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Aerial Mines and Spacefighters.

Otherwise normal mini- or short range missiles equipped with a grav pod just forward of the rocket motor. These mines are NORMALLY tethered to the ground by a power cable and programmed to attack certain specific targets from or in the air. Once a “suitable” target is detected, the missile breaks its confinement collar, the power tether drops to the ground, and the rocket motor engages. However, the power tether can be replaced with a solar panel, giving it unlimited hover time. These “free range” versions are used to control an entire PLANET normally.
The mines are carefully constructed devices, which automatically balance themselves, sitting in the air roughly parallel to the ground.
Note: Aerial Mines can also be used in space; However Space Mines are more usually used for this. (Space Mines and Aerial Mines have the EXACTLY same stats.)

The three MAIN types of Aerial Mines are:
Alpha Type Aerial Mine, based on Min-Missiles;
Beta Type Aerial Mine, based on Short-Range Missiles;
Gamma Type Aerial Mine, based on Medium-Range Missiles.

Aerial Mines are best utilized, generally speaking, as large-scale area denial weapons in the aerial theater; That is, they’re best used to damage or destroy aero-spacecraft. This makes them highly effective, when fitted with solar arrays, in interdiction, by forcing shuttles attempting to enter or exit the atmosphere to either do so in a less-substantially covered area, or attempt to shoot down the mines. Ships in orbit are already watching areas not covered, and attempts to shoot them down will alert UGC Forces to the area the shuttles intend to pass.
Tactically, aerial mines are generally effective in damaging bombers and transports, but are woefully inadequate against fighters and other fast-moving aero-spacecraft.

Alpha Type Aerial Mine
Otherwise normal mini-missiles equipped with a grav pod just forward of the rocket motor. Usually used as an area denial weapon against ground forces.
Model Type: Mine, Aerial, Alpha Type.
Class: Aerial Mine.
Crew & Passengers: ¡NONE! This would be a suicide weapon.
M.D.C. By Location:
Fuselage-
Warhead-
Rocket Motor-

5
5
Power Cable (Tether)-
Solar Panels-

25

Speed, Statistical Data, and Warhead Information:
Kill Phase Flight: 5ØØ MPH
Hovering Ceiling: 5 miles
Loiter Time: Unlimited on tether or solar panels; 48 hours on reserve battery supply.
Width:
Of Fuselage: 6 inches
At Wingtips: 18 feet
Length: 24 inches
Weight: 5 lbs.
Power System:
Primary: Power Tether or Solar Panels
Secondary: Battery Backup.
Flight System: Grav Pod
Cost and Availability: 5Ø,ØØØ credits each; Restricted- Only sold to authorized purchasers.
Estimated Black Market Cost and Availability: Between 1,ØØØ and one million credits, depending on quality; Occasional availability.
Purpose: Defense/Area Denial
M.D.: Varies by warhead.
Rate of Fire: One time only.
Range: In kill phase flight, they can attack any target within a one mile area. Those tethered to the ground can be tasked to attack a specific target, or any target inside a given area.
Payload: One time only.


Features:
  • Radar: Combat grade radar. Range: 2ØØ miles, can track up to 25Ø individual targets. 95% reliability (24% against unfriendly stealthed vehicles).
  • ESM: Radar Detector. Passively detects other radars being operated. Can be used to target enemy vehicles.
  • Tether: Allows continuous connection to the ground, both for power and communications; Tethered mines can actually be activated by ground controllers.
  • MRA 6 Radios: Allows real time, continuous radio link up with friendly forces in the area via satellite relay over laser radio signals, preventing jamming, and automatically encrypts/decrypts same to prevent eavesdropping.
  • Motion Detector: Tracks motion around the mine to help identify a target and it’s nature; Automated units use this to assist in kill/standby determination.


  • Combat stats for the Type Alpha Aerial Mine:
  • 2 attacks per melee until destroyed.
  • +2 dodge.
  • +2 strike.

