First
Aid Page
Why?
~s~ Well, because it makes sense to have folks in a home
have a clue as to what they may do to help if anyone is
injured. Whether slaves should be educated in such matters
is not a debate i will reenter. i was told to see what i
could come up with and i did, such is my duty, period.
NOTE:
The information contained below safe for references to purely
Gorean items, is not an invention nor is it fantasy. The
principles used here as well as the primary interventions,
are simply a copy of a 'first responders' course i give
to my staff in RT. ~s~
azzizza{CASCA}
MEDKIT
CONTENT
Cloths
- Rep cloth and compresses (akin cotton). They are to
be used for cleansing wounds, hands, dishes, practically
anything a girl needs to clean. In tending to wounds,
rep cloth can be used for cleansing, soaked into warm
water, or a premix of water and salt (0.9%), or a light
antiseptic soap.
"Rep is a whitish fibrous
matter found in the seed pods of a small, reddish, woody
bush, commercially grown in several areas, but particularly
below Ar and above the equator; the cheap rep-cloth
is woven in mills, commonly, in various cities; it takes
dyes well and, being cheap and strong, is popular, particularly
among the lower castes."
---Raiders of Gor, pages 10-11
Bandages
- bandages are made of silk and are used to wrap the wound
snugly so that bacteria doesn't get past the fabric while
the healing process takes place. (girls can be seen ripping
bandages while in the Fjord, it is a Fjord chore and if
a girl is unsure how to do so she can ask any of the senior
girls what she should do to prepare bandages from whole
pieces of older silks *smiles*)
"A
physician entered the booth with his kit slung over
the shoulder of his green robes. When the physician
had finished the cleansing, chemical sterilization and
dressing of the wounds he left. The scribe paid the
physician a tarsk bit."
---Beasts of Gor, page 104
Saline
Solution - 1/100 parts salt in water, boiled and bottled.
This constitutes your all purpose cleansing solution.
You should have a LARGE bottle of saline solution in the
kit, and another smaller one of premixed saline and antiseptic.
Saline solution is used alone or mixed with a mild antiseptic
to cleanse wounds.
Scissors
- Bandage Scissors : characteristically have rounded
tips and are used to cut gauze and bandages.
Scissors - All purpose : Large heavy duty scissors
to cut through leather, clothes etc.
Scissors - Suture set scissors : are tiny, thin
and very sharp for cutting suture thread.
Suture sets - (SEE STITCHING) pretty self-explanatory.
Suturing needles are short and curve-shaped. The needle
driver, looks like a pair of scissors with tiny teeth
at its ends. You clamp it over the needle and use it to
'drive' the needle without having your hands in the way.
Suture thread is thin, clear, almost resin-like, on earth,
sutures used to be made of gut (more precisely cat gut),
nowadays, they are made of silk, nylon, chrome and various
other material. Scissors ~s~ small, thin blabbed, to cut
the thread of course!
Tweezers
and pliers - tweezers or splinter forceps, are used
for smaller tasks, such as splinter pulling. The pliers
are used to remove objects from beneath the skin (i.e.
arrow heads which are not hooked, quiva tips, etc.)
Scalpel
and blades - scalpels are usually just a handle and
the blades (disposable or reusable after sterilization)
are slipped into them. You would use such an instrument
to open up a wound where a arrow is lodged. These arrows
are hook tipped and hence cannot be simply pulled out,
this would result in literally ripping the flesh on the
way out and why we choose rather to 'dissect' the arrow
out, sometimes whole, sometimes by cutting it to separate
the hooked tips from the rest and pulling out the two
pieces separately.
Metal
cutters -- rather easy to figure out ~s~ thin nosed
cutter used to cut metal (see above).
Balms,
ointments and salves - These are applied on cuts,
scrapes, burns, and over sutured wounds AFTER cleansing
and/or sutured, before the dressing/bandage is applied.
"Return
him to his kennel, she said. Put balm on his wounds."
---Fighting Slave of Gor, page 207
BASIC PRINCIPLES
A few things that are helpful to know when assessing injuries.
YOU ARE NOT A HEALER. If an injury requires more
than simple treatment i.e. what you have been taught,
control the damages as best you can and scream for help.
DO NOT attempt to improvise with medicine, stick
to what you KNOW and leave the rest to those who know
more. A Healer must be found for any injury that goes
beyond primary treatment. If you cannot be certain of
injury extent, or if in ANY doubt, send for a HEALER.
