any bodyweight outlet). For courier and cold-storage duties, a hexidecimally-coded tree of Write-Only Memory allows eidetic "post-hipnotic" information compression. Loading the correct software , they can also perform all the duties of an audio, video, VR or braindance editing studio. Video recording and display interactives are tied into the optical array, and the forearms house every necessary peripheral: multiple I/O ports, internally spooled "Livewire" prehensile interface cables, a video display screen, four chipreaders, credcard reader, keypad, speaker, microphone, chipware sockets, techscanner probe and expansion ports. To top off the package, the Wiseman's sleek black exterior was designed by Eji of Japan for the ultra-modern "living display" look. Final Notes: It has been rumoured that RMC manufactures a Wiseman Mark-II which does not use a transplanted brain, but actually houses a cloned brain encoded (by Soulkiller-type programs) with a software duplicate of a human mind! Also, beware of damage: although the Wiseman is as tough as any other fill 'borg, if damage penetrates armor, a computer system of some kind is bound to be disabled (roll randomly for the area hit)! This could get expensive. . . |
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| WISEMAN PHYSICAL STATS | |||
| REFLEX: | 14 (8HC, 8000EB) | ||
| ATTRACTIVENESS: | NA | ||
| MOVEMENT ALLOWANCE: | 10 | ||
| M/Turn: | 30M | MPH | 20MPH |
| Jump (up): | 6M | (broad): | 8m |
| BODY: | 12 | ||
| Lift: | 480 kg | Throw: | 120m |
| Damage Mod: | +4 | ||
| HAND-TO-HAND | |||
| Punch: | 1D6+4 | Kick: | 2D6+4 |
| HEAD | |||
SP: |
25 | ||
SDP: |
20 (disabled), 30 (destroyed) |
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Options (Optic): |
0 & 0 | ||
Options (Audio): |
2 | ||
| TORSO | |||
SP: |
25 | ||
SDP: |
30/40 | ||
Options: |
0 | ||
| RIGHT ARM W/HAND | LEFT ARM W/HAND | ||
SP: | 25 | SP: | 25 |
SDP: | 20/30 | SDP: | 20/30 |
Options: | 0 | Options: | 0 |
| RIGHT LEG W/FOOT | LEFT LEG W/FOOT | ||
SP: | 25 | SP: | 25 |
SDP: |
20/30 | SDP: |
20/30 |
Options: | 1 | Options: | 1 |
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| Sensor Options: | |||
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Cyberoptics: Video Imager: Internally displays video transmissions (2 option spaces, Chromebook 1 p39). *2* Net-Vision: Provides a Net's-eye view of realspace location (1 option space, Chromebook 2 p24). *0* Times Square Plus: Chipware vsual interface (3 option spaces, CHR1 p38). *2* MicroVideo Optic: Unlimited video recording (2 option spaces). *0.5* CyberAudio Micro Recorder Link: Unlimited audio recording (1 option space) *0.5* Phone Splice: Cellular commo (1 option space). *1* Scrambler: secures phone (1 option space). *0.5* Tight Beam Radio Link: 1 mile range (1 option space). *1* | |||
| Weapon Subsystems: | |||
| None Installed | |||
| OTHER OPTIONS: | |||
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Computer System INT-3 Computer: Basically a workstation-level BodyComp (CHR2 p8) which has all the capabilities of a Microtech IIKL Workstation with a cybernetic control interface adding +2 to applicable rolls (1 torso option space, CHR2 p15). *5* DataShielding: Protects the computer against Tempest equipment (CHR2 p17). WetDrive Access Link: Allows neural access of data stored in various MU databanks (0 option spaces, 0.5 HC, 200 eb, CHR2 p6). TechScanner & CTD Compumods: Through ports in the forearms, the Wiseman can read Credcards (& make transactions) and has a 60% chance of getting +3 to tech rolls; these use up 6MU from one of the databanks (1 option space each arm, CHR2 p18). *0.5* Chip Ports: For running neuralware and reading & writing to datachips (music, video, VR & braindance) (0 option spaces). *1* Chronometer: A timekeeper linked to the TimesSquare Plus, with all the functions imaginable (0 options). *1* CyberModem Cybermodem Link: Allows full control of Cybermodem (0 option spaces). *1* Cellular Cybermodem: Speed +4, 40MU and DataWalls at +20 due to internal ROM-burner--but each memory databank (see below) can only have +8 DataWalls max. This deck can also act as a high quality Cybernetic Control Deck for remotes (CHR2 p30), adding +1 to related rolls (1 torso option space). *1* Extra Databanks: Each limb has a 20MU memory storage bank; usually one is used at a time, but if all are accessible at once there is a -4 to the netrunners initiative; that is, -1 Speed per extra Databank (1 space per limb). *4* Auto Punchout Option: When engaged, protects cybermodem systems against software attacks at -5 initiative (0 option spaces, CHR1 p8). *0* Flip Switch: Can toggle between realspace and Netspace views (0 option spaces, CHR1 p9). *0* |
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| TOTAL PACKAGE COSTS | |||
Eurodollars: |
91,381 EB | ||
Humanity Cost: |
23D6+3 (16D6+45) PLUS an additional -1 EMP | ||
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-Akira, Tokyo/Chiba regional AI
-Chow, Wiseman, Hong Kong Region
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