CSS TEXT/LINK FILTERS
To use any of the following filters, right click in the appropriate textarea and select all. Then right click again and select copy. Paste the code into HTML document and save from there.
EXAMPLE
PARAMETERS
CODE
ALPHA
opacity Level of the opacity. The default, ), is fully transparent; 100 is fully opaque. finishopacity (Optional) Ranges from 0 (fully transparent) to 100 (fully opaque). style Specifies the shape characteristics of the opacity gradient. Possible values are 0 (uniform), 1 (linear), 2 (radial), or 3 (rectangular). startX X coordinate for opacity gradient to begin. startY Y coordinate for opacity gradient to begin. finishX X coordinate for opacity gradient to end. finishY Y coordinate for opacity gradient to end.
 
BLUR
add True or false. If true, the image is added to the blurred image; if false, the image is not added to the blurred image. direction The direction of the blur, going clockwise, rounded to 45-degree increments. The default value is 270 (left). 0 = top 45 = top right 90 = right 135 = bottom right 180 = bottom 225 = bottom left 270 = left 315 = top left strength The number of pixels the blur will extend. The default is 5 pixels.
 
CHROMA
color Value of the color to be subject to chromakey transparency. Color is expressed in #RRGGBB format, where RR is the red hexadecimal value, GG is the green hexadecimal value, and BB is the blue hexadecimal value.
 
DROPSHADOW
color The color, in #RRGGBB format, of the dropshadow. offX Number of pixels the drop shadow is offset from the visual object, along the x-axis. Positive integers move the drop shadow to the right, negative integers move the drop shadow to the left. offY Number of pixels the drop shadow is offset from the visual object, along the y-axis. Positive integers move the drop shadow down, negative integers move the drop shadow up. positive If true, all opaque pixels of the object have a dropshadow. If false, all transparent pixels have a dropshadow. The default is true.
 
FLIPH
Creates a horizontal mirror image of the object.
 
FLIPV
Creates a vertical mirror image of the object.
 
GLOW
color The color you want the glow to be. strength The intensity of the glow (from 1 to 255).
 
GRAYSCALE
Converts the the colors of the object to 256 shades of gray.
 
INVERT
Maps the colors of the object to their opposite value in the color spectrum; a "negative."
 
MASK
Turns transparent pixels to a specified color and makes opaque pixels transparent.
 
SHADOW
color The color that you want the shadow to be. direction The direction that you want the shadow to go in, expressed in terms of degrees clockwise from vertical. The default is 225 degrees (bottom left). 0 = Top 45 = Top right 90 = Right 135 = Bottom right 180 = Bottom 225 = Bottom left 270 = Left 315 = Top left
 
WAVE
Gives the object a sine wave distortion to make it look wavey.
 
XRAY
Grayscales and flattens the color depth.
 
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