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Interaction Designer, InContext EnterprisesJanuary ’01 –present
Through participation in customer-centered process for design, cultured a broad scope of work practice and business issues knowledge developing a unique understanding of the specifications needed for design that works for the user.  Part of team that developed a mobile sports application nominated for a 2004 MITX award.

  • Creation of wire frame prototypes for interaction designs and completed designs for projects
  • Development of materials including presentations, and collateral materials
  • Participation in Contextual Design methodology

Graphic Designer, EC Cubed, Inc. August ’00 - December ’00
Partnered with Art Director and Tech Writer to create and implement marketing materials that uniquely conveyed the corporate message and identity, while remaining on budget and on time

  • Creation of new collateral, tradeshow materials, and direct mail pieces
  • Development/maintenance of corporate branding and communications standards
  • Implemented and managed a new process for print production including researching and developing vendor partners and project management

Production Designer, TMP Worldwide September ’99 - August ’00
Completed execution and transfer of ads under crucial time deadlines to successfully ensure publication in customer specified timeframes.

Assistant Designer Internship, Genzyme May - Aug '99
Helped to establish a new department in the company as a valuable resource by successfully completing projects and developing clientele who came to depend upon the services provided.

Gallery Curator, Hammond Gallery, FSC May '97 - May '99
Collaboratively helped to instrument changes in gallery physical aesthetics and attendance through physical remodeling, brand development and recognition awareness efforts. Efforts achieved a campus wide redefinition of perception of gallery, and helped to earn employee of the month.

Freelance Designer
Freelanced over a 5-year time frame. Projects include promotional materials, logo and illustration work, desktop publishing, and interface design.