HEAT increases circulation. The application of
heat to a still bleeding injury causes the blood vessels
in that area to 'dilate' i.e. open. This will increase
bleeding. Heat in NEVER applied to an fresh injury, note
it is applied for example on a 'sore gut' if one suspects
internal bleeding from a blow or a blunt trauma of any
kind.
COLD decreases circulation. This is the North girls!
We have ICE! Use it. The application of ice will have
the opposite effect on the blood vessels of the affected
area than heat would. It closes up the vessels to 'constrict'.
This is why ice is recommended on fresh injuries, it will
help control bleeding. If using ice, remember not to apply
directly onto the skin, wrap in a cloth. You will find
in the ice shed, prepared cloth bags of peas, frozen for
this purpose
Blood flow is subject to GRAVITY. In other words,
a bleeding hand will likely bleed less if it is raised
higher than the organ pumping the blood (errr that's the
heart folks ~w~) It also means that it is best to treat
a warrior lying down or reclined back than standing. It
also means that when they turn light green and clammy,
holding the feet up will help. You see, the feet and hands
are NOT vital organs... if the bleeding has been significant
enough to affect total volume, you need to make sure the
main organs (brain/heart/kidneys etc.) get as much of
the flow as possible.
Removing a blade from a wound is NOT the same as 'wielding
a weapon'. Slaves may very well need to 'touch' a
weapon if they are to remove it from a wound. Don't sit
there for twenty ehns wondering if you are going to get
killed for doing so, or looking all over for pliers to
grab the blade or arrow with while Master bleeds to death.
Your priority IS the Master you are helping and if your
life is worth more than His that badly, you probably don't
deserve to live anyway. Assuming the Free you are treating
does not know the difference between 'touching' a weapon
and threatening harm with one means that you assume they
are stupid, that alone might not be a pleasing thought
to them.
SUTURING is not the same as sewing. Sutures are
not done by a series of continuous in/out of the skin
motions with the needle. Each suture is done separately
and the thread knotted and cut between each. Sewing a
wound closed in one single thread means that if one suture
pops, the whole thing unravels... get the picture?
DURING THE BATTLE (a tip)
Pay attention to the exchanges, this way you will know
what you are looking for when you run out of the med room.
A good way to keep track of injuries is to follow the
posts of the Master you have been assigned to help. Sometimes
following the 'attacker"s' posts lead to confusion.
For
example
ATTACKER says to Master X : throwing a quiva to your gut.
Master X says to ATTACKER : sees the quiva coming and
ducks, growling as the blade enters my shoulder.
OK
so in the above, if you were only reading the attacker's
post you would assume to have to treat an abdominal wound.
BUT, if you pay attention to the reply, you will treat
a shoulder wound. Not every hit or attempted injury is
accepted, that is part of the battle so pay attention
to the VF Warrior posts rather than only the posts of
the attacker.
BASIC
ASSESSMENT (primary examination)
1.
State of consciousness
2. Breathing
3. Pulse
4. Bleeding
5. Signs of shock
Note:
The above are not necessarily verified in order, some
things are obvious, some less, and usually done simultaneously.
LOOK
<s> -- your eyes are the first tool you need to
use.
- Giving
a general glance over the Warrior should clue you
in on what needs done first. Consciousness, breathing,
and the presence of a pulse would be the first things
you want to establish. No point in suturing a wound
if Master isn't breathing *lol . If he is walking/talking
etc.
no need to ask if he is conscious, breathing,
or to check if pulse is present
anyone who speaks
is obviously breathing. Taking the pulse rate will
however give you information on the possibility of
shock creeping in. (Normal pulse is 60-100 beats per
ehn). A rapid and weak pulse is indicative of shock,
it would be accompanied by cold, clammy skin, shivers
and pallor. (See section on basic principles).
- Treat
shock by elevating legs (after you lay the man down
puhlease).
- Clear
the affected area. One cannot assess a wound or an
injury if it is covered in clothes or blood or constricted
by a boot or a belt. Remove any clothing that obstructs
you view and wipe off as much of the blood as you
can with a damp cloth. You may also have to clean
off mud, sand, grass etc.
In removing clothing,
you may find your task impaired by the glue effect
of dried blood DO NOT PULL OFF pieces of clothe or
mock bandages that may be glues to the wound. For
anything that is 'stuck' to a wound, copious amounts
of saline solution should be used by either pouring
it directly onto the wound or delicately wiping with
a soaked cloth.
