CRONO TRIGGER:
Bosses:
1.
Yakra
(600 AD, Cathedral) Use X-Strike
and Flame Toss on him, stopping to heal
yourself with tonics or Frog's Slurp when
your HP gets low. He will occasionally
counterattack after you attack him. This
will hit all members of your party for a
decent amount of damage. Beware his
needle attack, as it does a lot of
damage. Heal right after it. He has 920
hit points, gives 50 experience, 5 tech
points, and 600 Gold.
2.
Dragon
Tank (1000 AD,
Guardia Castle) The Dragon Tank
has three parts: the Head, the main body,
and the Grinder (wheel). The Head repairs
damage to the body. It also contains a
shield that prevents damage by lightning
and fire. Take out the head first if you
want to even think about defeating the
tank. The head will use a flame attack on
you, doing moderate damage. The Grinder
will run over you, doing a lot of damage.
The Body will either use missiles on you
(doing moderate damage) or a laser beam,
doing high damage. Destroy the head with
your weapons, then attack both the
Grinder and the body with Flame Toss and
Slash. When your HP gets low, use tonics.
The Head has 600 HP. The Grinder has 208
HP. The Body has about 266 HP. For
defeating it you get 40 exp., 5 tech
points, 500 G.
3.
Guardian
and Bits (2300 AD,
Arris Dome) First, kill off both
bits with your weapons. Then concentrate
your attack on the main body with your
strongest techs. Heal when your HP gets
too low, with Aura Beam. The body will
regenerate the bits after a time. Repeat
the process until you have beaten the
body. Each Bit has approximately 200 HP.
The Guardian has approximately 1200 HP.
For defeating it you get 300 experience,
5 tech points, 1000 G.
4.
R
Series (2300 AD,
Factory Ruins) There are six
Robots in all. Your best bet is to use
area effect spells to do as much maximum
damage as possible. You will only have
two people in your party to fight them,
so they might be tough if you aren't at a
high enough level. Their regular attacks
are fairly weak, but they have a few
special attacks which are somewhat
powerful. They have a version of monster
toss, which will hurt both of your people
for a decent bit of damage, and when
there is only one Robot left, it will use
some kind of bomb on you that does a lot
of damage. Though Marle might have healed
the party, have Lucca with you. Cyclone
works well against them, as two cyclones
can take out three of them in two
attacks, while Lucca makes Flame Tosses
on two or three robots at a time, or
heals the party with tonics. Each Robot
has 150 HP. For beating them, you get 480
Experience, 6 tech points, 600 G.
5.
Heckran
(1000 AD, Heckran Cave) Magic is
the only thing that will hurt him, so
wear a MagicScarf. When he says "Go
ahead and try to attack me" do not
attack him, as he will use a nasty
counterattack spell that will do major
damage to all of your people. When it
says "brief counterattack
break" then give him everything
you've got: Fire, Ice and Lightning. When
he says "Yes Indeed" he will
nail one of your characters with a major
damage attack. Heal him with Marle.
Heckran has approximately 2100 HP. For
defeating Heckran, you get 250
experience, 10 tech points, 1500 Gold.
6.
Zombor
(600 AD, Zenan Bridge) Use Ice
Magic or regular attacks on the top
section. When the top section dies, it
casts MP Buster on you, which will take
all of the MP away from the person who
killed it. Use Lightning Magic, Fire
Magic, or regular attacks on the bottom
section. Its' regular attack isn't too
bad, but it will sometimes do an
earthquake which will hit all of your
party for a fair amount of damage. Be
sure to heal after that with Marle. The
top section has 960 HP The bottom section
has about 800 HP. For defeating Zombor,
you get 350 experience, 10 tech points,
1500 Gold.
7.
Masa
and Mune (600 AD,
Denadoro Mts.) At first, Masa
and Mune seem like innocent children,
that is until they turn into monsters and
attack you. Your first step is to have
Lucca cast Hypno Wave on the two. Now you
should attack one of them and make sure
the other stays asleep. Attack with your
weapons. You only need to defeat one of
them to win the battle. They have 1000 HP
each. For defeating them, you get 400
experience, 4 tech points, and 400 Gold.
