OPNET Resource Science Data

 

 

 

 

Firearm Primer

 

 

1.0 Introduction
2.0 History
3.0 Effectiveness
4.0 Types
5.0 Other

 

 

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1.0 Introduction

 

 

 

 

 

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2.0 History

 

 

 

 

 

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3.0 Effectivness

 

 

Mass and Velocity

Permanent and temporary wound cavity. Hydrostatic shock. Momentum and energy. Heavy = high momentum, fast energy transfer, large wound channel. Light = high energy, more shock, small but deep wound channel.

Stopping Power vs. Killing Power

Blah

 

 

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4.0 Types

 

 

Slugthrowers

Conventional- med range, good stopping and killing power, proven. Loud

Magnetic Accelerators- long range, good stopping and killing power, large.

Stingers- short range, good killing power, bad stopping power, good penetration

Energy

Lasers- long range, good killing power, bad stopping power, poor penetration. Quiet.

Plasma- short range, high burn trauma, large

Whistlers- short range, non-lethal. Very loud.

Stunners- short range, non-lethal

 

 

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5.0 Other

 

 

 

 

 

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