N64 Controller Specs
Nintendo |
Nintendo Standard Controller |
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A total of 10 buttons, plus an analog stick for real-time control.
Includes a quick-action Z trigger on the bottom and L and R triggers on
the shoulders of the controller. Expansion port for add-on accessories,
such as controller/memory paks, and rumble paks. Available in 6 different
colors. Gray, Black, Green, Yellow, Blue, and Red. |
Special Features: |
none |
The basic control pattern for most games. It lets you
easily access seven buttons with the right hand, and the 3D-Stick and the
Z-Button with the left. The thumb control allows for fully analog movement,
and the C-Buttons can work as view buttons, action buttons or even for
movement/strafing (as in Turok). |
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A-Type
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The SNES-style control gives you access to both shoulder
buttons (L/R) and all six top buttons. The left hand uses the console-typical
control pad (D-Pad) for movement and/or selection digital style. That means
there are only absolutes, and no incremental movement is possible. Mostly
used in classic arcade conversions and 2D fighting games. |
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B-Type
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This control pattern reduces the number of easily reachable
buttons to two (L- and Z-Buttons), but it also allows for digital movement
or strafing coupled with analog turning, pitch or motion. A similar solution
would be the use of the C-Buttons instead of the D-Pad, but the right-handed
Z/3D-Stick control creates more of a "trigger feeling." Used in Wild Choppers. |
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C-Type
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The one-handed control scheme limits the number of buttons
to one (the Z-Button), but it also allows analog control and keeps the
right hand free for a secondary accessory. Although there are currently
no plans to support this, it could be used in conjunction with a light
gun, which would allow for movement, jumping and aiming/shooting at the
same time. |
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D-Type
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Two controllers are needed for this innovative twist
on the one-handed control. Each hand holds one controller and uses both
Z-Buttons and both analog sticks. This way, the N64 can easily duplicate
the dual stick control of complex tank arcade games and faithfully recreate
double-control action titles such as Robotron. Used as an optional control
scheme for Robotron X. |
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E-Type
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