Spell Name | LR | Description | Modify Amt. | Mana Cost | Alignment | |
Spell Name | 1 | Description | Modify Amt. | Mana Cost | Light | |
Spell Name | 1 | Description | Modify Amt. | Mana Cost | Dark | |
Spell Name | 2 | Description | Modify Amt. | Mana Cost | Light | |
Shadow | 2 | The caster's body turns into a shadow, making him/her immune to attacks for 1 round, but vulnerable to spells. Like in Disapperence, Shadow must be stated before AD is rolled. | N/A | ### | Dark | |
Spell Name | 3 | Description | Modify Amt. | Mana Cost | Light | |
Spell Name | 3 | Description | Modify Amt. | Mana Cost | Dark | |
Absorb | 4 | Takes 1d10 HP from the target and gives it to the caster. | N/A | ### | Dark | |
Spell Name | 4 | Description | Modify Amt. | Mana Cost | Light | |
Spell Name | 5 | Description | Modify Amt. | Mana Cost | Dark | |
Spell Name | 5 | Description | Modify Amt. | Mana Cost | Light | |
Neutralize Poison/Venom | 6 | Neutralizes Poison or Venom | N/A | ### | Light | |
Agility | 6 | The caster gains speed and is more able to dodge attacks. | +7 to BD | ### | Dark | |
Venom | 6 | The target gets 1d5 damage every round of combat until Neutralize Poison/Venom is cast. If Venom is cast in a DM, the target must cast Neutralize Poison/Venom within 4 mun days, or the character will be killed. | N/A | ### | Dark | |
Lightning Ball | 7 | A ball of lightning hits the target | 1d30 dmg. | ### | Dark | |
Wrath of Nature | 7 | Everything around attacks the target, hitting him/her | 1d40 | ### | Light | |
Knowledge | 7 | This spell allows the caster to stock one spell of hte opposite alignment up to his/her level. | N/A | ### | Dark | |
Lightning Bolt | 8 | A lightning bolt comes from the sky, hitting the target | 1d45 | ### | Light | |
Spell Name | 8 | Description | Modify Amt. | Mana Cost | Dark | |
Light | 9 | A beam of light shines on the opponent, blinding him/her. | 1d5 rounds Lost | ### | Light | |
Vine Wall | 9 | A wall of Vines Grow Around the Caster, Blocking a Spell/Attack From an Apponent | N/A | ### | Dark | |
Absorb Spell | 10 | Allows the caster to absorb a spell, making the spell take no affect. | N/A | ### | Light | |
Neutralize Poison/Venom | 10 | Neutralizes Poison or Venom | N/A | ### | Dark | |
Night | 11 | Everything around becomes black, not letting anyone see but the caster, allowing him/sher to take 1d4 turns in a row | N/A | ### | Dark | |
Spell Name | 11 | Description | Modify Amt. | Mana Cost | Light | |
Poison | 12 | Target is Poisoned. If Poison is cast during a DM, the target must cast Neutralize Poison/Venom after 2 mun days or their character will be killed. | 1d20 per round | ### | Light | |
Spell Name | 12 | Description | Modify Amt. | Mana Cost | Dark | |
Venom 2 | 13 | The target gets 1d10 damage every round of combat until Neutralize Poison/Venom is cast. If Venom 2 is cast during a DM, the target must cast Neutralize Poison/Venom or his/her character will die in 2 mun days. | N/A | ### | Dark | |
Spell Name | 13 | Description | Modify Amt. | Mana Cost | Light | |
Spell Name | 14 | Description | Modify Amt. | Mana Cost | Light | |
Spell Name | 14 | Description | Modify Amt. | Mana Cost | Dark | |
Spell Name | 15 | Description | Modify Amt. | Mana Cost | Light | |
Spell Name | 15 | Description | Modify Amt. | Mana Cost | Dark | |
Spell Name | 16 | Description | Modify Amt. | Mana Cost | Light | |
Spell Name | 16 | Description | Modify Amt. | Mana Cost | Dark | |
