Welcome To The
Ship System Library


System Description
Tractor Beams They are called upon to maneuver large masses in space, including ships and cargo. They operate on conventional subspace/graviton principles involving the manipulation of force-beam interference patterns. Energies and subspace pinch values imparted to the released gravitons determine the specific vector along which the tractored object will be moved. The two projected fields producing the interference pattern will be of opposite pinch types, and the relative energies in each type can cause a higher motive force to be applied in one direction than in the other. A balanced energy spread will cause the object to be held immobile.
Replicator The systems required to reproduce various amounts and combinations of matter are the industrial and food replicators. The industrial systems are of sterfleet orgin and are optimized for most inorganic substances.
Transporter The personal and cargo transports run at a default high quantum resolution for life-forms. Each personal unit can transport 1894.5 kilograms, and each cargo unit can move a total mass of 1.23 metric tonnes.
Weapons(Phasers and Photon Torpedos) The offensive and defensive weapons mounted on a ship or installed on a planet. Phasers are a high energy beam that is fired. Photon torpedoes are like a missile with a matter-antimatter warhead.
Life Support This system provides all the necessary gasses in the atmosphere to live.
Gravity Generation They create artificial gravity aboard a ship or station to meet the user’s needs.
Warp and Impulse Systems In the warp core, there is an explosion of matter and anti-matter. The explosion is forced out through the nacelles. That makes any and all the ships move. Click here to view the warp speed chart.


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