Special | |||||
Fairy Magic, Way of the Fey | |||||
Resist the Fey, Speed of the Fey | |||||
Fairy Light, Skin of the Fey | |||||
Animal Friendship | |||||
Fairy Dust | |||||
Fairy Charm | |||||
Fairy Flight | |||||
Fey Touched | |||||
Timeless Body | |||||
One with the Fey |
Weapon and Armor Proficiency: simple weapons Fairy Magic - The elven shaman learns fairy magic, an exotic blend of elemental spells. Fairy magic is divine, its power comes from fairy spirits summoned by the elven shaman. There are five types of fairy magic (described below). An elven shaman must choose one type of fairy magic to be his favored type of fairy magic, and gains a special bonus from that type. Elven shamans gain bonus spells for the key ability of their favored type of fairy magic. The DC for an elven shaman’s spells is governed by the key ability of the fairy magic to which the spell belongs. To casts spells from a type of fairy magic, the elven shaman must have a high enough score in the key ability of that type of fairy magic. Elven shamans cast their spells spontaneously like a sorcerer. The caster level of the elven shaman equals his class level plus the level of his highest spellcasting class. The "F" in the spells per day chart and spells known chart represents a bonus spell that must come from the elven shaman's favored type of fairy magic. Every even-numbered level (2, 4, 6, 8, and 10) the elven shaman can "lose" an old spell in exchange for a new spell of the same level. The spell must also be at least 2 levels lower than the highest level spell the elven shaman can cast. -- Salamander (Con) - The salamander represents the fairy spirit of fire. The key ability for salamander fairy magic is Constitution. In order to cast a level of spells from this type of fairy magic, the elven shaman must possess the minimum required Constitution score. Elven shamans that choose salamander to be their favored type of fairy magic gain fire resistance 10. -- Shee (Cha) - The shee represents a mix of fey powers including charms, information gathering, communication, and illusions. The key ability for shee fairy magic is Charisma. In order to cast a level of spells from this type of fairy magic, the elven shaman must possess the minimum required Charisma score. Elven shamans that choose shee to be their favored type of fairy magic become immune to fear, magical or otherwise. -- Spriggan (Str) - The spriggan represents the fairy spirit of earth. The spriggan also has the power to change the size of objects. The key ability for spriggan fairy magic is Strength. In order to cast a level of spells from this type of fairy magic, the elven shaman must possess the minimum required Strength score. Elven shamans that choose spriggan to be their favored type of fairy magic gain the ability to burrow, speed 5 ft. -- Sylph (Dex) - The sylph represents the fairy spirit of air. The sylph also has the power to affect movement and transportation. The key ability for sylph fairy magic is Dexterity. In order to cast a level of spells from this type of fairy magic, the elven shaman must possess the minimum required Dexterity score. Elven shamans that choose sylph to be their favored type of fairy magic gain the uncanny dodge ability. If the elven shaman already has uncanny dodge from a different class, then he automatically gains improved uncanny dodge instead. -- Undine (Wis) - The undine represents the fairy spirit of water. The undine also has the power to heal. The key ability for undine fairy magic is Wisdom. In order to cast a level of spells from this type of fairy magic, the elven shaman must possess the minimum required Wisdom score. Elven shamans that choose undine to be their favored type of fairy magic gain the ability to breathe under water. Way of the Fey - In an attempt to be as close to the fey as possible, the elven shaman will wear loose fitting clothing (and possibly none at all). Wearing armor of any kind is forbidden, as are shields. If armor or a shield is ever worn then the elven shaman will lose all of his class abilities and spells while doing so, and for 24 hours thereafter. Resist the Fey (EX) - The elven shaman gains a +4 bonus to saving throws against the spell-like abilities of fey. This bonus stacks with the druid's Resist Nature's Lure ability. Speed of the Fey (EX) - The elven shaman's speed increases by 10 feet. Fairy Light (SP) - As a standard action, the elven shaman can create light (as the spell Light, page 248 of core rulebook I). This is a spell-like ability can be used an number of times per day equal to the elven shaman's class level. Use the elven shaman’s caster level for caster level variables. Skin of the Fey (EX) - The elven shaman gains a natural armor bonus equal to his Constitution bonus. Animal Friendship (SP) - Once per day, as a standard action, the elven shaman can charm an animal (as the spell Charm Animal, page 208 of core rulebook I). This is a spell-like ability. Use the elven shaman’s caster level for caster level variables. The Will saving throw DC is equal to 11 plus the bonus from the key ability of the elven shaman's favored type of fairy magic. Fairy Dust (SP) - Once per day, as a standard action, the elven shaman can cause creatures to sleep (as the spell Sleep, page 280 of core rulebook I). This is a spell-like ability. Use the elven shaman’s caster level for caster level variables. The Will saving throw DC is equal to 11 plus the bonus from the key ability of the elven shaman's favored type of fairy magic. Fairy Charm (SP) - Once per day, as a standard action, the elven shaman can charm another creature (as the spell Charm Person, page 209 of core rulebook I). This is a spell-like ability. Use the elven shaman’s caster level for caster level variables. The Will saving throw DC is equal to 11 plus the bonus from the key ability of the elven shaman's favored type of fairy magic. Fairy Flight (SP) - Once per day, as a standard action, the elven shaman can give himself or another creature the ability to fly (as the spell Fly, page 232 of core rulebook I). This is a spell-like ability. Use the elven shaman’s caster level for caster level variables. Fey Touched (SU) - The elven shaman becomes so close to the fey that he gains damage reduction 1/cold iron. Timeless Body (EX) - The elven shaman no longer suffers ability penalties for aging and cannot be magically aged. Any penalties that already have been accumulated remain in place. Bonuses still accrue, but the elven shaman still dies of old age when his time is up. One with the Fey (SU) - The creature type of the elven shaman changes to fey and he is forevermore treated as such. Additionally the elven shaman's damage reduction increases to 5/cold iron. |
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