- Anything
that is actively bleeding requires immediate attention.
No use trying to clean up a wound if it is gushing.
Apply direct pressure with wadded cloth AFTER making
sure nothing is lodged in the wound, pushing down
on a quiva tip might not get you compliments.
SECONDARY EXAMINATION and CARE
First,
eliminate the possibility of spinal injury. Back pain,
neck pain and anything that might lead to possible spinal
injury requires that you NOT move the patient. Use sandbags
on either side of the neck to immobilize the head and
go for help. Of course this means you have established,
in your primary assessment, that no life threatening situation
needed tending. Don't leave a Warrior to bleeding to death
or not breathing to go get help on a spinal injury, make
sense?
Second,
tend to the injuries in order of priority i.e. those injuries
that are most likely to result in life threatening situations
if left unattended are cared for first.
The
most common wound a bondmaid will be required to handle
is the wound caused by blades various types. (Scrapes, cuts,
slices, stabs, lacerations and partial amputations)
BLEEDING
WOUNDS
Hemorrhage is bleeding caused by broken vessels, Such bleeding
may be external or internal.
External
bleeding is visible since blood flows from a localized
injury on the body surface. Any heavy bleeding must be
stopped quickly. Internal bleeding, obviously,
is not visible; however the accident that causes internal
bleeding and the signs that appear in such a case permit
you to identify it.
A
significant loss of blood may lead to shock, a condition
where the blood supply to the body's vital organs is compromised.
In the event of a serious injury where there is heavy
bleeding, the first aider must control the blood loss
and facilitate the return of the blood flow to the heart
and head from the lower limbs.
EXTERNAL
BLEEDING
The amount of blood lost will depend on the number of
broken vessels, their size, and their function (artery
or vein).
SIGNS
· Arterial bleeding can be recognized
by blood spurting out at the same rate as the heart
beat. The bigger the artery, the more the blood is
pushed out, the less time you have. Bleeding from
major arteries is difficult to control, because the
vessel is rigid and does not close back together by
itself. Arterial blood is bright red.
· Venous bleeding consists of a regular
flow of blood that forms a pool. Generally, venous
bleeding is easier to control, because the vessel
is rather soft, limp, and can be pressed together
with relative ease, thus encouraging the formation
of a blood clot that will act as a plug.
DIRECT
PRESSURE
The body exhibits a highly perfected mechanism for
the control of bleeding. Actually, blood vessels have
the property of contracting to reduce blood flow and
to facilitate the formation of clots, which serve
as plugs. The smaller the vessel, the more effective
this mechanism. Usually, however, the rupture of a
large vessel requires immediate attention from the
first aider, to stop bleeding as quickly as possible
by applying direct pressure.
When the pressure method works, the bleeding is stopped.
This does not mean that absolutely no more blood will
escape.
WHAT
TO DO
- Without
loosing a second, press directly on the wound with
your fingers or the palm of your hand, or, if available
and preferably, with a cloth, in such a way as to
apply full pressure on the vessel which is bleeding.
- Place
a pressure dressing on the wound (Piling cloth and
compresses to the wound and securing with a bandage)
and knot the bandages securely to maintain pressure.
Even if the dressing is soaked with blood, leave
it in place so that you don't disturb clot formation.
Instead of taking it off, choose to apply another
dressing on top of the first, or to apply force
with the palm of your hand to increase pressure
on the bleeding vessel. Avoid over tightening: blood
must be able to circulate in the limb. If the fingertips
or toes are cold, numb or turning white or bluish,
the bandage is cutting off circulation. In such
a case, loosen it somewhat.
- If
the wound is on an arm or a leg, elevate limb to
reduce blood flow.
- Check
for signs of shock (see lower)
BLEEDING FROM NECK OR GROIN
WHAT
TO DO
- Neck:
The main arteries of the neck are the carotids.
They are located on either side of the windpipe.
Taking care not to press on the windpipe and obstruct
breathing, quickly press down with your thumb on
the artery running beside the windpipe or any other
large bleeding vessel. Apply pressure as closely
as possible to the cut, between the wound and the
heart. Never press on the carotids in case of facial
or head bleeding.
- Groin:
The main arteries running from the abdomen to the
groin are the femoral. Without loosing a second,
press as hard as possible on the severed artery
with your fist. Apply pressure as closely as possible
to the cut. Between the wound and the heart.
