Hunter Slayer
This class is available as Open Game Content.
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Description:
The vampire hunter, the dragon slayer, the giant killer, the demon hunter - there are some that dedicate their lives to the destruction of a particular group of monsters. The hunter slayer is the ultimate of such specialists. A hunter slayer chooses one type of creature and hunts it almost exclusively. Each hunter slayer becomes what he is for different reasons. Some lost their families to the creatures they hunt. Others were scarred by a brutal encounter. Still others are born into a tradition of tracking and slaying a specific type of monster. Obviously, rangers are the ones who most often take up this profession.

Requirements:
Feats: Track
Skills: Listen 8 ranks, Hide 8 ranks, Move Silently 8 ranks, Search 8 ranks, Spot 8 ranks, Survival 8 ranks
Base Attack +5
Special: Favored Enemy

Hit Die: 1d8
Skill Points: 6 + Int Modifier
Class Skills:
Bluff (Cha), Climb (Str), Craft (Int), Handle Animal (Cha), Heal (Wis), Hide (Dex), Intimidate (Cha), Jump (Str), Knowledge (dungeoneering) (Int), Knowledge (geography) (Int), Knowledge (nature) (Int), Listen (Wis), Move Silently (Dex), Profession (Wis), Ride (Dex), Search (Int), Sense Motive (Wis), Spot (Wis), Survival (Wis), Swim (Str), and Use Rope (Dex)

Level
Attack
Fort
Reflex
Will
Special
1
+1
+2
+2
+0
Hunter Slayer Enemy Bonus (+2)
2
+2
+3
+3
+0
Hunter Slayer Ability
3
+3
+3
+3
+1
Hunter Slayer Ability
4
+4
+4
+4
+1
Hunter Slayer Enemy Bonus (+4)
5
+5
+4
+4
+1
Hunter Slayer Ability
6
+6
+5
+5
+2
Hunter Slayer Ability
7
+7
+5
+5
+2
Hunter Slayer Enemy Bonus (+6)
8
+8
+6
+6
+2
Hunter Slayer Ability
9
+9
+6
+6
+3
Hunter Slayer Ability
10
+10
+7
+7
+3
Hunter Slayer Enemy Bonus (+8)

Class Features:
Weapon and Armor Proficiency: simple weapons, martial weapons, light armor, medium armor, shields

Hunter Slayer Enemy Bonus (EX) - At 1st level, the hunter slayer chooses a type of creature that he already has a favored enemy. This creature type is now the hunter slayer's enemy. The hunter slayer adds the listed bonus to his favored enemy bonus (but only against the chosen creature).

Hunter Slayer Ability - The hunter slayer selects one of the following abilities. Each ability can only be selected once.

-- Target Enemy (EX) - The hunter slayer adds his favored enemy bonus to attack rolls against his enemy creature type.

-- Know Enemy (EX) - The hunter slayer adds his favored enemy bonus to Intimidate and Knowledge checks against his enemy creature type.

-- Dodge Enemy (EX) - The hunter slayer adds his favored enemy bonus to his Armor Class against attacks made by his enemy creature type. This bonus is a dodge bonus.

-- Uncanny Dodge Enemy (EX) - The hunter slayer is treated as having the uncanny dodge ability when attacked by his enemy creature type.

-- Evade Enemy (EX) - The hunter slayer is treated as having the evasion ability against his enemy creature type.

-- Rage against Enemy (EX) - Once per day, the hunter slayer can enter a rage (like a 1st level barbarian) if he has an encounter with his enemy creature type.

-- Resist Enemy's Poison (EX) - The hunter slayer adds his favored enemy bonus to Fortitude saving throws against his enemy creature type.

-- Resist Enemy's Blast (EX) - The hunter slayer adds his favored enemy bonus to Reflex saving throws against his enemy creature type.

-- Resist Enemy's Control (EX) - The hunter slayer adds his favored enemy bonus to Will saving throws against his enemy creature type.

-- Resist Enemy's Magic (EX) - The hunter slayer is treated as having spell resistance against his enemy creature type's spells and spell-like abilities. The amount of spell resistance is equal to 10 plus the hunter slayer's favored enemy bonus.