Strategier Undead Undead
Mercenary Rush Guide
1.03 - May be valid in
higher versions
Undead units,
unlike any other races, cost unusually high amount of gold / wood as the
tech tree goes up. While the crypt fiend costs 250 / 40, head hunters
cost only 160/20. Admittedly, their damages and hitpoints of respective
counter parts are inferior. But the early attacks can be limited to
ghoul rush for most resource-starved players.
One of the existing tactic that I’ve noticed to compensate this is the
so called “merc rush”. Basically, the merc rush is purchasing the
units from Goblin Mercenary camp which are at higher tech trees than the
units that you can usually get at that point of the game. These units
will allow your army to be twice as strong and durable (with aid of
troll witchdoctor and huge ogre mauler) On top of that, you’ll realize
that you can level your heroes faster, and in turn, destroy your
opponents quicker as well.
There are several variants on using this sort of rush with undead. But
the most simple one, I have found is to use this in conjunction with
ghouls / death knight, and then crypt fiends / necromancer in mid game
for support.
Rough build order is like following – by no means is the build
order essential to pull this strategy. Don’t be afraid to put your own
creative twists into it:
1) Put all your acolytes to the haunted gold mine. Make the ghoul start
harvesting lumber.
2) Queue 2 acolytes
3) Pull one of the acolyte out of the gold mine and build Ziggurat,
Crypt then Graveyard.
4) Build a second crypt
5) After the first ziggurat is done, start producing Death Knight
6) Queue 2 ghouls on the first crypt. When the second crypt is complete,
research cannibalize
7) Start leveling up with your hero and 2 ghouls (at least 2 ghouls)
8) Build 2 ziggurat at this point – this is done to leave enough
headroom for the mercenaries you will hire after you take over the
mercenary camp.
9) Keep producing ghouls
10) When you have enough money, upgrade to the halls of dead
11) Build one more ziggurat
12) Around now, your hero should be level 3 at least. Make sure to get
death coil – it is important that you keep your army alive. With
cannibalize and death coil, your army should be quite durable.
13) After you have purchased all the mercenaries, start producing crypt
fiends / necromancers.
14) Before you start attacking, visit the goblin merchant to buy scroll
of protection and scroll of healing. This will strengthen the integrity
of your army when engaging in the battle.
15) If you have money to spend, buy a zepplin, preferably for killing
your opponent’s heroes and the surrounding units.
At this point, you should have amassed enough army to reach low upkeep.
This is the point where you should pull your first move and attack your
opponent. Make sure to use your items and the zepplin nicely. Use scroll
of protection for additional armor and protection for the zepplin. With
your hero healing your armies with deathcoil (or killing the
opponent’s army), ghouls cannibalizing the corpses and the mercenaries
doing their job, you should be able to end the game in that single
battle. Make sure not to waste any mercenaries, they have cost you a lot
and you should make sure to keep them safe – these units should last
you throughout the game.
If the game isn’t finished in the first assault, make sure to level
your deathknight above lvl5, so you can make use of Animate Dead. Bring
the additional support consisting of crypt fiends and necromancers.
Start attacking your opponent’s units rather than the buildings or
peon line. After you see more than 6 units die, cast Animate Dead –
the reason for this is that Animate Dead has a cap of 6 unit animation
per casting. Make sure to heal them constantly with death coil while
keeping your hero / mercenaries safe. If you keep up the push and tech
up accordingly to your opponent’s counter, you should be fine.
For mid to late games, I suggest making an expansion (haunt a gold mine)
somewhere far from your own base and your opponent’s base. With
necromancers and deathknight raising the dead and ghouls cannibalizing
the corpses, you should be able to keep your opponent in defensive
stance. Once you hit High Upkeep and have 1 functional expansion, start
pouring in your army into your opponent’s base and start building
multiple crypts and slaughter house. After prolonged assault, you should
be back at low upkeep. At this point, you want to start researching
everything and save up your resource by micromanaging your units. After
you have about 500 to 600+ gold, start pumping units from every crypt /
slaughter house possible. I’d suggest going upgraded fiends /
meatwagon / abomination and skip the ghouls entirely since you have an
expansion to support more durable / stronger units. I wouldn’t suggest
getting gargoyles – the reason for this is because they are hugely
imbalanced. (their ground attack has insane range and there is no cost
effective anti air units for any races to counter gargoyles.)
Some tips to consider :
1) Make sure to keep your Death Knight ALIVE. The high damage from its
normal attack and healing of deathcoil is essential to the early game.
Keep it alive at all costs. Microing your ghouls to protect your
deathknight will also serve in benefits of your normal units as
deathknight can make corpses out of organic units pretty fast.
2) If you don’t have enough supply / money to buy all the mercenaries
in the camp, make sure to get witchdoctor first. This will increase the
durability of your army. If you have enough money for two, get troll
berserker – this will add much needed ranged attack to your swarming
undead army. The ogre brute will come the latest for tanking against
those annoying riflemen and the opponent’s hero. Make sure to put the
brute at front, and the berserker / witchdotcor behind the line of fire.
3) Crypt fiends are your best hero killers in the mid game. Make sure to
selectively target the units that you want to kill the most. With high
amount of hit points that crypt fiends have (500 hp with 1 armor), they
can tank quite a lot of damage
4) Research Skeletal Longevity before you start raising the skeletons.
This will save your skeletons from going “poop” in the middle of the
battle.
5) When upgrading, upgrade the armors first. As for the attack upgrades,
concentrate on upgrading crypt fiends rather than the ghouls.
6) Don’t build spirit towers unless your first assault failed
miserably. These things, however, will keep you alive if your opponent
somehow managed to catch you off guard. Make sure to repair them
periodically.
Tilbage |