Then, it says "Apart, Masa and Mune
are powerless." and then you realize
the battle is not over. The game says
"With Masa's bravery, and Mune's
knowledge! Two become one!" Now they
turn into big and ugly. Hit this guy with
your best attacks and magic. All of his
attacks are fairly strong, so beware and
keep your HP up with Aura Beam. When it
says that he is storing tornado energy,
use Crono's Slash attack on him to
neutralize it. He may also attack with a
Slash attack of his own, doing decent
damage to two people in your party. The
second form of Masa and Mune has 3600 HP.
For defeating him, you get 500
Experience, 10 tech points, 1500 Gold.
Masa and Mune then separate, and you get
the broken Masamune.
8.
Nizbel
(65,000,000 BC, Reptite's Lair)
As for regular dinosaurs, use Lightning
on this guy. Then nail it with everything
you have. When it says "releases
electrocution energy" he is gonna
zap you. This will do an extreme amount
of damage, in the upper one hundred
range. After that, heal your party with
Robo's Heal Beam, for example. You will
need to hit him with lightning again. His
earthquake attack will do about 40+
points of damage to him. Nizbel has
approximately 4200 HP. For defeating him,
you get 500 experience, 10 tech points,
and no gold or items. If you use Charm on
him, you get a Third Eye.
9.
Slash
(600 AD, Magus' Castle) Like
most of the bosses in Magus' Castle,
Slash has multiple forms. His first form
is rather weak. Use a combination of
magic and regular attack on him. His
"attack attack attack" move
does about 80 points of damage to one
character, so make sure your HP is up.
You know you have won when he uses an
attack that hits the entire party for
about 50 damage. The first form has about
3300 HP. He will then grab his sword from
the wall, and begin to attack you with
his Slash technique. This will hit either
one, two, or all three members of your
party for about 60 damage. Make sure to
heal often with Frog or tonics. His
"Yes indeed" attack will do
over 100 points of damage to you, and is
quite powerful. Heal right after that.
Slash has 5200 HP. For defeating Slash,
you get 500 experience, 10 tech points,
1500 Gold. You also get the Slasher 1
Sword for winning.
10.
Flea
(600 AD, Magus' Castle) Flea
also has two forms. The first form is
rather wimpy however, and doesn't take
much to kill. The only real thing it does
is steal all of the MP of one of your
characters. So make Lucca kill it, since
the real Flea is "weak" against
weapon attacks, not against Lucca's
magic. Then you attack the real Flea.
This form is much more powerful than the
first. X-Strike works pretty well against
it, as well as just regular attacks, and
Crono's Spincut works rather well too.
Make Lucca use her gun. Flea will use
Chaos attacks, Sleep attacks, and Poison
attacks against you. Make sure to bring
Heals with you to counteract their
effects. The Stare will get one of your
party to attack the rest of your party,
injuring everyone badly. Heal with Frog
or tonics to heal the party. Flea has
about 4120 HP. For defeating Flea, you
get 500 experience, 10 tech points, 1000
Gold and a Magic Tab.
11.
Ozzie
(600 AD, Magus' Castle) Ozzie
puts up a protective barrier so that you
can't hurt him. So don't even try to hit
him, or he will just counterattack you.
Instead, hit the winches that are next to
him. This is all you need to do to win
the battle. After you've hit them all,
Ozzie will fall through the floor, and
you will win. For defeating Ozzie, you
get nothing.
12.
Magus
(600 AD, Magus' Castle) Magus is
one of the toughest bosses to beat if you
don't know what you are doing. You need
to pay attention to what magic he is
using against you. That is the barrier he
has up at the moment. It is best to have
a varied party so you can hit him with
whatever magic he is using against you:
Frog, Crono and Lucca (and if you can
manage it, try to have learnt Delta Storm
triple tech before). Have Frog attack
with the Masamune when Magus's barrier
isn't water-magic. This will help lower
his defenses, and help prevent him from
casting certain spells on you. He will
also use Dark Matter, his strongest spell
which will do 200+ points of damage to
the whole party. There will come a time
during the battle when Frog seems to be
doing significantly more damage with his
attacks. When this happens, hit him with
your best physical attacks and/or with
Delta Storm, and he will not
counterattack. This is a sign that he is
weakening. Magus has 6666 HP. For
defeating Magus, you get 1500 experience,
15 tech points, 3000 Gold.