Venom/Poison Tip | 17 | Enchants your Weapon With Venom/Poison. Each time you land a Successful hit with the enchanted weapon, Venom/Poison is Casted on the Opponent.Last for Battle Length only. | N/A | ### | Dark | |
Lightening Hammer | 17 | Lightening strikes, hitting opponent for 1d90,and knocking them out. | 1d3 rounds lost | ### | Light | |
Zombie | 18 | Upon Casting, The opponent becomes a zombie for 1d5 turns. | -15 to all dice. | ### | Dark | |
Spell Name | 18 | Description | Modify Amt. | Mana Cost | Light | |
Blind | 19 | A Black Powder Flies into the eyes of your opponent, Causing The target to lose their sight | 1d6 turns | ### | Dark | |
Spell Name | 19 | Description | Modify Amt. | Mana Cost | Light | |
Slow | 20 | The target loses their speed of attack, causing the caster to attack twice before the target gets one attack. | Lasts 2 round | ### | Dark | |
Spell Name | 20 | Description | Modify Amt. | Mana Cost | Light | |
Weaken | 21 | Causes the target to get -15 to all dice for 1d10 rounds | N/A | ### | Dark | |
Spell Name | 21 | Description | Modify Amt. | Mana Cost | Light | |
Confuse | 22 | Causes the target to be confused for 1d5 rounds. Before each attack, the target rolls 1d2. 1, they attack opponent, 2 they attack themself | N/A | ### | Light | |
Spell Name | 22 | Description | Modify Amt. | Mana Cost | Dark | |
Weaken | 23 | Opponent Becomes extreamly Weak, maiking it hard to Attack and defend | -15 to all Dice | ### | Light | |
Spell Name | 23 | Description | Modify Amt. | Mana Cost | Dark | |
Clone | 24 | Causes opponent to think there is 5 of the caster. Opponent has to roll 1d3 before attack, has to roll 3 to attack correct person. If opponent rolls other than a 3, they miss and turn is passed. Lasts until opponent rolls a 3. | N/A | ### | Light | |
Spell Name | 24 | Description | Modify Amt. | Mana Cost | Dark | |
Spell Name | 25 | Description | Modify Amt. | Mana Cost | Light | |
Spell Name | 25 | Description | Modify Amt. | Mana Cost | Dark |
Spell Name | LR | Description | Modify Amt. | Mana Cost | Alignment |
Fireball | 1 | A Small Fireball Flys at your Opponent, Exploding On Him/Her Upon Impact | 1d10 | ### | Light |
Spell Name | 1 | Description | Modify Amt. | Mana Cost | Dark |
Fireball | 2 | A fireball Flies from the Caster, Hitting the Target and Exploding on Impact. | 1d10 | ### | Dark |
Spell Name | 2 | Description | Modify Amt. | Mana Cost | Light |
Flamebolt | 3 | A Bolt of Fire is summoned from the sky, hitting the opponent. | 1d20 | ### | Light |
Spell Name | 3 | Description | Modify Amt. | Mana Cost | Dark |
Spell Name | 4 | Description | Modify Amt. | Mana Cost | Light |
Spell Name | 4 | Description | Modify Amt. | Mana Cost | Dark |
Spell Name | 5 | Description | Modify Amt. | Mana Cost | Light |
Spell Name | 5 | Description | Modify Amt. | Mana Cost | Dark |
Spell Name | 6 | Description | Modify Amt. | Mana Cost | Light |
Spell Name | 6 | Description | Modify Amt. | Mana Cost | Dark |
Spell Name | 7 | Description | Modify Amt. | Mana Cost | Light |
Spell Name | 7 | Description | Modify Amt. | Mana Cost | Dark |
Absorb 2 | 8 | Takes 1d30 HP from the target and gives it to the caster. | N/A | ### | Dark |
Spell Name | 8 | Description | Modify Amt. | Mana Cost | Light |
Spell Name | 9 | Description | Modify Amt. | Mana Cost | Light |
Spell Name | 9 | Description | Modify Amt. | Mana Cost | Dark |
Spell Name | 10 | Description | Modify Amt. | Mana Cost | Light |
Spell Name | 10 | Description | Modify Amt. | Mana Cost | Dark |
