Items
 
Name: Description: Worth: (to sell)
Crack Shot (bow) This bow is covered in blue-glowing runes, and it vibrates in your hands. Any arrows fired with this bow count as lightning arrows and do an extra 3 damage. Once you are level 6 you may fire this bow twice per turn. 1000g
Lucky charm This can be a necklace, bracelet, anklet etc. Add one luck point while you are wearing this item. 250g
Lucky charm Same as above, except you can only use it once. (Use once then discard) 50g
Magic orc brew Sorry, I can't say until a character in one of my quests drinks his... 0g
Yellow potion This thick liquid is sweet smelling and yellow (well duh!). Roll a d6 for the effect: 
  1. Poison! Lose 1d6 wounds and lose 1 starting wound until the end of the adventure.
  2. Blauuuuugh! You retch violently, lose 1d6 wounds.
  3. Gain 1 strength for the rest of this adventure.
  4. Make your pinning roll better by 1 for the rest of this adventure.
  5. Gain 1 to your movement for the rest of this adventure.
  6. You feel new energy surge through your body. Add 1 to your starting wounds.
200g
 
 
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Last updated: 7/9/97