13.
Nizbel
II (65,000,000 BC,
Tyrano Lair) Nizbel II is every
bit a pain to beat as the original
Nizbel. His charge attack will do a fair
amount of damage to everyone in your
party. Use Lightning on him to decrease
his defense. Rock Throw works well
against him. Again, he will discharge the
lightning energy, and it will do a lot of
damage. Heal with Robo's Heal Beam right
after it. Nizbel II has approximately
7000 HP. For defeating Nizbel II, you get
880 Experience, and 15 tech points. If
you use Charm on him, you get a Third
Eye.
14.
Black
Tyrano and Azala
(65,000,000 BC, Tyrano Lair)
This is the final showdown in the battle
between the cavepeople and the reptites.
Your first job is to defeat Azala.
Regular attacks, Lightning and Fire magic
seem to work well on her. Azala will use
several attacks that do moderate damage,
while the Tyrano will either shoot fire
at you for moderate damage, or
"eat" one person for some major
damage in the 200 range. Azala has 2700
HP, and when Azala dies, the Azala Break
spell will reduce your HP by a small
amount. Now, heal your characters with
Robo's Heal Beam and wait until it says
"Removes def, and is storing
pwr." Now attack the Tyrano with
your best techs. Cat Attack works very
well on it, and Fire and Lightning magic
both are ok. Spincut works better than
Lightning though. When it counts down to
0, it will blast you with a powerful fire
attack. Heal then. It has 10,500 HP. For
defeating them, you get 1800 Experience,
and 25 tech points. If you use Charm on
them, you get a PowerTab and a MagicTab.
15.
Golem
(12,000 BC, Zeal Palace) This is
one of the tougher bosses in the game
because of the Iron Orb attack it can do.
This will reduce one characters life by
half. Since his physical counterattacks
are really tough, the best way to defeat
him is to use magic on him. Alternate
different kinds of spells on it, and he
won't have time to attack you. Or, if you
must use any kind of physical attack use
Rock Throw, as it does major damage to
him. But be sure to hit him with any kind
of magic (his counterattacks against Fire
are quite weak) immediately afterwards.
The Golem has 7000 HP. For defeating the
Golem, you get 1000 Experience, 35 tech
points, 2000 Gold. If you use Charm on
it, you get a MagicTab.
16.
Sir
Krawlie (2300 AD,
Sewer System) Although this guy
barely counts as a boss, I'm including
him in the list. If you go after him
earlier in the game, he can be fairly
tough to beat. But later in the game, he
is just a wimp. Nail him with your best
attacks, but watch out for his 1 HP move.
Krawlie has 500 HP. For defeating Sir
Krawlie, you get 100 Experience, 5 tech
points, 500 Gold.
17.
Blue
Beast, Red Beast, and Mud Imp
(12,000 BC, Beast's Nest) These
guys have a lot of HP, but aren't too
tough. For the Red Beast, use Ice Magic
on it. For the Blue Beast, use Fire Magic
on it. Beat the tar of the Mud Imp with
physical attacks. The Red Beast has 5000
HP. The Blue Beast has 5000 HP. The Mud
Imp has 1200 HP. Leave the Imp for last.
But if you cannot beat the Mud Imp, it
will run away. For defeating them, you
get 600 experience, 16 tech points, 1600
gold. But if you manage to get them all,
you get 954 experience, 26 tech points,
2600 Gold. If you use Charm on them, you
get a SpeedTab, a MermaidCap and an
Elixir.
18.
Giga
Gaia (12,000 BC, Mt.
Woe) The secret to beating Giga
Gaia is defeating the hands. Once you
defeat the hands, you have a clear
opportunity to beat the tar out of the
main body before it regenerates the
hands. When it has its hands though, it
will use dual attacks on you. It will
attack you with Shadow and Fire magic, so
if you have the colored armors, now is
the time to use them. It is best to have
your party wear a Black Mail, a Red Mail,
and a Red Vest. That way, someone is
always being healed by the attacks, and
you don't have to worry much about your
HP for the battle. Delta Force works very
nicely against Giga Gaia, but if you can
manage to have these techs, use
Luminaire, Flare and Shock. Each hand has
approximately 2000 HP. The main body has
9500 HP. For defeating Giga Gaia, you get
3000 Experience, 30 tech points, 3000
Gold. If you use Charm on the body, you
get a SpeedTab.
