This is my guide on Unreal's weapons, just to let you know which is which and what they do.
Subject | Dispersion Pistol | ![]() |
Primary Fire | Initially, low-power, high-illumination energy projectile (can be useful for lighting up dark areas). Very destructive when supercharged with powerups. | |
Alternate Fire | ||
Ammo | n/a Charges itself up over a period of time. | |
Description | This is the first weapon you will find in unreal, the left overs of a brutal battle between some guards and a Skaarj Warrior. |
Subject | Dispersion Pistol (with 1 Upgrade) | ![]() |
Primary Fire | As above. | |
Alternate Fire | As above. | |
Ammo | n/a Charges itself up over a period of time. | |
Description | With one upgrade the Dispersion Pistol increases in power but uses more ammo and takes longer to charge. |
Subject | Dispersion Pistol (with 2 Upgrades) | ![]() |
Primary Fire | As above | |
Alternate Fire | As above | |
Ammo | n/a Charges itself up over a period of time. | |
Description | With two upgrades the Dispersion Pistol increases in power but uses more ammo and takes longer to charge. |
Subject | Dispersion Pistol (with 3 Upgrades) | ![]() |
Primary Fire | As above | |
Alternate Fire | As above | |
Ammo | n/a Charges itself up over a period of time. | |
Description | With three upgrade the Dispersion Pistol increases in power but uses more ammo and takes longer to charge. |
Subject | Dispersion Pistol (with 4 Upgrades) | ![]() |
Primary Fire | As above | |
Alternate Fire | As above | |
Ammo | n/a Charges itself up over a period of time. | |
Description | With four upgrade the Dispersion Pistol increases in power but uses more ammo and takes longer to charge. |
Subject | Automag | ![]() ![]() |
Primary Fire | Traditional carriage, accurate, slower. | |
Alternate Fire | “Gangsta”-style sideways carriage, less accurate, much faster rate of fire. | |
Ammo | Clips (40 bullets) and Bullet reels (100) | |
Description | Shoots 20 bullets then reloads. |
Subject | Spike Cannon |
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Primary Fire | Fast, narrow stream of Tarydium shards. | |
Alternate Fire | Secondary Fire: Spurt of five shards at once, slow reload. | |
Ammo | Dual clips and ammo reels. | |
Description | ? |
Subject | ASMD Shock Rifle | ![]() ![]() |
Primary Fire | Lightning fast burst of focused energy. | |
Alternate Fire | Very unstable ball of energy which can be shot with primary fire to create combo attack, a devastating blast. | |
Ammo | ? | |
Description | ? |
Subject | Eight ball |
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Primary Fire | Fires Rockets, the longer held the more fired. | |
Alternate Fire | Fires grenades, the longer held the more fired. | |
Ammo | ? | |
Description | ? |
Subject | Flak Cannon |
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Primary Fire | ? | |
Alternate Fire | ? | |
Ammo | Flak Boxes and singular flak shells. | |
Description | ? |
Subject | Razor Jack |
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Primary Fire | ? | |
Alternate Fire | ? | |
Ammo | ? | |
Description | ? |
Subject | Sl? |
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Primary Fire | ? | |
Alternate Fire | ? | |
Ammo | ? | |
Description | ? |
Subject | Rifle |
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Primary Fire | ? | |
Alternate Fire | ? | |
Ammo | ? | |
Description | ? |
Subject | Mini gun |
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Primary Fire | Fires a steady stream of bullets. | |
Alternate Fire | Starts off normal but then goes at a faster pace, although losing accuracy. | |
Ammo | ? | |
Description | ? |