Name:
Peregrine Black
Age:
14 (approximately)
Physical Description:
Average, amazingly and downright average in almost every way. Face shape face,
brown slightly curly hair, average height for his age and a little bit under
average weight. The only real oddity to his appearance is his silver eyes that
range anywhere from smoky to almost downright white. He also has several scars,
but none that aren't covered by clothes generally.
Personality/Attitude:
He tends to be very dedicated to what he does, harsh, aloof, but dedicated to
the point of being obsessive. He's also very observant and can see when
something is amiss with minimal hints and is more typically an observer in life
than a participant. He has an almost out of place sense of justice and right and
wrong that he clings to above all else, loyal to this cause more than he could
ever be to any person or country. This partially because in his eternal
pessimism all are corruptible and only awaiting the proper circumstances. He
refuses to kill, though with his attitude he knows damned well that one set
value might someday fail.
Brief History:
Peregrine's mother and father, Myrrdin and Rachel met in Rethwellen, the former
from Valdemar visiting family and the latter a mage of dubious nature from
Seejay who had been skirting along the outskirts of the Pelagirs forest as far
as Valdemar before heading back the way he came. While love at first sight is a
term far too romanticized by bards everywhere it seemed to be the case with
them. They didn't really expect it, least of all Myrrdin, but he discovered when
Rachel left to go back to Valdemar that more than anything he wanted her back.
He did his best to ignore it until it came true. The problem being, when she
returned she was pregnant. He took her with him, spiteful that her pregnancy
might have been the only reason she came back. He offered to deal with the
problem before it got worse, but she refused, supported by a brother who she
exchanged letters with still despite losing contact with the rest of her family.
It became the first and main cause of discord between the couple, though it died
down when Rachel sickened before Peregrine's birth. After that point it never
really grew again, but remained a constant strain, since Myrrdin could never
bring himself to care for the boy, despite the fact that he really did love his
wife. It was around 5 years later that she was again expecting, this time a
child they had planned on. She sickened again, this time sooner in, much because
of the strain she'd endured. Whatever the case she miscarried and couldn't be
saved.
In the growing tension the last year of her life Myrrdin had been turning back
to his old magery practices, and with her death it no longer mattered that he
didn't. Myrrdin blamed Peregrine for her death and never could forgive him. It
was beyond reason, but it didn't matter. He kept Peregrine with him, more than
willing to use him as a quick source of power when he needed it.
Several years down the line Peregrine was abandoned though when Myrrdin went to
join Ancar's mages, not about to bring something that could be used by someone
else with him. Peregrine had no idea why he suddenly found himself alone.
Everyone seemed to think Myrrdin had died, and Peregrine accepted it as he tried
to make it from Seejay to Valdemar. Pessimistic though he was, his mother had
given an image of the country that stuck to his subconscious. It was not, by any
means, an easy trek for the youth, but he managed, typically working to what
extent he could for groups of travelers, often enough stuck in a town for a
couple months at a time to earn money. But constantly moving seemed the best
policy, since regardless of rumors it could well be his father hadn't died, and
the idea of him coming back terrified him.
Once in Valdemar, while things didn't exactly get better, at least they didn't
get any worse, though when the war started he found himself stuck in Haven, and
having to work there instead of traveling. He had kept himself with some sort of
education, and it seemed while not traveling he could focus on learning more,
and odd jobs weren't lacking, even if they were just one day things much of the
time. Mind, his odd jobs had varying stages of legitimacy, at least at
first...and even then they were mostly legit unless he was desperate. The more
he was there and the more he saw the more he wanted to try and help out by
joining the guard. Even if it weren't for the war effort he'd be tempted, but
with it the idea seemed almost compulsory to him.
Of course, there was no way he'd be able to make a difference in the war effort
if he attempted to sign up within Haven. But he wanted to be able to do
something to help. He dropped the hesitation the war had put on traveling,
taking what he'd saved to get him closer to the border where he might be able to
make a difference. Not that he got far, before he even made it out the gate a
very large white horse got in his way, this, of course, startled the hell out of
him, and he worried that perhaps he'd been chosen, a thought that did not please
him. At least until the woman wearing white came up with a scowl on her face,
grabbing him, quite literally by the ear, and dragging him with her to the
tavern she'd been sitting in when suddenly she got hit by a vision with
foresight that warned her where what he'd been attempting would lead. She took
it upon herself to lead him to the collegium, to see if there was something he
could do there, even if it was as a guard, so long as he did not end up rushing
into the war before he was ready.
Goals in life:
Being able to defend people who can't defend themselves, to a very large degree.
Gifts:
None manifest
Position:
Hmm.. future guard/agent trainee?
Author's Comments:
While he has no proper gifts he does have latent gift channels--extremely
powerful ThoughtSensing/Mindspeech--They are completely dormant though and
almost impossible to notice. They probably could be blasted open, but it
wouldn't be recommended since it would most likely kill both him and whoever did
it. The presence of the powerful gifts, dormant though they be lets a blood-path
mage or the like pull more power from him than from most people. So while his
gifts won't be coming out, it's worth noting, just in case, if for the last part
alone.