19.
Dalton
(12,000 BC, Zeal Palace) Dalton
will use the Iron Orb attack, which will
drop your HP by half. Heal then. Nail
this guy with your best magic attacks,
and he is fairly easy to beat. He has
3500 HP. When you defeat him, he will use
a weird attack that will damage the
entire party. For defeating him, you get
1000 Experience, 30 tech points, 2500
Gold. If you use Charm on him, you get a
PowerMeal.
20.
Golem
Twins (12,000 BC,
Ocean Palace) These guys can be
tough. They are similar to regular
Golems, but having two of them makes
things even tougher. You should have
Luminaire and Flare by now, so use that
on them. If you need, heal with Robo's
Heal Beam or tonics. It works rather
well. Each Golem has 10,000 HP. For
defeating them, you get 2000 Experience,
70 tech points, 4000 Gold. If you use
Charm on them, you get 2 MagicTabs.
21.
Lavos
(12,000 BC, Ocean Palace)
Although you aren't supposed to win the
battle against Lavos, I'm counting it as
a boss, as you can kill it by using the
New Game Plus. You will fight the outer
core, and it will be much more powerful
than fighting it at the end of the game
like normal. The attacks will do more
damage to you, and will be done more
frequently. His "Destruction rains
from the Heavens!" attack is really
powerful. Heal with Robo right after each
of these. You should be able to kill it
with Luminaire, Flare and Shock. When you
defeat the outer shell, you can refer to
the end of this document for the Inner
Core of Lavos. The outer Shell should
have about 10,000 HP.
22.
Golem
Boss (12,000 BC,
Blackbird) This guy isn't that
tough. He doesn't attack you at all. He
is afraid of heights, so if you can't
beat him on your own, he'll run away
after a while. The Golem Boss has 15,000
HP. For defeating him, you get 2500
Experience, 40 tech points, 2000 Gold.
23.
Dalton
Plus (12,000 BC,
Blackbird) It's time to finish
the fight with this "king". He
will use the Iron Orb attack on you, and
a weaker form of the Golem's physical
attack also. Dalton has 3500 HP. For
defeating Dalton, you get 2500
Experience, 40 tech points, 2000 Gold. If
you use Charm on him, you get a
PowerMeal.
24.
Lavos
Spawn (2300 AD,
Death Peak) The spawn has two
parts to it - a "head" and a
"body". Attack the head, or
else you won't do any damage to it. Magic
and physical attacks work best. But try
to avoid hitting the outer shell, or else
it will use the needle attack on you. Use
Frog's Leap Slash, Robo's Uzzi Punch and
Ayla's Triple Kick. It has 4000 HP. There
are a total of three of these on Death
Peak. For defeating the Lavos Spawn, you
get 747 experience points, 120 tech
points, 500 Gold and an Elixir.
25.
Son
of Sun (2300 AD, Sun
Palace) There is a very easy way
to defeat this boss. First, you need the
right armor. The Red Mail, the Red Vest,
and the Ruby Armor are a must. Don't even
think about it without them. If you have
Magus, have him cast Black Hole on it,
and two of the flames will disappear.
After that, cast any level 2 spell, and
see which flame does not counterattack.
Now hit that flame. When it does the
roulette, just cast another level 2 spell
on it. Do not bother to try to attack the
center, as you cannot hurt it that way.
Whenever you hit the correct flame, the
center will take about 215 damage no
matter how much or little you do to the
outer flame. The Son of Sun has about
2100 HP. For defeating the Son of Sun,
you get 3800 experience, 40 tech points,
2000 Gold. If you use Charm on it, you
get a Black Mail.
26.
Flea
Plus (600 AD,
Ozzie's Fort) This version of
Flea is no different from the original
version of Flea. In fact, she is weaker
than the first version of Flea you
fought. Flea has less than 3000 HP. Just
bash her with whatever your favorite
technique is. He doesn't put up much of a
fight. For defeating her, you get 2000
experience points, 20 tech points, 2000
Gold.
27.
