Maps: Elysium
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Day 1:
Step 1:
Need rope from crate in Pirate Ship. Go to West @ and hold rope, go east (Sanc first)
and type use rope, be quick and go in and out til it latches on, once it has you are ready to start.
Step 2: Scaling the Wall
Summon Method
Use 2 people with ALOT of hp (pref 1200+) or a mage with 1000ish hp + manashield and images
can be effective too. From the room 1 west of west @ the first person goes EAST, UP then summons
the second person,a person in the form then summons the first person and the form spam heals til full.
The second goes UP then summons the first back in and a person in the form summons the second out
and form spam heals. From there the first person goes UP, WEST and summons in the form.
If your big & crazy you can just solo climb!
Step 3: Archers/Slobs
Once form is summoned to the top of the wall kill the Archers in the first room then go up, all east,
and 1 down.. killing all Archers and Slobs as you go, once this is done its safe to start on Aeacus.
Step 4: Rhadamanthus
[LV-35] Sanced - Dispellable.
Loads: Fragment of a Pendant. Blood Red Sash (3 STR 30 HP) Loads in same room with Aeacus.
Fairly easy - Hands rhad and blind aea. Ice rhada
Step 5: Aeacus
[LV-50] Permanent Fireshield - Full Dispels
Loads: Gate key, (a large, bronze gatekey) reusable so you can lock yourself in to keep from being
banked.
From West @ go EAST, Hands and Kill Aeacus.
Step 6: 3 Aged Templars
[LV-40] Sanced - Hero Dispellable
Loads: 3 Fragment of a Pendant. There are 3 Aged Templars.
Aged Templar #1: Open the gates, All WEST, all SOUTH, to the southwest corner. Mob loads
DOWN through an illusion wall, have the form go down, hands templar, blind the ghost it loads with,
dispel templar and then have form trans out. Summon form back in then have them kill Templar.
Aged Templar #2: From SW corner, all EAST, NORTH, ALL EAST, SOUTH(should be SE corner), UP
through illusion wall, ALL SOUTH. Templar loads DOWN with another ghost. Directions to kill it are
same as first templar.
Aged Templar #3: From SE corner, all NORTH to NE corner, Templar loads EAST through illusion
wall. Directions to kill it are same as first templar.
EXTRA: Nemean Lion [LV-35]
Loads: Nemean Lion Skin (6 HR -15 AC About) Sanced - EASY Hidden mob that loads in the fields somewhere,
wandering mob that is very easy to do, you just have to find him
Step 7: Old Templar
[LV-30] Sanced - Dispellable
Loads: Ancient Mithril Claymore a copper, dragon head key.
From Northeast Corner, 4 WEST, SOUTH, with all 4 fragments in your inventory type 'ASSEMBLE PENDANT'
this will create a single pendant, then search the room until the Tomb opens. Mob is DOWN, and is very easy.
Step 8: Ancient Copper Dragon
[LV-60] Warrior Mob
Loads: Glass Ring (2 INT 45 MANA) Glass Bracelet (5 HT -1 SS) Key of Knowledge
This mob can be in any of three locations.
First location is from Old Templar, Open door, NORTH, all EAST, all NORTH, search, NORTH.
Second is from Old Templar, NORTH, EAST, search, all SOUTH, EAST, SOUTH, ALL EAST, ALL SOUTH, search, DOWN.
Third is from Old Templar, NORTH, EAST, NORTH(through illusion wall), NORTH, EAST, 2 SOUTH(through illusion wall).
Step 9: Chastity
[LV-40] - Dispellable, does full dispells.
Loads: Cloak of Chastity (20 hp -2 SBR) Ring of Chastity (2 WIS 45 MANA)
From room 1 NORTH of Old Templar, unlock door with Key of Knowledge, (this is the second door you can lock to
hold off bankers in an unbankable zone) then North, All Down.