- Continue
to apply pressure until a Healer arrives or the
bleeding is completely stopped.
- Watch
for signs of shock.
BLEEDING FROM A SEVERED LIMB (AMPUTATION)
WHAT
TO DO
First aid procedures
- Control
bleeding by applying pressure directly on the wound.
Maintain pressure with your hand until the bleeding
stops. If direct pressure is not totally effective,
apply a tourniquet and proceed as follows.
- Cover
the wound with a dressing. Avoid applying antiseptic.
- Do
not feed the injured or give them anything to drink.
If surgery is required, it is best the patient be
fasting to increase his chances of successful anesthesia
and recovery.
- Watch
for signs of shock.
- Cover
and keep warm until Healer arrives.
-
WHAT
TO DO
Preserving the severed segment
-
Wrap the severed segment in clean cloth.
-
Place the wrapped segment in a cloth bag of ice.
Ice will help preserve the tissues, but should not
come into direct contact with them, since they could
damage by freezing.
APPLYING
THE TOURNIQUET
Application of a tourniquet is only justified to save
the injured person's life, when all other techniques
to control fatal bleeding have failed. Its use can lead
to the loss of the limb in question and can reduce the
chances of a successful reattachment or graft, when
possible.
Severe
bleeding without amputation : When there is serious
hemorrhage which cannot be stopped by direct pressure,
it may be necessary to apply a tourniquet to save the
injured's life. The tourniquet is placed near the injury,
between the heart and the wound. This is an extreme
measure which might result in the loss of the limb while
saving the person's life.
A
tourniquet is applied ONLY in the following cases:
· When bleeding can not be stopped by direct
pressure;
· When the first aider is alone and MUST turn
his attention to reviving the person or giving other
extremely urgent aid.
This
technique consists of exerting circular pressure around
the severed vessels, as close as possible to the wound.
Pressure is exerted by a wide (3 inches) band, knotted
securely in place around a stick. A triangular bandage,
a shirt sleeve or a scarf may be used for this purpose
(never use string, wire or binding fiber).
WHAT
TO DO
Applying the tourniquet
- Lay
the victim down with his head flat, raise the injured
limb if possible.
- Slip
a wide band around the limb, as close as possible
to the wound without touching it.
- Make
a first knot.
- Place
a stick on top of the knot and tie two more knots
around the stick.
- Twist
the stick until the bleeding stops. You will have
to turn it tightly to stop arterial bleeding. Do
not be surprised if it causes pain.
- Keep
the stick in place by tying it with another bandage.
- Note
time of application if possible.
TREATMENT
In
all of these, the procedure is basically the same
· Assess the damages
· Plan care
· Treat
Treatment
always depends on assessment:
- How
deep is the cut?
- Is
it a flesh wound of does it affect tendons, nerves,
bones even sometimes?
- Anything
that requires tendon repair, nerve repair or setting
a bone, requires intervention by a Healer. This
does not mean you do nothing while waiting.
- Clean
the wound, control bleeding and dress it.
- Immobilize
any unstable (fractured) bone DO NOT ATTEMPT TO
SET IT.
- Elevate
the affected limb to decrease bleeding or prevent
it from recurring.
-
WHAT
TO DO
Suturing
-
Make sure there is nothing protruding from the
wound.
-
Cleanse wound and apply direct pressure to control
bleeding.
-
Thread the suture thread through the needle
and clamp the needle driver firmly onto the
needle. DO NOT KNOT THE END.
-
Push the needle through the wound edge from
the outside in and into the opposite edge from
the inside out.
-
Pull the thread through, knot and cut. (yes,
between each stitch)
-
Repeat the procedure as many times as it takes
to close the wound, keeping the sutures close
and tight.
-
Wipe off the suture line and surrounding area
once more.
-
Apply ointment and dress snugly but not so tight
that it impairs circulation.
CRUSHED
LIMBS
WHAT
TO DO
- Control
bleeding by applying direct pressure if necessary.
- Cover
and wrap all wounds with clean cloth or compresses
once bleeding is controlled. If it is a foot injury,
do not remove boot, it acts as a splint and maintains
pressure and support.
- Place
a splint under the injured limb (wood or anything
flat, hard and wide enough), wrap a bandage around
both the splint and the limb, in order to stabilize
any possible fracture. DO NO move the limb while
bandaging
- Monitor
for signs of shock.