    Beta Type Aerial Mine
    Otherwise normal S.R.M.s equipped with a grav pod just forward of the rocket motor. Usually used as an area denial weapon against aircraft and large robots.
    Model Type: Mine, Aerial, Beta Type
    Class: Aerial Mine
    Crew & Passengers: ¡NONE! This would be a suicide weapon.
    M.D.C. By Location:
    Fuselage-
    Warhead-
    Rocket Motor-


    Power Cable (Tether)-
    Solar Panels-

    25
    25

    Speed, Statistical Data, and Warhead Information:
    Kill Phase Flight: 5ØØ MPH
    Hovering Ceiling: 1Ø miles
    Loiter Time: Unlimited on tether or solar panels; 48 hours on reserve battery supply.
    Width: Of Fuselage: 4 inches At Wingtips: 12 feet
    Length: 38 inches
    Weight: 8.5 lbs.
    Power System:
    Primary: Power Tether or Solar Panels.
    Secondary: Battery Backup.
    Flight System: Grav Pod
    Cost and Availability: 15Ø,ØØØ credits each; Restricted- Only sold to authorized purchasers.
    Estimated Black Market Cost and Availability: Between 1,ØØØ and one million credits, depending on quality; Occasional availability.
    Purpose: Defense/Area Denial
    M.D.: Varies by warhead.
    Rate of Fire: One time only.
    Range: In kill phase flight, they can attack any target within a 5-mile area. Those tethered to the ground can be tasked to attack a specific target, or any target inside a given area.
    Payload: One time only.

    Features:
  • Radar: Combat grade radar. Range: 2ØØ miles, can track up to 25Ø individual targets. 95% reliability (24% against unfriendly stealthed vehicles).
  • ESM: Radar Detector. Passively detects other radars being operated. Can be used to target enemy vehicles.
  • Tether: Allows continuous connection to the ground, both for power and communications; Tethered mines can actually be activated by ground controllers.
  • MRA 6 Radios: Allows real time, continuous radio link up with friendly forces in the area via satellite relay over laser radio signals, preventing jamming, and automatically encrypts/decrypts same to prevent eavesdropping.
  • Motion Detector: Tracks motion around the mine to help identify a target and it’s nature; Automated units use this to assist in kill/standby determination.


  • Combat stats for the Type Beta Aerial Mine:
  • 2 attacks per melee until destroyed.
  • +2 dodge.
  • +2 strike.

    Gamma Type Aerial Mine
    Otherwise normal M.R.M.s equipped with a grav pod just forward of the rocket motor. Usually used as an area denial weapon against aircraft and ships, making it a HIGHLY popular weapon in UGC inventories.
    Model Type: Mine, Aerial, Type
    Class: Aerial Mine
    Crew & Passengers: ¡NONE! This would be a suicide weapon.
    M.D.C. By Location:
    Fuselage-
    Warhead-
    Rocket Motor-


    Power Cable (Tether)-
    Solar Panels-

    25
    25

    Speed, Statistical Data, and Warhead Information:
    Kill Phase Flight: 1,2ØØ MPH
    Hovering Ceiling: 25 miles
    Loiter Time: Unlimited on tether or solar panels; 72 hours on reserve battery supply.
    Width: Of Fuselage: 6 feet At Wingtips: 21 feet
    Length: 1Ø feet
    Weight: 5Ø lbs.
    Power System:
    Primary: Power Tether or Solar Panels.
    Secondary: Battery Backup.
    Flight System: Grav Pod
    Cost and Availability: 1.5 million credits each; Restricted- Only sold to authorized purchasers.
    Estimated Black Market Cost and Availability: Between One and Eight million credits, depending on quality; Occasional availability.
    Purpose: Defense/Area Denial
    M.D.: Varies by warhead.
    Rate of Fire: One time only.
    Range: In kill phase flight, they can attacks any target within a 3Ø-mile area. Those tethered to the ground can be tasked to attack a specific target, or any target inside a given area.
    Payload: One time only.

    Features:
  • Radar: Combat grade radar. Range: 2ØØ miles, can track up to 25Ø individual targets. 95% reliability (24% against unfriendly stealthed vehicles).
  • ESM: Radar Detector. Passively detects other radars being operated. Can be used to target enemy vehicles.
  • Tether: Allows continuous connection to the ground, both for power and communications; Tethered mines can actually be activated by ground controllers.
  • MRA 6 Radios: Allows real time, continuous radio link up with friendly forces in the area via satellite relay over laser radio signals, preventing jamming, and automatically encrypts/decrypts same to prevent eavesdropping.
  • Motion Detector: Tracks motion around the mine to help identify a target and it’s nature; Automated units use this to assist in kill/standby determination.


  • Combat stats for the Type Gamma Aerial Mine:
  • 2 attacks per melee until destroyed.
  • +2 dodge.
  • +2 strike.

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