Spell Name | 11 | Description | Modify Amt. | Mana Cost | Dark |
Fire Sheild | 11 | Caster cannot be hit by fire for 3 rounds | N/A | ### | Light |
Dark Flame | 12 | A flame engulfs the caster, healing him/her | 1d50 | ### | Dark |
Spell Name | 12 | Description | Modify Amt. | Mana Cost | Light |
Volcanic Blast | 13 | Lava erupts from the ground around your Opponent(s), Burning All of them | 1d40 to 3 People | ### | Dark |
Multiple Fireballs | 13 | Up to 10 Small Firballs Fly At your Opponent, Hitting Him/Her, and Exploding On Impact | Roll 1d10 to find out how many fireballs hit the target, and roll that many dice with 10 sides. | ### | Light |
Spell Name | 14 | Description | Modify Amt. | Mana Cost | Light |
Spell Name | 14 | Description | Modify Amt. | Mana Cost | Dark |
Spell Name | 15 | Description | Modify Amt. | Mana Cost | Light |
Spell Name | 15 | Description | Modify Amt. | Mana Cost | Dark |
Hell Storm | 16 | Fire Starts falling from the Sky, ontop of your opponent. | 1d80 Dmg | ### | Dark |
Spell Name | 16 | Description | Modify Amt. | Mana Cost | Light |
Spell Name | 17 | Description | Modify Amt. | Mana Cost | Light |
Spell Name | 17 | Description | Modify Amt. | Mana Cost | Dark |
Spell Name | 18 | Description | Modify Amt. | Mana Cost | Light |
Spell Name | 18 | Description | Modify Amt. | Mana Cost | Dark |
Spell Name | 19 | Description | Modify Amt. | Mana Cost | Light |
Spell Name | 19 | Description | Modify Amt. | Mana Cost | Dark |
Spell Name | 20 | Description | Modify Amt. | Mana Cost | Light |
Spell Name | 20 | Description | Modify Amt. | Mana Cost | Dark |
Spell Name | 21 | Description | Modify Amt. | Mana Cost | Light |
Spell Name | 21 | Description | Modify Amt. | Mana Cost | Dark |
Spell Name | 22 | Description | Modify Amt. | Mana Cost | Light |
Spell Name | 22 | Description | Modify Amt. | Mana Cost | Dark |
Spell Name | 23 | Description | Modify Amt. | Mana Cost | Light |
Spell Name | 23 | Description | Modify Amt. | Mana Cost | Dark |
Spell Name | 24 | Description | Modify Amt. | Mana Cost | Light |
Flame Wave | 24 | A wave of fire sweeps over the room, damaging all except the caster | 1d100 | ### | Dark |
Spell Name | 25 | Description | Modify Amt. | Mana Cost | Light |
Spell Name | 25 | Description | Modify Amt. | Mana Cost | Dark |
Spell Name | LR | Description | Modify Amt. | Mana Cost | Alignment |
Spell Name | 1 | Description | Modify Amt. | Mana Cost | Light |
Spell Name | 1 | Description | Modify Amt. | Mana Cost | Dark |
Wind | 2 | A blast of wind hits the target,Dazing Him/Her for an Extended Period | Roll 1d10, 5 or above the target loses a turn. | ### | Light |
Spell Name | 2 | Description | Modify Amt. | Mana Cost | Dark |
Spell Name | 3 | Description | Modify Amt. | Mana Cost | Dark |
Spell Name | 3 | Description | Modify Amt. | Mana Cost | Light |
Spell Name | 4 | Description | Modify Amt. | Mana Cost | Dark |
Spell Name | 4 | Description | Modify Amt. | Mana Cost | Light |
Spell Name | 5 | Description | Modify Amt. | Mana Cost | Dark |
Spell Name | 5 | Description | Modify Amt. | Mana Cost | Light |
Spell Name | 6 | Description | Modify Amt. | Mana Cost | Dark |
Spell Name | 6 | Description | Modify Amt. | Mana Cost | Light |
Spell Name | 7 | Description | Modify Amt. | Mana Cost | Dark |
Spell Name | 7 | Description | Modify Amt. | Mana Cost | Light |
Spell Name | 8 | Description | Modify Amt. | Mana Cost | Dark |
Spell Name | 8 | Description | Modify Amt. | Mana Cost | Light |
Spell Name | 9 | Description | Modify Amt. | Mana Cost | Dark |