PUNCTURE
WOUNDS (EMBEDDED OBJECTS)
WHAT
TO DO
dressing the wound
- LEAVE
the embedded object in place. DO NOT try to remove
it until the wound can be thoroughly examine, since
doing so increases the chance of bleeding and damage
to nerves, muscles or vessels at the injury site.
- Control
bleeding by applying direct pressure AROUND the
protruding object as close to this objects as possible
and without moving the object.
- If bleeding
is profuse, lay the injured down, elevate feet slightly.
- Use
rolled bandages on either side of the object and
wind bandage around them, knotting tightly to hold
in place and maintain pressure.
- Monitor
for signs of shock.
-
If
it becomes evident that NO HEALER is nor will be
available to remove the object, once bleeding is
controlled and the injured is stable, it will be
necessary to examin the wound further and determine
if the removal can be performed by the first aider.
WHAT
TO DO
removing the object
-
Obtain
as much information as possible on the object (size,
length, nature, barbed or not, hooked or not etc.)
-
Cut
the dressing to remove it and carefully examine
the wound, you may need to pull the wound edges
apart to do this (insert closed forceps into the
wound and open gently.
-
Clamp
forceps over the object as low as possible into
the wound, again this may require opening the wound
further.
-
Remove
object and immediately reapply pressure.
-
Treat
wound as usual.
NOTE:
Barbed arrows or hook tipped weapons should never
be pulled out. They are either pushed through or
cut into pieces before removal.
NOTE
II: DO NOT DO THIS unless you are absolutely certain
this cannot wait for a Healer to be found or that
the procedure, by nature of the object and site
of injury, can be removed without adding to the
damages.
INTERNAL
BLEEDING
Internal bleeding is caused by the perforation of
tissues or internal organs, usually secondary to a fracture,
a blow or a penetrating injury (i.e. arrow). Most injuries
that result in internal bleeding require emergency surgery.
SIGNS
Often, the only signs of internal injury are those
caused by shock (see below):
Nonspecific
signs may include:
- sensitivity
or pain at the site of the injury
- bruising
or swelling
-
Other
signs may also be observed when bleeding occurs
in specific areas:
-
head:
abnormal behavior, loss of consciousness;
-
lungs:
difficulty breathing, frothy blood at the mouth;
-
stomach:
vomiting blood;
-
abdomen:
hardening of the abdomen, localized or diffuse pains.
Painful to touch.
WHAT
TO DO
-
minor
internal bleeding (simple bruising) can be treated
with ice application.
-
treat
as for shock (see below).
SHOCK
Any serious injury to the body, whether a burn or an infection,
may result in shock in the the victim. But shock is much
more likely to occur with internal bleeding or heavy external
bleeding
Shock
is a condition in which the blood supply to vital organs
is drastically reduced. If the state of shock lasts long,
it can result in impaired function of said organs. The
aim of treatment is to reestablish adequate circulation.
For the first aider, this means controlling bleeding and
facilitating the return of blood to the heart from lower
limbs.
MINOR
WOUNDS
Minor wounds include scrapes, grazes, broken blisters and
small cuts going no deeper than the surface layer of skin.
WHAT
DO TO
cleaning and dressing a wound
- Wash the
injured area well, using cloth soaked with mild antiseptic
and saline solution or soak it for five ehn or so, even
if the wound is bleeding slightly. Remove all dirt,
grass by wiping gently. Be careful to wipe AWAY from
wound as not to push dirt and debris back into the wound,
don't be afraid to change your cloth often.
- Rinse with
luke warm water.
- Pat dry.
- Apply the
salve or ointment to the wound with a clean compress
(not your fingers), you can also put the ointment directly
on the dressing compress.
- Cover the
wound and wrap snugly but not too tightly.
- Ask the
person to 1) keep the dressing clean and dry and to
make sure it is changed if it becomes dirty or wet.
2) Have the dressing changed daily, this allows for
the wound to be examined for signs of infection.
SERIOUS
FACIAL WOUNDS
Serious facial wounds can compromise breathing because of
blood loss or the presence of debris in the mouth and threat.
It is also important to note that the scalp and face area
tend to bleed more heavily than most other areas. Give additional
attention to the possibility of breathing being impaired.
A sitting position is best for these cases.
CAUTION:
DO NOT apply pressure when there are serious facial injuries.
FIND a Healer.
