I had heard rumors
of this game's release right when X-Wing came out. My response: "TIEs have
no shields! What are you supposed to do, fly around until you get hit once
and die?"
Well, I was sort of right, and after I got the demo several months later I couldn't wait to fly for the Emperor's navy.
Tie Fighter fixed many of the problems of X-Wing while adding new features which enhanced gameplay. The storyline was not as weak as its predecessor and the music was much better!
You're flying a TIE FIGHTER and get to shoot down those pesky rebels! Graphics used inhanced gouraud shading and lighting effects. Time acceleration feature was a great plus. New combat multiview display with enemy damage percentage much better. Mission Goals a great feature. Map feature was nifty, but not very useful. Different difficulty levels.
Graphics still 320 X 200 but getting better. Storyline not very interactive.
The Tie Defender is a goofy looking ship. No speech during missions.
LACK OF NETWORK OPTION.
An unbelievable game for its time, and still impressive today. Add-on mission was Defender of the Empire. Introduced Missile Boat. Oy Vey! The thing carries more armament than a capital ship! This shouldn't be!