Spell Name | 9 | Description | Modify Amt. | Mana Cost | Light |
Spell Name | 10 | Description | Modify Amt. | Mana Cost | Dark |
Spell Name | 10 | Description | Modify Amt. | Mana Cost | Light |
Spell Name | 11 | Description | Modify Amt. | Mana Cost | Dark |
Cold Ball | 11 | A ball of ice cold air hits the target,Making All of his Muscles Contract | 1d60 | ### | Light |
Resist Cold | 12 | Lets the caster take only half damage to cold attacks. (If the damage cannot be equally divided in 2 then round the number up one) | N/A | ### | Light |
Spell Name | 12 | Description | Modify Amt. | Mana Cost | Dark |
Spell Name | 13 | Description | Modify Amt. | Mana Cost | Dark |
Spell Name | 13 | Description | Modify Amt. | Mana Cost | Light |
Spell Name | 14 | Description | Modify Amt. | Mana Cost | Dark |
Spell Name | 14 | Description | Modify Amt. | Mana Cost | Light |
Spell Name | 15 | Description | Modify Amt. | Mana Cost | Dark |
Spell Name | 15 | Description | Modify Amt. | Mana Cost | Light |
Spell Name | 16 | Description | Modify Amt. | Mana Cost | Dark |
Spell Name | 16 | Description | Modify Amt. | Mana Cost | Light |
Spell Name | 17 | Description | Modify Amt. | Mana Cost | Dark |
Spell Name | 17 | Description | Modify Amt. | Mana Cost | Light |
Spell Name | 18 | Description | Modify Amt. | Mana Cost | Dark |
Spell Name | 18 | Description | Modify Amt. | Mana Cost | Light |
Spell Name | 19 | Description | Modify Amt. | Mana Cost | Dark |
Spell Name | 19 | Description | Modify Amt. | Mana Cost | Light |
Spell Name | 20 | Description | Modify Amt. | Mana Cost | Dark |
Spell Name | 20 | Description | Modify Amt. | Mana Cost | Light |
Spell Name | 21 | Description | Modify Amt. | Mana Cost | Dark |
Spell Name | 21 | Description | Modify Amt. | Mana Cost | Light |
Spell Name | 22 | Description | Modify Amt. | Mana Cost | Dark |
Spell Name | 22 | Description | Modify Amt. | Mana Cost | Light |
Spell Name | 23 | Description | Modify Amt. | Mana Cost | Dark |
Spell Name | 23 | Description | Modify Amt. | Mana Cost | Light |
Spell Name | 24 | Description | Modify Amt. | Mana Cost | Dark |
Spell Name | 24 | Description | Modify Amt. | Mana Cost | Light |
Spell Name | 25 | Description | Modify Amt. | Mana Cost | Dark |
Spell Name | 25 | Description | Modify Amt. | Mana Cost | Light |
Spell Name | LR | Description | Modify Amt. | Mana Cost | Alignment |
Ice Shield | 1 | Absorbs Damage inflicted by Apponent | Absorbs 1d10 dmg for 1d5 turns | ### | Light |
Spell Name | 1 | Description | Modify Amt. | Mana Cost | Dark |
Wave | 2 | A wave of water crases over your opponent, and Shortly Suffocating them. | 1d15 | ### | Light |
Spell Name | 2 | Description | Modify Amt. | Mana Cost | Dark |
Icespray | 3 | A spray of ice hits the target. | 1d15 | ### | Dark |
Spell Name | 3 | Description | Modify Amt. | Mana Cost | Light |
Iceblast | 4 | Roll 1d10, 5 or above the target is frozen in place for 2 rounds. | N/A | ### | Light |
Cold Bolt | 4 | A bolt of ice hits the target. | 1d20 | ### | Dark |
Spell Name | 5 | Description | Modify Amt. | Mana Cost | Light |
Spell Name | 5 | Description | Modify Amt. | Mana Cost | Dark |
Spell Name | 6 | Description | Modify Amt. | Mana Cost | Light |
Spell Name | 6 | Description | Modify Amt. | Mana Cost | Dark |
Spell Name | 7 | Description | Modify Amt. | Mana Cost | Light |
Spell Name | 7 | Description | Modify Amt. | Mana Cost | Dark |
Spell Name | 8 | Description | Modify Amt. | Mana Cost | Light |