ABDOMINAL
WOUND WITH PROTRUDING VISCERA
A wound through which abdominal organs or viscera protrue
is an EXTREMELY serious injury that usually involves sever
internal bleeding. These types of injuries ALWAYS require
examination intervention by a Healer. Stabilize and GET
HELP IMMEDIATELY.
WHAT
TO DO
- Lay the
injured down with head flat, raise feet.
- Without
putting the organs back in place, cover them completely
with cloth moistened with saline solution (preferably
sterile). It is important to keep the viscera humid.
- Cover the
moist dressing with a wide bandage.
- Cover the
injured person with warm furs to prevent loss of body
heat as much as possible.
- Monitor
for signs of shock.
CHEST
WOUND WITH LUNG PUNCTURE
If a chest wound is complicated by the puncturing of a lung,
blood or blood mixed with air bubbles will escape from the
wound upon exhalation (breathing out). This is a VERY SERIOUS
injury, which often causes internal bleeding as well.
These types of injuries ALWAYS require examination intervention
by a Healer. Stabilize and GET HELP IMMEDIATELY.
WHAT
TO DO
- When an
object is embedded in the chest, DO NOT try to remove
it. Follow the same procedure as for other wounds.
When there is no embedded object, you must immediately
stop the air from entering the wound. Cover the wound
with the palm of your hand, keeping an airtight seal.
Keep it hermetically (air tight) sealed; air must
not enter when the person breathes.
- Ask a sister
to prepare an airtight dressing to cover the entire
wound and prevent air from penetrating. Take several
cloth squares and place a piece of tanned hide or any
other airtight material between them.
- Secure the
dressing in place on 3 sides only. When applied this
way, the dressing will form a sort of valve that prevents
air from entering upon inhalation (breathing in), but
allows it to escape upon exhalation (breathing out).
- If the injured
is unconscious, after following the procedures described
above, move them to their side, laying them on the side
of the injury. This allows the good side to function
more easily. If they are conscious, put them in a half-sitting
position on the injured side, with head and shoulders
raised by rolled up furs to facilitate breathing. Do
not lay down flat, as they could choke. Loosen clothing
around the neck and waist.
- Watch for
signs of shock.
FRACTURES,
DISLOCATIONS, SPRAINS and STRAINS
- A fracture is a broken bone. A fracture may occur
with or without displacement of the two parts of the broken
bone (according to whether the two parts remain in their
normal position or not). In some cases, a fracture involving
bone movement may result in an open wound where the bone
may be exposed. This type of fracture is called an open
fracture. Even if you cannot see the bone, if the skin is
broken, the injury must be treated as an open fracture.
- A dislocation occurs when a bone moves partway
or fully out of its joint.
- A sprain occurs when the tissues in a joint are
stretched beyond their normal range or torn (a very serious
injury).
- A mild sprain is generally known as a strain.
SIGNS
A fracture, dislocation or sprain may present one
or more of the following signs:
- intense,
persistent pain:
- difficulty
or inability to move:
- swelling
around the injury site:
- deformation
or shortening of the injured limb compared to the
uninjured one
If
you see these signs, always treat the injury as a fracture.
SPINE
OR NECK FRACTURES
When the spine is fractured, the broken bone or bones
may crush or sever the spinal cord at any time. This could
lead to paralysis of the limbs located below the level
of the spinal injury. Paralysis does not necessarily occur
at the same time as the injury which causes the fracture,
but may occur when the victim is handled (moved). In actual
fact, improper handling is a frequent cause of paralysis
for those with spinal injuries. These types of injuries
ALWAYS require examination intervention by a Healer. Stabilize
and GET HELP IMMEDIATELY.
SIGNS
One or more of the following signs may be present:
- Pain at
the fracture site.
- Numbness
- Difficulty
or inability to move.
- Loss of
sensation.
- Paralysis.
-
If
the injured is unconscious, the signs are harder to
observe or verify. Ask witnesses (if you were not
there) how the injury happened. When in doubt, always
act as if the injury were a fracture.
WHAT
TO DO
Stabilizing suspected spinal injuries
-
Leave
the injured person in the position in which you find
them. If conscious, stress the importance of remaining
immobile to them.
-
Stabilize
by placing support (ideally small sandbags) on both
sides of the head and body to prevent movement or
shifting.
-
Cover
with warm furs.
SKULL
FRACTURES or TRAUMA
SIGNS
The signs will vary according to the type and seriousness
of the injury. It is worthwhile to note that sometimes
there may not be any signs. These types of injuries
ALWAYS require examination intervention by a Healer.
