* = Hex edited gametypes

Dawn of the Dead:
	Everyone starts on the red team(Humans) except one person on the green team(Zombies). Humans can only use shotguns and zombies can only use swords. when a Human is killed by a Zombie, the Human has to go to the Zombie team. The game goes until everyone is on the Zombie team, or time runs out. The next Zombie is either the last person alive if all are killed, or if time runs out, the Human with the most kills that was still alive.

G L I T C H E S:
	The best settings for glitches. Oversheilds, rockets and swords.

Gladiator:
	Random weapons, no sheilds, one life, be the sole survivor to win.

*<-Grenades->:
	No weapon start, only grenades, ten kills to win. Be careful, theres no sheilds.

Invisishotty:
	Invisible with shotguns.

*Jump Tactics:
	No weapons, show off your jumping skillz with this gametype.

Old School CTF:
	As close as you can get to playing Halo 1 CTF on Halo 2. Classic weapon set, can drive with flag, run normal with flag, and no Banshee.

One Shot:
	Snipers game, no sheild and extra damage. (this was a HeH favorite from Halo 1)

Pit:
	FFA King of the hill, non-moving hill, swords start. Play at Midship with a big team for the best experience. Other favorites are: Brute shots, Shottys, Rockets, and random.

Rainbow 6:
	No Sheilds, Human weapons, Weapons dont respawn, Damage resistance. you still need to get headshots with the sniper for a one shot kill.

Randomizer:
	Random starting weapons.

*[-Snipers-]:
	No starting weapon and snipers on map. My favorite map is Lockout for this gametype.

*Xtreme Assault:
	No starting weapon, instant respawn, instant bomb return, instant arming, no sheilds and no radar. This is a crazy game.