Super
Slash (600 AD,
Ozzie's Fort) This version of
Slash is not much different from his
other version either. Bash Slash with
your favorite technique, or weapons. He
has about 2500 HP. For defeating him, you
get 2000 Experience, 20 tech points, 2000
gold.
28. Great
Ozzie, Super Slash and Flea Plus
(600 AD, Ozzie's Fort) Try to
concentrate on one person at a time, and
watch out for their triple tech, as it
can be quite nasty. The best way is to
attack the Great Ozzie himself with
single techniques like Triple Kick, Uzzi
Punch, Confuse, Mega Bomb... so there's
only one counterattack each time you
attack. When he dies, the others die,
too. Super Slash has 4000 HP, Flea Plus
has 4000 HP, and Great Ozzie has 6000 HP.
For defeating just Slash and Ozzie, you
get 5000 experience, 50 tech points, 3000
Gold. For defeating them all, you get
7500 Experience, 80 tech points, 4000
Gold. If you use Charm on them, you get
an Ozzie Pants, a Slasher 2 and a Flea
Vest.
29.
Great
Ozzie (600 AD,
Ozzie's Fort) This is the last
stand of Ozzie. He's a wimp as usual.
Just attack the level near him, and this
time, you will fall down the hole. Go
back up, and he will pretty much defeat
himself. Since you don't actually defeat
him, you don't get anything for your
battle. If you use Charm on him, you get
a second Ozzie Pants.
30.
Rust
Tyrano (600 AD,
Giant's Claw) This guy is just
like the first Tyrano you fought, only
stronger. Again, Red Mail, Red Vest, and
Ruby Armor are a must if you want to
survive the battle. Also, bring Ayla to
steal from the boss if you can. This guy
can take a lot of damage, so be ready for
a long battle. Luminaire is a good spell
to have, as well as Flare and Triple
Kick. Again, he will count down from 5
and blast you with Fire Magic. This guy
is not meant to be tough, but he does
have a lot of HP. In fact, the Rust
Tyrano has 25,000 HP. For defeating the
Rust Tyrano, you get 3800 Experience, 40
Tech points, and 2000 Gold. You can get
the Rainbow Shell after you defeat it. If
you use Charm on it, you get a Red Mail.
31.
Yakra
XIII (1000 AD,
Guardia Castle) This guy is a
lot like his predecessor. He does use
chaos a lot, so be prepared if you can.
Blast him with your best stuff. Have
Marle, Lucca and Ayla. Charm him to get a
White Mail, and then attack him with
Antipode 3 and Triple Kick. Yakra has a
earthquake attack that will do a decent
amount of damage to you. The Needle 13
attack will do a lot of damage to you.
When you beat him, he will hit you with
one more needle attack. Yakra XIII has
18,000 HP. For defeating Yakra, you get
3500 Experience, 40 tech points, 2000
Gold, and 1 MegaElixir. If you use Charm
on him, you get a White Mail.
32.
Retinite
(600 AD, Sunken Desert) Retinite
bears a strong resemblance to Zombor, but
looks are about all they have in common.
In order to defeat this monster, you need
to have someone who can use Water or Ice
magic in your party. Every time you hit
Retinite, it will raise its' defenses
against attack, and water will weaken it.
We usually attack the mid section first.
Magic will not work on Retinite at all.
You need to use your best physical
attacks on Retinite. Weaken him with
Marle's Ice 2, and then attack with
Ayla's Triple Kick, and Crono's Confuse.
If you need, heal them all with Aura
Beam. The Mid section has about 2000 HP.
The top section has about 5,000 HP. The
bottom section has between 5,000 and
6,000 HP. For defeating Retinite, you
will get 2600 experience, 100 tech
points, 2000 gold. If you use Charm on
the eye, you get a SpeedTab.
33.
Atropos
XR (2300 AD, Geno
Dome) This is a one on one
battle between Atropos XR and Robo. Make
sure he is powerful enough to stand up to
the task at hand. Atropos has the same
moves as Robo can do. She will use Area
Bomb and Rocket Punch the most, and will
also use the Heal Beam on herself. Area
Bomb works good against her. Make sure
Robo has the highest magic he can have,
as he will need the added boost to win.