Stabilize and GET HELP IMMEDIATELY.
- Pain in
the head.
- Unequal
pupils.
- Deformation
of the skull
- Oozing
of blood or clear liquid from nose or ears.
- Nausea
and vomiting.
- Confusion,
agitation, drowsiness.
- Memory
loss.
- Loss of
consciousness.
- Paralysis
-
In
the case of a head injury, internal bleeding may also
occur, though its manifestations may not appear until
later. Abnormal behavior (agitation, confusion, excitement)
may then occur, followed by drowsiness then unconsciousness.
These disorders are almost always accompanied by nausea
and vomiting. Therefore, always be weary of and watch
for the delayed effects of internal bleeding. Look
for behavioral disorders and, if any, note time they
began in order to inform the Healer. When in doubt,
always treat for fracture.
WHAT
TO DO
Stabilization
-
If
the injured person might have a fractured neck, proceed
as for a fractured spine.
-
If
the victim has NO signs of neck fracture, calm them
down and reassure, explain that they must not move
and try to get them to lie down. If they refuse, do
not argue as this may create anxiety, continue to
watch closely.
-
If
the victim is laying down, stabilize head by placing
support (sand bags) on both sides.
-
If
the victim is unconscious or vomits, turn to side.
Monitor breathing and pulse until Healer arrives.
-
If
blood or fluid ooze from nose or ears, simply wipe
away.
-
Cover
with warm furs.
LIMB
FRACTURES
WHAT
TO DO
Stabilization
- Have the
injured sit or lie down depending on case. The injured
person usually adopts the position that causes the
least pain.
- Ask them
to avoid making any movement liable to worsen the
injury. Do not apply any sort of traction and do not
attempt to reposition a deformed limb.
- If it
is an open fracture (skin is broken), always cover
the wound to prevent infection. Avoid touching the
wound with bare hands and do not apply pressure whatsoever.
Cover the entire wound and any visible bone with cloth,
preferably sterile. Without pressing on the tips of
the bones, gently apply a bandage.
- Immobilize
as follows.
-
WHAT
TO DO
Immobilizing
The
object of complete immobilization is to prevent any
movement of the injured limb or body part.
-
Place
a hard flat splint alongside the injured limb.
-
Secure
the splint with bandages tied above and below the
injury, to prevent any movement liable to make it
worse or increase pain. Never knot a bandage or put
any other fastener on top of the injury, this could
worsen it.
FRACTURED
RIBS
SIGNS
- Usual
signs of a fracture.
- Local
pain that gets worse whenever the injured person breathes,
moves or coughs.
-
WHAT
TO DO
-
Put
the injured in the position in which they are most
comfortable, lying down with head and shoulders raised
or half sitting and turn slightly to the injured side
so that the 'good side' can function more easily.
-
support
and stabilize the arm on the injured side with rolled
furs.
CAUTION:
DO NOT try to put bandages around the chest.
NOSE
FRACTURE
WHAT
TO DO
- DO
NOT try to stop bleeding by pinching the nostrils.
- If the
person is conscious, place in sitting position with
head straight or inclined slightly forward.
- Wipe away
blood.
- Apply
ice pack
- If the
injured person is unconscious or bleeding heavily,
lay them on their side (on the side of the bleeding
nostril) to prevent them from choking on blood running
into throat.
ONLINE
GOR MYTHS, IMPROVISED TREATMENTS AND MISCONCEPTIONS
KANDA
Kanda
has been , for some time and all over Gor, used for a
multitude of purposes. i suppose the word sounded neat
~s~. But in fact what DO we know of this plant?
--It's
roots are poisonous and used to kill.
"On
the twentieth day of the siege there was great rejoicing
in the camp of Pa-Kur, because in one place the wires
had been cut and a squad of spearmen had reached the
main siege reservoir, emptying their barrels of toxic
kanda, a lethal poison extracted from one of Gor's desert
shrubs."
---Tarnsman of Gor, page 179
"It
was a throwing knife, of a sort used in Ar, much smaller
than the southern quiva, and tapered on only one side.
It was a knife designed for killing. Mixed with the
blood and fluids of the body there was a smear of white
at the end of the steel, the softened residue of a glaze
of kanda paste, now melted by body heat, which had coated
the tip of the blade. On the hilt of the dagger, curling
about it, was the legend, 'I have sought him. I have
found him.' It was a killing knife. 'The Caste of Assassins?'
