6 PP 9 GP 8 SP 4000 Bracers of Armor +2 2500 Ring of Sustenance 640 Focus (Katana) (+4 Iaijutsu Focus) 500 Necklace of Prayer Beads (Blessing) 500 Asahina's Feather Token (Whip) 400 Heavy Warhorse 300 Asahina's Feather Token (Bird) 300 Great Armor 100 Partial Armor Barding 20 Military Saddle 10 Tent 8 Ink 2 Bit and Bridle 1 Inkpen 1 Bedroll +1 Katana (+11 BAB, 1d10+5, 19-20/x2) +1 Wakizashi (+10 BAB, 1d6+5, 19-20/x2) Tanto (+9 BAB, 1d4+4, 19-20/x2) 18 STR, 16 DEX, 14 CON, 12 INT, 10 WIS, 16 CHA AC: 21 FORT: 8 REF: 4 WILL: 4 INIT: +9 Melee: +9 Ranged: +8 Speed: 30 Feats Iaijutsu Master (1/day) Improved Initiative (+4) Know The School - Crane (+1 Sense Motive, Battle, Bluff, Attack, Damage and AC against Crane) Power Attack - Iaijutsu (+1d6) Skill Focus: Iaijutsu Focus (+3) The Sudden Strike (+2 to hit targets with lower Init) Void Use (2 Void Points) Way of the Crane (+2 Init, Quick Draw Daisho) Weapon Focus - Katana (+1) Katas Striking as Earth (+2 Natural Armor, -2 to all CHA- and WIS-modified skills/Prep 10, Duration 120) Striking as Wind (+6 Insight Bonus to INIT, -6 to all Attack and Damage rolls/Prep 10, Duration 120) The Empire Rests On Its Edge(Gain attack bonus equal to 25% of [Diplomacy], [Diplomacy] is halved while attack bonus is provided/Prep 15, Duration 120) One Leg Stance(Gain an additional attack at highest attack modifier, lose DEX bonus to AC, Cannot run or charge, Reach weapons gain a +5 to hit you/Prep 20, Duration 40) Racial Features One Extra Skill Point Pet Level Class Features Simple Weapon Proficiency Martial Weapon Proficiency Light Armor Proficiency Medium Armor Proficiency Heavy Armor Proficiency Shield Proficiency Ancestral Daisho Skills Diplomacy: 8+3 Iaijutsu Focus: 8+10 Intimidate: 8+3 Ride: 8+3 Sense Motive: 7 Spot: 4.0 Languages Common Rokugani ------------------------------------------------ 5 PP 4 GP 2250 Wand of Magic Missile (CL 3rd) (50 Charges) 1800 Quiver of Tsuruchi 420 Masterwork Arrows (60) 300 Mighty Composite Longbow +2 (+8 BAB, 1d8+2, 20/x3) 300 MW Wakizashi (+7 BAB, 1d6+2, 19-20/x2) 100 Partial Armor Barding 50 Healer's Kit 50 Partial Armor 25 Dastana 20 Military Saddle 18 Javelins (18) 8 Spears (4) 3 Arrows (60) 2 Bit and Bridle MW Longbow (+9 BAB, 1d8, 20/x3) Potion of Cure Light Wounds (Cures 1d8+1) Heavy Horse 14 STR, 18 DEX, 10 INT, 11 CON, 17 WIS, 15 CHA AC: 19 FORT: +4 REF: +4 WILL: +1 INIT: +4 Melee: +6 Ranged: +8 Speed: 30 Feats Endurance Point Blank Shot (+1 to hit targets within 30 ft) Precise Shot (No -4 penalty for shooting into melee) Quick Draw Rapid Shot Track Void Use Racial Features One Extra Skill Point Pet Level Class Features Simple Weapon Proficiency Martial Weapon Proficiency Light Armor Proficiency Shield Proficiency Favored Enemy: Evil Outsiders (+2 Bluff, Listen, Sense Motive, Spot, Survival and Damage) Wild Empathy (1d20+Ranger Level+CHA) Animal Companion Spells (1/day) Skills Heal: 5+5 Hide: 7+4-4 Knowledge (Nature): 5 Move Silently: 7+4-4 Ride: 4+4 Speak (Common): 1.0 Spot: 5+3 Survival: 7+3 Languages Common Rokugani ------------------------------------------------ Heavy Horse 30 HP INIT: +1 Speed: 50 AC: 13 (Touch 10, Flat-footed 12) Melee: +5 Hoof: 1d6+1 Low-light Vision Scent FORT: +5 REF: +4 WILL: +2 STR 16, DEX 13, CON 15, INT 2, WIS 12, CHA 6 Listen: 4 Spot: 4 Endurance Run ------------------------------------------------ Heavy Warhorse 43 HP INIT: +1 Speed: 50 AC: 14 (Touch 10, Flat-footed 13) Melee: +9 Hoof: 1d6+4 Two hooves and bite: (+9) 1d6+4, (+4) 1d4+2 Low-light Vision Scent FORT: +7 REF: +5 WILL: +2 STR 18, DEX 13, CON 17, INT 2, WIS 13, CHA 6 Listen: 5 Spot: 4 Endurance Run