Once you do enough damage to defeat her,
it will take a few moments for her to
realize that she is dead and will keep
attacking you for a bit. Atropos has 6000
HP. For defeating Atropos XR, you get no
experience, no tech points, no gold. But
you do get Atropos' Ribbon, which will
raise Robo's Speed by 3, and Magic
Defense by 10.
34.
Mother
Brain and Display
(2300 AD, Geno Dome) This is the
psycho robot in charge of the factory.
Shutting her down will shut down the
place. The displays around the room will
heal her. Don't destroy them. If you
destroy all three of them, Mother Brain
will use her most powerful attacks on
you. If you keep one alive, it will still
heal her, but she won't be able to use
her most powerful attacks. So use Robo's
Uzzi Punch, Ayla's Triple Kick and
Crono's Confuse. Each display has 1 HP.
Mother Brain has 5000 HP. For defeating
the Mother Brain, you get 3000
experience, 40 tech points, 3000 Gold.
You also get the Terra Arm and the Crisis
Arm. Once you win, you cannot re-enter
the factory. If you use Charm on them,
you get a Blue Mail and Elixirs.
35.
Mega
Mutant (Black Omen)
This sure doesn't look like the Mutants
you are used to seeing! Blast this dude
with your best techs, Luminaire, Flare
and Shock/Dark Matter. It will go down
pretty easily. It will use Chaos spells
on you, so be prepared for them. You only
need to kill either the top or the bottom
to destroy it. The top has 3,850 HP. The
bottom has 4,600 HP. For defeating the
Mega Mutant, you get 900 experience, 50
tech points, 1500 Gold. If you use Charm
on it, you get an Elixir and a Vigil Hat.
36.
Giga
Mutant (Black Omen)
This boss isn't much harder than the Mega
Mutant. Physical attacks do little damage
to it, so blast it with magic. Every time
you hit it, it will try to steal some
life away from you. It also has a life
shaver attack where it reduces your HP to
1 for one person. Heal after that. The
Giga Mutant has 4,950 HP for the bottom
section. The top section has 5,800 HP.
For defeating the Giga Mutant, you get
1500 experience, 80 tech points, 2000
Gold. If you use Charm on it, you get a
Hit Ring and a Wall Ring.
37.
Terra
Mutant (Black Omen)
This boss isn't that tough. Magic will
tend to heal the lower half, so
concentrate on killing the upper half
first. The top half has 7,860 HP. The
lower half will die when the upper half
dies. The lower half has 20,000 HP. For
defeating the Terra Mutant, you get 2000
Experience, 100 tech points, 3800 Gold.
If you use Charm on it, you get a Muscle
Ring and a PowerSeal.
38.
Lavos
Spawn (Black Omen)
This Spawn is very tough to beat. Hit the
head only, or it will counterattack you
for severe damage. It has a needle attack
that will also cause confusion as well as
do high damage. It can cast Dark Bomb as
well. Use Confuse, Uzzi Punch, Triple
Kick... The Lavos Spawn has 10,000 HP.
For defeating the Lavos Spawn, you get
2450 Experience, 120 tech points, 2500
Gold. If you use Charm on it, you get a
Safe Helm and a Haste Helm.
39.
Queen
Zeal (Black Omen)
This is your first of two battles with
the Queen. We suggest to have at least
Robo in your party, for he can cure the
party with Heal Beams. Her opening attack
will be to reduce the HP of your party to
1. But don't worry: she can't kill you.
Nail her with cheap magic attacks after
this move (to save your MP for later),
and if you have them in your party, with
Frog's Frog Squash and Ayla's Dino Tail.
These techs are the strongest when your
HP is at 1. We do not suggest trying to
heal yourself, as she will just do the 1
HP move again. On occasion, she will
attempt to steal some of your MP. Zeal
has 12,000 HP. For defeating her, you get
one MegaElixir.
40.
Mammon
Machine (Black Omen)
Still weak from your battle with Zeal,
your best bet is to use that MegaElixir
you won. From here, pommel it with
everything you have. NOTE: The Masamune
absorbs energy from the Mammon machine,
so you might want to have Frog in your
party. When you attack it with Magic, it
says that the machines attack power goes
up. When you attack it physically, its
defense goes up. So your best bet is
magic attacks (the most powerful ones you
have). When you attack it, and the Mammon
M. stands still, it is weakening. Just
kill it with your best techs or attacks:
Luminaire, Flare and Shock/Dark Matter.