Spell Name | 8 | Description | Modify Amt. | Mana Cost | Dark |
Spell Name | 9 | Description | Modify Amt. | Mana Cost | Light |
Spell Name | 9 | Description | Modify Amt. | Mana Cost | Dark |
Spell Name | 10 | Description | Modify Amt. | Mana Cost | Light |
Spell Name | 10 | Description | Modify Amt. | Mana Cost | Dark |
Spell Name | 11 | Description | Modify Amt. | Mana Cost | Light |
Spell Name | 11 | Description | Modify Amt. | Mana Cost | Dark |
Spell Name | 12 | Description | Modify Amt. | Mana Cost | Light |
Spell Name | 12 | Description | Modify Amt. | Mana Cost | Dark |
Spell Name | 13 | Description | Modify Amt. | Mana Cost | Light |
Spell Name | 13 | Description | Modify Amt. | Mana Cost | Dark |
Spell Name | 14 | Description | Modify Amt. | Mana Cost | Light |
Spell Name | 14 | Description | Modify Amt. | Mana Cost | Dark |
Spell Name | 15 | Description | Modify Amt. | Mana Cost | Dark |
Hail Storm | 15 | Chuncks of hail are blown at your opponent, Hitting them at High Force | 1d70 | ### | Light |
Spell Name | 16 | Description | Modify Amt. | Mana Cost | Light |
Spell Name | 16 | Description | Modify Amt. | Mana Cost | Dark |
Spell Name | 17 | Description | Modify Amt. | Mana Cost | Light |
Spell Name | 17 | Description | Modify Amt. | Mana Cost | Dark |
Ice cube | 18 | A block of ice surrounds your opponent, And Entraps Them. | Lose 1d6 Turns | ### | Light |
Spell Name | 18 | Description | Modify Amt. | Mana Cost | Dark |
Spell Name | 19 | Description | Modify Amt. | Mana Cost | Light |
Spell Name | 19 | Description | Modify Amt. | Mana Cost | Dark |
Spell Name | 20 | Description | Modify Amt. | Mana Cost | Light |
Spell Name | 20 | Description | Modify Amt. | Mana Cost | Dark |
Spell Name | 21 | Description | Modify Amt. | Mana Cost | Light |
Spell Name | 21 | Description | Modify Amt. | Mana Cost | Dark |
Spell Name | 22 | Description | Modify Amt. | Mana Cost | Light |
Spell Name | 22 | Description | Modify Amt. | Mana Cost | Dark |
Spell Name | 23 | Description | Modify Amt. | Mana Cost | Light |
Spell Name | 23 | Description | Modify Amt. | Mana Cost | Dark |
Spell Name | 24 | Description | Modify Amt. | Mana Cost | Light |
Spell Name | 24 | Description | Modify Amt. | Mana Cost | Dark |
Spell Name | 25 | Description | Modify Amt. | Mana Cost | Light |
Spell Name | 25 | Description | Modify Amt. | Mana Cost | Dark |
Spell Name | LR | Description | Modify Amt. | Mana Cost | Alignment |
Heal Minor Wounds | 1 | Heals the target Char. | 1d10 | ### | Light |
Dark Heal 1 | 1 | Heals Target Char | 1d10 | ### | Dark |
Spell Name | 2 | Description | Modify Amt. | Mana Cost | Light |
Spell Name | 2 | Description | Modify Amt. | Mana Cost | Dark |
Heal Minor Wounds 2 | 3 | Heals the target Char. | 1d15 | ### | Light |
Dark Heal 2 | 3 | Heals Target Char | 1d15 | ### | Dark |
Disappearance | 4 | The caster disappears for one round, allowing him/her to dodge all attacks and spells. This spell must be stated before AD or the spell's dmg dice. | N/A | ### | Light |
Spell Name | 4 | Description | Modify Amt. | Mana Cost | Dark |
Fear | 5 | The target becomes scared of the caster, making him/her more vulerable to attacks and weaker. | -5 to dice. | ### | Dark |
Dark Heal 3 | 5 | Heals Target Char. | 1d30 | ### | Dark |
Heal Medium Wounds | 5 | Heals the target Char | 1d30 | ### | Light |
Spell Name | 6 | Description | Modify Amt. | Mana Cost | Light |
Spell Name | 6 | Description | Modify Amt. | Mana Cost | Dark |
Spell Name | 7 | Description | Modify Amt. | Mana Cost | Light |