I had asked. 'Unlikely,' had said the Older Tarl, 'for
Assassins are commonly too proud for poison.'"
---Assassin of Gor, page 42
--Its
leaves are said to be basically harmless (innocuous),
yet, we have in Nomads, what would seem to be a case of
addiction, and most certainly the 'user' is described
as less than alert.
"The
roots of the kanda plant, which grows largely in desert
regions on Gor, are extremely toxic, but, surprisingly,
the rolled leaves of this plant, which are relatively
innocuous, are formed into strings and, chewed or
sucked, are much favored by many Goreans, particularly
in the southern hemisphere, where the leaf is more abundant.
Kutaituchik, not taking his eyes off us, thrust one
end of the green kanda string in the left side of his
mouth and, very slowly, began to chew it. He said nothing,
nor did Kamchak.
And
yet was I sad as I looked upon him, for I sensed that
for this man there could no longer be the saddle of
the kaiila, the whirling of the rope and bole, the hunt
and the war. Now, from the right side of his mouth,
thin, black and wet, there emerged the chewed string
of kanda, a quarter of an inch at a time, slowly. The
drooping eyes, glazed, regarded us. For him there could
no longer be the swift races across the frozen prairie;
the meetings in arms; even the dancing to the sky about
a fire of bosk dung. Kamchak and I waited until the
string had been chewed.
At
the head of our line, on a huge kaiila, rode Kutaituchik,
his eyes closed, his head nodding, his body swaying
with the stately movement of the animal, a half- chewed
string of kanda dangling from his mouth.
If
such were to be elected, I trusted, at least for the
sake of the Wagon Peoples, that it would not be Kutaituchik.
Once he might have been a great man and warrior but
now, somnolent and fat, he thought of little save the
contents of a golden kanda box.
"It
was Saphrar of Turia," said Kamchak to me, "who first
introduced Kutaituchik to the strings of kanda." He
added, 'it was twice he killed my father."
"Why
is it," I asked Harold, "that he spared Turia?" "His
mother was Turian," said Harold. I stopped. "Did you
not know?" asked Harold. I shook my head. "No," I said.
"I did not know." "It was after her death," said Harold,
"that Kutatuchik first tasted the rolled strings of
kanda."
--- Various quotes from Nomads of Gor
Kanda,
i suppose, would then be somewhat similar to an opiate
type narcotic (like morphine), and if we do on earth use
many poisons to treat various ailments or relieve pain
(digitalis, opium, cocaine among others), they most certainly
are not pumped into people the way Kanda is handed out
to injured Warriors here online. It is not totally unrealistic
to imagine that Gorean Physicians managed to extract and
dilute the narcotic substance contained in Kanda to use
it as a form of narcotic/analgesic, but the truth is its
use for therapeutic purposes is never mentioned anywhere
and why i choose to leave it out. We are told of frobicain
(lidocaine), Thassa powder and capture scent (chloroform)
on different occasion, all of which are meant to induce
sleep in one form or another. As this obviously would
require close medical monitoring, i have not included
its use by first aiders.
CAUTERIZATION
Electrocauterization
is in effect, the application of heat (usually electrically
induced) to a bleeding vessel. Its purpose is to burn
the end of the vessel, forcing scarring and hence, closing
it to stop bleeding. As the process basically DESTROYS
the vessel and renders it useless, this is never used
on large vessels but rather, on small persistent bleeders
we know can be compensated for by others.
Burning
flesh causes destruction of collagen and other skin components...
it leaves an ugly, thick and rigid type of scar... and
it most certainly does not make wound edges 'stick' miraculously
together. When cauterization is used to burn the end of
persistent bleeding vessels, if the wound is deep enough,
suturing is still required. By cauterizing, you will have
only stopped bleeding.
There
is NO magic wand that closes wounds, not via cauterization
sorry. Cauterizing means burning, one does not burn the
sides of a wound to close them.
Furthermore,
if such a magic wand exists on Gor, it is not mentioned
anywhere.
Closing
a wound is either done by dressing it snugly and waiting
for nature to 'granulate', or simply by suturing.
My
personal view is that either way, first aiders should
stick to direct pressure and pressure dressings. What
Healers choose to do, invent, create, is not my concern.
Although
this page is fairly close to being completed... odds and
ends will be added as they are thought of. ~s~ i wish you
well.
azzizza{CASCA}
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