Cleric Magıc Notes


Mana Regeneratıon (tentatıve)
 

Harness Ability Normal Regen Clerical Bonus Clerical Regen
0-200 ranks 4% +0.40% 4.40%
200-400 ranks 4.25% +0.45% 4.70%
400-600 ranks 4.50% +0.50% 5%
600-800 ranks 4.75% +0.55% 5.30%
800+ ranks 5% +0.60% 5.60%

 


Targeted Magıc
 

Spell Damage Type Tier Mana Range
 Divine Radiance fire 2nd   1-101 *
 Hand of Tenemlor impact 2nd 4-44
 Harm Evil fire + electricity + cold 3rd   5-45 *
 Fist of Faenella impact + fire 3rd 8-38
 Aesrela Everild fire 3rd 9-44
 Harm Horde fire + electricity + cold 4th 12-38
 Flames of Ushnish fire ?   ? **
 Winds of Asketi cold ?   ? **


* DR and HE haven't been converted to the new TM model yet.
** FoU and WoA are in development.


Osrel Meraud
 

Orb Sizes PM
stream -
pond 150
river 200
lake 300
sea 420
ocean 600

 

Spells MD
AO 120
CoE 125
Halo 165
SoL+Cent ?
Halo+Cent 210
Halo+SoL 230
Halo+SoL+Cent 270


Notes:
-
You need to obtain a new orb for a larger size to take effect after you have the necessary skill.
-Roundtime for recharging the orb is reduced 1 second for every 100 ranks of Primary Magic.
-Roundtime for interacting with the orb is reduced 1 second for every 100 ranks of Magical Devices.


Benediction
 

Level Mana Min. Stat Bonus
faint 5 - 3
mild 14 - 5
strong 18 - 7
great 24 30 9
profuse 30 36 12
massive 37 41 15


Notes:
-The strength boost activates at 200 PM, and the agility boost at 400 PM.
-The mana levels might vary from person to person, as the spell has soft caps that are highly flexible by PM.
-Min. Stat is the amount of base stat you need in order to get that level of bonus, regardless of your PM.
-It is possible to get a bonus amount between the stated values if you lack the necessary base stat for the upper level but have lots of PM.