Step 10: Titan
[LV-90] - Permanent Fireshield - Warrior Mob
Loads: Crown (900k treasure)
From chastity, SOUTH, search, ALL EAST, search, EAST, 3 UP, search, ALL EAST, 2 SOUTH, ALL EAST, ALL DOWN,
ALL NORTH. Trap this room, from here Titan is S, E, N. This guy hits very hard, bashes, parry's etc you name it..
Best way to do this is have someone other than leader sit in room all north that you trapped at first, while the
Leader conjures 3 elementals, and attacks Titan, then have the form come in and ASSIST the leader while he
attacks titan, this will make titan parry only the elementals and allow the form to wail on him. You may need to trans a couple
times as this can often take 2-3 passes, though it is doable in 1 pass if you're lucky.. so bring 6-9 elementals just for Titan,
healing staffs can be handy too.
Step 11: Gold Dragon
[LV-60] - Permanent Fireshield - Caster
Loads: Gold Dragonscales
From Titan, N, W, generally 1-2 down from the top. This dragons breathe is painful, if he breathes the form should
trans out or stave. You need to wear him down, and hope he doesn't breathe too often.. can take a while sometimes when he
breathes alot.
Step 12: Ezekiel
[LV-80] - Caster w/Permanent Fireshield - Magic Only Mob
Loads: Pouch(mask component) Ezekiel's Ring(Day 2 Key)
ALL DOWN to the bottom of the well. Ezekiel loads with 1 aggro dragon and summons more while fighting,
the best way to do Ezekiel is to have the form go down, and have the entire form cast color spray/blind on him
as soon as they go down, this will ensure that the new dragons he summons will be summoned permanently
blinded, so all you have to worry about is Ezekiel and the Silver dragon he starts with. Once ezekiel is blinded
it is usually best to have the form trans then summon them back in to fear the non blind dragon out of his room
asap. Once you have gotten rid of the non blind dragon, get your form to bring plenty of mana and start on ezekiel.
Always make sure you are safe before sending the form in to attack Eze or you could be in trouble.
End.
Day 2
Repop Times
It is very important that you keep an eye on the repop times, especially when you get up to Equity and the end with
the CPK blockers and one way exits. If you time it badly, you can lose your run when it repops, its usually best to hit
Equity immediately after a repop, then you have an hour and a half to do Equity, Holiness, Temperance, Ki-rin and Wyrm.
Step 1: Juvenile Dragon
[LV-40] Dispellable - non agro - cramped room
From East @ (dusty room) unlock door west, west, all down, 2 south. The room Juvenile is in, and room 1
north are cramped, do not trap them. Best to keep door south of juvenile closed until you kill juvenile and
move form back up to the top of the stairway, where it is best to keep the form while you lure/trap mobs.
Step 2: Ancient Bronze Dragon
[LV-60] Warrior mob - sanced
Loads: Key of Wisdom Bronze Staff Prism Glasses
From Juvenile, pick door south, south. Loads with a ton of elves so you need to lure them out
beyond the cramped room north.
Step 3: Patience
[LV-45] - sanced - caster - full dispels
Loads: Mithril Thread (Tunic of Vengeance component) Courtesy's golden spear
From Ancient, all n, w, unlock door, w, all down. Room above patience is cramped, good room to summon
the form to when you are ready to kill Patience, do not trap this room until you have cleared patience's
room of mobs. Also, when Patience is setup use the key to lock yourself in from imaginary bankers.
Step 3: Pech [LV-1] Permanent Fireshield - Warrior Mob
Loads: Key of Learning War Mattock (40 HP)
From Patience, open door n, n, search, w, search, all w, all south, 2 east, n, from here,
the room east is mage/cleric only, You need to get a mage to go east and summon
you in so you can find the Pech with the key. Search this general area until you find him, he wanders.
Usually done by sleeping it and bsing it over and over until its dead.. make sure you designate one person
to sleep, one person to bs and rest of the formspam heal the BSer.
EXTRA: Sylph
[LV-60] Sanced - Mage Mob
Loads: Glass Sphere (Tunic of Vengeance Component)
Loads in the same area as the Pech. When you kill the Golden Wyrm, hold sphere, use sphere,
it will fill itself with blood.
