This is the entrance to the 'Good Luck' bar and restaurant. There's a table in front, labeled "2". A dancer named Stacia is sitting in the chair.
1. Go somewhere else
2. Talk to Stacia
1. Go somewhere else
Table No. 2 is in front, with the rest of the restaurant behind it.
1. Go to table no. 2
2. Don't go anywhere
2. Talk to Stacia
Stacia: "Heeey, Tango! How's it going? Drinking on your tab again? The bartender's not gonna let you do that too much longer, y'know? What? Which chocobo? I dunno; I don't gamble. Dancing is hard enough!"
To the exit
Time up
1. Head for Table 2
Table 2. The exit is to the north, some plants are to the west, and Table 1 is to the east. At this table, the owners of the local weapon shop and armory are drinking beer.
1. Move
2. Talk to the weapon shop owner
3. Talk to the armory owner
1. Move
The exit is to the north, some plants are to the west, and Table 1 is to the east.
1. Head for exit
2. Head for the plants
3. Head for Table 1
2. Talk to the weapon shop owner
Maclaine, weapon shop owner: "Yo, Tango! Lookin' worn out as always! Huh? Who'm I betting on? Buy me a drink and I'll tell you! Special cocktail, 4000 gil!"
You now have: 5000 gil
1. Treat him
2. No thanks
1. Treat him
Maclaine: "Really? Thanks, but don't worry about it. The owner knows you don't have any money. It'll go on my tab! Anyway, the chocobo. I'm goin' with Angel Fish. That bird's the goods!"
Head for Table 2
Time up
2. No thanks
Head for Table 2
Time up
3. Talk to the armory owner
Armory owner Bruce: "Hehey, Tango! Lookin' depressed, my man! What? Chocobo? Not this time around; I'm lookin' forward to the Great Race later on! The Great Race is where it's at."
Head for Table 2
Time up
2. Head for the plants
Some plants. Table 2 is to the east.
1. Move
2. Look at the plants
(Second time here)
1. Move
This is the Good Luck's western edge. Table 2 is to the east.
1. Head for Table 2
2. Don't go anywhere
2. Look at the plants
Nothing special here. A lot of restaurants have plants like these.
1. Look again more carefully
2. Give up
1. Look again more carefully
Nothing spe... huh? What have we here? A 50-point coin buried in the soil!
Back to plant room
?Time up
2. Look at the plants
Nothing special here. A lot of restaurants have plants like these. There's nothing else in the place you just looked, either.
Back to plant room
Time up
3. Head for Table 1
Table 1. Table 2 is to the west, and to the east there's a jukebox. The counter is to the south. Willis, owner of the equipment shop, is there drinking.
1. Move
2. Talk to Willis
1. Move
Table 2 is to the west, and to the east there's a jukebox. The counter is to the south.
1. Head for Table 2
2. Head for the jukebox
3. Head for counter
2. Talk to Willis
Equipment shop owner Willis: "Man, do my shoulders hurt! Tango, why are you sneaking up on me like that? But you sure have come at the right time! Could you pound on my shoulders? They're really stiff."
1. Pound his shoulders
2. Forget it
1. Pound his shoulders
Pound!
Pound!
Pound!
Pound!
Pound!
Pound!
Pound!
Pound!
Pound!
Pound!
Pound!
Pound!
Pound!
"Ooh, that felt good! Listen, put your money on Tropical, OK?"
Head for Table 1
Time up
2. Head for the jukebox
It's a jukebox. Table 1 is to the west.
1. Move
2. Look at the jukebox
(After talking to Wedge)
1. Move
Table 1 is to the west. This is the eastern edge of the "Good Luck" restaurant.
1. Head for Table 1
2. Don't go anywhere
2. Look at the jukebox
It's pretty old. Parts of it are broken, and now you can only select from two tunes. And the titles are missing! (But it doesn't look like that means anything special.)
Jukebox
Time up
2. Look at the jukebox
It's pretty old. Parts of it are broken, and now you can only select from two tunes. And the titles are missing!
1. Give it a smack, sir
2. Do nothing
1. Give it a smack, sir!
Suddenly it came to life. Looks like it's working again.
Back to jukebox
Time up
3. Head for counter
The counter. Table 1 is to the north. Wedge, the assistant hired bartender, is here.
1. Move
2. Talk to the owner
3. Talk to Wedge
(After smacking jukebox)
(After getting 1000-point coin)
1. Move
Table 1 is to the north. This is the back end of the "Good Luck" restaurant.
1. Head for Table 1
2. Don't go anywhere
2. Talk to the owner
Good Luck owner: "Hello, Tango. You OK? Don't worry; you can pay off your tab whenever you like. Is something wrong? How about some water?"
1. Drink some water
2. No, I'm fine
1. Drink some water
Back to counter
Time up
2. No, I'm fine
Back to counter
Time up
3. Talk to Wedge
Wedge, assistant bartender: "Tango! Today's the day of the Great Race, sir! I'm so excited, sir! Makes me want to smack that old jukebox and see if it'll start up again. That thing really bothers me, sir."
Back to counter
Time up
3. Talk to Wedge (after jukebox starts)
Wedge: "It's working, sir! Perfect! Here, let me give you this, sir!"
You got a 1000-point coin.
Counter
Time up
3. Talk to Wedge
Wedge, assistant bartender: "Tango! Today's the day of the Great Race, sir! I'm so excited, sir!"
Counter
Time up
Play music
'Time for the race. I headed for the ticket booth. How much should I gamble? I've got 5000 gil... until now, I've gambled small and piled up big debts. Gotta risk it all! Rely on those ringing ears! Here we go!' And Tango arrived at the ticket booth.
Ticket seller: "Tango, you made it!"
~ 5th Race: Southern Classic ~
No. Chocobo Name Prediction
1 Tropical Strong finish
2 Yashinoki Strong finish
3 Angel Fish Early lead
These are the three chocobos entered in this race.
"So which one will it be?" says the ticket seller.
Tropical!
Yashinoki!
Angel Fish!