This Text file is old! In a 🏛️Museum, an unsorted archive of (user-)pages. (Saved from Geocities in Oct-2009. The archival story: oocities.org)
--------------------------------------- (To 🚫report any bad content: archivehelp @ gmail.com)
>

*****************************************************************************************************
Transfers Rules
*****************************************************************************************************

1.0 Doing Transfers
	1.1 Making Offer
	1.2 Negotiating
	1.3 Confirmation
2.0 Loan Deals
	2.1 Terms of Loan Deals
3.0 Player Values
4.0 Playing Time
5.0 Youth League

*****************************************************************************************************

1.0 Doing Transfers

This is the way to get new players to improve your team. Transfers are processed on a specific day 
every week after confirmation.

1.1 Making Offer

You can make an offer for a player by emailing that club's manager. Email addresses can be found on 
the club's page on the website. Managers are expected not to bother managers when they refuse to 
sell players. Managers reported for harassing managers unwilling to sell players could be punished 
by league.

1.2 Negotiating

Negotiating a deal is done by email. When one club rejects a bid the other team can revise that bid 
and reply with a new bid. 

1.3 Confirmation

Transfers are only complete when both teams email the transfer office to confirm the deal with 
details of the transfer included and matching. Confirmed deals cannot be cancelled. Players must stay 
at their new club for at least 4 weeks before being sold again.

*****************************************************************************************************

2.0 Loan Deals

Loan deals like normal transfers are discussed and confirmed by emailing the transfer office.
Max loaned in players per club is 3 at a time. Max loaned out players per club is 5 at a time. 

2.1 Terms of Loan Deals

Loans have some terms in details of the loans that can accompany them.

Time Loans - Loan deals that specify an amount of time for the loan cannot be canceled unless both 
parties agree to it. There will also be no compensating the other party for early end of deal unless 
stated in transfer. Managers are responsible for reminding transfer office when the time on loan is 
up.

Playing Time - Some loans may say that the player must play a certain amount of games while at the 
club or they will collect a pre-determined punishment fee if the player isn't allowed to play enough 
to meet the agreed amount of games.

Other examples
G_Oko on loan to Everton from Manchester United - Everton pay Man Utd 1 million if they are 
promoted/finish in top 5.

Players must stay at their loaned club for at least 4 weeks before returning.

*****************************************************************************************************

3.0 Player values

Though these are not restrictions we just came up with these to give a vague idea of how much a player 
would cost. Age, popularity, aggression, and secondary skills were averaged (normally they play a big 
factor).

Main 	- Cost
skill 	
----------------------
15 	- 7m
14 	- 6m
13 	- 5m
12 	- 4m
11 	- 3m
10 	- 2m
9 	- 1m

*****************************************************************************************************

4.0 Playing time

Some players will ask for transfer requests when you dont play them, or they beleive they're too big 
for the club and they might even have skill decreases if they're requests arent met. Below is a rough 
guide to help you with playing time.

Main 	- desired 
skill 	  playing time
----------------------
15 	- 80%
14 	- 70%
13 	- 60%
12 	- 40%
11 	- 20%
10 	- 10%

Time spent away due to injury or suspension is taken into consideration.

*****************************************************************************************************

Text file Source (historic): geocities.com/uefccommish


(to report bad content: archivehelp @ gmail)