CSS TEXT/LINK FILTERS |
To use any of the following filters, right click in the appropriate textarea and select all. Then right click again and select copy. Paste the code into HTML document and save from there. |
EXAMPLE |
PARAMETERS |
CODE |
ALPHA |
opacity
Level of the opacity. The default, ), is fully transparent; 100 is fully
opaque. finishopacity (Optional) Ranges from 0 (fully
transparent) to 100 (fully opaque). style Specifies the
shape characteristics of the opacity gradient. Possible values are 0 (uniform),
1 (linear), 2 (radial), or 3 (rectangular). startX X
coordinate for opacity gradient to begin. startY Y coordinate
for opacity gradient to begin. finishX X coordinate for
opacity gradient to end. finishY Y coordinate for opacity
gradient to end. |
|
BLUR |
add
True or false. If true, the image is added to the blurred image;
if false, the image is not added to the blurred image. direction
The direction of the blur, going clockwise, rounded to 45-degree increments.
The default value is 270 (left). 0 = top 45 = top right 90 = right 135
= bottom right 180 = bottom 225 = bottom left 270 = left 315 = top left
strength The number of pixels the blur will extend. The
default is 5 pixels. |
|
CHROMA |
color
Value of the color to be subject to chromakey transparency. Color is expressed
in #RRGGBB format, where RR is the red hexadecimal value, GG is the green
hexadecimal value, and BB is the blue hexadecimal value. |
|
DROPSHADOW | color
The color, in #RRGGBB format, of the dropshadow. offX
Number of pixels the drop shadow is offset from the visual object, along
the x-axis. Positive integers move the drop shadow to the right, negative
integers move the drop shadow to the left. offY Number
of pixels the drop shadow is offset from the visual object, along the
y-axis. Positive integers move the drop shadow down, negative integers
move the drop shadow up. positive If true, all opaque
pixels of the object have a dropshadow. If false, all transparent pixels
have a dropshadow. The default is true. |
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FLIPH | Creates a horizontal mirror image of the object. |
|
FLIPV | Creates a vertical mirror image of the object. |
|
GLOW | color
The color you want the glow to be. strength The intensity
of the glow (from 1 to 255). |
|
GRAYSCALE | Converts the
the colors of the object to 256 shades of gray. |
|
INVERT | Maps the colors
of the object to their opposite value in the color spectrum; a "negative." |
|
MASK | Turns transparent
pixels to a specified color and makes opaque pixels transparent. |
|
SHADOW | color
The color that you want the shadow to be. direction The
direction that you want the shadow to go in, expressed in terms of degrees
clockwise from vertical. The default is 225 degrees (bottom left). 0 =
Top 45 = Top right 90 = Right 135 = Bottom right 180 = Bottom 225 = Bottom
left 270 = Left 315 = Top left |
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WAVE | Gives the object a sine wave distortion to make it look wavey.
|
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XRAY | Grayscales and flattens the color depth. |