Step 4: Juvenile Silver Dragon
[LV-40] Permanent Fireshield
Loads: Silver Dragons Claws (5 DR -40 MANA Hands) a silver, dragon head key Go back to room
north of patience, with key of learning in your inv, search until you open the mosaic east, all e, 2 s,
east through an illusion wall. You will need to lure the elves and hatchling out, also remember all
three rooms running south from the corner are cramped, so remember that when you trap for this
mob and the next.
Step 5: Ancient Silver Dragon
[LV-60] Sanced - Caster - FIRE ROOM
Key of Faith Glass Anklet (45 mn -1str Legs)
From Juvenile Silver Dragon, west, south, search with silver dragons head key then south,
You will need healing staffs or you will have to have the form trans frequently to kill this mob.
Usually loads with 1 elf that needs to be lured out, also loads with 2 juveniles that are non agro,
so just hands them and get to killing the ancient.
Step 6: Tolerance
[LV-50] - Caster - Sanced - Full Dispels
Loads: Silver Leggings (38hp) Balrog Shroud (2 STR 35 HP About)
Go back to room north of patience and unlock the door with Key of Faith, north, all d is tolerance.
This mob is hard to setup because most of the mobs usually end up in his room, also every room
is cramped on the stairs except the top so you need to trap and lure 3 mobs to the top then lure 1
mob to the next down, another to the next down..etc til you clear tolerance's room. The rooms east
and west of tolerance are also cramped and ok to lure mobs to.
Step 7: Equity [LV-70]
Permanent Fireshield - Caster - Mage mob
Loads: Red Cross Tunic (2 DR 25 MANA About) Mithril Chainmail Shirt (40 HP Body)
From Tolerance, o door s, all s, remember every second room along the hall to equity is a fireroom
so remember this when you lure. Best to trap tolerances room, lure 3 elves there, then, close door n,
lure 3 rooms to the room south of tolerance, and whatever is left to the fire room south of that. Be very
careful when you lure here because multiple bashers can you get killed quick in fire rooms, and if you
get bashed by a high elf in Equity's room, you'll probably die.
Step 8: Holiness
[LV-70] Permanent Fireshield - Warrior mob - CPK
Loads: Glass Shield filled with swirling pink mist (45 mana -2 ss)
Glass Circlet filled with swirling pink mist (40 MANA 20 HP)
From Equity, open flames south, south into CPK. Loads in the same room as Temperance, here you need
to have the form hands temperance, blind temperance then have the form trans out, then you summon
them back in to do Holiness.
Step 9: Temperance
[LV-70] Sanced - Mage Mob - CPK
Loads: Glass Bracelet filled with swirling pink mist (1 HR 4 DR)
Glass Sword filled with swirling pink mist (3 HR 3 DR)
Dragonskin boots (35 HP -1 SBR)
Loads in the same room as Holiness.
Step 10: Ki-rin
[LV-60] - Sanced - Full Dispels - Rends thru sanc:P - CPK
Loads: Ki-rin Horn (2 HR 4 DR Smite Evil Dagger) Ki-rin Hoof (4 HR 3 DR Hold) Ki-Rin Mane (2 HR 40 HP Head)
From Holiness/Temperance Room, go UP (ONE WAY EXIT, you need to make sure someone is sitting north of Temp/Holi's
room in lpk to summon you back) through illusion wall and Ki-rin will either be in this room, east or west. Now you can do
this one of two ways, First: open the door south which leads to the Elysian Fields(LPK) and is also another one way exit,
then hope Ki-rin moves out by herself into LPK(trying to lure is suicidal and wont work, she does not track)then you can
summon the form to the fields and do her there, Second: you can trap her and kill her and Wyrm in cpk, also 2 elves load
in the rooms with Ki-rin and Wyrm so be careful.
Step 11: Ancient Golden Wyrm
[LV-70] Permanent Fireshield - Mage Mob - CPK
Loads: Glass Orb filled with swirling pink mist (3 DR Light) Sash of Golden Fleece (~20 HP ~20 MANA waist)
Same general location as Ki-rin, Same Instructions.
End