Spell Name | 7 | Description | Modify Amt. | Mana Cost | Dark |
Hate | 8 | Makes the target enraged with hate toward the caster | +3 AD but -7 BD | ### | Dark |
Spell Name | 8 | Description | Modify Amt. | Mana Cost | Light |
Fear 2 | 9 | Makes the target scared of the caster, subtracting 10 sides from all dice. | N/A | ### | Dark |
Dark Heal 4 | 9 | Heals Target Char | 1d40 | ### | Dark |
Heal Medium Wounds 2 | 9 | Heals the target Char. | 1d40 | ### | Light |
Holy Shield | 10 | A wall Of Energy Forms around the Caster, Blocking a Spell/Attack from an Opponent. | N/A | ### | Light |
Spell Name | 10 | Description | Modify Amt. | Mana Cost | Dark |
Spell Name | 11 | Description | Modify Amt. | Mana Cost | Light |
Spell Name | 11 | Description | Modify Amt. | Mana Cost | Dark |
Spell Name | 12 | Description | Modify Amt. | Mana Cost | Light |
Spell Name | 12 | Description | Modify Amt. | Mana Cost | Dark |
Spell Name | 13 | Description | Modify Amt. | Mana Cost | Light |
Spell Name | 13 | Description | Modify Amt. | Mana Cost | Dark |
Heal Major Wounds | 14 | Heals target Char | 1d60 | ### | Light |
Reflect Spell | 14 | Roll 1d30, 20 or above a spell is reflected back to the caster. | N/A | ### | Light |
Dark Heal 5 | 14 | Heals Target Char. | 1d60 | ### | Dark |
Black Out | 15 | The room goes black, and no one can see, giving the caster the chance to leave combat. | N/A | ### | Dark |
Spell Name | 15 | Description | Modify Amt. | Mana Cost | Light |
Spell Name | 16 | Description | Modify Amt. | Mana Cost | Light |
Spell Name | 16 | Description | Modify Amt. | Mana Cost | Dark |
Summon Evil | 17 | Evil starts flowing through the casters body, Turning them into their Most Demonic form | +20 to Dice for 1d3 turns | ### | Dark |
Spell Name | 17 | Description | Modify Amt. | Mana Cost | Light |
Spell Name | 18 | Description | Modify Amt. | Mana Cost | Light |
Spell Name | 18 | Description | Modify Amt. | Mana Cost | Dark |
Heal Major Wounds 2 | 19 | Heals target Char | 1d80 | ### | Light |
Spell Name | 19 | Description | Modify Amt. | Mana Cost | Dark |
Light Flood | 20 | The room fills with light and is so bright that no one can see,Letting the caster take the chance to get away from a battle | Roll 1d10, 6 or higher to escape | ### | Light |
Spell Name | 20 | Description | Modify Amt. | Mana Cost | Dark |
Remove Undead | 21 | Dispells Any Resurected Creatures (Not Applicable on Resurected TER Members) | 1d10, 6 or higher to work | ### | Light/Dark |
Assassins Skill | 22 | Caster is given the skill of an assassin for the rest of combat. Opponent has to start rolling 1d10, and has to roll 5 or higher to be able to attack. 4 or lower and they lose that turn | N/A | ### | Dark |
Raise Bone Slave | 22 | A skeleton is Resurected to assist the Caster In Battle for 1d5 turns, or untill killed, Which ever comes first. | 1d50 Dmg Per turn,100 HP.No BD. | Mana Cost | Light |
Dark Chains | 23 | The target is covered in chains, Holding them inplace so they cant move | 1d5 Turns | ### | Dark |
Spell Name | 23 | Description | Modify Amt. | Mana Cost | Light |
Full Cure | 24 | Fully cures target Char. | N/A | ### | Light |
Spell Name | 24 | Description | Modify Amt. | Mana Cost | Dark |
Summon Master of All Light Elements | 25 | The Master of All Light Element's powers and stats are given to the caster | 1d2 rounds | ### | Light |
Summon Master of All | 25 | Gives caster the Master of All Dark Element's stats and powers | 1d2 Rounds | ### | Dark |