The Mammon M. has 18,000 HP. For
defeating it you get nothing.
41.
Queen
Zeal (Black Omen)
This is the last battle between you and
Zeal. There are three parts to this boss.
A head, and two arms. Ignore the arms and
go for the head. Make sure you use tech
that only hits one section of Zeal, or
you will get hit by a nasty counterattack
from the hands. The arms' counterattacks
are either taking that person's HP to 1,
or MP to 0. She also has some nasty
regular attacks that can hurt if you
don't have good magical protection. Mega
Bomb, Triple Kick, Uzzi Punch and Confuse
work well here. The Lightning attack she
does is not very powerful. Her Water
attack is very powerful however. She has
been known to use her Hallation/ HP to 1
attack, so beware of it: heal with Robo'
Heal Beam. Queen Zeal has 20,000 HP so
it's going to be a long battle no matter
what. For defeating her, you get nothing.
If you use Charm on her hands, you get a
Prism Dress and a Prism Helm.
42.
Lavos
"Shell" (1999 AD) This
is your first step into the final battle.
You must now face the many forms of
Lavos. Try to have Gold Studs as
accessories and wear the best armors you
have. These are the forms that Lavos
takes:
1.Dragon Tank 2.Guardian and Bits
3.Heckran 4.Zombor 5.Masa & Mune
(second form) 6.Nizbel 7.Magus 8.Black
Tyrano & Azala 9.Giga Gaia 10.Lavos'
true form
The last form has approximately 10,000
HP and is rather easy to beat, using
Luminaire, Flare and Shock/Dark Matter.
The other forms are just like their
regular counterparts.
43.
Lavos
"Core 1" (1999 AD) Now
that the outer shell is broken, it's time
to attack the inner core. We advise a
party consisting of Crono, Lucca and Robo
with Gold Studs. Luminaire, Flare and
Shock are about the best spells to use
against the final forms of Lavos. Lavos
has three parts to it. A central part,
and two arms. In order to defeat the
center, you need to defeat the arms
first. Lavos will start with a powerful
attack before you can get a move off. You
may need to heal afterwards. The left arm
appears to have less hit points than the
right arm. The left arm has somewhere
between 7000 HP and 8500 HP. The right
arm appears to have between 8500 HP and
10,000 HP. Be careful about this, because
when the left arm is gone, the right arm
will cast a spell that will remove all of
one characters protective magic, even
that which is invoked by armor such as
the Vigil Hat. When you beat the right
arm, wait till Lavos casts a spell called
Obstacle, which is a Chaos type spell.
Then the main body's defense will
decrease a lot. So now use Luminaire,
Flare and Shock till it dies, healing
with Robo when you need it. The central
core may use Obstacle against you several
times during the battle, or something
called Flame Battle which is fairly
powerful. The central body has about
20,000 HP. You get nothing for winning.
44.
Lavos
"Core 2" (1999 AD)
This is it, the final showdown with
Lavos. Lavos has three parts. A central
body, a left bit, and a right bit. Be
sure to have Crono, Lucca and Robo (in
this order) with Gold Studs. The central
body provides a protection for the right
bit (the real core): so use Luminaire,
Flare and Shock till the center dies. The
bits will sometimes heal the central
body, and the bits can also attack you.
The central body will cast Time Warp
which seems to enable itself to cast
different spells depending on the time
period you are in. After you've destroyed
the central body, wait till the right bit
shuts off his defense. Since there's no
central body, the bits will counterattack
each time you hit the left one. So you
must only hit the right one: use Crono's
Confuse and Lucca & Robo's
DoublevBomb. Since Robo is next to the
right bit (if you've made sure to put him
in third place), DoublevBomb will do
major damage to the right bit, doing more
than 7600 damage at level 99! When you
need it, cure the party with Robo's Heal
Beam. If you don't have anymore MP, use a
MegaElixir. The right bit will eventually
revive the center body and the left bit
if you killed them. The right bit will
now raise its defense again. You need to
repeat the process over again. The left
bit has about 1500 HP, the center has
about 10,000 HP, and the right bit has
about 30,000 HP. Killing the right bit
will kill the other parts of Lavos, thus
beating the game!
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